Reinforcement Learning
Synergizing Reinforcement Learning and Genetic Algorithms for Neural Combinatorial Optimization
Gu, Shengda, Li, Kai, Xing, Junliang, Zhang, Yifan, Cheng, Jian
Combinatorial optimization problems are notoriously challenging due to their discrete structure and exponentially large solution space. Recent advances in deep reinforcement learning (DRL) have enabled the learning heuristics directly from data. However, DRL methods often suffer from limited exploration and susceptibility to local optima. On the other hand, evolutionary algorithms such as Genetic Algorithms (GAs) exhibit strong global exploration capabilities but are typically sample inefficient and computationally intensive. In this work, we propose the Evolutionary Augmentation Mechanism (EAM), a general and plug-and-play framework that synergizes the learning efficiency of DRL with the global search power of GAs. EAM operates by generating solutions from a learned policy and refining them through domain-specific genetic operations such as crossover and mutation. These evolved solutions are then selectively reinjected into the policy training loop, thereby enhancing exploration and accelerating convergence. We further provide a theoretical analysis that establishes an upper bound on the KL divergence between the evolved solution distribution and the policy distribution, ensuring stable and effective policy updates. EAM is model-agnostic and can be seamlessly integrated with state-of-the-art DRL solvers such as the Attention Model, POMO, and SymNCO. Extensive results on benchmark problems (e.g., TSP, CVRP, PCTSP, and OP) demonstrate that EAM significantly improves both solution quality and training efficiency over competitive baselines.
Uncertainty Prioritized Experience Replay
Carrasco-Davis, Rodrigo, Lee, Sebastian, Clopath, Claudia, Dabney, Will
Prioritized experience replay, which improves sample efficiency by selecting relevant transitions to update parameter estimates, is a crucial component of contemporary value-based deep reinforcement learning models. Typically, transitions are prioritized based on their temporal difference error. However, this approach is prone to favoring noisy transitions, even when the value estimation closely approximates the target mean. This phenomenon resembles the noisy TV problem postulated in the exploration literature, in which exploration-guided agents get stuck by mistaking noise for novelty. To mitigate the disruptive effects of noise in value estimation, we propose using epistemic uncertainty estimation to guide the prioritization of transitions from the replay buffer. Epistemic uncertainty quantifies the uncertainty that can be reduced by learning, hence reducing transitions sampled from the buffer generated by unpredictable random processes. We first illustrate the benefits of epistemic uncertainty prioritized replay in two tabular toy models: a simple multi-arm bandit task, and a noisy gridworld. Subsequently, we evaluate our prioritization scheme on the Atari suite, outperforming quantile regression deep Q-learning benchmarks; thus forging a path for the use of uncertainty prioritized replay in reinforcement learning agents.
Robust Noise Attenuation via Adaptive Pooling of Transformer Outputs
We investigate the design of pooling methods used to summarize the outputs of transformer embedding models, primarily motivated by reinforcement learning and vision applications. This work considers problems where a subset of the input vectors contains requisite information for a downstream task (signal) while the rest are distractors (noise). By framing pooling as vector quantization with the goal of minimizing signal loss, we demonstrate that the standard methods used to aggregate transformer outputs, AvgPool, MaxPool, and ClsToken, are vulnerable to performance collapse as the signal-to-noise ratio (SNR) of inputs fluctuates. We then show that an attention-based adaptive pooling method can approximate the signal-optimal vector quantizer within derived error bounds for any SNR. Our theoretical results are first validated by supervised experiments on a synthetic dataset designed to isolate the SNR problem, then generalized to standard relational reasoning, multi-agent reinforcement learning, and vision benchmarks with noisy observations, where transformers with adaptive pooling display superior robustness across tasks.
Mitigating Reward Over-optimization in Direct Alignment Algorithms with Importance Sampling
Nguyen, Phuc Minh, Nguyen, Ngoc-Hieu, Nguyen, Duy H. M., Liu, Anji, Mai, An, Nguyen, Binh T., Sonntag, Daniel, Doan, Khoa D.
