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 Reinforcement Learning


Reinforced Language Models for Sequential Decision Making

arXiv.org Artificial Intelligence

Large Language Models (LLMs) show potential as sequential decision-making agents, but their application is often limited due to a reliance on large, computationally expensive models. This creates a need to improve smaller models, yet existing post-training methods are designed for single-turn interactions and cannot handle credit assignment in multi-step agentic tasks. To address this, we introduce Multi-Step Group-Relative Policy Optimization (MS-GRPO), a new algorithm for post-training LLM agents, grounded in formal Text-Mediated Stochastic Game (TSMG) and Language-Agent Policy (LAP) frameworks. For credit assignment, MS-GRPO attributes the entire cumulative episode reward to each individual episode step. We supplement this algorithm with a novel absolute-advantage-weighted episode sampling strategy that we show improves training performance. We evaluate our approach by post-training a 3-billion parameter model on Snake and Frozen Lake. Our experiments demonstrate that the method is effective in improving decision-making performance: our post-trained 3B parameter model outperforms a 72B parameter baseline by 50% on the Frozen Lake task. This work demonstrates that targeted post-training is a practical and efficient alternative to relying on model scale for creating sequential decision-making agents using LLMs.


Non-Stationary Restless Multi-Armed Bandits with Provable Guarantee

arXiv.org Artificial Intelligence

Online restless multi-armed bandits (RMABs) typically assume that each arm follows a stationary Markov Decision Process (MDP) with fixed state transitions and rewards. However, in real-world applications like healthcare and recommendation systems, these assumptions often break due to non-stationary dynamics, posing significant challenges for traditional RMAB algorithms. In this work, we specifically consider $N$-armd RMAB with non-stationary transition constrained by bounded variation budgets $B$. Our proposed \rmab\; algorithm integrates sliding window reinforcement learning (RL) with an upper confidence bound (UCB) mechanism to simultaneously learn transition dynamics and their variations. We further establish that \rmab\; achieves $\widetilde{\mathcal{O}}(N^2 B^{\frac{1}{4}} T^{\frac{3}{4}})$ regret bound by leveraging a relaxed definition of regret, providing a foundational theoretical framework for non-stationary RMAB problems for the first time.


Variance Reduced Policy Gradient Method for Multi-Objective Reinforcement Learning

arXiv.org Artificial Intelligence

Multi-Objective Reinforcement Learning (MORL) is a generalization of traditional Reinforcement Learning (RL) that aims to optimize multiple, often conflicting objectives simultaneously rather than focusing on a single reward. This approach is crucial in complex decision-making scenarios where agents must balance trade-offs between various goals, such as maximizing performance while minimizing costs. We consider the problem of MORL where the objectives are combined using a non-linear scalarization function. Just like in standard RL, policy gradient methods (PGMs) are amongst the most effective for handling large and continuous state-action spaces in MORL. However, existing PGMs for MORL suffer from high sample inefficiency, requiring large amounts of data to be effective. Previous attempts to solve this problem rely on overly strict assumptions, losing PGMs' benefits in scalability to large state-action spaces. In this work, we address the issue of sample efficiency by implementing variance-reduction techniques to reduce the sample complexity of policy gradients while maintaining general assumptions.


Stabilizing Long-term Multi-turn Reinforcement Learning with Gated Rewards

arXiv.org Artificial Intelligence

Reward sparsity in long-horizon reinforcement learning (RL) tasks remains a significant challenge, while existing outcome-based reward shaping struggles to define meaningful immediate rewards without introducing bias or requiring explicit task decomposition. Alternatively, verification-based reward shaping uses stepwise critics, but misalignment between immediate rewards and long-term objectives can lead to reward hacking and suboptimal policies. In this work, we address this problem in the context of software engineering (SWE) tasks, where multi-turn reasoning and rule-based verification are critical. We introduce the SWE-oriented RL Framework, a unified system supporting multi-turn interaction, docker-based execution, and customizable reward functions. Additionally, we propose Gated Reward Accumulation (G-RA), a novel method that accumulates immediate rewards only when high-level (long-term) rewards meet a predefined threshold, ensuring stable RL optimization. Experiments on SWE-bench V eri-fied and kBench demonstrate that G-RA leads to an increase in completion rates (47.6% 93.8% and 22.0% 86.0%) and modification rates (19.6% 23.8% and 12.0% 42.0%), while avoiding policy degradation caused by reward misalignment. Our findings highlight the importance of balanced reward accumulation in long-horizon RL and provide a practical solution.


