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 Reinforcement Learning






Learning to Influence Human Behavior with Offline Reinforcement Learning

Neural Information Processing Systems

When interacting with people, AI agents do not just influence the state of the world - they also influence the actions people take in response to the agent, and even their underlying intentions and strategies.


Geometric Algebra Transformer

Neural Information Processing Systems

Such data can take numerous forms, for instance points, direction vectors, translations, or rotations, but to date there is no single architecture that can be applied to such a wide variety of geometric types while respecting their symmetries. In this paper we introduce the Geometric Algebra Transformer (GA Tr), a general-purpose architecture for geometric data.



Regret Minimization via Saddle Point Optimization

Neural Information Processing Systems

A long line of works characterizes the sample complexity of regret minimization in sequential decision-making by min-max programs. In the corresponding saddle-point game, the min-player optimizes the sampling distribution against an adversarial max-player that chooses confusing models leading to large regret.