Direct Alignment Algorithms (DAAs) such as Direct Preference Optimization (DPO) have emerged as alternatives to the standard Reinforcement Learning from Human Feedback (RLHF) for aligning large language models (LLMs) with human values. However, these methods are more susceptible to over-optimization, in which the model drifts away from the reference policy, leading to degraded performance as training progresses. This paper proposes a novel importance-sampling approach to mitigate the over-optimization problem of offline DAAs. This approach, called (IS-DAAs), multiplies the DAA objective with an importance ratio that accounts for the reference policy distribution. IS-DAAs additionally avoid the high variance issue associated with importance sampling by clipping the importance ratio to a maximum value. Our extensive experiments demonstrate that IS-DAAs can effectively mitigate over-optimization, especially under low regularization strength, and achieve better performance than other methods designed to address this problem. Our implementations are provided publicly at this link.
ProteinZero: Self-Improving Protein Generation via Online Reinforcement Learning
Wang, Ziwen, Fan, Jiajun, Guo, Ruihan, Nguyen, Thao, Ji, Heng, Liu, Ge
Protein generative models have shown remarkable promise in protein design but still face limitations in success rate, due to the scarcity of high-quality protein datasets for supervised pretraining. We present ProteinZero, a novel framework that enables scalable, automated, and continuous self-improvement of the inverse folding model through online reinforcement learning. To achieve computationally tractable online feedback, we introduce efficient proxy reward models based on ESM-fold and a novel rapid ddG predictor that significantly accelerates evaluation speed. ProteinZero employs a general RL framework balancing multi-reward maximization, KL-divergence from a reference model, and a novel protein-embedding level diversity regularization that prevents mode collapse while promoting higher sequence diversity. Through extensive experiments, we demonstrate that ProteinZero substantially outperforms existing methods across every key metric in protein design, achieving significant improvements in structural accuracy, designability, thermodynamic stability, and sequence diversity. Most impressively, ProteinZero reduces design failure rates by approximately 36% - 48% compared to widely-used methods like ProteinMPNN, ESM-IF and InstructPLM, consistently achieving success rates exceeding 90% across diverse and complex protein folds. Notably, the entire RL run on CATH-4.3 can be done with a single 8 X GPU node in under 3 days, including reward computation. Our work establishes a new paradigm for protein design where models evolve continuously from their own generated outputs, opening new possibilities for exploring the vast protein design space.
BASIL: Best-Action Symbolic Interpretable Learning for Evolving Compact RL Policies
Shahnazari, Kourosh, Ayyoubzadeh, Seyed Moein, Keshtparvar, Mohammadali
The quest for interpretable reinforcement learning is a grand challenge for the deployment of autonomous decision-making systems in safety-critical applications. Modern deep reinforcement learning approaches, while powerful, tend to produce opaque policies that compromise verification, reduce transparency, and impede human oversight. To address this, we introduce BASIL (Best-Action Symbolic Interpretable Learning), a systematic approach for generating symbolic, rule-based policies via online evolutionary search with quality-diversity (QD) optimization. BASIL represents policies as ordered lists of symbolic predicates over state variables, ensuring full interpretability and tractable policy complexity. By using a QD archive, the methodology in the proposed study encourages behavioral and structural diversity between top-performing solutions, while a complexity-aware fitness encourages the synthesis of compact representations. The evolutionary system supports the use of exact constraints for rule count and system adaptability for balancing transparency with expressiveness. Empirical comparisons with three benchmark tasks CartPole-v1, MountainCar-v0, and Acrobot-v1 show that BASIL consistently synthesizes interpretable controllers with compact representations comparable to deep reinforcement learning baselines. Herein, this article introduces a new interpretable policy synthesis method that combines symbolic expressiveness, evolutionary diversity, and online learning through a unifying framework.
Arrival Control in Quasi-Reversible Queueing Systems: Optimization and Reinforcement Learning
In this paper, we introduce a versatile scheme for optimizing the arrival rates of quasi-reversible queueing systems. We first propose an alternative definition of quasi-reversibility that encompasses reversibility and highlights the importance of the definition of customer classes. In a second time, we introduce balanced arrival control policies, which generalize the notion of balanced arrival rates introduced in the context of Whittle networks, to the much broader class of quasi-reversible queueing systems. We prove that supplementing a quasi-reversible queueing system with a balanced arrival-control policy preserves the quasi-reversibility, and we specify the form of the stationary measures. We revisit two canonical examples of quasi-reversible queueing systems, Whittle networks and order-independent queues. Lastly, we focus on the problem of admission control and leverage our results in the frameworks of optimization and reinforcement learning.
