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 Reinforcement Learning


Enhancing Q-Learning for Optimal Asset Allocation

Neural Information Processing Systems

This paper enhances the Q-Iearning algorithm for optimal asset allocation proposed in (Neuneier, 1996 [6]). The new formulation simplifies the approach by using only one value-function for many assets and allows model-free policy-iteration. After testing the new algorithm on real data, the possibility of risk management within the framework of Markov decision problems is analyzed. The proposed methods allows the construction of a multi-period portfolio management system which takes into account transaction costs, the risk preferences of the investor, and several constraints on the allocation. 1 Introduction


Hippocampal Model of Rat Spatial Abilities Using Temporal Difference Learning

Neural Information Processing Systems

We provide a model of the standard watermaze task, and of a more challenging task involving novel platform locations, in which rats exhibit one-trial learning after a few days of training. The model uses hippocampal place cells to support reinforcement learning, and also, in an integrated manner, to build and use allocentric coordinates. 1 INTRODUCTION



Reinforcement Learning with Hierarchies of Machines

Neural Information Processing Systems

We present a new approach to reinforcement learning in which the policies consideredby the learning process are constrained by hierarchies of partially specified machines. This allows for the use of prior knowledge to reduce the search space and provides a framework in which knowledge can be transferred across problems and in which component solutions can be recombined to solve larger and more complicated problems. Our approach can be seen as providing a link between reinforcement learning and"behavior-based" or "teleo-reactive" approaches to control. We present provably convergent algorithms for problem-solving and learning withhierarchical machines and demonstrate their effectiveness on a problem with several thousand states.


Multi-time Models for Temporally Abstract Planning

Neural Information Processing Systems

The Natural abstract actions are to move from room to room. 1 Reinforcement Learning (MDP) Framework In reinforcement learning, a learning agent interacts with an environment at some discrete, lowest-level time scale t 0,1,2, ... On each time step, the agent perceives the state of the environment, St, and on that basis chooses a primitive action, at.


Reinforcement Learning for Continuous Stochastic Control Problems

Neural Information Processing Systems

Here we sudy the continuous time, continuous state-spacestochastic case, which covers a wide variety of control problems including target, viability, optimization problems (see [FS93], [KP95])}or which a formalism is the following.



Enhancing Q-Learning for Optimal Asset Allocation

Neural Information Processing Systems

This paper enhances the Q-Iearning algorithm for optimal asset allocation proposedin (Neuneier, 1996 [6]). The new formulation simplifies the approach by using only one value-function for many assets and allows model-freepolicy-iteration. After testing the new algorithm on real data, the possibility of risk management within the framework of Markov decision problems is analyzed. The proposed methods allows the construction of a multi-period portfolio management system which takes into account transaction costs, the risk preferences of the investor, and several constraints on the allocation. 1 Introduction


Automated Aircraft Recovery via Reinforcement Learning: Initial Experiments

Neural Information Processing Systems

An emerging use of reinforcement learning (RL) is to approximate optimal policies for large-scale control problems through extensive simulated control experience. Described here are initial experiments directed toward the development of an automated recovery system (ARS)for high-agility aircraft. An ARS is an outer-loop flight control system designed to bring the aircraft from a range of initial states to straight, level, and non-inverted flight in minimum time while satisfying constraints such as maintaining altitude and accelerations within acceptable limits. Here we describe the problem and present initial results involving only single-axis (pitch) recoveries. Through extensive simulated control experience using a medium-fidelity simulation of an F-16, the RL system approximated an optimal policy for longitudinal-stick inputs to produce near-minimum-time transitions to straight and level flight in unconstrained cases, as well as while meeting a pilot-station acceleration constraint. 2 AIRCRAFT MODEL


Reinforcement Learning for Call Admission Control and Routing in Integrated Service Networks

Neural Information Processing Systems

Peter Dayan E25-210, MIT Cambridge, MA 02139 We provide a model of the standard watermaze task, and of a more challenging task involving novel platform locations, in which rats exhibit one-trial learning after a few days of training. The model uses hippocampal place cells to support reinforcement learning, and also, in an integrated manner, to build and use allocentric coordinates. 1 INTRODUCTION