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 Reinforcement Learning


Reasoner for Real-World Event Detection: Scaling Reinforcement Learning via Adaptive Perplexity-Aware Sampling Strategy

arXiv.org Artificial Intelligence

Detecting abnormal events in real-world customer service dialogues is highly challenging due to the complexity of business data and the dynamic nature of customer interactions. Moreover, models must demonstrate strong out-of-domain (OOD) generalization to enable rapid adaptation across different business scenarios and maximize commercial value. In this work, we propose a novel Adaptive Perplexity-Aware Reinforcement Learning (APARL) framework that leverages the advanced reasoning capabilities of large language models for abnormal event detection. APARL introduces a dual-loop dynamic curriculum learning architecture, enabling the model to progressively focus on more challenging samples as its proficiency increases. This design effectively addresses performance bottlenecks and significantly enhances OOD transferability. Extensive evaluations on food delivery dialogue tasks show that our model achieves significantly enhanced adaptability and robustness, attaining the highest F1 score with an average improvement of 17.19\%, and an average improvement of 9.59\% in OOD transfer tests. This method provides a superior solution for industrial deployment of anomaly detection models, contributing to improved operational efficiency and commercial benefits.


Agent-as-Tool: A Study on the Hierarchical Decision Making with Reinforcement Learning

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have emerged as one of the most significant technological advancements in artificial intelligence in recent years. Their ability to understand, generate, and reason with natural language has transformed how we interact with AI systems. With the development of LLM-based agents and reinforcement-learning-based reasoning models, the study of applying reinforcement learning in agent frameworks has become a new research focus. However, all previous studies face the challenge of deciding the tool calling process and the reasoning process simultaneously, and the chain of reasoning was solely relied on the unprocessed raw result with redundant information and symbols unrelated to the task from the tool, which impose a heavy burden on the model's capability to reason. Therefore, in our research, we proposed a hierarchical framework Agent-as-tool that detach the tool calling process and the reasoning process, which enables the model to focus on the verbally reasoning process while the tool calling process is handled by another agent. Our work had achieved comparable results with only a slight reinforcement fine-tuning on 180 samples, and had achieved exceptionally well performance in Bamboogle with 63.2% of exact match and 75.2% in cover exact match, exceeding Search-R1 by 4.8% in exact match and 3.2% in cover exact match.


Imitation Learning for Satellite Attitude Control under Unknown Perturbations

arXiv.org Artificial Intelligence

This paper presents a novel satellite attitude control framework that integrates Soft Actor-Critic (SAC) reinforcement learning with Generative Adversarial Imitation Learning (GAIL) to achieve robust performance under various unknown perturbations. Traditional control techniques often rely on precise system models and are sensitive to parameter uncertainties and external perturbations. To overcome these limitations, we first develop a SAC-based expert controller that demonstrates improved resilience against actuator failures, sensor noise, and attitude misalignments, outperforming our previous results in several challenging scenarios. We then use GAIL to train a learner policy that imitates the expert's trajectories, thereby reducing training costs and improving generalization through expert demonstrations. Preliminary experiments under single and combined perturbations show that the SAC expert can rotate the antenna to a specified direction and keep the antenna orientation reliably stable in most of the listed perturbations. Additionally, the GAIL learner can imitate most of the features from the trajectories generated by the SAC expert. Comparative evaluations and ablation studies confirm the effectiveness of the SAC algorithm and reward shaping. The integration of GAIL further reduces sample complexity and demonstrates promising imitation capabilities, paving the way for more intelligent and autonomous spacecraft control systems. INTRODUCTION Aiming at accurately orienting and stabilizing satellites towards specific directions or targets in space, satellite attitude control is a critical aspect of spacecraft missions. Particularly in environments with perturbations (such as orbital perturbations, atmospheric drag, or solar radiation pressure), traditional control methods often require additional compensation strategies.


Zero-Incentive Dynamics: a look at reward sparsity through the lens of unrewarded subgoals

arXiv.org Artificial Intelligence

This work re-examines the commonly held assumption that the frequency of rewards is a reliable measure of task difficulty in reinforcement learning. We identify and formalize a structural challenge that undermines the effectiveness of current policy learning methods: when essential subgoals do not directly yield rewards. We characterize such settings as exhibiting zero-incentive dynamics, where transitions critical to success remain unrewarded. We show that state-of-the-art deep subgoal-based algorithms fail to leverage these dynamics and that learning performance is highly sensitive to the temporal proximity between subgoal completion and eventual reward. These findings reveal a fundamental limitation in current approaches and point to the need for mechanisms that can infer latent task structure without relying on immediate incentives.


Chargax: A JAX Accelerated EV Charging Simulator

arXiv.org Artificial Intelligence

Deep Reinforcement Learning can play a key role in addressing sustainable energy challenges. For instance, many grid systems are heavily congested, highlighting the urgent need to enhance operational efficiency. However, reinforcement learning approaches have traditionally been slow due to the high sample complexity and expensive simulation requirements. While recent works have effectively used GPUs to accelerate data generation by converting environments to JAX, these works have largely focussed on classical toy problems. This paper introduces Chargax, a JAX-based environment for realistic simulation of electric vehicle charging stations designed for accelerated training of RL agents. We validate our environment in a variety of scenarios based on real data, comparing reinforcement learning agents against baselines. Chargax delivers substantial computational performance improvements of over 100x-1000x over existing environments. Additionally, Chargax' modular architecture enables the representation of diverse real-world charging station configurations.


