Reinforcement Learning
NeoRL: Efficient Exploration for Nonepisodic RL
Sukhija, Bhavya, Treven, Lenart, Dörfler, Florian, Coros, Stelian, Krause, Andreas
We study the problem of nonepisodic reinforcement learning (RL) for nonlinear dynamical systems, where the system dynamics are unknown and the RL agent has to learn from a single trajectory, i.e., without resets. We propose Nonepisodic Optimistic RL (NeoRL), an approach based on the principle of optimism in the face of uncertainty. NeoRL uses well-calibrated probabilistic models and plans optimistically w.r.t. the epistemic uncertainty about the unknown dynamics. Under continuity and bounded energy assumptions on the system, we provide a first-of-its-kind regret bound of $\setO(\beta_T \sqrt{T \Gamma_T})$ for general nonlinear systems with Gaussian process dynamics. We compare NeoRL to other baselines on several deep RL environments and empirically demonstrate that NeoRL achieves the optimal average cost while incurring the least regret.
SaVeR: Optimal Data Collection Strategy for Safe Policy Evaluation in Tabular MDP
Mukherjee, Subhojyoti, Hanna, Josiah P., Nowak, Robert
In this paper, we study safe data collection for the purpose of policy evaluation in tabular Markov decision processes (MDPs). In policy evaluation, we are given a \textit{target} policy and asked to estimate the expected cumulative reward it will obtain. Policy evaluation requires data and we are interested in the question of what \textit{behavior} policy should collect the data for the most accurate evaluation of the target policy. While prior work has considered behavior policy selection, in this paper, we additionally consider a safety constraint on the behavior policy. Namely, we assume there exists a known default policy that incurs a particular expected cost when run and we enforce that the cumulative cost of all behavior policies ran is better than a constant factor of the cost that would be incurred had we always run the default policy. We first show that there exists a class of intractable MDPs where no safe oracle algorithm with knowledge about problem parameters can efficiently collect data and satisfy the safety constraints. We then define the tractability condition for an MDP such that a safe oracle algorithm can efficiently collect data and using that we prove the first lower bound for this setting. We then introduce an algorithm SaVeR for this problem that approximates the safe oracle algorithm and bound the finite-sample mean squared error of the algorithm while ensuring it satisfies the safety constraint. Finally, we show in simulations that SaVeR produces low MSE policy evaluation while satisfying the safety constraint.
Offline Bayesian Aleatoric and Epistemic Uncertainty Quantification and Posterior Value Optimisation in Finite-State MDPs
Valdettaro, Filippo, Faisal, A. Aldo
We address the challenge of quantifying Bayesian uncertainty and incorporating it in offline use cases of finite-state Markov Decision Processes (MDPs) with unknown dynamics. Our approach provides a principled method to disentangle epistemic and aleatoric uncertainty, and a novel technique to find policies that optimise Bayesian posterior expected value without relying on strong assumptions about the MDP's posterior distribution. First, we utilise standard Bayesian reinforcement learning methods to capture the posterior uncertainty in MDP parameters based on available data. We then analytically compute the first two moments of the return distribution across posterior samples and apply the law of total variance to disentangle aleatoric and epistemic uncertainties. To find policies that maximise posterior expected value, we leverage the closed-form expression for value as a function of policy. This allows us to propose a stochastic gradient-based approach for solving the problem. We illustrate the uncertainty quantification and Bayesian posterior value optimisation performance of our agent in simple, interpretable gridworlds and validate it through ground-truth evaluations on synthetic MDPs. Finally, we highlight the real-world impact and computational scalability of our method by applying it to the AI Clinician problem, which recommends treatment for patients in intensive care units and has emerged as a key use case of finite-state MDPs with offline data. We discuss the challenges that arise with Bayesian modelling of larger scale MDPs while demonstrating the potential to apply our methods rooted in Bayesian decision theory into the real world. We make our code available at https://github.com/filippovaldettaro/finite-state-mdps .
