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 Reinforcement Learning


KTAE: AModel-Free Algorithm to Key-Tokens Advantage Estimation in Mathematical Reasoning

Neural Information Processing Systems

Recent advances have demonstrated that integrating reinforcement learning with rule-based rewards can significantly enhance the reasoning capabilities of large language models, even without supervised fine-tuning. However, prevalent reinforcement learning algorithms such as GRPO and its variants like DAPO, suffer from a coarse granularity issue when computing the advantage. Specifically, they compute rollout-level advantages that assign identical values to every token within a sequence, failing to capture token-specific contributions and hindering effective learning. To address this limitation, we propose Key-token Advantage Estimation (KTAE) - a novel algorithm that estimates fine-grained, token-level advantages without introducing additional models. KTAE leverages the correctness of sampled rollouts and applies statistical analysis to quantify the importance of individual tokens within a sequence to the final outcome. This quantified token-level importance is then combined with the rollout-level advantage to obtain a more fine-grained token-level advantage estimation. Empirical results show that models trained with GRPO+KTAE and DAPO+KTAE outperform baseline methods across five mathematical reasoning benchmarks. Notably, they achieve higher accuracy with shorter responses and even surpass R1-Distill-Qwen-1.5B using the same base model.


Robot-R1: Reinforcement Learning for Enhanced Embodied Reasoning in Robotics

Neural Information Processing Systems

Large Vision-Language Models (LVLMs) have recently shown great promise in advancing robotics by combining embodied reasoning with robot control. A common approach involves training on embodied reasoning tasks related to robot control using Supervised Fine-Tuning (SFT). However, SFT datasets are often heuristically constructed and not explicitly optimized for improving robot control. Furthermore, SFT often leads to issues such as catastrophic forgetting and reduced generalization performance. To address these limitations, we introduce ROBOT-R1, a novel framework that leverages reinforcement learning to enhance embodied reasoning specifically for robot control.


Train on Pins and Test on Obstacles for Rectilinear Steiner Minimum Tree

Neural Information Processing Systems

Rectilinear Steiner Minimum Tree (RSMT) is widely used in Very Large Scale Integration (VLSI) and aims at connecting a set of pins using rectilinear edges while minimizing wirelength. Recently, learning-based methods have been explored to tackle this problem effectively. However, existing methods either suffer from excessive exploration of the search space or rely on heuristic combinations that compromise effectiveness and efficiency, and this limitation becomes notably exacerbated when extended to the obstacle-avoiding RSMT (OARSMT). To address this, we propose OAREST, a reinforcement learning-based framework for constructing an Obstacle-Avoiding Rectilinear Edge Sequence (RES) Tree. We theoretically establish the optimality of RES in obstacle-avoiding scenarios, which forms the foundation of our approach. Leveraging this theoretical insight, we introduce a dynamic masking strategy that supports parallel training across varying numbers of pins and extends to obstacles during inference. Empirical evaluations on both synthetic and real-world benchmarks show superior effectiveness and efficiency for RSMT and OARSMT problems, particularly in handling obstacles without training on them.


Ground-Compose-Reinforce: Grounding Language in Agentic Behaviours using Limited Data

Neural Information Processing Systems

Grounding language in perception and action is a key challenge when building situated agents that can interact with humans, or other agents, via language. In the past, addressing this challenge has required manually designing the language grounding or curating massive datasets that associate language with the environment. We propose Ground-Compose-Reinforce, an end-to-end, neurosymbolic framework for training RL agents directly from high-level task specifications-- without manually designed reward functions or other domain-specific oracles, and without massive datasets. These task specifications take the form of Reward Machines, automata-based representations that capture high-level task structure and are in some cases autoformalizable from natural language. Critically, we show that Reward Machines can be grounded using limited data by exploiting compositionality. Experiments in a custom Meta-World domain with only 350 labelled pretraining trajectories show that our framework faithfully elicits complex behaviours from high-level specifications--including behaviours that never appear in pretraining--while non-compositional approaches fail.


Compute-Optimal Scaling for Value-Based Deep RL

Neural Information Processing Systems

As models grow larger and training them becomes expensive, it becomes increasingly important to scale training recipes not just to larger models and more data, but to do so in a compute-optimal manner that extracts maximal performance per unit of compute. While such scaling has been well studied for language modeling, reinforcement learning (RL) has received less attention in this regard. In this paper, we investigate compute scaling for online, value-based deep RL. These methods present two primary axes for compute allocation: model capacity and the updateto-data (UTD) ratio. Given a fixed compute budget, we ask: how should resources be partitioned across these axes to maximize data efficiency? Our analysis reveals a nuanced interplay between model size, batch size, and UTD. In particular, we identify a phenomenon we call TD-overfitting: increasing the batch quickly harms Q-function accuracy for small models, but this effect is absent in large models, enabling effective use of large batch size at scale. We provide a mental model for understanding this phenomenon and build guidelines for choosing batch size and UTD to optimize compute usage. Our findings provide a grounded starting point for compute-optimal scaling in deep RL, mirroring studies in supervised learning but adapted to TD learning.


