Goto

Collaborating Authors

 Reinforcement Learning


On Designing Multi-UAV aided Wireless Powered Dynamic Communication via Hierarchical Deep Reinforcement Learning

arXiv.org Artificial Intelligence

This paper proposes a novel design on the wireless powered communication network (WPCN) in dynamic environments under the assistance of multiple unmanned aerial vehicles (UAVs). Unlike the existing studies, where the low-power wireless nodes (WNs) often conform to the coherent harvest-then-transmit protocol, under our newly proposed double-threshold based WN type updating rule, each WN can dynamically and repeatedly update its WN type as an E-node for non-linear energy harvesting over time slots or an I-node for transmitting data over sub-slots. To maximize the total transmission data size of all the WNs over T slots, each of the UAVs individually determines its trajectory and binary wireless energy transmission (WET) decisions over times slots and its binary wireless data collection (WDC) decisions over sub-slots, under the constraints of each UAV's limited on-board energy and each WN's node type updating rule. However, due to the UAVs' tightly-coupled trajectories with their WET and WDC decisions, as well as each WN's time-varying battery energy, this problem is difficult to solve optimally. We then propose a new multi-agent based hierarchical deep reinforcement learning (MAHDRL) framework with two tiers to solve the problem efficiently, where the soft actor critic (SAC) policy is designed in tier-1 to determine each UAV's continuous trajectory and binary WET decision over time slots, and the deep-Q learning (DQN) policy is designed in tier-2 to determine each UAV's binary WDC decisions over sub-slots under the given UAV trajectory from tier-1. Both of the SAC policy and the DQN policy are executed distributively at each UAV. Finally, extensive simulation results are provided to validate the outweighed performance of the proposed MAHDRL approach over various state-of-the-art benchmarks.


Model-Based Epistemic Variance of Values for Risk-Aware Policy Optimization

arXiv.org Artificial Intelligence

We consider the problem of quantifying uncertainty over expected cumulative rewards in model-based reinforcement learning. In particular, we focus on characterizing the variance over values induced by a distribution over MDPs. Previous work upper bounds the posterior variance over values by solving a so-called uncertainty Bellman equation (UBE), but the over-approximation may result in inefficient exploration. We propose a new UBE whose solution converges to the true posterior variance over values and leads to lower regret in tabular exploration problems. We identify challenges to apply the UBE theory beyond tabular problems and propose a suitable approximation. Based on this approximation, we introduce a general-purpose policy optimization algorithm, Q-Uncertainty Soft Actor-Critic (QU-SAC), that can be applied for either risk-seeking or risk-averse policy optimization with minimal changes. Experiments in both online and offline RL demonstrate improved performance compared to other uncertainty estimation methods.


Ensemble Reinforcement Learning: A Survey

arXiv.org Artificial Intelligence

Reinforcement Learning (RL) has emerged as a highly effective technique for addressing various scientific and applied problems. Despite its success, certain complex tasks remain challenging to be addressed solely with a single model and algorithm. In response, ensemble reinforcement learning (ERL), a promising approach that combines the benefits of both RL and ensemble learning (EL), has gained widespread popularity. ERL leverages multiple models or training algorithms to comprehensively explore the problem space and possesses strong generalization capabilities. In this study, we present a comprehensive survey on ERL to provide readers with an overview of recent advances and challenges in the field. Firstly, we provide an introduction to the background and motivation for ERL. Secondly, we conduct a detailed analysis of strategies such as model selection and combination that have been successfully implemented in ERL. Subsequently, we explore the application of ERL, summarize the datasets, and analyze the algorithms employed. Finally, we outline several open questions and discuss future research directions of ERL. By offering guidance for future scientific research and engineering applications, this survey significantly contributes to the advancement of ERL.