Optimizing Conversational Product Recommendation via Reinforcement Learning

arXiv.org Artificial Intelligence

We propose a reinforcement learning-based approach to optimize conversational strategies for product recommendation across diverse industries. As organizations increasingly adopt intelligent agents to support sales and service operations, the effectiveness of a conversation hinges not only on what is recommended but how and when recommendations are delivered. We explore a methodology where agentic systems learn optimal dialogue policies through feedback-driven reinforcement learning. By mining aggregate behavioral patterns and conversion outcomes, our approach enables agents to refine talk tracks that drive higher engagement and product uptake, while adhering to contextual and regulatory constraints. We outline the conceptual framework, highlight key innovations, and discuss the implications for scalable, personalized recommendation in enterprise environments.


Joint Matching and Pricing for Crowd-shipping with In-store Customers

arXiv.org Artificial Intelligence

This paper examines the use of in-store customers as delivery couriers in a centralized crowd-shipping system, targeting the growing need for efficient last-mile delivery in urban areas. We consider a brick-and-mortar retail setting where shoppers are offered compensation to deliver time-sensitive online orders. To manage this process, we propose a Markov Decision Process (MDP) model that captures key uncertainties, including the stochastic arrival of orders and crowd-shippers, and the probabilistic acceptance of delivery offers. Our solution approach integrates Neural Approximate Dynamic Programming (NeurADP) for adaptive order-to-shopper assignment with a Deep Double Q-Network (DDQN) for dynamic pricing. This joint optimization strategy enables multi-drop routing and accounts for offer acceptance uncertainty, aligning more closely with real-world operations. Experimental results demonstrate that the integrated NeurADP + DDQN policy achieves notable improvements in delivery cost efficiency, with up to 6.7\% savings over NeurADP with fixed pricing and approximately 18\% over myopic baselines. We also show that allowing flexible delivery delays and enabling multi-destination routing further reduces operational costs by 8\% and 17\%, respectively. These findings underscore the advantages of dynamic, forward-looking policies in crowd-shipping systems and offer practical guidance for urban logistics operators.


SimBank: from Simulation to Solution in Prescriptive Process Monitoring

arXiv.org Artificial Intelligence

Prescriptive Process Monitoring (PresPM) is an emerging area within Process Mining, focused on optimizing processes through real-time interventions for effective decision-making. PresPM holds significant promise for organizations seeking enhanced operational performance. However, the current literature faces two key limitations: a lack of extensive comparisons between techniques and insufficient evaluation approaches. To address these gaps, we introduce SimBank: a simulator designed for accurate benchmarking of PresPM methods. Modeled after a bank's loan application process, SimBank enables extensive comparisons of both online and offline PresPM methods. It incorporates a variety of intervention optimization problems with differing levels of complexity and supports experiments on key causal machine learning challenges, such as assessing a method's robustness to confounding in data. SimBank additionally offers a comprehensive evaluation capability: for each test case, it can generate the true outcome under each intervention action, which is not possible using recorded datasets. The simulator incorporates parallel activities and loops, drawing from common logs to generate cases that closely resemble real-life process instances. Our proof of concept demonstrates SimBank's benchmarking capabilities through experiments with various PresPM methods across different interventions, highlighting its value as a publicly available simulator for advancing research and practice in PresPM.


Jump-Start Reinforcement Learning with Self-Evolving Priors for Extreme Monopedal Locomotion

arXiv.org Artificial Intelligence

Reinforcement learning (RL) has shown great potential in enabling quadruped robots to perform agile locomotion. However, directly training policies to simultaneously handle dual extreme challenges, i.e., extreme underactuation and extreme terrains, as in monopedal hopping tasks, remains highly challenging due to unstable early-stage interactions and unreliable reward feedback. To address this, we propose JumpER (jump-start reinforcement learning via self-evolving priors), an RL training framework that structures policy learning into multiple stages of increasing complexity. By dynamically generating self-evolving priors through iterative bootstrapping of previously learned policies, JumpER progressively refines and enhances guidance, thereby stabilizing exploration and policy optimization without relying on external expert priors or handcrafted reward shaping. Specifically, when integrated with a structured three-stage curriculum that incrementally evolves action modality, observation space, and task objective, JumpER enables quadruped robots to achieve robust monopedal hopping on unpredictable terrains for the first time. Remarkably, the resulting policy effectively handles challenging scenarios that traditional methods struggle to conquer, including wide gaps up to 60 cm, irregularly spaced stairs, and stepping stones with distances varying from 15 cm to 35 cm. JumpER thus provides a principled and scalable approach for addressing locomotion tasks under the dual challenges of extreme underactuation and extreme terrains.


Leveraging Genetic Algorithms for Efficient Demonstration Generation in Real-World Reinforcement Learning Environments

arXiv.org Artificial Intelligence

Reinforcement Learning (RL) has demonstrated significant potential in certain real-world industrial applications, yet its broader deployment remains limited by inherent challenges such as sample inefficiency and unstable learning dynamics. This study investigates the utilization of Genetic Algorithms (GAs) as a mechanism for improving RL performance in an industrially inspired sorting environment. We propose a novel approach in which GA-generated expert demonstrations are used to enhance policy learning. These demonstrations are incorporated into a Deep Q-Network (DQN) replay buffer for experience-based learning and utilized as warm-start trajectories for Proximal Policy Optimization (PPO) agents to accelerate training convergence. Our experiments compare standard RL training with rule-based heuristics, brute-force optimization, and demonstration data, revealing that GA-derived demonstrations significantly improve RL performance. Notably, PPO agents initialized with GA-generated data achieved superior cumulative rewards, highlighting the potential of hybrid learning paradigms, where heuristic search methods complement data-driven RL. The utilized framework is publicly available and enables further research into adaptive RL strategies for real-world applications.