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 Reinforcement Learning


VolleyBots: A Testbed for Multi-Drone Volleyball Game Combining Motion Control and Strategic Play

Neural Information Processing Systems

Robot sports, characterized by well-defined objectives, explicit rules, and dynamic interactions, present ideal scenarios for demonstrating embodied intelligence. In this paper, we present VolleyBots, a novel robot sports testbed where multiple drones cooperate and compete in the sport of volleyball under physical dynamics. VolleyBots integrates three features within a unified platform: competitive and cooperative gameplay, turn-based interaction structure, and agile 3D maneuvering.These intertwined features yield a complex problem combining motion control and strategic play, with no available expert demonstrations.We provide a comprehensive suite of tasks ranging from single-drone drills to multi-drone cooperative and competitive tasks, accompanied by baseline evaluations of representative reinforcement learning (RL), multi-agent reinforcement learning (MARL) and game-theoretic algorithms. Simulation results show that on-policy RL methods outperform off-policy methods in single-agent tasks, but both approaches struggle in complex tasks that combine motion control and strategic play.We additionally design a hierarchical policy which achieves 69.5% win rate against the strongest baseline in the 3 vs 3 task, demonstrating its potential for tackling the complex interplay between low-level control and high-level strategy.To highlight VolleyBots' sim-to-real potential, we further demonstrate the zero-shot deployment of a policy trained entirely in simulation on real-world drones.


TempSamp-R1: Effective Temporal Sampling with Reinforcement Fine-Tuning for Video LLMs

Neural Information Processing Systems

This paper introduces TempSamp-R1, a new reinforcement fine-tuning framework designed to improve the effectiveness of adapting multimodal large language models (MLLMs) to video temporal grounding tasks. We reveal that existing reinforcement learning methods, such as Group Relative Policy Optimization (GRPO), rely on on-policy sampling for policy updates. However, in tasks with large temporal search spaces, this strategy becomes both inefficient and limited in performance, as it often fails to identify temporally accurate solutions. To address this limitation, TempSamp-R1 leverages ground-truth annotations as off-policy supervision to provide temporally precise guidance, effectively compensating for the sparsity and misalignment in on-policy solutions. To further stabilize training and reduce variance in reward-based updates, TempSamp-R1 provides a non-linear soft advantage computation method that dynamically reshapes the reward feedback via an asymmetric transformation. By employing a hybrid Chain-of-Thought (CoT) training paradigm, TempSamp-R1 optimizes a single unified model to support both CoT and non-CoT inference modes, enabling efficient handling of queries with varying reasoning complexity. Experimental results demonstrate that TempSamp-R1 outperforms GRPO-based baselines, establishing new state-of-the-art performance on benchmark datasets:Charades-STA (R1\@0.7:


SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic Ultrasound

Neural Information Processing Systems

Ultrasound (US) is a widely used medical imaging modality due to its real-time capabilities, non-invasive nature, and cost-effectiveness. By reducing operator dependency and enhancing access to complex anatomical regions, robotic ultrasound can help improve workflow efficiency. Recent studies have demonstrated the potential of deep reinforcement learning (DRL) and imitation learning (IL) to enable more autonomous and intelligent robotic ultrasound navigation. However, the application of learning-based robotic ultrasound to computer-assisted surgical tasks, such as anatomy reconstruction and surgical guidance, remains largely unexplored. A key bottleneck for this is the lack of realistic and efficient simulation environments tailored to these tasks.


Learning Preferences without Interaction for Cooperative AI: A Hybrid Offline-Online Approach

Neural Information Processing Systems

Reinforcement learning (RL) for collaborative agents capable of cooperating with humans to accomplish tasks has long been a central goal in the RL community. While prior approaches have made progress in adapting collaborative agents to diverse human partners, they often focus solely on optimizing task performance and overlook human preferences--despite the fact that such preferences often diverge from the reward-maximization objective of the environment. Addressing this discrepancy poses significant challenges: humans typically provide only a small amount of offline, preference-related feedback and are unable to engage in online interactions, resulting in a distributional mismatch between the agent's online learning process and the offline human data. To tackle this, we formulate the problem as an online&offline reinforcement learning problem that jointly integrates online generalization and offline preference learning, entirely under an offline training regime. We propose a simple yet effective training framework built upon existing RL algorithms that alternates between offline preference learning and online generalization recovery, ensuring the stability and alignment of both learning objectives. We evaluate our approach on a benchmark built upon the Overcooked environment--a standard environment for human-agent collaboration--and demonstrate remarkable performance across diverse preference styles and cooperative scenarios.


ShorterBetter: Guiding Reasoning Models to Find Optimal Inference Length for Efficient Reasoning

Neural Information Processing Systems

Recent models such as OpenAI o1 and DeepSeek-R1 have demonstrated strong performance on reasoning-intensive tasks by generating extended Chain-of-Thought (CoT) traces. While longer reasoning helps with thorough exploration of solution paths for complex problems, it also often leads to inefficient and redundant outputs--a phenomenon commonly described as $\textit{overthinking}$. In this paper, we propose $\texttt{ShorterBetter}$, a simple yet effective reinforcement learning method that enables reasoning models to learn their own optimal CoT lengths without manual supervision. We define the $\textit{Sample Optimal Length}$ (SOL) as the length of the shortest correct response among multiple generations, which serves as a dynamic reward signal to guide the model toward efficient reasoning. Applied to DeepSeek-Distill-Qwen-1.5B/7B as base models, $\texttt{ShorterBetter}$ achieves 50\%-80\% reduction in output lengths in both in-domain and out-of-domain reasoning tasks while maintaining accuracy. Our reasoning trace analysis shows that $\texttt{ShorterBetter}$ refines the structure of the reasoning traces by reducing unnecessary repetition, excessive self-verification, and over-exploration of alternatives.


