Reinforcement Learning
OPHR: Mastering Volatility Trading with Multi-Agent Deep Reinforcement Learning
Options markets represent one of the most sophisticated segments of the financial ecosystem, with prices that directly reflect market uncertainty. In this paper, we introduce the first reinforcement learning (RL) framework specifically designed for volatility trading through options, focusing on profit from the difference between implied volatility and realized volatility. Our multi-agent architecture consists of an Option Position Agent (OP-Agent) responsible for volatility timing by controlling long/short volatility positions, and a Hedger Routing Agent (HR-Agent) that manages risk and maximizes path-dependent profits by selecting optimal hedging strategies with different risk preferences. Evaluating our approach using cryptocurrency options data from 2021-2024, we demonstrate superior performance on BTC and ETH, significantly outperforming traditional strategies and machine learning baselines across all profit and risk-adjusted metrics while exhibiting sophisticated trading behavior.
HYPRL: Reinforcement Learning of Control Policies for Hyperproperties
Reward shaping in multi-agent reinforcement learning (MARL) for complex tasks remains a significant challenge. Existing approaches often fail to find optimal solutions or cannot efficiently handle such tasks. We propose HYPRL, a specificationguided reinforcement learning framework that learns control policies w.r.t.
Value Improved Actor Critic Algorithms
To learn approximately optimal acting policies for decision problems, modern Actor Critic algorithms rely on deep Neural Networks (DNNs) to parameterize the acting policy and greedification operators to iteratively improve it. The reliance on DNNs suggests an improvement that is gradient based, which is per step much less greedy than the improvement possible by greedier operators such as the greedy update used by Q-learning algorithms. On the other hand, slow changes to the policy can also be beneficial for the stability of the learning process, resulting in a tradeoff between greedification and stability. To better address this tradeoff, we propose to decouple the acting policy from the policy evaluated by the critic. This allows the agent to separately improve the critic's policy (e.g.
AGeneral-Purpose Theorem for High-Probability Bounds of Stochastic Approximation with Polyak Averaging
Polyak-Ruppert averaging is a widely used technique to achieve the optimal asymptotic variance of stochastic approximation (SA) algorithms, yet its high-probability performance guarantees remain underexplored in general settings. In this paper, we present a general framework for establishing non-asymptotic concentration bounds for the error of averaged SA iterates. Our approach assumes access to individual concentration bounds for the unaveraged iterates and yields a sharp bound on the averaged iterates. We also construct an example, showing the tightness of our result up to constant multiplicative factors. As direct applications, we derive tight concentration bounds for contractive SA algorithms and for algorithms such as temporal difference learning and Q-learning with averaging, obtaining new bounds in settings where traditional analysis is challenging.
Bigger, Regularized, Categorical: High-Capacity Value Functions are Efficient Multi-Task Learners
This paradigm has had limited impact in value-based reinforcement learning (RL), where improvements are often driven by small models trained in a single-task context. This is because in multi-task RL sparse rewards and gradient conflicts make optimization of temporal difference brittle. Practical workflows for generalist policies therefore avoid online training, instead cloning expert trajectories or distilling collections of single-task policies into one agent. In this work, we show that the use of high-capacity value models trained via crossentropy and conditioned on learnable task embeddings addresses the problem of task interference in online RL, allowing for robust and scalable multi-task training. We test our approach on 7 multi-task benchmarks with over 280 unique tasks, spanning high degree-of-freedom humanoid control and discrete vision-based RL. We find that, despite its simplicity, the proposed approach leads to state-of-the-art single and multi-task performance, as well as sample-efficient transfer to new tasks.
Fair Cooperation in Mixed-Motive Games via Conflict-Aware Gradient Adjustment
Multi-agent reinforcement learning in mixed-motive settings presents a fundamental challenge: agents must balance individual interests with collective goals, which are neither fully aligned nor strictly opposed. To address this, reward restructuring methods such as gifting and intrinsic motivation have been proposed. However, these approaches primarily focus on promoting cooperation by managing the tradeoff between individual and collective returns, without explicitly addressing fairness with respect to agents' task-specific rewards. In this paper, we propose an adaptive conflict-aware gradient adjustment method that promotes cooperation while ensuring fairness in individual rewards. The proposed method dynamically balances policy gradients derived from individual and collective objectives in situations where the two objectives are in conflict. By explicitly resolving such conflicts, our method improves collective performance while preserving fairness across agents. We provide theoretical results that guarantee monotonic non-decreasing improvement in both the collective and individual objectives and ensure fairness. Empirical results in sequential social dilemma environments demonstrate that our approach outperforms baselines in terms of social welfare, while maintaining fairness.
A Diffusion Approximation for Temporal-Difference Learning with Linear Features under Markovian Noise
Forzo, M., Compagnoni, E. Monzio, Russo, A., Pacchiano, A.
Temporal difference (TD) learning with linear function approximation is a core method for policy evaluation. Its classical continuous-time description is an ordinary differential equation (ODE), which captures the asymptotic mean dynamics but neglects stochastic fluctuations determining the error floor. We introduce a stochastic differential equation (SDE) approximation for linear TD(0) under Markovian noise. The resulting model distinguishes the contraction dynamics governed by the projected Bellman operator from the influence of Markovian sampling. As a consequence, the model explains the constant-stepsize error floor through the interaction between Markovian long-run covariance and the contraction geometry of the projected Bellman operator.
Enhancing Interpretability in Deep Reinforcement Learning through Semantic Clustering
In this paper, we explore semantic clustering properties of deep reinforcement learning (DRL) to improve its interpretability and deepen our understanding of its internal semantic organization. In this context, semantic clustering refers to the ability of neural networks to cluster inputs based on their semantic similarity in the feature space. We propose a DRL architecture that incorporates a novel semantic clustering module that combines feature dimensionality reduction with online clustering.
OrbitZoo: Real Orbital Systems Challenges for Reinforcement Learning
The increasing number of satellites and orbital debris has made space congestion a critical issue, threatening satellite safety and sustainability. Challenges such as collision avoidance, station-keeping, and orbital maneuvering require advanced techniques to handle dynamic uncertainties and multi-agent interactions. Reinforcement learning (RL) has shown promise in this domain, enabling adaptive, autonomous policies for space operations; however, many existing RL frameworks rely on custom-built environments developed from scratch, which often use simplified models and require significant time to implement and validate the orbital dynamics, limiting their ability to fully capture real-world complexities. To address this, we introduce OrbitZoo, a versatile multi-agent RL environment built on a highfidelity industry standard library, that enables realistic data generation, supports scenarios like collision avoidance and cooperative maneuvers, and ensures robust and accurate orbital dynamics. The environment is validated against various real satellite constellations, including Starlink, achieving a Mean Absolute Percentage Error (MAPE) of 0.16% compared to real-world data. This validation ensures reliability for generating high-fidelity simulations and enabling autonomous and independent satellite operations. This project is open source1 and has a dedicated project page2.