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 Reinforcement Learning


Curriculum Learning for Goal-Oriented Semantic Communications with a Common Language

arXiv.org Artificial Intelligence

Goal-oriented semantic communication will be a pillar of next-generation wireless networks. Despite significant recent efforts in this area, most prior works are focused on specific data types (e.g., image or audio), and they ignore the goal and effectiveness aspects of semantic transmissions. In contrast, in this paper, a holistic goal-oriented semantic communication framework is proposed to enable a speaker and a listener to cooperatively execute a set of sequential tasks in a dynamic environment. A common language based on a hierarchical belief set is proposed to enable semantic communications between speaker and listener. The speaker, acting as an observer of the environment, utilizes the beliefs to transmit an initial description of its observation (called event) to the listener. The listener is then able to infer on the transmitted description and complete it by adding related beliefs to the transmitted beliefs of the speaker. As such, the listener reconstructs the observed event based on the completed description, and it then takes appropriate action in the environment based on the reconstructed event. An optimization problem is defined to determine the perfect and abstract description of the events while minimizing the transmission and inference costs with constraints on the task execution time and belief efficiency. Then, a novel bottom-up curriculum learning (CL) framework based on reinforcement learning is proposed to solve the optimization problem and enable the speaker and listener to gradually identify the structure of the belief set and the perfect and abstract description of the events. Simulation results show that the proposed CL method outperforms traditional RL in terms of convergence time, task execution cost and time, reliability, and belief efficiency.


Contextual Conservative Q-Learning for Offline Reinforcement Learning

arXiv.org Artificial Intelligence

Offline reinforcement learning learns an effective policy on offline datasets without online interaction, and it attracts persistent research attention due to its potential of practical application. However, extrapolation error generated by distribution shift will still lead to the overestimation for those actions that transit to out-of-distribution(OOD) states, which degrades the reliability and robustness of the offline policy. In this paper, we propose Contextual Conservative Q-Learning(C-CQL) to learn a robustly reliable policy through the contextual information captured via an inverse dynamics model. With the supervision of the inverse dynamics model, it tends to learn a policy that generates stable transition at perturbed states, for the fact that pertuebed states are a common kind of OOD states. In this manner, we enable the learnt policy more likely to generate transition that destines to the empirical next state distributions of the offline dataset, i.e., robustly reliable transition. Besides, we theoretically reveal that C-CQL is the generalization of the Conservative Q-Learning(CQL) and aggressive State Deviation Correction(SDC). Finally, experimental results demonstrate the proposed C-CQL achieves the state-of-the-art performance in most environments of offline Mujoco suite and a noisy Mujoco setting.


Neuro-symbolic Meta Reinforcement Learning for Trading

arXiv.org Artificial Intelligence

Further, we observe a meta-pattern games, strategy games, robotics, etc. In many of these arenas, in such hand-crafted patterns which we use to automatically the spectrum of human performance varies widely, from learn a large number of similar features using techniques average to expert. Human traders in financial markets also borrowed from inductive logic programming, and investigate differ greatly in skill and performance. The consistent success whether these add to the effectiveness of our meta-RL of expert traders is unlikely to be due to chance alone; based trading agent. We present preliminary results on real it is more likely that such traders are explicitly or implicitly data that indicate that both meta reinforcement learning and relying on patterns in the data they see.


Policy Gradients using Variational Quantum Circuits

arXiv.org Artificial Intelligence

Variational Quantum Circuits are being used as versatile Quantum Machine Learning models. Some empirical results exhibit an advantage in supervised and generative learning tasks. However, when applied to Reinforcement Learning, less is known. In this work, we considered a Variational Quantum Circuit composed of a low-depth hardware-efficient ansatz as the parameterized policy of a Reinforcement Learning agent. We show that an $\epsilon$-approximation of the policy gradient can be obtained using a logarithmic number of samples concerning the total number of parameters. We empirically verify that such quantum models behave similarly or even outperform typical classical neural networks used in standard benchmarking environments and in quantum control, using only a fraction of the parameters. Moreover, we study the Barren Plateau phenomenon in quantum policy gradients using the Fisher Information Matrix spectrum.


Reinforcement Learning in Finance

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The main goal of this specialization is to provide the knowledge and practical skills necessary to develop a strong foundation on core paradigms and algorithms of machine learning (ML), with a particular focus on applications of ML to various practical problems in Finance. The specialization aims at helping students to be able to solve practical ML-amenable problems that they may encounter in real life that include: (1) mapping the problem on a general landscape of available ML methods, (2) choosing particular ML approach(es) that would be most appropriate for resolving the problem, and (3) successfully implementing a solution, and assessing its performance. The specialization is designed for three categories of students: · Practitioners working at financial institutions such as banks, asset management firms or hedge funds · Individuals interested in applications of ML for personal day trading · Current full-time students pursuing a degree in Finance, Statistics, Computer Science, Mathematics, Physics, Engineering or other related disciplines who want to learn about practical applications of ML in Finance. The modules can also be taken individually to improve relevant skills in a particular area of applications of ML to finance.