Trust Region Reward Optimization and Proximal Inverse Reward Optimization Algorithm

Neural Information Processing Systems

Inverse Reinforcement Learning (IRL) learns a reward function to explain expert demonstrations. Modern IRL methods often use the adversarial (minimax) formulation that alternates between reward and policy optimization, which often lead to {\em unstable} training. Recent non-adversarial IRL approaches improve stability by jointly learning reward and policy via energy-based formulations but lack formal guarantees.


Risk-Averse Constrained Reinforcement Learning with Optimized Certainty Equivalents

Neural Information Processing Systems

Constrained optimization provides a common framework for dealing with conflicting objectives in reinforcement learning (RL). In most of these settings, the objectives (and constraints) are expressed though the expected accumulated reward. However, this formulation neglects risky or even possibly catastrophic events at the tails of the reward distribution, and is often insufficient for high-stakes applications in which the risk involved in outliers is critical. In this work, we propose a framework for risk-aware constrained RL, which exhibits per-stage robustness properties jointly in reward values and time using optimized certainty equivalents (OCEs). Our framework ensures an exact equivalent to the original constrained problem within a parameterized strong Lagrangian duality framework under appropriate constraint qualifications, and yields a simple algorithmic recipe which can be wrapped around standard RL solvers, such as PPO. Lastly, we establish the convergence of the proposed algorithm and verify the risk-aware properties of our approach through several numerical experiments.


Optimizing Retrieval for RAG via Reinforcement Learning

Neural Information Processing Systems

As retrieval-augmented generation (RAG) becomes more widespread, the role of retrieval is shifting from retrieving information for human browsing to retrieving context for AI reasoning. This shift creates more complex search environments, where relevance is difficult to pre-define. Existing retrievers rely on supervised fine-tuning (SFT) with human labels or synthetic data, resulting in static relevance that struggles to adapt to diverse RAG environments. To address this challenge, we propose R3, a Retrieval framework optimized for RAG through Reinforcement learning (RL). Specifically, we adopt an RL training paradigm that enables the retriever to explore and self-improve within given RAG environments, automating the learning process with minimal manual experimentation or tuning effort. Extensive experiments across diverse tasks demonstrate that \ours improves RAG performance by 5.2% over the original retriever and surpasses state-of-the-art retrievers by 4.9%, while achieving comparable results to LLM-augmented retrieval and RAG systems built on post-trained or instruction-tuned LLMs. It is both efficient and practical, requiring only 4 GPUs and completing training within a single day.


Continual Knowledge Adaptation for Reinforcement Learning

Neural Information Processing Systems

Reinforcement Learning enables agents to learn optimal behaviors through interactions with environments. However, real-world environments are typically non-stationary, requiring agents to continuously adapt to new tasks and changing conditions. Although Continual Reinforcement Learning facilitates learning across multiple tasks, existing methods often suffer from catastrophic forgetting and inefficient knowledge utilization. To address these challenges, we propose Continual Knowledge Adaptation for Reinforcement Learning (CKA-RL), which enables the accumulation and effective utilization of historical knowledge. Specifically, we introduce a Continual Knowledge Adaptation strategy, which involves maintaining a task-specific knowledge vector pool and dynamically using historical knowledge to adapt the agent to new tasks. This process mitigates catastrophic forgetting and enables efficient knowledge transfer across tasks by preserving and adapting critical model parameters. Additionally, we propose an Adaptive Knowledge Merging mechanism that combines similar knowledge vectors to address scalability challenges, reducing memory requirements while ensuring the retention of essential knowledge. Experiments on three benchmarks demonstrate that the proposed CKA-RL outperforms state-of-the-art methods, achieving an improvement of 4.20% in overall performance and 8.02% in forward transfer.


Intrinsic Goals for Autonomous Agents: Model-Based Exploration in Virtual Zebrafish Predicts Ethological Behavior and Whole-Brain Dynamics

Neural Information Processing Systems

Autonomy is a hallmark of animal intelligence, enabling adaptive and intelligent behavior in complex environments without relying on external reward or task structure. Existing reinforcement learning approaches to exploration in reward-free environments, including a class of methods known as, exhibit inconsistent exploration patterns and do not converge to an exploratory policy, thus failing to capture robust autonomous behaviors observed in animals. Moreover, systems neuroscience has largely overlooked the neural basis of autonomy, focusing instead on experimental paradigms where animals are motivated by external reward rather than engaging in ethological, naturalistic and task-independent behavior. To bridge these gaps, we introduce a novel model-based intrinsic drive explicitly designed after the principles of autonomous exploration in animals. Our method (3M-Progress) achieves animal-like exploration by tracking divergence between an online world model and a fixed prior learned from an ecological niche. To the best of our knowledge, we introduce the first autonomous embodied agent that predicts brain data entirely from self-supervised optimization of an intrinsic goal--without any behavioral or neural training data--demonstrating that 3M-Progress agents capture the explainable variance in behavioral patterns and whole-brain neural-glial dynamics recorded from autonomously behaving larval zebrafish, thereby providing the first goal-driven, population-level model of neural-glial computation. Our findings establish a computational framework connecting model-based intrinsic motivation to naturalistic behavior, providing a foundation for building artificial agents with animal-like autonomy.