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 Reinforcement Learning


State Advantage Weighting for Offline RL

arXiv.org Artificial Intelligence

We present state advantage weighting for offline reinforcement learning (RL). In contrast to action advantage $A(s,a)$ that we commonly adopt in QSA learning, we leverage state advantage $A(s,s^\prime)$ and QSS learning for offline RL, hence decoupling the action from values. We expect the agent can get to the high-reward state and the action is determined by how the agent can get to that corresponding state. Experiments on D4RL datasets show that our proposed method can achieve remarkable performance against the common baselines. Furthermore, our method shows good generalization capability when transferring from offline to online.


Constrained Stochastic Nonconvex Optimization with State-dependent Markov Data

arXiv.org Artificial Intelligence

We study stochastic optimization algorithms for constrained nonconvex stochastic optimization problems with Markovian data. In particular, we focus on the case when the transition kernel of the Markov chain is state-dependent. Such stochastic optimization problems arise in various machine learning problems including strategic classification and reinforcement learning. For this problem, we study both projection-based and projection-free algorithms. In both cases, we establish that the number of calls to the stochastic first-order oracle to obtain an appropriately defined $\epsilon$-stationary point is of the order $\mathcal{O}(1/\epsilon^{2.5})$. In the projection-free setting we additionally establish that the number of calls to the linear minimization oracle is of order $\mathcal{O}(1/\epsilon^{5.5})$. We also empirically demonstrate the performance of our algorithm on the problem of strategic classification with neural networks.


Improving Assistive Robotics with Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Assistive Robotics is a class of robotics concerned with aiding humans in daily care tasks that they may be inhibited from doing due to disabilities or age. While research has demonstrated that classical control methods can be used to design policies to complete these tasks, these methods can be difficult to generalize to a variety of instantiations of a task. Reinforcement learning can provide a solution to this issue, wherein robots are trained in simulation and their policies are transferred to real-world machines. In this work, we replicate a published baseline for training robots on three tasks in the Assistive Gym environment, and we explore the usage of a Recurrent Neural Network and Phasic Policy Gradient learning to augment the original work. Our baseline implementation meets or exceeds the baseline of the original work, however, we found that our explorations into the new methods was not as effective as we anticipated. We discuss the results of our baseline and some thoughts on why our new methods were not as successful.


ARMOR: A Model-based Framework for Improving Arbitrary Baseline Policies with Offline Data

arXiv.org Artificial Intelligence

We propose a new model-based offline RL framework, called Adversarial Models for Offline Reinforcement Learning (ARMOR), which can robustly learn policies to improve upon an arbitrary baseline policy regardless of data coverage. Based on the concept of relative pessimism, ARMOR is designed to optimize for the worst-case relative performance when facing uncertainty. In theory, we prove that the learned policy of ARMOR never degrades the performance of the baseline policy with any admissible hyperparameter, and can learn to compete with the best policy within data coverage when the hyperparameter is well tuned, and the baseline policy is supported by the data. Such a robust policy improvement property makes ARMOR especially suitable for building real-world learning systems, because in practice ensuring no performance degradation is imperative before considering any benefit learning can bring.


Active Example Selection for In-Context Learning

arXiv.org Artificial Intelligence

With a handful of demonstration examples, large-scale language models show strong capability to perform various tasks by in-context learning from these examples, without any fine-tuning. We demonstrate that in-context learning performance can be highly unstable across samples of examples, indicating the idiosyncrasies of how language models acquire information. We formulate example selection for in-context learning as a sequential decision problem, and propose a reinforcement learning algorithm for identifying generalizable policies to select demonstration examples. For GPT-2, our learned policies demonstrate strong abilities of generalizing to unseen tasks in training, with a $5.8\%$ improvement on average. Examples selected from our learned policies can even achieve a small improvement on GPT-3 Ada. However, the improvement diminishes on larger GPT-3 models, suggesting emerging capabilities of large language models.


