Goto

Collaborating Authors

 Statistical Learning


SPlit: An Optimal Method for Data Splitting

arXiv.org Machine Learning

For developing statistical and machine learning models, it is common to split the dataset into two parts: training and testing (Stone, 1974; Hastie et al., 2009). The training part is used for fitting the model, that is, to estimate the unknown parameters in the model. The model is then evaluated for its accuracy using the testing dataset. The reason for doing this is because if we were to use the entire dataset for fitting, the model would overfit the data and can lead to poor predictions in future scenarios. Therefore, holding out a portion of the dataset and testing the model for its performance before deploying it in the field can protect against unexpected issues that can arise due to overfitting. In this article we consider only datasets where each row is independent, that is, we will exclude cases such as time series data. The simplest and probably the most common strategy to split such a dataset is to randomly sample a fraction of the dataset.


Automated Clustering of High-dimensional Data with a Feature Weighted Mean Shift Algorithm

arXiv.org Machine Learning

Mean shift is a simple interactive procedure that gradually shifts data points towards the mode which denotes the highest density of data points in the region. Mean shift algorithms have been effectively used for data denoising, mode seeking, and finding the number of clusters in a dataset in an automated fashion. However, the merits of mean shift quickly fade away as the data dimensions increase and only a handful of features contain useful information about the cluster structure of the data. We propose a simple yet elegant feature-weighted variant of mean shift to efficiently learn the feature importance and thus, extending the merits of mean shift to high-dimensional data. The resulting algorithm not only outperforms the conventional mean shift clustering procedure but also preserves its computational simplicity. In addition, the proposed method comes with rigorous theoretical convergence guarantees and a convergence rate of at least a cubic order. The efficacy of our proposal is thoroughly assessed through experimental comparison against baseline and state-of-the-art clustering methods on synthetic as well as real-world datasets.


Towards Coarse and Fine-grained Multi-Graph Multi-Label Learning

arXiv.org Machine Learning

Multi-graph multi-label learning (\textsc{Mgml}) is a supervised learning framework, which aims to learn a multi-label classifier from a set of labeled bags each containing a number of graphs. Prior techniques on the \textsc{Mgml} are developed based on transfering graphs into instances and focus on learning the unseen labels only at the bag level. In this paper, we propose a \textit{coarse} and \textit{fine-grained} Multi-graph Multi-label (cfMGML) learning framework which directly builds the learning model over the graphs and empowers the label prediction at both the \textit{coarse} (aka. bag) level and \textit{fine-grained} (aka. graph in each bag) level. In particular, given a set of labeled multi-graph bags, we design the scoring functions at both graph and bag levels to model the relevance between the label and data using specific graph kernels. Meanwhile, we propose a thresholding rank-loss objective function to rank the labels for the graphs and bags and minimize the hamming-loss simultaneously at one-step, which aims to addresses the error accumulation issue in traditional rank-loss algorithms. To tackle the non-convex optimization problem, we further develop an effective sub-gradient descent algorithm to handle high-dimensional space computation required in cfMGML. Experiments over various real-world datasets demonstrate cfMGML achieves superior performance than the state-of-arts algorithms.


On (Emergent) Systematic Generalisation and Compositionality in Visual Referential Games with Straight-Through Gumbel-Softmax Estimator

arXiv.org Artificial Intelligence

The drivers of compositionality in artificial languages that emerge when two (or more) agents play a non-visual referential game has been previously investigated using approaches based on the REINFORCE algorithm and the (Neural) Iterated Learning Model. Following the more recent introduction of the \textit{Straight-Through Gumbel-Softmax} (ST-GS) approach, this paper investigates to what extent the drivers of compositionality identified so far in the field apply in the ST-GS context and to what extent do they translate into (emergent) systematic generalisation abilities, when playing a visual referential game. Compositionality and the generalisation abilities of the emergent languages are assessed using topographic similarity and zero-shot compositional tests. Firstly, we provide evidence that the test-train split strategy significantly impacts the zero-shot compositional tests when dealing with visual stimuli, whilst it does not when dealing with symbolic ones. Secondly, empirical evidence shows that using the ST-GS approach with small batch sizes and an overcomplete communication channel improves compositionality in the emerging languages. Nevertheless, while shown robust with symbolic stimuli, the effect of the batch size is not so clear-cut when dealing with visual stimuli. Our results also show that not all overcomplete communication channels are created equal. Indeed, while increasing the maximum sentence length is found to be beneficial to further both compositionality and generalisation abilities, increasing the vocabulary size is found detrimental. Finally, a lack of correlation between the language compositionality at training-time and the agents' generalisation abilities is observed in the context of discriminative referential games with visual stimuli. This is similar to previous observations in the field using the generative variant with symbolic stimuli.