Nonlocal Monte Carlo via Reinforcement Learning

arXiv.org Artificial Intelligence

Optimizing or sampling complex cost functions of combinatorial optimization problems is a longstanding challenge across disciplines and applications. When employing family of conventional algorithms based on Markov Chain Monte Carlo (MCMC) such as simulated annealing or parallel tempering, one assumes homogeneous (equilibrium) temperature profiles across input. This instance independent approach was shown to be ineffective for the hardest benchmarks near a computational phase transition when the so-called overlap-gap-property holds. In these regimes conventional MCMC struggles to unfreeze rigid variables, escape suboptimal basins of attraction, and sample high-quality and diverse solutions. In order to mitigate these challenges, Nonequilibrium Nonlocal Monte Carlo (NMC) algorithms were proposed that leverage inhomogeneous temperature profiles thereby accelerating exploration of the configuration space without compromising its exploitation. Here, we employ deep reinforcement learning (RL) to train the nonlocal transition policies of NMC which were previously designed phenomenologically. We demonstrate that the resulting solver can be trained solely by observing energy changes of the configuration space exploration as RL rewards and the local minimum energy landscape geometry as RL states. We further show that the trained policies improve upon the standard MCMC-based and nonlocal simulated annealing on hard uniform random and scale-free random 4-SAT benchmarks in terms of residual energy, time-to-solution, and diversity of solutions metrics.


Sample-efficient LLM Optimization with Reset Replay

arXiv.org Artificial Intelligence

Recent advancements in post-training Large Language Models (LLMs), particularly through Reinforcement Learning (RL) and preference optimization methods, are key drivers for enhancing their reasoning capabilities. However, these methods are often plagued by low sample efficiency and a susceptibility to primacy bias, where overfitting to initial experiences degrades policy quality and damages the learning process. To address these challenges, we introduce LLM optimization with Reset Replay (LoRR), a general and powerful plugin designed to enhance sample efficiency in any preference-based optimization framework. LoRR core mechanism enables training at a high replay number, maximizing the utility of each collected data batch. To counteract the risk of overfitting inherent in high-replay training, LoRR incorporates a periodic reset strategy with reusing initial data, which preserves network plasticity. Furthermore, it leverages a hybrid optimization objective, combining supervised fine-tuning (SFT) and preference-based losses to further bolster data exploitation. Our extensive experiments demonstrate that LoRR significantly boosts the performance of various preference optimization methods on both mathematical and general reasoning benchmarks. Notably, an iterative DPO approach augmented with LoRR achieves comparable performance on challenging math tasks, outperforming some complex and computationally intensive RL-based algorithms. These findings highlight that LoRR offers a practical, sample-efficient, and highly effective paradigm for LLM finetuning, unlocking greater performance from limited data.


MASH: Cooperative-Heterogeneous Multi-Agent Reinforcement Learning for Single Humanoid Robot Locomotion

arXiv.org Artificial Intelligence

This paper proposes a novel method to enhance locomotion for a single humanoid robot through cooperative-heterogeneous multi-agent deep reinforcement learning (MARL). While most existing methods typically employ single-agent reinforcement learning algorithms for a single humanoid robot or MARL algorithms for multi-robot system tasks, we propose a distinct paradigm: applying cooperative-heterogeneous MARL to optimize locomotion for a single humanoid robot. The proposed method, multi-agent reinforcement learning for single humanoid locomotion (MASH), treats each limb (legs and arms) as an independent agent that explores the robot's action space while sharing a global critic for cooperative learning. Experiments demonstrate that MASH accelerates training convergence and improves whole-body cooperation ability, outperforming conventional single-agent reinforcement learning methods. This work advances the integration of MARL into single-humanoid-robot control, offering new insights into efficient locomotion strategies.