Mamba as Decision Maker: Exploring Multi-scale Sequence Modeling in Offline Reinforcement Learning
Cao, Jiahang, Zhang, Qiang, Wang, Ziqing, Wang, Jiaxu, Cheng, Hao, Shao, Yecheng, Zhao, Wen, Han, Gang, Guo, Yijie, Xu, Renjing
Sequential modeling has demonstrated remarkable capabilities in offline reinforcement learning (RL), with Decision Transformer (DT) being one of the most notable representatives, achieving significant success. However, RL trajectories possess unique properties to be distinguished from the conventional sequence (e.g., text or audio): (1) local correlation, where the next states in RL are theoretically determined solely by current states and actions based on the Markov Decision Process (MDP), and (2) global correlation, where each step's features are related to long-term historical information due to the time-continuous nature of trajectories. In this paper, we propose a novel action sequence predictor, named Mamba Decision Maker (MambaDM), where Mamba is expected to be a promising alternative for sequence modeling paradigms, owing to its efficient modeling of multi-scale dependencies. In particular, we introduce a novel mixer module that proficiently extracts and integrates both global and local features of the input sequence, effectively capturing interrelationships in RL datasets. Extensive experiments demonstrate that MambaDM achieves state-of-the-art performance in Atari and OpenAI Gym datasets. Furthermore, we empirically investigate the scaling laws of MambaDM, finding that increasing model size does not bring performance improvement, but scaling the dataset amount by 2x for MambaDM can obtain up to 33.7% score improvement on Atari dataset. This paper delves into the sequence modeling capabilities of MambaDM in the RL domain, paving the way for future advancements in robust and efficient decision-making systems. Our code will be available at https://github.com/AndyCao1125/MambaDM.
Soft Partitioning of Latent Space for Semantic Channel Equalization
Hüttebräucker, Tomás, Sana, Mohamed, Strinati, Emilio Calvanese
Semantic channel equalization has emerged as a solution to address language mismatch in multi-user semantic communications. This approach aims to align the latent spaces of an encoder and a decoder which were not jointly trained and it relies on a partition of the semantic (latent) space into atoms based on the the semantic meaning. In this work we explore the role of the semantic space partition in scenarios where the task structure involves a one-to-many mapping between the semantic space and the action space. In such scenarios, partitioning based on hard inference results results in loss of information which degrades the equalization performance. We propose a soft criterion to derive the atoms of the partition which leverages the soft decoder's output and offers a more comprehensive understanding of the semantic space's structure. Through empirical validation, we demonstrate that soft partitioning yields a more descriptive and regular partition of the space, consequently enhancing the performance of the equalization algorithm.
Dynamically Expanding Capacity of Autonomous Driving with Near-Miss Focused Training Framework
Yang, Ziyuan, Li, Zhaoyang, Hu, Jianming, Zhang, Yi
The long-tail distribution of real driving data poses challenges for training and testing autonomous vehicles (AV), where rare yet crucial safety-critical scenarios are infrequent. And virtual simulation offers a low-cost and efficient solution. This paper proposes a near-miss focused training framework for AV. Utilizing the driving scenario information provided by sensors in the simulator, we design novel reward functions, which enable background vehicles (BV) to generate near-miss scenarios and ensure gradients exist not only in collision-free scenes but also in collision scenarios. And then leveraging the Robust Adversarial Reinforcement Learning (RARL) framework for simultaneous training of AV and BV to gradually enhance AV and BV capabilities, as well as generating near-miss scenarios tailored to different levels of AV capabilities. Results from three testing strategies indicate that the proposed method generates scenarios closer to near-miss, thus enhancing the capabilities of both AVs and BVs throughout training.