Sample Complexity of Adversarially Robust Linear Classification on Separated Data

arXiv.org Machine Learning

We consider the sample complexity of learning with adversarial robustness. Most prior theoretical results for this problem have considered a setting where different classes in the data are close together or overlapping. Motivated by some real applications, we consider, in contrast, the well-separated case where there exists a classifier with perfect accuracy and robustness, and show that the sample complexity narrates an entirely different story. Specifically, for linear classifiers, we show a large class of well-separated distributions where the expected robust loss of any algorithm is at least $\Omega(\frac{d}{n})$, whereas the max margin algorithm has expected standard loss $O(\frac{1}{n})$. This shows a gap in the standard and robust losses that cannot be obtained via prior techniques. Additionally, we present an algorithm that, given an instance where the robustness radius is much smaller than the gap between the classes, gives a solution with expected robust loss is $O(\frac{1}{n})$. This shows that for very well-separated data, convergence rates of $O(\frac{1}{n})$ are achievable, which is not the case otherwise. Our results apply to robustness measured in any $\ell_p$ norm with $p > 1$ (including $p = \infty$).


On the Power of Localized Perceptron for Label-Optimal Learning of Halfspaces with Adversarial Noise

arXiv.org Machine Learning

We study {\em online} active learning of homogeneous $s$-sparse halfspaces in $\mathbb{R}^d$ with adversarial noise \cite{kearns1992toward}, where the overall probability of a noisy label is constrained to be at most $\nu$ and the marginal distribution over unlabeled data is unchanged. Our main contribution is a state-of-the-art online active learning algorithm that achieves near-optimal attribute efficiency, label and sample complexity under mild distributional assumptions. In particular, under the conditions that the marginal distribution is isotropic log-concave and $\nu = \Omega(\epsilon)$, where $\epsilon \in (0, 1)$ is the target error rate, we show that our algorithm PAC learns the underlying halfspace in polynomial time with near-optimal label complexity bound of $\tilde{O}\big(s \cdot polylog(d, \frac{1}{\epsilon})\big)$ and sample complexity bound of $\tilde{O}\big(\frac{s}{\epsilon} \cdot polylog(d)\big)$. Prior to this work, existing online algorithms designed for tolerating the adversarial noise are either subject to label complexity polynomial in $d$ or $\frac{1}{\epsilon}$, or work under the restrictive uniform marginal distribution. As an immediate corollary of our main result, we show that under the more challenging agnostic model \cite{kearns1992toward} where no assumption is made on the noise rate, our active learner achieves an error rate of $O(OPT) + \epsilon$ with the same running time and label and sample complexity, where $OPT$ is the best possible error rate achievable by any homogeneous $s$-sparse halfspace. Our algorithm builds upon the celebrated Perceptron while leveraging novel localized sampling and semi-random gradient update to tolerate the adversarial noise. We believe that our algorithmic design and analysis are of independent interest, and may shed light on learning halfspaces with broader noise models.


(Decision and regression) tree ensemble based kernels for regression and classification

