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 Reinforcement Learning


Deep Active Inference Agents for Delayed and Long-Horizon Environments

arXiv.org Artificial Intelligence

With the recent success of world-model agents, which extend the core idea of model-based reinforcement learning by learning a differentiable model for sample-efficient control across diverse tasks, active inference (AIF) offers a complementary, neuroscience-grounded paradigm that unifies perception, learning, and action within a single probabilistic framework powered by a generative model. Despite this promise, practical AIF agents still rely on accurate immediate predictions and exhaustive planning, a limitation that is exacerbated in delayed environments requiring plans over long horizons, tens to hundreds of steps. Moreover, most existing agents are evaluated on robotic or vision benchmarks which, while natural for biological agents, fall short of real-world industrial complexity. We address these limitations with a generative-policy architecture featuring (i) a multi-step latent transition that lets the generative model predict an entire horizon in a single look-ahead, (ii) an integrated policy network that enables the transition and receives gradients of the expected free energy, (iii) an alternating optimization scheme that updates model and policy from a replay buffer, and (iv) a single gradient step that plans over long horizons, eliminating exhaustive planning from the control loop. We evaluate our agent in an environment that mimics a realistic industrial scenario with delayed and long-horizon settings. The empirical results confirm the effectiveness of the proposed approach, demonstrating the coupled world-model with the AIF formalism yields an end-to-end probabilistic controller capable of effective decision making in delayed, long-horizon settings without handcrafted rewards or expensive planning.


Multi-Agent Reinforcement Learning in Cybersecurity: From Fundamentals to Applications

arXiv.org Artificial Intelligence

Multi-Agent Reinforcement Learning (MARL) has shown great potential as an adaptive solution for addressing modern cybersecurity challenges. MARL enables decentralized, adaptive, and collaborative defense strategies and provides an automated mechanism to combat dynamic, coordinated, and sophisticated threats. This survey investigates the current state of research in MARL applications for automated cyber defense (ACD), focusing on intruder detection and lateral movement containment. Additionally, it examines the role of Autonomous Intelligent Cyber-defense Agents (AICA) and Cyber Gyms in training and validating MARL agents. Finally, the paper outlines existing challenges, such as scalability and adversarial robustness, and proposes future research directions. This also discusses how MARL integrates in AICA to provide adaptive, scalable, and dynamic solutions to counter the increasingly sophisticated landscape of cyber threats. It highlights the transformative potential of MARL in areas like intrusion detection and lateral movement containment, and underscores the value of Cyber Gyms for training and validation of AICA.


Adaptive Episode Length Adjustment for Multi-agent Reinforcement Learning

arXiv.org Artificial Intelligence

In standard reinforcement learning, an episode is defined as a sequence of interactions between agents and the environment, which terminates upon reaching a terminal state or a pre-defined episode length. Setting a shorter episode length enables the generation of multiple episodes with the same number of data samples, thereby facilitating an exploration of diverse states. While shorter episodes may limit the collection of long-term interactions, they may offer significant advantages when properly managed. For example, trajectory truncation in single-agent reinforcement learning has shown how the benefits of shorter episodes can be leveraged despite the trade-off of reduced long-term interaction experiences. However, this approach remains underexplored in MARL. This paper proposes a novel MARL approach, Adaptive Episode Length Adjustment (AELA), where the episode length is initially limited and gradually increased based on an entropy-based assessment of learning progress. By starting with shorter episodes, agents can focus on learning effective strategies for initial states and minimize time spent in dead-end states. The use of entropy as an assessment metric prevents premature convergence to suboptimal policies and ensures balanced training over varying episode lengths. We validate our approach using the StarCraft Multi-agent Challenge (SMAC) and a modified predator-prey environment, demonstrating significant improvements in both convergence speed and overall performance compared to existing methods. To the best of our knowledge, this is the first study to adaptively adjust episode length in MARL based on learning progress.


Fox in the Henhouse: Supply-Chain Backdoor Attacks Against Reinforcement Learning

arXiv.org Artificial Intelligence

The current state-of-the-art backdoor attacks against Reinforcement Learning (RL) rely upon unrealistically permissive access models, that assume the attacker can read (or even write) the victim's policy parameters, observations, or rewards. In this work, we question whether such a strong assumption is required to launch backdoor attacks against RL. To answer this question, we propose the \underline{S}upply-\underline{C}h\underline{a}in \underline{B}ackdoor (SCAB) attack, which targets a common RL workflow: training agents using external agents that are provided separately or embedded within the environment. In contrast to prior works, our attack only relies on legitimate interactions of the RL agent with the supplied agents. Despite this limited access model, by poisoning a mere $3\%$ of training experiences, our attack can successfully activate over $90\%$ of triggered actions, reducing the average episodic return by $80\%$ for the victim. Our novel attack demonstrates that RL attacks are likely to become a reality under untrusted RL training supply-chains.


Demand Selection for VRP with Emission Quota

arXiv.org Artificial Intelligence

Combinatorial optimization (CO) problems are traditionally addressed using Operations Research (OR) methods, including metaheuristics. In this study, we introduce a demand selection problem for the V ehicle Routing Problem (VRP) with an emission quota, referred to as QVRP. The objective is to minimize the number of omitted deliveries while respecting the pollution quota. We focus on the demand selection part, called Maximum Feasible V ehicle Assignment (MFV A), while the construction of a routing for the VRP instance is solved using classical OR methods. We propose several methods for selecting the packages to omit, both from machine learning (ML) and OR. Our results show that, in this static problem setting, classical OR-based methods consistently outperform ML-based approaches.