Large Model Empowered Embodied AI: A Survey on Decision-Making and Embodied Learning

arXiv.org Artificial Intelligence

Embodied AI aims to develop intelligent systems with physical forms capable of perceiving, decision-making, acting, and learning in real-world environments, providing a promising way to Artificial General Intelligence (AGI). Despite decades of explorations, it remains challenging for embodied agents to achieve human-level intelligence for general-purpose tasks in open dynamic environments. Recent breakthroughs in large models have revolutionized embodied AI by enhancing perception, interaction, planning and learning. In this article, we provide a comprehensive survey on large model empowered embodied AI, focusing on autonomous decision-making and embodied learning. We investigate both hierarchical and end-to-end decision-making paradigms, detailing how large models enhance high-level planning, low-level execution, and feedback for hierarchical decision-making, and how large models enhance Vision-Language-Action (VLA) models for end-to-end decision making. For embodied learning, we introduce mainstream learning methodologies, elaborating on how large models enhance imitation learning and reinforcement learning in-depth. For the first time, we integrate world models into the survey of embodied AI, presenting their design methods and critical roles in enhancing decision-making and learning. Though solid advances have been achieved, challenges still exist, which are discussed at the end of this survey, potentially as the further research directions.


Making Qwen3 Think in Korean with Reinforcement Learning

arXiv.org Artificial Intelligence

We present a two-stage fine-tuning approach to make the large language model Qwen3 14B "think" natively in Korean. In the first stage, supervised fine-tuning (SFT) on a high-quality Korean reasoning dataset establishes a strong foundation in Korean logical reasoning, yielding notable improvements in Korean-language tasks and even some gains in general reasoning ability. In the second stage, we employ reinforcement learning with a customized Group Relative Policy Optimization (GRPO) algorithm to further enhance both Korean reasoning alignment and overall problem-solving performance. We address critical stability challenges in GRPO training - such as reward hacking and policy collapse - by introducing an oracle judge model that calibrates the reward signal. Our approach achieves stable learning (avoiding the collapse observed in naive GRPO) and leads to steady, incremental performance gains. The final RL-tuned model demonstrates substantially improved results on advanced reasoning benchmarks (particularly math and coding tasks) while maintaining knowledge and language proficiency, successfully conducting its internal chain-of-thought entirely in Korean.


Multi-Agent Reinforcement Learning for Adaptive Resource Orchestration in Cloud-Native Clusters

arXiv.org Artificial Intelligence

This paper addresses the challenges of high resource dynamism and scheduling complexity in cloud-native database systems. It proposes an adaptive resource orchestration method based on multi-agent reinforcement learning. The method introduces a heterogeneous role-based agent modeling mechanism. This allows different resource entities, such as compute nodes, storage nodes, and schedulers, to adopt distinct policy representations. These agents are better able to reflect diverse functional responsibilities and local environmental characteristics within the system. A reward-shaping mechanism is designed to integrate local observations with global feedback. This helps mitigate policy learning bias caused by incomplete state observations. By combining real-time local performance signals with global system value estimation, the mechanism improves coordination among agents and enhances policy convergence stability. A unified multi-agent training framework is developed and evaluated on a representative production scheduling dataset. Experimental results show that the proposed method outperforms traditional approaches across multiple key metrics. These include resource utilization, scheduling latency, policy convergence speed, system stability, and fairness. The results demonstrate strong generalization and practical utility. Across various experimental scenarios, the method proves effective in handling orchestration tasks with high concurrency, high-dimensional state spaces, and complex dependency relationships. This confirms its advantages in real-world, large-scale scheduling environments.