arXiv.org Machine Learning

Tree based ensembles such as Breiman's random forest (RF) and Gradient Boosted Trees (GBT) can be interpreted as implicit kernel generators, where the ensuing proximity matrix represents the data-driven tree ensemble kernel. Kernel perspective on the RF has been used to develop a principled framework for theoretical investigation of its statistical properties. Recently, it has been shown that the kernel interpretation is germane to other tree-based ensembles e.g. GBTs. However, practical utility of the links between kernels and the tree ensembles has not been widely explored and systematically evaluated. Focus of our work is investigation of the interplay between kernel methods and the tree based ensembles including the RF and GBT. We elucidate the performance and properties of the RF and GBT based kernels in a comprehensive simulation study comprising of continuous and binary targets. We show that for continuous targets, the RF/GBT kernels are competitive to their respective ensembles in higher dimensional scenarios, particularly in cases with larger number of noisy features. For the binary target, the RF/GBT kernels and their respective ensembles exhibit comparable performance. We provide the results from real life data sets for regression and classification to show how these insights may be leveraged in practice. Overall, our results support the tree ensemble based kernels as a valuable addition to the practitioner's toolbox. Finally, we discuss extensions of the tree ensemble based kernels for survival targets, interpretable prototype and landmarking classification and regression. We outline future line of research for kernels furnished by Bayesian counterparts of the frequentist tree ensembles.


An Information-Theoretic Framework for Unifying Active Learning Problems

arXiv.org Machine Learning

This paper presents an information-theoretic framework for unifying active learning problems: level set estimation (LSE), Bayesian optimization (BO), and their generalized variant. We first introduce a novel active learning criterion that subsumes an existing LSE algorithm and achieves state-of-the-art performance in LSE problems with a continuous input domain. Then, by exploiting the relationship between LSE and BO, we design a competitive information-theoretic acquisition function for BO that has interesting connections to upper confidence bound and max-value entropy search (MES). The latter connection reveals a drawback of MES which has important implications on not only MES but also on other MES-based acquisition functions. Finally, our unifying information-theoretic framework can be applied to solve a generalized problem of LSE and BO involving multiple level sets in a data-efficient manner. We empirically evaluate the performance of our proposed algorithms using synthetic benchmark functions, a real-world dataset, and in hyperparameter tuning of machine learning models.


A hybrid MGA-MSGD ANN training approach for approximate solution of linear elliptic PDEs

arXiv.org Artificial Intelligence

We introduce a hybrid "Modified Genetic Algorithm-Multilevel Stochastic Gradient Descent" (MGA-MSGD) training algorithm that considerably improves accuracy and efficiency of solving 3D mechanical problems described, in strong-form, by PDEs via ANNs (Artificial Neural Networks). This presented approach allows the selection of a number of locations of interest at which the state variables are expected to fulfil the governing equations associated with a physical problem. Unlike classical PDE approximation methods such as finite differences or the finite element method, there is no need to establish and reconstruct the physical field quantity throughout the computational domain in order to predict the mechanical response at specific locations of interest. The basic idea of MGA-MSGD is the manipulation of the learnable parameters' components responsible for the error explosion so that we can train the network with relatively larger learning rates which avoids trapping in local minima. The proposed training approach is less sensitive to the learning rate value, training points density and distribution, and the random initial parameters. The distance function to minimise is where we introduce the PDEs including any physical laws and conditions (so-called, Physics Informed ANN). The Genetic algorithm is modified to be suitable for this type of ANN in which a Coarse-level Stochastic Gradient Descent (CSGD) is exploited to make the decision of the offspring qualification. Employing the presented approach, a considerable improvement in both accuracy and efficiency, compared with standard training algorithms such as classical SGD and Adam optimiser, is observed. The local displacement accuracy is studied and ensured by introducing the results of Finite Element Method (FEM) at sufficiently fine mesh as the reference displacements. A slightly more complex problem is solved ensuring its feasibility.


Kernel Methods for Unobserved Confounding: Negative Controls, Proxies, and Instruments

arXiv.org Machine Learning

Negative control is a strategy for learning the causal relationship between treatment and outcome in the presence of unmeasured confounding. The treatment effect can nonetheless be identified if two auxiliary variables are available: a negative control treatment (which has no effect on the actual outcome), and a negative control outcome (which is not affected by the actual treatment). These auxiliary variables can also be viewed as proxies for a traditional set of control variables, and they bear resemblance to instrumental variables. I propose a new family of non-parametric algorithms for learning treatment effects with negative controls. I consider treatment effects of the population, of sub-populations, and of alternative populations. I allow for data that may be discrete or continuous, and low-, high-, or infinite-dimensional. I impose the additional structure of the reproducing kernel Hilbert space (RKHS), a popular non-parametric setting in machine learning. I prove uniform consistency and provide finite sample rates of convergence. I evaluate the estimators in simulations.