Improving Value Estimation Critically Enhances Vanilla Policy Gradient

arXiv.org Artificial Intelligence

Modern policy gradient algorithms, such as TRPO and PPO, outperform vanilla policy gradient in many RL tasks. Questioning the common belief that enforcing approximate trust regions leads to steady policy improvement in practice, we show that the more critical factor is the enhanced value estimation accuracy from more value update steps in each iteration. To demonstrate, we show that by simply increasing the number of value update steps per iteration, vanilla policy gradient itself can achieve performance comparable to or better than PPO in all the standard continuous control benchmark environments. Importantly, this simple change to vanilla policy gradient is significantly more robust to hyperparameter choices, opening up the possibility that RL algorithms may still become more effective and easier to use.


Improving Medical Reasoning with Curriculum-Aware Reinforcement Learning

arXiv.org Artificial Intelligence

Recent advances in reinforcement learning with verifiable, rule-based rewards have greatly enhanced the reasoning capabilities and out-of-distribution generalization of VLMs/LLMs, obviating the need for manually crafted reasoning chains. Despite these promising developments in the general domain, their translation to medical imaging remains limited. Current medical reinforcement fine-tuning (RFT) methods predominantly focus on close-ended VQA, thereby restricting the model's ability to engage in world knowledge retrieval and flexible task adaptation. More critically, these methods fall short of addressing the critical clinical demand for open-ended, reasoning-intensive decision-making. To bridge this gap, we introduce \textbf{MedCCO}, the first multimodal reinforcement learning framework tailored for medical VQA that unifies close-ended and open-ended data within a curriculum-driven RFT paradigm. Specifically, MedCCO is initially fine-tuned on a diverse set of close-ended medical VQA tasks to establish domain-grounded reasoning capabilities, and is then progressively adapted to open-ended tasks to foster deeper knowledge enhancement and clinical interpretability. We validate MedCCO across eight challenging medical VQA benchmarks, spanning both close-ended and open-ended settings. Experimental results show that MedCCO consistently enhances performance and generalization, achieving a 11.4\% accuracy gain across three in-domain tasks, and a 5.7\% improvement on five out-of-domain benchmarks. These findings highlight the promise of curriculum-guided RL in advancing robust, clinically-relevant reasoning in medical multimodal language models.


Reduce Computational Cost In Deep Reinforcement Learning Via Randomized Policy Learning

arXiv.org Artificial Intelligence

Recent advancements in reinforcement learning (RL) have leveraged neural networks to achieve state-of-the-art performance across various control tasks. However, these successes often come at the cost of significant computational resources, as training deep neural networks requires substantial time and data. In this paper, we introduce an actor-critic algorithm that utilizes randomized neural networks to drastically reduce computational costs while maintaining strong performance. Despite its simple architecture, our method effectively solves a range of control problems, including the locomotion control of a highly dynamic 12-motor quadruped robot, and achieves results comparable to leading algorithms such as Proximal Policy Optimization (PPO). Notably, our approach does not outperform other algorithms in terms of sample efficnency but rather in terms of wall-clock training time. That is, although our algorithm requires more timesteps to converge to an optimal policy, the actual time required for training turns out to be lower.


Designing Pin-pression Gripper and Learning its Dexterous Grasping with Online In-hand Adjustment

arXiv.org Artificial Intelligence

We introduce a novel design of parallel-jaw grippers drawing inspiration from pin-pression toys. The proposed pin-pression gripper features a distinctive mechanism in which each finger integrates a 2D array of pins capable of independent extension and retraction. This unique design allows the gripper to instantaneously customize its finger's shape to conform to the object being grasped by dynamically adjusting the extension/retraction of the pins. In addition, the gripper excels in in-hand re-orientation of objects for enhanced grasping stability again via dynamically adjusting the pins. To learn the dynamic grasping skills of pin-pression grippers, we devise a dedicated reinforcement learning algorithm with careful designs of state representation and reward shaping. To achieve a more efficient grasp-while-lift grasping mode, we propose a curriculum learning scheme. Extensive evaluations demonstrate that our design, together with the learned skills, leads to highly flexible and robust grasping with much stronger generality to unseen objects than alternatives. We also highlight encouraging physical results of sim-to-real transfer on a physically manufactured pin-pression gripper, demonstrating the practical significance of our novel gripper design and grasping skill. Demonstration videos for this paper are available at https://github.com/siggraph-pin-pression-gripper/pin-pression-gripper-video.


Online Knowledge Distillation with Reward Guidance

arXiv.org Artificial Intelligence

This work studies knowledge distillation (KD) for large language models (LLMs) through preference optimization. We propose a reward-guided imitation learning framework for sequential KD, formulating a min-max optimization problem between the policy and reward model (RM) to minimize the performance gap between the student and teacher policies. Specifically, the reward optimization is constrained to achieve near-optimality within a confidence set for preference alignment. For preference data construction, we explore both offline and online preference-based KD. Additionally, we reformulate the RM using the $Q$-value function and extend the framework to white-box KD, where the teacher policy's predicted probabilities are accessible. Theoretical analysis and empirical results demonstrate the effectiveness of the proposed framework.