Reinforcement Learning
Pessimistic Nonlinear Least-Squares Value Iteration for Offline Reinforcement Learning
Di, Qiwei, Zhao, Heyang, He, Jiafan, Gu, Quanquan
Offline reinforcement learning (RL), where the agent aims to learn the optimal policy based on the data collected by a behavior policy, has attracted increasing attention in recent years. While offline RL with linear function approximation has been extensively studied with optimal results achieved under certain assumptions, many works shift their interest to offline RL with non-linear function approximation. However, limited works on offline RL with non-linear function approximation have instance-dependent regret guarantees. In this paper, we propose an oracle-efficient algorithm, dubbed Pessimistic Nonlinear Least-Square Value Iteration (PNLSVI), for offline RL with non-linear function approximation. Our algorithmic design comprises three innovative components: (1) a variance-based weighted regression scheme that can be applied to a wide range of function classes, (2) a subroutine for variance estimation, and (3) a planning phase that utilizes a pessimistic value iteration approach. Our algorithm enjoys a regret bound that has a tight dependency on the function class complexity and achieves minimax optimal instance-dependent regret when specialized to linear function approximation. Our work extends the previous instance-dependent results within simpler function classes, such as linear and differentiable function to a more general framework.
Learning to Make Adherence-Aware Advice
Chen, Guanting, Li, Xiaocheng, Sun, Chunlin, Wang, Hanzhao
As artificial intelligence (AI) systems play an increasingly prominent role in human decision-making, challenges surface in the realm of human-AI interactions. One challenge arises from the suboptimal AI policies due to the inadequate consideration of humans disregarding AI recommendations, as well as the need for AI to provide advice selectively when it is most pertinent. This paper presents a sequential decision-making model that (i) takes into account the human's adherence level (the probability that the human follows/rejects machine advice) and (ii) incorporates a defer option so that the machine can temporarily refrain from making advice. We provide learning algorithms that learn the optimal advice policy and make advice only at critical time stamps. Compared to problem-agnostic reinforcement learning algorithms, our specialized learning algorithms not only enjoy better theoretical convergence properties but also show strong empirical performance.
A General Offline Reinforcement Learning Framework for Interactive Recommendation
This paper studies the problem of learning interactive recommender systems from logged feedbacks without any exploration in online environments. We address the problem by proposing a general offline reinforcement learning framework for recommendation, which enables maximizing cumulative user rewards without online exploration. Specifically, we first introduce a probabilistic generative model for interactive recommendation, and then propose an effective inference algorithm for discrete and stochastic policy learning based on logged feedbacks. In order to perform offline learning more effectively, we propose five approaches to minimize the distribution mismatch between the logging policy and recommendation policy: support constraints, supervised regularization, policy constraints, dual constraints and reward extrapolation. We conduct extensive experiments on two public real-world datasets, demonstrating that the proposed methods can achieve superior performance over existing supervised learning and reinforcement learning methods for recommendation.
From Bandits Model to Deep Deterministic Policy Gradient, Reinforcement Learning with Contextual Information
Shi, Zhendong, Wei, Xiaoli, Kuruoglu, Ercan E.
The problem of how to take the right actions to make profits in sequential process continues to be difficult due to the quick dynamics and a significant amount of uncertainty in many application scenarios. In such complicated environments, reinforcement learning (RL), a reward-oriented strategy for optimum control, has emerged as a potential technique to address this strategic decision-making issue. However, reinforcement learning also has some shortcomings that make it unsuitable for solving many financial problems, excessive resource consumption, and inability to quickly obtain optimal solutions, making it unsuitable for quantitative trading markets. In this study, we use two methods to overcome the issue with contextual information: contextual Thompson sampling and reinforcement learning under supervision which can accelerate the iterations in search of the best answer. In order to investigate strategic trading in quantitative markets, we merged the earlier financial trading strategy known as constant proportion portfolio insurance (CPPI) into deep deterministic policy gradient (DDPG). The experimental results show that both methods can accelerate the progress of reinforcement learning to obtain the optimal solution.
A primal-dual perspective for distributed TD-learning
The goal of this paper is to investigate distributed temporal difference (TD) learning for a networked multi-agent Markov decision process. The proposed approach is based on distributed optimization algorithms, which can be interpreted as primal-dual Ordinary differential equation (ODE) dynamics subject to null-space constraints. Based on the exponential convergence behavior of the primal-dual ODE dynamics subject to null-space constraints, we examine the behavior of the final iterate in various distributed TD-learning scenarios, considering both constant and diminishing step-sizes and incorporating both i.i.d. and Markovian observation models. Unlike existing methods, the proposed algorithm does not require the assumption that the underlying communication network structure is characterized by a doubly stochastic matrix.