Experiential Explanations for Reinforcement Learning

arXiv.org Artificial Intelligence

Reinforcement Learning (RL) systems can be complex and non-interpretable, making it challenging for non-AI experts to understand or intervene in their decisions. This is due in part to the sequential nature of RL in which actions are chosen because of future rewards. However, RL agents discard the qualitative features of their training, making it difficult to recover user-understandable information for "why" an action is chosen. We propose a technique, Experiential Explanations, to generate counterfactual explanations by training influence predictors along with the RL policy. Influence predictors are models that learn how sources of reward affect the agent in different states, thus restoring information about how the policy reflects the environment. A human evaluation study revealed that participants presented with experiential explanations were better able to correctly guess what an agent would do than those presented with other standard types of explanation. Participants also found that experiential explanations are more understandable, satisfying, complete, useful, and accurate. The qualitative analysis provides insights into the factors of experiential explanations that are most useful.


LLF-Bench: Benchmark for Interactive Learning from Language Feedback

arXiv.org Artificial Intelligence

We introduce a new benchmark, LLF-Bench (Learning from Language Feedback Benchmark; pronounced as "elf-bench"), to evaluate the ability of AI agents to interactively learn from natural language feedback and instructions. Learning from language feedback (LLF) is essential for people, largely because the rich information this feedback provides can help a learner avoid much of trial and error and thereby speed up the learning process. Large Language Models (LLMs) have recently enabled AI agents to comprehend natural language -- and hence AI agents can potentially benefit from language feedback during learning like humans do. But existing interactive benchmarks do not assess this crucial capability: they either use numeric reward feedback or require no learning at all (only planning or information retrieval). LLF-Bench is designed to fill this omission. LLF-Bench is a diverse collection of sequential decision-making tasks that includes user recommendation, poem writing, navigation, and robot control. The objective of an agent is to interactively solve these tasks based on their natural-language instructions and the feedback received after taking actions. Crucially, to ensure that the agent actually "learns" from the feedback, LLF-Bench implements several randomization techniques (such as paraphrasing and environment randomization) to ensure that the task isn't familiar to the agent and that the agent is robust to various verbalizations. In addition, LLF-Bench provides a unified OpenAI Gym interface for all its tasks and allows the users to easily configure the information the feedback conveys (among suggestion, explanation, and instantaneous performance) to study how agents respond to different types of feedback. Together, these features make LLF-Bench a unique research platform for developing and testing LLF agents.


LLQL: Logistic Likelihood Q-Learning for Reinforcement Learning

arXiv.org Artificial Intelligence

Modern reinforcement learning (RL) can be categorized into online and offline variants. As a pivotal aspect of both online and offline RL, current research on the Bellman equation revolves primarily around optimization techniques and performance enhancement rather than exploring the inherent structural properties of the Bellman error, such as its distribution characteristics. This study investigates the distribution of the Bellman approximation error through iterative exploration of the Bellman equation with the observation that the Bellman error approximately follows the Logistic distribution. Based on this, we proposed the utilization of the Logistic maximum likelihood function (LLoss) as an alternative to the commonly used mean squared error (MSELoss) that assumes a Normal distribution for Bellman errors. We validated the hypotheses through extensive numerical experiments across diverse online and offline environments. In particular, we applied the Logistic correction to loss functions in various RL baseline methods and observed that the results with LLoss consistently outperformed the MSE counterparts. We also conducted the Kolmogorov-Smirnov tests to confirm the reliability of the Logistic distribution. Moreover, our theory connects the Bellman error to the proportional reward scaling phenomenon by providing a distribution-based analysis. Furthermore, we applied the bias-variance decomposition for sampling from the Logistic distribution. The theoretical and empirical insights of this study lay a valuable foundation for future investigations and enhancements centered on the distribution of Bellman error.


On the convex formulations of robust Markov decision processes

arXiv.org Artificial Intelligence

Robust Markov decision processes (MDPs) are used for applications of dynamic optimization in uncertain environments and have been studied extensively. Many of the main properties and algorithms of MDPs, such as value iteration and policy iteration, extend directly to RMDPs. Surprisingly, there is no known analog of the MDP convex optimization formulation for solving RMDPs. This work describes the first convex optimization formulation of RMDPs under the classical sa-rectangularity and s-rectangularity assumptions. By using entropic regularization and exponential change of variables, we derive a convex formulation with a number of variables and constraints polynomial in the number of states and actions, but with large coefficients in the constraints. We further simplify the formulation for RMDPs with polyhedral, ellipsoidal, or entropy-based uncertainty sets, showing that, in these cases, RMDPs can be reformulated as conic programs based on exponential cones, quadratic cones, and non-negative orthants. Our work opens a new research direction for RMDPs and can serve as a first step toward obtaining a tractable convex formulation of RMDPs.


