Reinforcement Learning
"Reinforcement learning is learning what to do – how to map situations to actions – so as to maximize a numerical reward signal. The learner is not told which actions to take, as in most forms of machine learning, but instead must discover which actions yield the most reward by trying them."
– Sutton, Richard S. and Andrew G. Barto. Reinforcement Learning: An Introduction. (1.1). MIT Press, Cambridge, MA, 1998.
- North America > United States > Virginia (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- Information Technology > Data Science (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (0.48)
- Europe > Switzerland > Zรผrich > Zรผrich (0.04)
- North America > United States > Washington > King County > Seattle (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- (2 more...)
- Information Technology > Artificial Intelligence > Representation & Reasoning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (0.68)
- Europe > Switzerland > Zรผrich > Zรผrich (0.04)
- North America > United States > Washington > King County > Seattle (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- (2 more...)
- Information Technology > Artificial Intelligence > Representation & Reasoning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (0.49)
- North America > United States > Washington > King County > Seattle (0.04)
- North America > Dominican Republic (0.04)
- Asia > Middle East > UAE > Abu Dhabi Emirate > Abu Dhabi (0.04)
- Asia > Middle East > Jordan (0.04)
- Leisure & Entertainment > Games (0.67)
- Banking & Finance > Trading (0.46)
- Information Technology > Artificial Intelligence > Natural Language > Large Language Model (1.00)
- Information Technology > Artificial Intelligence > Natural Language > Chatbot (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (1.00)
- (3 more...)
- Asia > China > Hong Kong (0.04)
- Europe > Netherlands > North Holland > Amsterdam (0.04)
- Asia > Middle East > Republic of Tรผrkiye > ฤฐzmir Province > ฤฐzmir (0.04)
- Asia > China > Guangdong Province > Guangzhou (0.04)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Optimization (0.68)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (0.69)
- Information Technology > Artificial Intelligence > Representation & Reasoning (0.69)
- North America > United States > Texas (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- North America > United States > Virginia > Arlington County > Arlington (0.04)
- (5 more...)
- Information Technology > Game Theory (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Agents (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (1.00)
- Europe > Germany > Baden-Wรผrttemberg > Karlsruhe Region > Karlsruhe (0.04)
- North America > United States > Illinois > Cook County > Chicago (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- Asia > Middle East > Jordan (0.04)
- Information Technology > Artificial Intelligence > Robots (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Statistical Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (0.94)
- (4 more...)
Unsupervised Behavior Extraction via Random Intent Priors
Neural Information Processing Systems
Reward-free data is abundant and contains rich prior knowledge of human behaviors, but it is not well exploited by offline reinforcement learning (RL) algorithms. In this paper, we propose UBER, an unsupervised approach to extract useful behaviors from offline reward-free datasets via diversified rewards.
- Asia > Middle East > Jordan (0.04)
- Asia > China (0.04)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks > Deep Learning (0.46)
- North America > Canada > Quebec > Montreal (0.04)
- North America > United States > Maryland > Baltimore (0.04)
- North America > Canada > British Columbia > Vancouver (0.04)
- (12 more...)
- Research Report > New Finding (1.00)
- Workflow (0.67)
- Health & Medicine (0.68)
- Information Technology > Security & Privacy (0.46)
- Information Technology > Artificial Intelligence > Representation & Reasoning (1.00)
- Information Technology > Artificial Intelligence > Natural Language (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (1.00)
- (2 more...)