Quantum generative adversarial learning in photonics
Wang, Yizhi, Xue, Shichuan, Wang, Yaxuan, Liu, Yong, Ding, Jiangfang, Shi, Weixu, Wang, Dongyang, Liu, Yingwen, Fu, Xiang, Huang, Guangyao, Huang, Anqi, Deng, Mingtang, Wu, Junjie
Quantum Generative Adversarial Networks (QGANs), an intersection of quantum computing and machine learning, have attracted widespread attention due to their potential advantages over classical analogs. However, in the current era of Noisy Intermediate-Scale Quantum (NISQ) computing, it is essential to investigate whether QGANs can perform learning tasks on near-term quantum devices usually affected by noise and even defects. In this Letter, using a programmable silicon quantum photonic chip, we experimentally demonstrate the QGAN model in photonics for the first time, and investigate the effects of noise and defects on its performance. Our results show that QGANs can generate high-quality quantum data with a fidelity higher than 90\%, even under conditions where up to half of the generator's phase shifters are damaged, or all of the generator and discriminator's phase shifters are subjected to phase noise up to 0.04$\pi$. Our work sheds light on the feasibility of implementing QGANs on NISQ-era quantum hardware.
A Decision Making Framework for Recommended Maintenance of Road Segments
Due to limited budgets allocated for road maintenance projects in various countries, road management departments face difficulties in making scientific maintenance decisions. This paper aims to provide road management departments with more scientific decision tools and evidence. The framework proposed in this paper mainly has the following four innovative points: 1) Predicting pavement performance deterioration levels of road sections as decision basis rather than accurately predicting specific indicator values; 2) Determining maintenance route priorities based on multiple factors; 3) Making maintenance plan decisions by establishing deep reinforcement learning models to formulate predictive strategies based on past maintenance performance evaluations, while considering both technical and management indicators; 4) Determining repair section priorities according to actual and suggested repair effects. By resolving these four issues, the framework can make intelligent decisions regarding optimal maintenance plans and sections, taking into account limited funds and historical maintenance management experiences.
Co-learning Planning and Control Policies Constrained by Differentiable Logic Specifications
Xiong, Zikang, Lawson, Daniel, Eappen, Joe, Qureshi, Ahmed H., Jagannathan, Suresh
Synthesizing planning and control policies in robotics is a fundamental task, further complicated by factors such as complex logic specifications and high-dimensional robot dynamics. This paper presents a novel reinforcement learning approach to solving high-dimensional robot navigation tasks with complex logic specifications by co-learning planning and control policies. Notably, this approach significantly reduces the sample complexity in training, allowing us to train high-quality policies with much fewer samples compared to existing reinforcement learning algorithms. In addition, our methodology streamlines complex specification extraction from map images and enables the efficient generation of long-horizon robot motion paths across different map layouts. Moreover, our approach also demonstrates capabilities for high-dimensional control and avoiding suboptimal policies via policy alignment. The efficacy of our approach is demonstrated through experiments involving simulated high-dimensional quadruped robot dynamics and a real-world differential drive robot (TurtleBot3) under different types of task specifications.
Train Hard, Fight Easy: Robust Meta Reinforcement Learning
Greenberg, Ido, Mannor, Shie, Chechik, Gal, Meirom, Eli
A major challenge of reinforcement learning (RL) in real-world applications is the variation between environments, tasks or clients. Meta-RL (MRL) addresses this issue by learning a meta-policy that adapts to new tasks. Standard MRL methods optimize the average return over tasks, but often suffer from poor results in tasks of high risk or difficulty. This limits system reliability since test tasks are not known in advance. In this work, we define a robust MRL objective with a controlled robustness level. Optimization of analogous robust objectives in RL is known to lead to both *biased gradients* and *data inefficiency*. We prove that the gradient bias disappears in our proposed MRL framework. The data inefficiency is addressed via the novel Robust Meta RL algorithm (RoML). RoML is a meta-algorithm that generates a robust version of any given MRL algorithm, by identifying and over-sampling harder tasks throughout training. We demonstrate that RoML achieves robust returns on multiple navigation and continuous control benchmarks.
An Optical Control Environment for Benchmarking Reinforcement Learning Algorithms
Abuduweili, Abulikemu, Liu, Changliu
Deep reinforcement learning has the potential to address various scientific problems. In this paper, we implement an optics simulation environment for reinforcement learning based controllers. The environment captures the essence of nonconvexity, nonlinearity, and time-dependent noise inherent in optical systems, offering a more realistic setting. Subsequently, we provide the benchmark results of several reinforcement learning algorithms on the proposed simulation environment. The experimental findings demonstrate the superiority of off-policy reinforcement learning approaches over traditional control algorithms in navigating the intricacies of complex optical control environments. The code of the paper is available at https://github.com/Walleclipse/Reinforcement-Learning-Pulse-Stacking.