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 Reinforcement Learning


Unsupervised Reinforcement Learning for Transferable Manipulation Skill Discovery

arXiv.org Artificial Intelligence

Current reinforcement learning (RL) in robotics often experiences difficulty in generalizing to new downstream tasks due to the innate task-specific training paradigm. To alleviate it, unsupervised RL, a framework that pre-trains the agent in a task-agnostic manner without access to the task-specific reward, leverages active exploration for distilling diverse experience into essential skills or reusable knowledge. For exploiting such benefits also in robotic manipulation, we propose an unsupervised method for transferable manipulation skill discovery that ties structured exploration toward interacting behavior and transferable skill learning. It not only enables the agent to learn interaction behavior, the key aspect of the robotic manipulation learning, without access to the environment reward, but also to generalize to arbitrary downstream manipulation tasks with the learned task-agnostic skills. Through comparative experiments, we show that our approach achieves the most diverse interacting behavior and significantly improves sample efficiency in downstream tasks including the extension to multi-object, multitask problems.


Guide to Reinforcement Learning with Python and TensorFlow

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Later, in the 20th century, B.F. Skinner took both of these approaches and invented the operant conditioning chamber, or "Skinner Box". Unlike Edward Thorndike's puzzles, this box gave subjects (in this case mice), only one or two simple repeatable options. Using data from these experiments he and his collages defined operant conditioning as a learning process in which the strength of a behavior is modified by reinforcement or punishment. Why are we talking about all this? What does this mean to us, except that we need to have pets if we want to become a famous psychologist?


How to Teach an AI to Play Snake using Python, Pygame and PyTorch

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In this Python Reinforcement Learning course you will learn how to teach an AI to play Snake! We build everything from scratch using Pygame and PyTorch.


Data Science: Supervised Machine Learning in Python

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In recent years, we've seen a resurgence in AI, or artificial intelligence, and machine learning. Machine learning has led to some amazing results, like being able to analyze medical images and predict diseases on-par with human experts. Google's AlphaGo program was able to beat a world champion in the strategy game go using deep reinforcement learning. Machine learning is even being used to program self driving cars, which is going to change the automotive industry forever. Imagine a world with drastically reduced car accidents, simply by removing the element of human error.


Imitation Learning from Observations under Transition Model Disparity

arXiv.org Machine Learning

Learning to perform tasks by leveraging a dataset of expert observations, also known as imitation learning from observations (ILO), is an important paradigm for learning skills without access to the expert reward function or the expert actions. We consider ILO in the setting where the expert and the learner agents operate in different environments, with the source of the discrepancy being the transition dynamics model. Recent methods for scalable ILO utilize adversarial learning to match the state-transition distributions of the expert and the learner, an approach that becomes challenging when the dynamics are dissimilar. In this work, we propose an algorithm that trains an intermediary policy in the learner environment and uses it as a surrogate expert for the learner. The intermediary policy is learned such that the state transitions generated by it are close to the state transitions in the expert dataset. To derive a practical and scalable algorithm, we employ concepts from prior work on estimating the support of a probability distribution. Experiments using MuJoCo locomotion tasks highlight that our method compares favorably to the baselines for ILO with transition dynamics mismatch.


AI-Assisted Authentication: State of the Art, Taxonomy and Future Roadmap

arXiv.org Artificial Intelligence

Abstract--Artificial Intelligence (AI) has found its applications in a variety of environments ranging from data science to cybersecurity. AI helps break through the limitations of traditional algorithms and provides more efficient and flexible methods for solving problems. In this paper, we focus on the applications of artificial intelligence in authentication, which is used in a wide range of scenarios including facial recognition to access buildings, keystroke dynamics to unlock smartphones. With the emerging AI-assisted authentication schemes, our comprehensive survey provides an overall understanding on a high level, which paves the way for future research in this area. In contrast to other relevant surveys, our research is the first of its kind to focus on the roles of AI in authentication. Learning and neural networks are The traditional password-based authentication method has two main mechanisms used in AI. Learning is the process of slowly faded out due to its inadequate ...


UCCS students take top three spots at Space Symposium competition

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Students use machine learning to train a reinforcement learning agent – in this case, a car – to navigate a short closed course track.


Provably Efficient Kernelized Q-Learning

arXiv.org Machine Learning

We propose and analyze a kernelized version of Q-learning. Although a kernel space is typically infinite-dimensional, extensive study has shown that generalization is only affected by the effective dimension of the data. We incorporate such ideas into the Q-learning framework and derive regret bounds for arbitrary kernels. In particular, we provide concrete bounds for linear kernels and Gaussian RBF kernels; notably, the latter bound looks almost identical to the former, only that the actual dimension is replaced by a different notion of dimensionality. Finally, we test our algorithm on a suite of classic control tasks; remarkably, under the Gaussian RBF kernel, it achieves reasonably good performance after only 1000 environmental steps, while its neural network counterpart, deep Q-learning, still struggles.


What are the types of machine learning?

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At a high-level, machine learning is simply the study of teaching a computer program or algorithm how to progressively improve upon a set task that it is given. On the research-side of things, machine learning can be viewed through the lens of theoretical and mathematical modeling of how this process works. However, more practically it is the study of how to build applications that exhibit this iterative improvement. There are many ways to frame this idea, but largely there are three major recognized categories: supervised learning, unsupervised learning, and reinforcement learning. In a world saturated by artificial intelligence, machine learning, and over-zealous talk about both, it is interesting to learn to understand and identify the types of machine learning we may encounter.


A System for Interactive Examination of Learned Security Policies

arXiv.org Artificial Intelligence

We present a system for interactive examination of learned security policies. It allows a user to traverse episodes of Markov decision processes in a controlled manner and to track the actions triggered by security policies. Similar to a software debugger, a user can continue or or halt an episode at any time step and inspect parameters and probability distributions of interest. The system enables insight into the structure of a given policy and in the behavior of a policy in edge cases. We demonstrate the system with a network intrusion use case. We examine the evolution of an IT infrastructure's state and the actions prescribed by security policies while an attack occurs. The policies for the demonstration have been obtained through a reinforcement learning approach that includes a simulation system where policies are incrementally learned and an emulation system that produces statistics that drive the simulation runs.