Reinforcement Learning
Stability of Stochastic Approximations with `Controlled Markov' Noise and Temporal Difference Learning
Ramaswamy, Arunselvan, Bhatnagar, Shalabh
In this paper we present a `stability theorem' for stochastic approximation (SA) algorithms with `controlled Markov' noise. Such algorithms were first studied by Borkar in 2006. Specifically, sufficient conditions are presented which guarantee the stability of the iterates. Further, under these conditions the iterates are shown to track a solution to the differential inclusion defined in terms of the ergodic occupation measures associated with the `controlled Markov' process. As an application to our main result we present an improvement to a general form of temporal difference learning algorithms. Specifically, we present sufficient conditions for their stability and convergence using our framework. This paper builds on the works of Borkar as well as Benveniste, Metivier and Priouret.
Properties of the Least Squares Temporal Difference learning algorithm
This paper presents four different ways of looking at the well-known Least Squares Temporal Differences (LSTD) algorithm for computing the value function of a Markov Reward Process, each of them leading to different insights: the operator-theory approach via the Galerkin method, the statistical approach via instrumental variables, the linear dynamical system view as well as the limit of the TD iteration. We also give a geometric view of the algorithm as an oblique projection. Furthermore, there is an extensive comparison of the optimization problem solved by LSTD as compared to Bellman Residual Minimization (BRM). We then review several schemes for the regularization of the LSTD solution. We then proceed to treat the modification of LSTD for the case of episodic Markov Reward Processes.
Reports of the AAAI 2014 Conference Workshops
Albrecht, Stefano V. (University of Edinburgh) | Barreto, Andrรฉ M. S. (Brazilian National Laboratory for Scientific Computing) | Braziunas, Darius (Kobo Inc.) | Buckeridge, David L. (McGill University) | Cuayรกhuitl, Heriberto (Heriot-Watt University) | Dethlefs, Nina (Heriot-Watt University) | Endres, Markus (University of Augsburg) | Farahmand, Amir-massoud (Carnegie Mellon University) | Fox, Mark (University of Toronto) | Frommberger, Lutz (University of Bremen) | Ganzfried, Sam (Carnegie Mellon University) | Gil, Yolanda (University of Southern California) | Guillet, Sรฉbastien (Universitรฉ du Quรฉbec ร Chicoutimi) | Hunter, Lawrence E. (University of Colorado School of Medicine) | Jhala, Arnav (University of California Santa Cruz) | Kersting, Kristian (Technical University of Dortmund) | Konidaris, George (Massachusetts Institute of Technology) | Lecue, Freddy (IBM Research) | McIlraith, Sheila (University of Toronto) | Natarajan, Sriraam (Indiana University) | Noorian, Zeinab (University of Saskatchewan) | Poole, David (University of British Columbia) | Ronfard, Rรฉmi (University of Grenoble) | Saffiotti, Alessandro (Orebro University) | Shaban-Nejad, Arash (McGill University) | Srivastava, Biplav (IBM Research) | Tesauro, Gerald (IBM Research) | Uceda-Sosa, Rosario (IBM Research) | Broeck, Guy Van den (Katholieke Universiteit Leuven) | Otterlo, Martijn van (Radboud University Nijmegen) | Wallace, Byron C. (University of Texas) | Weng, Paul (Pierre and Marie Curie University) | Wiens, Jenna (University of Michigan) | Zhang, Jie (Nanyang Technological University)
The AAAI-14 Workshop program was held Sunday and Monday, July 27โ28, 2012, at the Quรฉbec City Convention Centre in Quรฉbec, Canada. Canada. The AAAI-14 workshop program included fifteen workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were AI and Robotics; Artificial Intelligence Applied to Assistive Technologies and Smart Environments; Cognitive Computing for Augmented Human Intelligence; Computer Poker and Imperfect Information; Discovery Informatics; Incentives and Trust in Electronic Communities; Intelligent Cinematography and Editing; Machine Learning for Interactive Systems: Bridging the Gap between Perception, Action and Communication; Modern Artificial Intelligence for Health Analytics; Multiagent Interaction without Prior Coordination; Multidisciplinary Workshop on Advances in Preference Handling; Semantic Cities โ Beyond Open Data to Models, Standards and Reasoning; Sequential Decision Making with Big Data; Statistical Relational AI; and The World Wide Web and Public Health Intelligence. This article presents short summaries of those events.
Variance-Constrained Actor-Critic Algorithms for Discounted and Average Reward MDPs
A., Prashanth L., Ghavamzadeh, Mohammad
In many sequential decision-making problems we may want to manage risk by minimizing some measure of variability in rewards in addition to maximizing a standard criterion. Variance related risk measures are among the most common risk-sensitive criteria in finance and operations research. However, optimizing many such criteria is known to be a hard problem. In this paper, we consider both discounted and average reward Markov decision processes. For each formulation, we first define a measure of variability for a policy, which in turn gives us a set of risk-sensitive criteria to optimize. For each of these criteria, we derive a formula for computing its gradient. We then devise actor-critic algorithms that operate on three timescales - a TD critic on the fastest timescale, a policy gradient (actor) on the intermediate timescale, and a dual ascent for Lagrange multipliers on the slowest timescale. In the discounted setting, we point out the difficulty in estimating the gradient of the variance of the return and incorporate simultaneous perturbation approaches to alleviate this. The average setting, on the other hand, allows for an actor update using compatible features to estimate the gradient of the variance. We establish the convergence of our algorithms to locally risk-sensitive optimal policies. Finally, we demonstrate the usefulness of our algorithms in a traffic signal control application.
