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 Reinforcement Learning


Explicit Explore, Exploit, or Escape ($E^4$): near-optimal safety-constrained reinforcement learning in polynomial time

arXiv.org Artificial Intelligence

In reinforcement learning (RL), an agent must explore an initially unknown environment in order to learn a desired behaviour. When RL agents are deployed in real world environments, safety is of primary concern. Constrained Markov decision processes (CMDPs) can provide long-term safety constraints; however, the agent may violate the constraints in an effort to explore its environment. This paper proposes a model-based RL algorithm called Explicit Explore, Exploit, or Escape ($E^{4}$), which extends the Explicit Explore or Exploit ($E^{3}$) algorithm to a robust CMDP setting. $E^4$ explicitly separates exploitation, exploration, and escape CMDPs, allowing targeted policies for policy improvement across known states, discovery of unknown states, as well as safe return to known states. $E^4$ robustly optimises these policies on the worst-case CMDP from a set of CMDP models consistent with the empirical observations of the deployment environment. Theoretical results show that $E^4$ finds a near-optimal constraint-satisfying policy in polynomial time whilst satisfying safety constraints throughout the learning process. We discuss robust-constrained offline optimisation algorithms as well as how to incorporate uncertainty in transition dynamics of unknown states based on empirical inference and prior knowledge.


GitHub - takuseno/d3rlpy: An offline deep reinforcement learning library

#artificialintelligence

Basically, all features are available with every algorithm. The benchmark scripts are available reproductions directory. The benchmark results are available d3rlpy-benchmarks repository. See more Atari datasets at d4rl-atari. Try a cartpole example on Google Colaboratory!


Learning Data Teaching Strategies Via Knowledge Tracing

arXiv.org Artificial Intelligence

Teaching plays a fundamental role in human learning. Typically, a human teaching strategy would involve assessing a student's knowledge progress for tailoring the teaching materials in a way that enhances the learning progress. A human teacher would achieve this by tracing a student's knowledge over important learning concepts in a task. Albeit, such teaching strategy is not well exploited yet in machine learning as current machine teaching methods tend to directly assess the progress on individual training samples without paying attention to the underlying learning concepts in a learning task. In this paper, we propose a novel method, called Knowledge Augmented Data Teaching (KADT), which can optimize a data teaching strategy for a student model by tracing its knowledge progress over multiple learning concepts in a learning task. Specifically, the KADT method incorporates a knowledge tracing model to dynamically capture the knowledge progress of a student model in terms of latent learning concepts. Then we develop an attention pooling mechanism to distill knowledge representations of a student model with respect to class labels, which enables to develop a data teaching strategy on critical training samples. We have evaluated the performance of the KADT method on four different machine learning tasks including knowledge tracing, sentiment analysis, movie recommendation, and image classification. The results comparing to the state-of-the-art methods empirically validate that KADT consistently outperforms others on all tasks.


Cooperative multi-agent reinforcement learning for high-dimensional nonequilibrium control

arXiv.org Machine Learning

Experimental advances enabling high-resolution external control create new opportunities to produce materials with exotic properties. In this work, we investigate how a multi-agent reinforcement learning approach can be used to design external control protocols for self-assembly. We find that a fully decentralized approach performs remarkably well even with a "coarse" level of external control. More importantly, we see that a partially decentralized approach, where we include information about the local environment allows us to better control our system towards some target distribution. We explain this by analyzing our approach as a partially-observed Markov decision process. With a partially decentralized approach, the agent is able to act more presciently, both by preventing the formation of undesirable structures and by better stabilizing target structures as compared to a fully decentralized approach.


Dynamic treatment effects: high-dimensional inference under model misspecification

arXiv.org Machine Learning

Statistical inference and estimation for causal relationships has a long tradition and has attracted significant attention as the emerging of large and complex datasets and the need for new statistical tools to handle such challenging datasets. In many applications, data is collected dynamically over time, and individuals are exposed to treatments at multiple stages. Typical examples include mobile health datasets, electronic health records, and many other biomedical studies and political science datasets. This work considers statistical inference of causal effects for longitudinal and observational data with high-dimensional covariates (confounders). We aim to establish valid statistical inference for dynamic treatment effects under possible model misspecifications. For the sake of simplicity, we consider dynamic settings with two exposure times. Suppose that we collect independent and identically distributed (i.i.d.) samples S: (W


Obstacle Avoidance for UAS in Continuous Action Space Using Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Obstacle avoidance for small unmanned aircraft is vital for the safety of future urban air mobility (UAM) and Unmanned Aircraft System (UAS) Traffic Management (UTM). There are many techniques for real-time robust drone guidance, but many of them solve in discretized airspace and control, which would require an additional path smoothing step to provide flexible commands for UAS. To provide a safe and efficient computational guidance of operations for unmanned aircraft, we explore the use of a deep reinforcement learning algorithm based on Proximal Policy Optimization (PPO) to guide autonomous UAS to their destinations while avoiding obstacles through continuous control. The proposed scenario state representation and reward function can map the continuous state space to continuous control for both heading angle and speed. To verify the performance of the proposed learning framework, we conducted numerical experiments with static and moving obstacles. Uncertainties associated with the environments and safety operation bounds are investigated in detail. Results show that the proposed model can provide accurate and robust guidance and resolve conflict with a success rate of over 99%.