Trailblazer: Learning offroad costmaps for long range planning
Viswanath, Kasi, Sanchez, Felix, Overbye, Timothy, Gregory, Jason M., Saripalli, Srikanth
Autonomous navigation in off-road environments remains a significant challenge in field robotics, particularly for Unmanned Ground Vehicles (UGVs) tasked with search and rescue, exploration, and surveillance. Effective long-range planning relies on the integration of onboard perception systems with prior environmental knowledge, such as satellite imagery and LiDAR data. This work introduces Trailblazer, a novel framework that automates the conversion of multi-modal sensor data into costmaps, enabling efficient path planning without manual tuning. Unlike traditional approaches, Trailblazer leverages imitation learning and a differentiable A* planner to learn costmaps directly from expert demonstrations, enhancing adaptability across diverse terrains. The proposed methodology was validated through extensive real-world testing, achieving robust performance in dynamic and complex environments, demonstrating Trailblazer's potential for scalable, efficient autonomous navigation.
Automatic Treatment Planning using Reinforcement Learning for High-dose-rate Prostate Brachytherapy
Wang, Tonghe, Feng, Yining, Yang, Xiaofeng
Purpose: In high-dose-rate (HDR) prostate brachytherapy procedures, the pattern of needle placement solely relies on physician experience. We investigated the feasibility of using reinforcement learning (RL) to provide needle positions and dwell times based on patient anatomy during pre-planning stage. This approach would reduce procedure time and ensure consistent plan quality. Materials and Methods: We train a RL agent to adjust the position of one selected needle and all the dwell times on it to maximize a pre-defined reward function after observing the environment. After adjusting, the RL agent then moves on to the next needle, until all needles are adjusted. Multiple rounds are played by the agent until the maximum number of rounds is reached. Plan data from 11 prostate HDR boost patients (1 for training, and 10 for testing) treated in our clinic were included in this study. The dosimetric metrics and the number of used needles of RL plan were compared to those of the clinical results (ground truth). Results: On average, RL plans and clinical plans have very similar prostate coverage (Prostate V100) and Rectum D2cc (no statistical significance), while RL plans have less prostate hotspot (Prostate V150) and Urethra D20% plans with statistical significance. Moreover, RL plans use 2 less needles than clinical plan on average. Conclusion: We present the first study demonstrating the feasibility of using reinforcement learning to autonomously generate clinically practical HDR prostate brachytherapy plans. This RL-based method achieved equal or improved plan quality compared to conventional clinical approaches while requiring fewer needles. With minimal data requirements and strong generalizability, this approach has substantial potential to standardize brachytherapy planning, reduce clinical variability, and enhance patient outcomes.
Robot-Gated Interactive Imitation Learning with Adaptive Intervention Mechanism
Cai, Haoyuan, Peng, Zhenghao, Zhou, Bolei
Interactive Imitation Learning (IIL) allows agents to acquire desired behaviors through human interventions, but current methods impose high cognitive demands on human supervisors. We propose the Adaptive Intervention Mechanism (AIM), a novel robot-gated IIL algorithm that learns an adaptive criterion for requesting human demonstrations. AIM utilizes a proxy Q-function to mimic the human intervention rule and adjusts intervention requests based on the alignment between agent and human actions. By assigning high Q-values when the agent deviates from the expert and decreasing these values as the agent becomes proficient, the proxy Q-function enables the agent to assess the real-time alignment with the expert and request assistance when needed. Our expert-in-the-loop experiments reveal that AIM significantly reduces expert monitoring efforts in both continuous and discrete control tasks. Compared to the uncertainty-based baseline Thrifty-DAgger, our method achieves a 40% improvement in terms of human take-over cost and learning efficiency. Furthermore, AIM effectively identifies safety-critical states for expert assistance, thereby collecting higher-quality expert demonstrations and reducing overall expert data and environment interactions needed. Code and demo video are available at https://github.com/metadriverse/AIM.