What makes math problems hard for reinforcement learning: a case study

Neural Information Processing Systems

Using a long-standing conjecture from combinatorial group theory, we explore, from multiple perspectives, the challenges of finding rare instances carrying disproportionately high rewards. Based on lessons learned in the context defined by the Andrews-Curtis conjecture, we analyze how reinforcement learning agents handle problems of varying hardness. We also address many mathematical questions as a part of our study. Notably, we demonstrate the length reducibility of all but two presentations in the Akbulut-Kirby series (1981), and resolve various potential counterexamples in the Miller-Schupp series (1991), including three infinite subfamilies.


Don't Trade Off Safety: Diffusion Regularization for Constrained Offline RL

Neural Information Processing Systems

Constrained reinforcement learning (RL) seeks high-performance policies under safety constraints. We focus on an offline setting where the agent learns from a fixed dataset--a common requirement in realistic tasks to prevent unsafe exploration. To address this, we propose Diffusion-Regularized Constrained Offline Reinforcement Learning (DRCORL), which first uses a diffusion model to capture the behavioral policy from offline data and then extracts a simplified policy to enable efficient inference. We further apply gradient manipulation for safety adaptation, balancing the reward objective and constraint satisfaction.


QiMeng-SALV: Signal-Aware Learning for Verilog Code Generation

Neural Information Processing Systems

The remarkable progress of Large Language Models (LLMs) presents promising opportunities for Verilog code generation which is significantly important for automated circuit design. The lacking of meaningful functional rewards hinders the preference optimization based on Reinforcement Learning (RL) for producing functionally correct Verilog code. In this paper, we propose Signal-Aware Learning for Verilog code generation (QiMeng-SALV) by leveraging code segments of functionally correct output signal to optimize RL training. Considering Verilog code specifies the structural interconnection of hardware gates and wires so that different output signals are independent, the key insight of QiMeng-SALV is to extract verified signal-aware implementations in partially incorrect modules, so as to enhance the extraction of meaningful functional rewards. Roughly, we verify the functional correctness of signals in generated module by comparing with that of reference module in the training data. Then abstract syntax tree (AST) is employed to identify signal-aware code segments which can provide meaningful functional rewards from erroneous modules. Finally, we introduce signal-aware DPO which is optimized on the correct signal-level code segments, thereby preventing noise and interference from incorrect signals. The proposed QiMeng-SALV underscores the paradigm shift from conventional module-level to fine-grained signal-level optimization in Verilog code generation, addressing the issue of insufficient functional rewards. Experiments demonstrate that our method achieves state-of-the-art performance on VerilogEval and RTLLM, with a 7B parameter model matching the performance of the DeepSeek v3 671B model and significantly outperforming the leading open-source model CodeV trained on the same dataset.


Proxy Target: Bridging the Gap Between Discrete Spiking Neural Networks and Continuous Control

Neural Information Processing Systems

However, most RL algorithms for continuous control are designed for Artificial Neural Networks (ANNs), particularly the target network soft update mechanism, which conflicts with the discrete and non-differentiable dynamics of spiking neurons. We show that this mismatch destabilizes SNN training and degrades performance. To bridge the gap between discrete SNNs and continuous-control algorithms, we propose a novel proxy target framework. The proxy network introduces continuous and differentiable dynamics that enable smooth target updates, stabilizing the learning process. Since the proxy operates only during training, the deployed SNN remains fully energy-efficient with no additional inference overhead. Extensive experiments on continuous control benchmarks demonstrate that our framework consistently improves stability and achieves up to 32%higher performance across various spiking neuron models. Notably, to the best of our knowledge, this is the first approach that enables SNNs with simple Leaky Integrate and Fire (LIF) neurons to surpass their ANN counterparts in continuous control. This work highlights the importance of SNN-tailored RL algorithms and paves the way for neuromorphic agents that combine high performance with low power consumption.


Inverse Q-Learning Done Right: Offline Imitation Learning in Qπ-Realizable MDPs

Neural Information Processing Systems

We study the problem of offline imitation learning in Markov decision processes (MDPs), where the goal is to learn a well-performing policy given a dataset of state-action pairs generated by an expert policy. Complementing a recent line of work on this topic that assumes the expert belongs to a tractable class of known policies, we approach this problem from a new angle and leverage a different type of structural assumption about the environment. Specifically, for the class of linear Qπ-realizable MDPs, we introduce a new algorithm called saddle-point offline imitation learning (SPOIL), which is guaranteed to match the performance of any expert up to an additive error ε with access to O(ε 2) samples. Moreover, we extend this result to possibly nonlinear Qπ-realizable MDPs at the cost of a worse sample complexity of order O(ε 4). Finally, our analysis suggests a new loss function for training critic networks from expert data in deep imitation learning. Empirical evaluations on standard benchmarks demonstrate that the neural net implementation of SPOIL is superior to behavior cloning and competitive with state-of-the-art algorithms.