Test-Time Regret Minimization in Meta Reinforcement Learning
Meta reinforcement learning sets a distribution over a set of tasks on which the agent can train at will, then is asked to learn an optimal policy for any test task efficiently. In this paper, we consider a finite set of tasks modeled through Markov decision processes with various dynamics. We assume to have endured a long training phase, from which the set of tasks is perfectly recovered, and we focus on regret minimization against the optimal policy in the unknown test task. Under a separation condition that states the existence of a state-action pair revealing a task against another, Chen et al. (2022) show that $O(M^2 \log(H))$ regret can be achieved, where $M, H$ are the number of tasks in the set and test episodes, respectively. In our first contribution, we demonstrate that the latter rate is nearly optimal by developing a novel lower bound for test-time regret minimization under separation, showing that a linear dependence with $M$ is unavoidable. Then, we present a family of stronger yet reasonable assumptions beyond separation, which we call strong identifiability, enabling algorithms achieving fast rates $\log (H)$ and sublinear dependence with $M$ simultaneously. Our paper provides a new understanding of the statistical barriers of test-time regret minimization and when fast rates can be achieved.
Tabular and Deep Learning for the Whittle Index
Relaño, Francisco Robledo, Borkar, Vivek, Ayesta, Urtzi, Avrachenkov, Konstantin
The Whittle index policy is a heuristic that has shown remarkably good performance (with guaranteed asymptotic optimality) when applied to the class of problems known as Restless Multi-Armed Bandit Problems (RMABPs). In this paper we present QWI and QWINN, two reinforcement learning algorithms, respectively tabular and deep, to learn the Whittle index for the total discounted criterion. The key feature is the use of two time-scales, a faster one to update the state-action Q -values, and a relatively slower one to update the Whittle indices. In our main theoretical result we show that QWI, which is a tabular implementation, converges to the real Whittle indices. We then present QWINN, an adaptation of QWI algorithm using neural networks to compute the Q -values on the faster time-scale, which is able to extrapolate information from one state to another and scales naturally to large state-space environments. For QWINN, we show that all local minima of the Bellman error are locally stable equilibria, which is the first result of its kind for DQN-based schemes. Numerical computations show that QWI and QWINN converge faster than the standard Q -learning algorithm, neural-network based approximate Q-learning and other state of the art algorithms.
Sequence Compression Speeds Up Credit Assignment in Reinforcement Learning
Ramesh, Aditya A., Young, Kenny, Kirsch, Louis, Schmidhuber, Jürgen
Temporal credit assignment in reinforcement learning is challenging due to delayed and stochastic outcomes. Monte Carlo targets can bridge long delays between action and consequence but lead to high-variance targets due to stochasticity. Temporal difference (TD) learning uses bootstrapping to overcome variance but introduces a bias that can only be corrected through many iterations. TD($\lambda$) provides a mechanism to navigate this bias-variance tradeoff smoothly. Appropriately selecting $\lambda$ can significantly improve performance. Here, we propose Chunked-TD, which uses predicted probabilities of transitions from a model for computing $\lambda$-return targets. Unlike other model-based solutions to credit assignment, Chunked-TD is less vulnerable to model inaccuracies. Our approach is motivated by the principle of history compression and 'chunks' trajectories for conventional TD learning. Chunking with learned world models compresses near-deterministic regions of the environment-policy interaction to speed up credit assignment while still bootstrapping when necessary. We propose algorithms that can be implemented online and show that they solve some problems much faster than conventional TD($\lambda$).
Representation Learning For Efficient Deep Multi-Agent Reinforcement Learning
Sample efficiency remains a key challenge in multi-agent reinforcement learning (MARL). A promising approach is to learn a meaningful latent representation space through auxiliary learning objectives alongside the MARL objective to aid in learning a successful control policy. In our work, we present MAPO-LSO (Multi-Agent Policy Optimization with Latent Space Optimization) which applies a form of comprehensive representation learning devised to supplement MARL training. Specifically, MAPO-LSO proposes a multi-agent extension of transition dynamics reconstruction and self-predictive learning that constructs a latent state optimization scheme that can be trivially extended to current state-of-the-art MARL algorithms. Empirical results demonstrate MAPO-LSO to show notable improvements in sample efficiency and learning performance compared to its vanilla MARL counterpart without any additional MARL hyperparameter tuning on a diverse suite of MARL tasks.