Two steps to risk sensitivity

arXiv.org Artificial Intelligence

Distributional reinforcement learning (RL) -- in which agents learn about all the possible long-term consequences of their actions, and not just the expected value -- is of great recent interest. One of the most important affordances of a distributional view is facilitating a modern, measured, approach to risk when outcomes are not completely certain. By contrast, psychological and neuroscientific investigations into decision making under risk have utilized a variety of more venerable theoretical models such as prospect theory that lack axiomatically desirable properties such as coherence. Here, we consider a particularly relevant risk measure for modeling human and animal planning, called conditional value-at-risk (CVaR), which quantifies worst-case outcomes (e.g., vehicle accidents or predation). We first adopt a conventional distributional approach to CVaR in a sequential setting and reanalyze the choices of human decision-makers in the well-known two-step task, revealing substantial risk aversion that had been lurking under stickiness and perseveration. We then consider a further critical property of risk sensitivity, namely time consistency, showing alternatives to this form of CVaR that enjoy this desirable characteristic. We use simulations to examine settings in which the various forms differ in ways that have implications for human and animal planning and behavior.


AWD3: Dynamic Reduction of the Estimation Bias

arXiv.org Artificial Intelligence

Value-based deep Reinforcement Learning (RL) algorithms suffer from the estimation bias primarily caused by function approximation and temporal difference (TD) learning. This problem induces faulty state-action value estimates and therefore harms the performance and robustness of the learning algorithms. Although several techniques were proposed to tackle, learning algorithms still suffer from this bias. Here, we introduce a technique that eliminates the estimation bias in off-policy continuous control algorithms using the experience replay mechanism. We adaptively learn the weighting hyper-parameter beta in the Weighted Twin Delayed Deep Deterministic Policy Gradient algorithm. Our method is named Adaptive-WD3 (AWD3). We show through continuous control environments of OpenAI gym that our algorithm matches or outperforms the state-of-the-art off-policy policy gradient learning algorithms.


One model Packs Thousands of Items with Recurrent Conditional Query Learning

arXiv.org Artificial Intelligence

Recent studies have revealed that neural combinatorial optimization (NCO) has advantages over conventional algorithms in many combinatorial optimization problems such as routing, but it is less efficient for more complicated optimization tasks such as packing which involves mutually conditioned action spaces. In this paper, we propose a Recurrent Conditional Query Learning (RCQL) method to solve both 2D and 3D packing problems. We first embed states by a recurrent encoder, and then adopt attention with conditional queries from previous actions. The conditional query mechanism fills the information gap between learning steps, which shapes the problem as a Markov decision process. Benefiting from the recurrence, a single RCQL model is capable of handling different sizes of packing problems. Experiment results show that RCQL can effectively learn strong heuristics for offline and online strip packing problems (SPPs), outperforming a wide range of baselines in space utilization ratio. RCQL reduces the average bin gap ratio by 1.83% in offline 2D 40-box cases and 7.84% in 3D cases compared with state-of-the-art methods. Meanwhile, our method also achieves 5.64% higher space utilization ratio for SPPs with 1000 items than the state of the art.


Off-Policy Correction for Deep Deterministic Policy Gradient Algorithms via Batch Prioritized Experience Replay

arXiv.org Artificial Intelligence

The experience replay mechanism allows agents to use the experiences multiple times. In prior works, the sampling probability of the transitions was adjusted according to their importance. Reassigning sampling probabilities for every transition in the replay buffer after each iteration is highly inefficient. Therefore, experience replay prioritization algorithms recalculate the significance of a transition when the corresponding transition is sampled to gain computational efficiency. However, the importance level of the transitions changes dynamically as the policy and the value function of the agent are updated. In addition, experience replay stores the transitions are generated by the previous policies of the agent that may significantly deviate from the most recent policy of the agent. Higher deviation from the most recent policy of the agent leads to more off-policy updates, which is detrimental for the agent. In this paper, we develop a novel algorithm, Batch Prioritizing Experience Replay via KL Divergence (KLPER), which prioritizes batch of transitions rather than directly prioritizing each transition. Moreover, to reduce the off-policyness of the updates, our algorithm selects one batch among a certain number of batches and forces the agent to learn through the batch that is most likely generated by the most recent policy of the agent. We combine our algorithm with Deep Deterministic Policy Gradient and Twin Delayed Deep Deterministic Policy Gradient and evaluate it on various continuous control tasks. KLPER provides promising improvements for deep deterministic continuous control algorithms in terms of sample efficiency, final performance, and stability of the policy during the training.