How far has Deep Reinforcement Learning come part2(Artificial Intelligence)

#artificialintelligence

Abstract: This paper presents a deep reinforcement learning (DRL) solution for power control in wireless communications, describes its embedded implementation with WiFi transceivers for a WiFi network system, and evaluates the performance with high-fidelity emulation tests. In a multi-hop wireless network, each mobile node measures its link quality and signal strength, and controls its transmit power. As a model-free solution, reinforcement learning allows nodes to adapt their actions by observing the states and maximize their cumulative rewards over time. For each node, the state consists of transmit power, link quality and signal strength; the action adjusts the transmit power; and the reward combines energy efficiency (throughput normalized by energy consumption) and penalty of changing the transmit power. As the state space is large, Q-learning is hard to implement on embedded platforms with limited memory and processing power.


stc Implements AI-based Cognitive Software Solution from Ericsson to Improve CX

#artificialintelligence

The Cognitive Software leverages automation, big data scalability, speed, accuracy, and consistency for improved network optimization. The AI-based Cognitive Software solution also contributes to reducing carbon dioxide emissions from operational activities, for example, through the use of virtual drive-testing and remote automatic spectrum analysis. Additionally, stc Group has deployed 5G AI root-cause analysis capabilities to enable a better 5G experience for its subscribers. This future-proof deployment enables stc Group to leverage the Ericsson Performance Optimizers portfolio for surgical optimization analysis and recommendation. Ericsson Performance Optimizers use digital twin technology and advanced AI techniques like deep reinforcement learning and expert recommender systems to proactively provide mobile network optimization recommendations and resolve specific network performance issues, enabling a superior subscriber experience, while reducing operating costs.



Progress and summary of reinforcement learning on energy management of MPS-EV

arXiv.org Artificial Intelligence

The high emission and low energy efficiency caused by internal combustion engines (ICE) have become unacceptable under environmental regulations and the energy crisis. As a promising alternative solution, multi-power source electric vehicles (MPS-EVs) introduce different clean energy systems to improve powertrain efficiency. The energy management strategy (EMS) is a critical technology for MPS-EVs to maximize efficiency, fuel economy, and range. Reinforcement learning (RL) has become an effective methodology for the development of EMS. RL has received continuous attention and research, but there is still a lack of systematic analysis of the design elements of RL-based EMS. To this end, this paper presents an in-depth analysis of the current research on RL-based EMS (RL-EMS) and summarizes the design elements of RL-based EMS. This paper first summarizes the previous applications of RL in EMS from five aspects: algorithm, perception scheme, decision scheme, reward function, and innovative training method. The contribution of advanced algorithms to the training effect is shown, the perception and control schemes in the literature are analyzed in detail, different reward function settings are classified, and innovative training methods with their roles are elaborated. Finally, by comparing the development routes of RL and RL-EMS, this paper identifies the gap between advanced RL solutions and existing RL-EMS. Finally, this paper suggests potential development directions for implementing advanced artificial intelligence (AI) solutions in EMS.


A Survey on Quantum Reinforcement Learning

arXiv.org Artificial Intelligence

With recent advances in the fabrication and control of hardware for quantum information processing, the possibilities of merging quantum computing (QC) with machine learning (ML) have received a huge amount of attention within the growing research community. Hereby, reinforcement learning (RL) is the third paradigm besides supervised and unsupervised learning. In this survey article, we provide an overview over so-called quantum reinforcement learning (QRL) algorithms. We understand these as quantum-assisted approaches, that solve a particular task (be they classical or quantum in nature) by employing quantum resources (either in simulation and/or in experiment). In order to keep this contribution as self-contained as possible, we provide the necessary backgrounds before venturing into the QRL literature. We start out with a brief recap of the essentials of the RL paradigm in the fully classical setting in Sec. 2. Further, in Sec. 3 we provide a quick introduction to QC and variational quantum circuits (VQCs). Readers familiar with either of the topics may safely skip these sections. In Sec. 4 we turn our attention to the emerging field of QRL, starting out with a quick overview of the literature.