The Effective Horizon Explains Deep RL Performance in Stochastic Environments

arXiv.org Machine Learning

Reinforcement learning (RL) theory has largely focused on proving minimax sample complexity bounds. These require strategic exploration algorithms that use relatively limited function classes for representing the policy or value function. Our goal is to explain why deep RL algorithms often perform well in practice, despite using random exploration and much more expressive function classes like neural networks. Our work arrives at an explanation by showing that many stochastic MDPs can be solved by performing only a few steps of value iteration on the random policy's Q function and then acting greedily. When this is true, we find that it is possible to separate the exploration and learning components of RL, making it much easier to analyze. We introduce a new RL algorithm, SQIRL, that iteratively learns a near-optimal policy by exploring randomly to collect rollouts and then performing a limited number of steps of fitted-Q iteration over those rollouts. Any regression algorithm that satisfies basic in-distribution generalization properties can be used in SQIRL to efficiently solve common MDPs. This can explain why deep RL works neural networks, since it is empirically established that neural networks generalize well in-distribution. Furthermore, SQIRL explains why random exploration works well in practice, since we show many environments can be solved by estimating the random policy's Q-function and then applying zero or a few steps of value iteration. We leverage SQIRL to derive instance-dependent sample complexity bounds for RL that are exponential only in an "effective horizon" of lookahead and on the complexity of the class used for function approximation. Empirically, we also find that SQIRL performance strongly correlates with PPO and DQN performance in a variety of stochastic environments, supporting that our theoretical analysis is predictive of practical performance.


Personalized Decision Supports based on Theory of Mind Modeling and Explainable Reinforcement Learning

arXiv.org Artificial Intelligence

In this paper, we propose a novel personalized decision support system that combines Theory of Mind (ToM) modeling and explainable Reinforcement Learning (XRL) to provide effective and interpretable interventions. Our method leverages DRL to provide expert action recommendations while incorporating ToM modeling to understand users' mental states and predict their future actions, enabling appropriate timing for intervention. To explain interventions, we use counterfactual explanations based on RL's feature importance and users' ToM model structure. Our proposed system generates accurate and personalized interventions that are easily interpretable by end-users. We demonstrate the effectiveness of our approach through a series of crowd-sourcing experiments in a simulated team decision-making task, where our system outperforms control baselines in terms of task performance. Our proposed approach is agnostic to task environment and RL model structure, therefore has the potential to be generalized to a wide range of applications.


RAT: Reinforcement-Learning-Driven and Adaptive Testing for Vulnerability Discovery in Web Application Firewalls

arXiv.org Artificial Intelligence

Abstract--Due to the increasing sophistication of web attacks, Web Application Firewalls (WAFs) have to be tested and updated regularly to resist the relentless flow of web attacks. In practice, using a brute-force attack to discover vulnerabilities is infeasible due to the wide variety of attack patterns. Thus, various black-box testing techniques have been proposed in the literature. However, these techniques suffer from low efficiency. This paper presents Reinforcement-Learning-Driven and Adaptive Testing (RAT), an automated black-box testing strategy to discover injection vulnerabilities in WAFs. In particular, we focus on SQL injection and Cross-site Scripting, which have been among the top ten vulnerabilities over the past decade. It then utilizes a reinforcement learning technique combined with a novel adaptive search algorithm to discover almost all bypassing attack patterns efficiently. We compare RAT with three state-of-the-art methods considering their objectives. The experiments show that RAT performs 33.53% and 63.16% on average better than its counterparts in discovering the most possible bypassing payloads and reducing the number of attempts before finding the first bypassing payload when testing well-configured WAFs, respectively. Thus, an enormous amount of private data of individuals and organizations is stored in web applications databases, making them tempting targets for attackers. A recent report reveals that web applications may experience up to 26 attacks per minute [1]. Moreover, according to Symantec's security report, 76% of websites are vulnerable to several attacks [2].