9 awesome real world applications of Reinforcement Learning

#artificialintelligence

Reinforcement Learning is a framework for sequential decision making. It differs from the usual supervised setting as there are no labels present. In this framework an'agent' interacts with an'environment' to gain experience from which the agent learns to perform the most optimal action which maximises its rewards. Reinforcement Learning has had major advances in the last few years and is being applied to real world problems. The pace of adoption has definitely been slower than other ML approaches as RL has its own challenges.


Challenges Facing the Reinforcement Learning (RL) Community

#artificialintelligence

Reinforcement Learning (RL) is a powerful subfield of AI that can be used to solve a wide range of problems. However, the reinforcement learning community faces a number of challenges. One challenge is the need for better methods for debugging and troubleshooting reinforcement learning algorithms during learning and during implementation, especially in multi-agent partially observed settings where full state observability is not maintained by all agents in every step of their decision making. In the multi-agent partially observed setting, most of the time the agents are making their own independent observations of some underlying state process and the agents usually have a very few select ways of cooperating effectively to solve a difficult task including: distributed learning algorithms, communication protocols, and social norms or conventions such as setting a pre-defined order of decision making. Combining agent observations with a sensor fusion center or leader agent is also possible to coordinate decision making better.


Risk-Averse Reinforcement Learning via Dynamic Time-Consistent Risk Measures

arXiv.org Artificial Intelligence

Traditional reinforcement learning (RL) aims to maximize the expected total reward, while the risk of uncertain outcomes needs to be controlled to ensure reliable performance in a risk-averse setting. In this paper, we consider the problem of maximizing dynamic risk of a sequence of rewards in infinite-horizon Markov Decision Processes (MDPs). We adapt the Expected Conditional Risk Measures (ECRMs) to the infinite-horizon risk-averse MDP and prove its time consistency. Using a convex combination of expectation and conditional value-at-risk (CVaR) as a special one-step conditional risk measure, we reformulate the risk-averse MDP as a risk-neutral counterpart with augmented action space and manipulation on the immediate rewards. We further prove that the related Bellman operator is a contraction mapping, which guarantees the convergence of any value-based RL algorithms. Accordingly, we develop a risk-averse deep Q-learning framework, and our numerical studies based on two simple MDPs show that the risk-averse setting can reduce the variance and enhance robustness of the results.


Opponent-aware Role-based Learning in Team Competitive Markov Games

arXiv.org Artificial Intelligence

Team competition in multi-agent Markov games is an increasingly important setting for multi-agent reinforcement learning, due to its general applicability in modeling many real-life situations. Multi-agent actor-critic methods are the most suitable class of techniques for learning optimal policies in the team competition setting, due to their flexibility in learning agent-specific critic functions, which can also learn from other agents. In many real-world team competitive scenarios, the roles of the agents naturally emerge, in order to aid in coordination and collaboration within members of the teams. However, existing methods for learning emergent roles rely heavily on the Q-learning setup which does not allow learning of agent-specific Q-functions. In this paper, we propose RAC, a novel technique for learning the emergent roles of agents within a team that are diverse and dynamic. In the proposed method, agents also benefit from predicting the roles of the agents in the opponent team. RAC uses the actor-critic framework with role encoder and opponent role predictors for learning an optimal policy. Experimentation using 2 games demonstrates that the policies learned by RAC achieve higher rewards than those learned using state-of-the-art baselines. Moreover, experiments suggest that the agents in a team learn diverse and opponent-aware policies.


Deep-Reinforcement-Learning-based Path Planning for Industrial Robots using Distance Sensors as Observation

arXiv.org Artificial Intelligence

Industrial robots are widely used in various manufacturing environments due to their efficiency in doing repetitive tasks such as assembly or welding. A common problem for these applications is to reach a destination without colliding with obstacles or other robot arms. Commonly used sampling-based path planning approaches such as RRT require long computation times, especially in complex environments. Furthermore, the environment in which they are employed needs to be known beforehand. When utilizing the approaches in new environments, a tedious engineering effort in setting hyperparameters needs to be conducted, which is time- and cost-intensive. On the other hand, Deep Reinforcement Learning has shown remarkable results in dealing with unknown environments, generalizing new problem instances, and solving motion planning problems efficiently. On that account, this paper proposes a Deep-Reinforcement-Learning-based motion planner for robotic manipulators. We evaluated our model against state-of-the-art sampling-based planners in several experiments. The results show the superiority of our planner in terms of path length and execution time.