Reinforcement Learning
Directions of AI Research in 2018
Many existing Reinforcement Learning (RL) systems already rely on simulations to explore the solution space and solve complex problems. These include systems based on Self-Play for gaming applications. Self-Play is an essential part of the algorithms used by Google DeepMind in AlphaGo and in the more recent AlphaGo Zero reinforcement learning systems. These are the breakthrough approaches that have defeated the world champion at the ancient Chinese game of Go (D. Silver et al., 2017 https://www.nature.com/articles/nature24270 The newer AlphaGo Zero system has achieved a significant step forward compared to the original Alpha Go system.
On the Sample Complexity of the Linear Quadratic Regulator
Dean, Sarah, Mania, Horia, Matni, Nikolai, Recht, Benjamin, Tu, Stephen
This paper addresses the optimal control problem known as the Linear Quadratic Regulator in the case when the dynamics are unknown. We propose a multi-stage procedure, called Coarse-ID control, that estimates a model from a few experimental trials, estimates the error in that model with respect to the truth, and then designs a controller using both the model and uncertainty estimate. Our technique uses contemporary tools from random matrix theory to bound the error in the estimation procedure. We also employ a recently developed approach to control synthesis called System Level Synthesis that enables robust control design by solving a convex optimization problem. We provide end-to-end bounds on the relative error in control cost that are nearly optimal in the number of parameters and that highlight salient properties of the system to be controlled such as closed-loop sensitivity and optimal control magnitude. We show experimentally that the Coarse-ID approach enables efficient computation of a stabilizing controller in regimes where simple control schemes that do not take the model uncertainty into account fail to stabilize the true system.
Understanding Supervised, Unsupervised, and Reinforcement Learning
Once we start delving into the concepts behind Artificial Intelligence (AI) and Machine Learning (ML), we come across copious amounts of jargon related to this field of study. Understanding this jargon and how it can have an impact on the study related to ML goes a long way in comprehending the study that has been conducted by researchers and data scientists to get AI to the state it now is. In this article, I will be providing you with a comprehensive definition of supervised, unsupervised and reinforcement learning in the broader field of Machine Learning. You must have encountered these terms while hovering over articles pertaining to the progress made in AI and the role played by ML in propelling this success forward. Understanding these concepts is a given fact, and should not be compromised at any cost.
How Can Engineers Stop AI from Going Rogue?
How do we stop artificial intelligence from going rogue? The idea is scary enough that robotics companies are proposing that the UN put a ban on killer autonomous robots. And it's made even scarier by mounting evidence that engineers actually understand very little about how AI algorithms do what they do. Doomsday singularity scenarios aside, rogue AI presents a very serious problem even in more everyday terms. What if the autonomous cars chauffeuring us around reach the wrong conclusions on how they should operate in traffic?
Reinforcement Learning Techniques with R Udemy
Reinforcement Learning is a type of machine learning that allows machines and software agents to act smart and automatically detect the ideal behavior within a specific environment, in order to maximize its performance and productivity. Reinforcement Learning is becoming popular because it not only serves as an way to study how machine and software agents learn to act, it is also been used as a tool for constructing autonomous systems that improve themselves with experience. This video will give you a brief introduction to Reinforcement Learning; it will help you navigate the "Grid world" to calculate likely successful outcomes using the popular MDPToolbox package. This video will show you how the Stimulus - Action - Reward algorithm works in Reinforcement Learning. By the end of this video you will have a basic understanding of the concept of reinforcement learning, you will have compiled your first Reinforcement Learning program, and will have mastered programming the environment for Reinforcement Learning.
Cross-Domain Transfer in Reinforcement Learning using Target Apprentice
Joshi, Girish, Chowdhary, Girish
In this paper, we present a new approach to Transfer Learning (TL) in Reinforcement Learning (RL) for cross-domain tasks. Many of the available techniques approach the transfer architecture as a method of speeding up the target task learning. We propose to adapt and reuse the mapped source task optimal-policy directly in related domains. We show the optimal policy from a related source task can be near optimal in target domain provided an adaptive policy accounts for the model error between target and source. The main benefit of this policy augmentation is generalizing policies across multiple related domains without having to re-learn the new tasks. Our results show that this architecture leads to better sample efficiency in the transfer, reducing sample complexity of target task learning to target apprentice learning.
A Deep Reinforcement Learning Chatbot (Short Version)
Serban, Iulian V., Sankar, Chinnadhurai, Germain, Mathieu, Zhang, Saizheng, Lin, Zhouhan, Subramanian, Sandeep, Kim, Taesup, Pieper, Michael, Chandar, Sarath, Ke, Nan Rosemary, Rajeswar, Sai, de Brebisson, Alexandre, Sotelo, Jose M. R., Suhubdy, Dendi, Michalski, Vincent, Nguyen, Alexandre, Pineau, Joelle, Bengio, Yoshua
We present MILABOT: a deep reinforcement learning chatbot developed by the Montreal Institute for Learning Algorithms (MILA) for the Amazon Alexa Prize competition. MILABOT is capable of conversing with humans on popular small talk topics through both speech and text. The system consists of an ensemble of natural language generation and retrieval models, including neural network and template-based models. By applying reinforcement learning to crowdsourced data and real-world user interactions, the system has been trained to select an appropriate response from the models in its ensemble. The system has been evaluated through A/B testing with real-world users, where it performed significantly better than other systems. The results highlight the potential of coupling ensemble systems with deep reinforcement learning as a fruitful path for developing real-world, open-domain conversational agents.
5 EBooks to Read Before Getting into A Machine Learning Career
Nils J. Nilsson of Stanford put these notes together in the mid 1990s. Before you turn up your nopse at the thought of learning from something from the 90s, remember that foundation is foundation, regardless of when it was written about. Sure, many important advancements have been made in machine learning since this was put together, as Nilsson himself says, but these notes cover much of what is still considered relevant elementary material in a straightforward and focused manner. There are no diversions related to advancements of the past few decades, which authors often want to cover tangentially even in introductory texts. There is, however, a lot of information about statistical learning, learning theory, classification, and a variety of algorithms to whet your appetite. At 200 pages, this can be read rather quickly.
15 Deep Learning Open Courses and Tutorials
Deep learning and deep reinforcement learning have recently been successfully applied in a wide range of real-world problems. Here are 15 online courses and tutorials in deep learning and deep reinforcement learning, and applications in natural language processing (NLP), computer vision, and control systems. The courses cover the fundamentals of neural networks, convolutional neural networks, recurrent networks and variants, difficulties in training deep networks, unsupervised learning of representations, deep belief networks, deep Boltzmann machines, deep Q-learning, value function estimation and optimization, and Monte Carlo tree search. Deep Learning by Ian Goodfellow, Yoshua Bengio and Aaron Courville is a great open access textbook used by many of the courses, and Daivd Silver provides a good series of 10 video lectures in reinfrocement learning. For machine learning reviews, here are 15 online courses and tutorials for machine learning.
Global overview of Imitation Learning
Attia, Alexandre, Dayan, Sharone
Imitation Learning is a sequential task where the learner tries to mimic an expert's action in order to achieve the best performance. Several algorithms have been proposed recently for this task. In this project, we aim at proposing a wide review of these algorithms, presenting their main features and comparing them on their performance and their regret bounds.