Representation Discovery for MDPs Using Bisimulation Metrics
Ruan, Sherry Shanshan (McGill University) | Comanici, Gheorghe (McGill University) | Panangaden, Prakash (McGill University) | Precup, Doina (McGill University)
We provide a novel, flexible, iterative refinement algorithm to automatically construct an approximate statespace representation for Markov Decision Processes (MDPs). Our approach leverages bisimulation metrics, which have been used in prior work to generate features to represent the state space of MDPs. We address a drawback of this approach, which is the expensive computation of the bisimulation metrics. We propose an algorithm to generate an iteratively improving sequence of state space partitions. Partial metric computations guide the representation search and provide much lower space and computational complexity, while maintaining strong convergence properties. We provide theoretical results guaranteeing convergence as well as experimental illustrations of the accuracy and savings (in time and memory usage) of the new algorithm, compared to traditional bisimulation metric computation.
Compress and Control
Veness, Joel (Google DeepMind) | Bellemare, Marc G (Google DeepMind) | Hutter, Marcus (Australian National University) | Chua, Alvin (Google DeepMind) | Desjardins, Guillaume (Google DeepMind)
This paper describes a new information-theoretic policy evaluation technique for reinforcement learning. This technique converts any compression or density model into a corresponding estimate of value. Under appropriate stationarity and ergodicity conditions, we show that the use of a sufficiently powerful model gives rise to a consistent value function estimator. We also study the behavior of this technique when applied to various Atari 2600 video games, where the use of suboptimal modeling techniques is unavoidable. We consider three fundamentally different models, all too limited to perfectly model the dynamics of the system. Remarkably, we find that our technique provides sufficiently accurate value estimates for effective on-policy control. We conclude with a suggestive study highlighting the potential of our technique to scale to large problems.
Concurrent PAC RL
Guo, Zhaohan (Carnegie Mellon University) | Brunskill, Emma (Carnegie Mellon University)
In many real-world situations a decision maker may make decisions across many separate reinforcement learning tasks in parallel, yet there has been very little work on concurrent RL. Building on the efficient exploration RL literature, we introduce two new concurrent RL algorithms and bound their sample complexity. We show that under some mild conditions, both when the agent is known to be acting in many copies of the same MDP, and when they are not the same but are taken from a finite set, we can gain linear improvements in the sample complexity over not sharing information. This is quite exciting as a linear speedup is the most one might hope to gain. Our preliminary experiments confirm this result and show empirical benefits.
Approximate MaxEnt Inverse Optimal Control and Its Application for Mental Simulation of Human Interactions
Huang, De-An (Carnegie Mellon University) | Farahmand, Amir-massoud (Carnegie Mellon University) | Kitani, Kris M. (Carnegie Mellon University) | Bagnell, James Andrew (Carnegie Mellon University)
Maximum entropy inverse optimal control (MaxEnt IOC) is an effective means of discovering the underlying cost function of demonstrated human activity and can be used to predict human behavior over low-dimensional state spaces (i.e., forecasting of 2D trajectories). To enable inference in very large state spaces, we introduce an approximate MaxEnt IOC procedure to address the fundamental computational bottleneck stemming from calculating the partition function via dynamic programming. Approximate MaxEnt IOC is based on two components: approximate dynamic programming and Monte Carlo sampling. We analyze this approximation approach and provide a finite-sample error upper bound on its excess loss. We validate the proposed method in the context of analyzing dual-agent interactions from video, where we use approximate MaxEnt IOC to simulate mental images of a single agents body pose sequence (a high-dimensional image space). We experiment with sequences image data taken from RGB and RGBD data and show that it is possible to learn cost functions that lead to accurate predictions in high-dimensional problems that were previously intractable.
Expressing Arbitrary Reward Functions as Potential-Based Advice
Harutyunyan, Anna (Vrije Universiteit Brussel) | Devlin, Sam (University of York) | Vrancx, Peter (Vrije Universiteit Brussel) | Nowe, Ann (Vrije Universiteit Brussel)
Effectively incorporating external advice is an important problem in reinforcement learning, especially as it moves into the real world. Potential-based reward shaping is a way to provide the agent with a specific form of additional reward, with the guarantee of policy invariance. In this work we give a novel way to incorporate an arbitrary reward function with the same guarantee, by implicitly translating it into the specific form of dynamic advice potentials, which are maintained as an auxiliary value function learnt at the same time. We show that advice provided in this way captures the input reward function in expectation, and demonstrate its efficacy empirically.
Policy Tree: Adaptive Representation for Policy Gradient
Gupta, Ujjwal Das (University of Alberta) | Talvitie, Erik (Franklin and Marshall College) | Bowling, Michael (University of Alberta)
Much of the focus on finding good representations in reinforcement learning has been on learning complex non-linear predictors of value. Policy gradient algorithms, which directly represent the policy, often need fewer parameters to learn good policies. However, they typically employ a fixed parametric representation that may not be sufficient for complex domains. This paper introduces the Policy Tree algorithm, which can learn an adaptive representation of policy in the form of a decision tree over different instantiations of a base policy. Policy gradient is used both to optimize the parameters and to grow the tree by choosing splits that enable the maximum local increase in the expected return of the policy. Experiments show that this algorithm can choose genuinely helpful splits and significantly improve upon the commonly used linear Gibbs softmax policy, which we choose as our base policy.