Reinforcement Learning
Visual Reinforcement Learning with Imagined Goals
For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills must handle raw sensory input such as images. In this paper, we propose an algorithm that acquires such general-purpose skills by combining unsupervised representation learning and reinforcement learning of goal-conditioned policies. Since the particular goals that might be required at test-time are not known in advance, the agent performs a self-supervised practice phase where it imagines goals and attempts to achieve them. We learn a visual representation with three distinct purposes: sampling goals for self-supervised practice, providing a structured transformation of raw sensory inputs, and computing a reward signal for goal reaching. We also propose a retroactive goal relabeling scheme to further improve the sample-efficiency of our method. Our off-policy algorithm is efficient enough to learn policies that operate on raw image observations and goals in a real-world physical system, and substantially outperforms prior techniques.
A Primer on Quantum Machine Learning
Quantum machine learning (QML) is a computational paradigm that seeks to apply quantum-mechanical resources to solve learning problems. As such, the goal of this framework is to leverage quantum processors to tackle optimization, supervised, unsupervised and reinforcement learning, and generative modeling-among other tasks-more efficiently than classical models. Here we offer a high level overview of QML, focusing on settings where the quantum device is the primary learning or data generating unit. We outline the field's tensions between practicality and guarantees, access models and speedups, and classical baselines and claimed quantum advantages-flagging where evidence is strong, where it is conditional or still lacking, and where open questions remain. By shedding light on these nuances and debates, we aim to provide a friendly map of the QML landscape so that the reader can judge when-and under what assumptions-quantum approaches may offer real benefits.
Few Shot System Identification for Reinforcement Learning
Learning by interaction is the key to skill acquisition for most living organisms, which is formally called Reinforcement Learning (RL). RL is efficient in finding optimal policies for endowing complex systems with sophisticated behavior. All paradigms of RL utilize a system model for finding the optimal policy. Modeling dynamics can be done by formulating a mathematical model or system identification. Dynamic models are usually exposed to aleatoric and epistemic uncertainties that can divert the model from the one acquired and cause the RL algorithm to exhibit erroneous behavior. Accordingly, the RL process sensitive to operating conditions and changes in model parameters and lose its generality. To address these problems, Intensive system identification for modeling purposes is needed for each system even if the model dynamics structure is the same, as the slight deviation in the model parameters can render the model useless in RL. The existence of an oracle that can adaptively predict the rest of the trajectory regardless of the uncertainties can help resolve the issue. The target of this work is to present a framework for facilitating the system identification of different instances of the same dynamics class by learning a probability distribution of the dynamics conditioned on observed data with variational inference and show its reliability in robustly solving different instances of control problems with the same model in model-based RL with maximum sample efficiency.
Large Language Model-Based Reward Design for Deep Reinforcement Learning-Driven Autonomous Cyber Defense
Mukherjee, Sayak, Chatterjee, Samrat, Purvine, Emilie, Fujimoto, Ted, Emerson, Tegan
Designing rewards for autonomous cyber attack and defense learning agents in a complex, dynamic environment is a challenging task for subject matter experts. We propose a large language model (LLM)-based reward design approach to generate autonomous cyber defense policies in a deep reinforcement learning (DRL)-driven experimental simulation environment. Multiple attack and defense agent personas were crafted, reflecting heterogeneity in agent actions, to generate LLM-guided reward designs where the LLM was first provided with contextual cyber simulation environment information. These reward structures were then utilized within a DRL-driven attack-defense simulation environment to learn an ensemble of cyber defense policies. Our results suggest that LLM-guided reward designs can lead to effective defense strategies against diverse adversarial behaviors.