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 Reinforcement Learning








From Pixels to UI Actions: Learning to Follow Instructions via Graphical User Interfaces Peter Shaw

Neural Information Processing Systems

Much of the previous work towards digital agents for graphical user interfaces (GUIs) has relied on text-based representations (derived from HTML or other structured data sources), which are not always readily available.




Evolution-Guided Policy Gradient in Reinforcement Learning

Neural Information Processing Systems

Temporal Difference methods inRL use bootstrapping to address this issue but often struggle when the time horizons are long and the reward is sparse.