Statistical Learning
Unsupervised Learning Algorithms in One Picture
Unsupervised learning algorithms are "unsupervised" because you let them run without direct supervision. You feed the data into the algorithm, and the algorithm figures out the patterns. The following picture shows the differences between three of the most popular unsupervised learning algorithms: Principal Component Analysis, k-Means clustering and Hierarchical clustering. The three are closely related, because data clustering is a type of data reduction; PCA can be viewed as a continuous counterpart of K-Means (see Ding & He, 2004).
Customer Segmentation Using K Means Clustering - KDnuggets
Customer Segmentation is the subdivision of a market into discrete customer groups that share similar characteristics. Customer Segmentation can be a powerful means to identify unsatisfied customer needs. Using the above data companies can then outperform the competition by developing uniquely appealing products and services. You are owing a supermarket mall and through membership cards, you have some basic data about your customers like Customer ID, age, gender, annual income and spending score. You want to understand the customers like who are the target customers so that the sense can be given to marketing team and plan the strategy accordingly.
Convergence of Learning Dynamics in Stackelberg Games
Fiez, Tanner, Chasnov, Benjamin, Ratliff, Lillian J.
This paper investigates the convergence of learning dynamics in Stackelberg games. In the class of games we consider, there is a hierarchical game being played between a leader and a follower with continuous action spaces. We establish a number of connections between the Nash and Stackelberg equilibrium concepts and characterize conditions under which attracting critical points of simultaneous gradient descent are Stackelberg equilibria in zero-sum games. Moreover, we show that the only stable critical points of the Stackelberg gradient dynamics are Stackelberg equilibria in zero-sum games. Using this insight, we develop a gradient-based update for the leader while the follower employs a best response strategy for which each stable critical point is guaranteed to be a Stackelberg equilibrium in zero-sum games. As a result, the learning rule provably converges to a Stackelberg equilibria given an initialization in the region of attraction of a stable critical point. We then consider a follower employing a gradient-play update rule instead of a best response strategy and propose a two-timescale algorithm with similar asymptotic convergence guarantees. For this algorithm, we also provide finite-time high probability bounds for local convergence to a neighborhood of a stable Stackelberg equilibrium in general-sum games. Finally, we present extensive numerical results that validate our theory, provide insights into the optimization landscape of generative adversarial networks, and demonstrate that the learning dynamics we propose can effectively train generative adversarial networks.
Generalized Self-concordant Hessian-barrier algorithms
Dvurechensky, Pavel, Staudigl, Mathias, Uribe, César A.
Many problems in statistical learning, imaging, and computer vision involve the optimization of a non-convex objective function with singularities at the boundary of the feasible set. For such challenging instances, we develop a new interior-point technique building on the Hessian-barrier algorithm recently introduced in Bomze, Mertikopoulos, Schachinger and Staudigl, [SIAM J. Opt. 2019 29(3), pp. 2100-2127], where the Riemannian metric is induced by a generalized self-concordant function. This class of functions is sufficiently general to include most of the commonly used barrier functions in the literature of interior point methods. We prove global convergence to an approximate stationary point of the method, and in cases where the feasible set admits an easily computable self-concordant barrier, we verify worst-case optimal iteration complexity of the method. Applications in non-convex statistical estimation and $L^{p}$-minimization are discussed to given the efficiency of the method.
Privacy Preserving Gaze Estimation using Synthetic Images via a Randomized Encoding Based Framework
Bozkir, Efe, Ünal, Ali Burak, Akgün, Mete, Kasneci, Enkelejda, Pfeifer, Nico
Eye tracking is handled as one of the key technologies for applications which assess and evaluate human attention, behavior and biometrics, especially using gaze, pupillary and blink behaviors. One of the main challenges with regard to the social acceptance of eye-tracking technology is however the preserving of sensitive and personal information. To tackle this challenge, we employed a privacy-preserving framework based on randomized encoding to train a Support Vector Regression model on synthetic eye images privately to estimate human gaze. During the computation, none of the parties learns about the data or the result that any other party has. Furthermore, the party that trains the model cannot reconstruct pupil, blink or visual scanpath. The experimental results showed that our privacy preserving framework is also capable of working in real-time, as accurate as a non-private version of it and could be extended to other eye-tracking related problems.
Fair Meta-Learning: Learning How to Learn Fairly
Slack, Dylan, Friedler, Sorelle, Givental, Emile
Data sets for fairness relevant tasks can lack examples or be biased according to a specific label in a sensitive attribute. We demonstrate the usefulness of weight based meta-learning approaches in such situations. For models that can be trained through gradient descent, we demonstrate that there are some parameter configurations that allow models to be optimized from a few number of gradient steps and with minimal data which are both fair and accurate. To learn such weight sets, we adapt the popular MAML algorithm to Fair-MAML by the inclusion of a fairness regularization term. In practice, Fair-MAML allows practitioners to train fair machine learning models from only a few examples when data from related tasks is available. We empirically exhibit the value of this technique by comparing to relevant baselines.
Auto-encoding graph-valued data with applications to brain connectomes
Liu, Meimei, Zhang, Zhengwu, Dunson, David B.
Our interest focuses on developing statistical methods for analysis of brain structural connectomes. Nodes in the brain connectome graph correspond to different regions of interest (ROIs) while edges correspond to white matter fiber connections between these ROIs. Due to the high-dimensionality and non-Euclidean nature of the data, it becomes challenging to conduct analyses of the population distribution of brain connectomes and relate connectomes to other factors, such as cognition. Current approaches focus on summarizing the graph using either pre-specified topological features or principal components analysis (PCA). In this article, we instead develop a nonlinear latent factor model for summarizing the brain graph in both unsupervised and supervised settings. The proposed approach builds on methods for hierarchical modeling of replicated graph data, as well as variational auto-encoders that use neural networks for dimensionality reduction. We refer to our method as Graph AuTo-Encoding (GATE). We compare GATE with tensor PCA and other competitors through simulations and applications to data from the Human Connectome Project (HCP).
Hyper-SAGNN: a self-attention based graph neural network for hypergraphs
Zhang, Ruochi, Zou, Yuesong, Ma, Jian
Graph representation learning for hypergraphs can be used to extract patterns among higher-order interactions that are critically important in many real world problems. Current approaches designed for hypergraphs, however, are unable to handle different types of hypergraphs and are typically not generic for various learning tasks. Indeed, models that can predict variable-sized heterogeneous hyperedges have not been available. Here we develop a new self-attention based graph neural network called Hyper-SAGNN applicable to homogeneous and heterogeneous hypergraphs with variable hyperedge sizes. We perform extensive evaluations on multiple datasets, including four benchmark network datasets and two single-cell Hi-C datasets in genomics. We demonstrate that Hyper-SAGNN significantly outperforms the state-of-the-art methods on traditional tasks while also achieving great performance on a new task called outsider identification. Hyper-SAGNN will be useful for graph representation learning to uncover complex higher-order interactions in different applications.
Optimizing Millions of Hyperparameters by Implicit Differentiation
Lorraine, Jonathan, Vicol, Paul, Duvenaud, David
We propose an algorithm for inexpensive gradient-based hyperparameter optimization that combines the implicit function theorem (IFT) with efficient inverse Hessian approximations. We present results about the relationship between the IFT and differentiating through optimization, motivating our algorithm. We use the proposed approach to train modern network architectures with millions of weights and millions of hyper-parameters. For example, we learn a data-augmentation network - where every weight is a hyperparameter tuned for validation performance - outputting augmented training examples. Jointly tuning weights and hyperparameters with our approach is only a few times more costly in memory and compute than standard training.