Reinforcement Learning
Latency-Aware Resource Allocation for Mobile Edge Generation and Computing via Deep Reinforcement Learning
Wu, Yinyu, Zhang, Xuhui, Ren, Jinke, Xing, Huijun, Shen, Yanyan, Cui, Shuguang
Recently, the integration of mobile edge computing (MEC) and generative artificial intelligence (GAI) technology has given rise to a new area called mobile edge generation and computing (MEGC), which offers mobile users heterogeneous services such as task computing and content generation. In this letter, we investigate the joint communication, computation, and the AIGC resource allocation problem in an MEGC system. A latency minimization problem is first formulated to enhance the quality of service for mobile users. Due to the strong coupling of the optimization variables, we propose a new deep reinforcement learning-based algorithm to solve it efficiently. Numerical results demonstrate that the proposed algorithm can achieve lower latency than two baseline algorithms.
Scalable Signal Temporal Logic Guided Reinforcement Learning via Value Function Space Optimization
He, Yiting, Liu, Peiran, Ji, Yiding
The integration of reinforcement learning (RL) and formal methods has emerged as a promising framework for solving long-horizon planning problems. Conventional approaches typically involve abstraction of the state and action spaces and manually created labeling functions or predicates. However, the efficiency of these approaches deteriorates as the tasks become increasingly complex, which results in exponential growth in the size of labeling functions or predicates. To address these issues, we propose a scalable model-based RL framework, called VFSTL, which schedules pre-trained skills to follow unseen STL specifications without using hand-crafted predicates. Given a set of value functions obtained by goal-conditioned RL, we formulate an optimization problem to maximize the robustness value of Signal Temporal Logic (STL) defined specifications, which is computed using value functions as predicates. To further reduce the computation burden, we abstract the environment state space into the value function space (VFS). Then the optimization problem is solved by Model-Based Reinforcement Learning. Simulation results show that STL with value functions as predicates approximates the ground truth robustness and the planning in VFS directly achieves unseen specifications using data from sensors.
RVI-SAC: Average Reward Off-Policy Deep Reinforcement Learning
These learning (DRL) method utilizing the methods utilize the discounted reward criterion, which is average reward criterion. While most existing applicable to a variety of MDP-formulated tasks (Puterman, DRL methods employ the discounted reward criterion, 1994). In particular, for continuing tasks where there is this can potentially lead to a discrepancy no natural breakpoint in episodes, such as in robot locomotion between the training objective and performance (Todorov et al., 2012) or Access Control Queuing metrics in continuing tasks, making the average Tasks(Sutton & Barto, 2018), where the interaction between reward criterion a recommended alternative. We an agent and an environment can continue indefinitely, the introduce RVI-SAC, an extension of the state-ofthe-art discount rate plays a role in keeping the infinite horizon off-policy DRL method, Soft Actor-Critic return bounded. However, discounting introduces an undesirable (SAC) (Haarnoja et al., 2018a;b), to the average reward effect in continuing tasks by prioritizing rewards criterion. Our proposal consists of (1) Critic closer to the current time over those in the future. An approach updates based on RVI Q-learning (Abounadi et al., to mitigate this effect is to bring the discount rate 2001), (2) Actor updates introduced by the average closer to 1, but it is commonly known that a large discount reward soft policy improvement theorem, and rate can lead to instability and slower convergence(Fujimoto (3) automatic adjustment of Reset Cost enabling et al., 2018; Dewanto & Gallagher, 2021).
Top K Enhanced Reinforcement Learning Attacks on Heterogeneous Graph Node Classification
Graph Neural Networks (GNNs) have attracted substantial interest due to their exceptional performance on graph-based data. However, their robustness, especially on heterogeneous graphs, remains underexplored, particularly against adversarial attacks. This paper proposes HeteroKRLAttack, a targeted evasion black-box attack method for heterogeneous graphs. By integrating reinforcement learning with a Top-K algorithm to reduce the action space, our method efficiently identifies effective attack strategies to disrupt node classification tasks. We validate the effectiveness of HeteroKRLAttack through experiments on multiple heterogeneous graph datasets, showing significant reductions in classification accuracy compared to baseline methods. An ablation study underscores the critical role of the Top-K algorithm in enhancing attack performance. Our findings highlight potential vulnerabilities in current models and provide guidance for future defense strategies against adversarial attacks on heterogeneous graphs.
State-of-the-art in Robot Learning for Multi-Robot Collaboration: A Comprehensive Survey
With the continuous breakthroughs in core technology, the dawn of large-scale integration of robotic systems into daily human life is on the horizon. Multi-robot systems (MRS) built on this foundation are undergoing drastic evolution. The fusion of artificial intelligence technology with robot hardware is seeing broad application possibilities for MRS. This article surveys the state-of-the-art of robot learning in the context of Multi-Robot Cooperation (MRC) of recent. Commonly adopted robot learning methods (or frameworks) that are inspired by humans and animals are reviewed and their advantages and disadvantages are discussed along with the associated technical challenges. The potential trends of robot learning and MRS integration exploiting the merging of these methods with real-world applications is also discussed at length. Specifically statistical methods are used to quantitatively corroborate the ideas elaborated in the article.
Review of Cloud Service Composition for Intelligent Manufacturing
Li, Cuixia, Liu, Liqiang, Shi, Li
Intelligent manufacturing is a new model that uses advanced technologies such as the Internet of Things, big data, and artificial intelligence to improve the efficiency and quality of manufacturing production. As an important support to promote the transformation and upgrading of the manufacturing industry, cloud service optimization has received the attention of researchers. In recent years, remarkable research results have been achieved in this field. For the sustainability of intelligent manufacturing platforms, in this paper we summarize the process of cloud service optimization for intelligent manufacturing. Further, to address the problems of dispersed optimization indicators and nonuniform/unstandardized definitions in the existing research, 11 optimization indicators that take into account three-party participant subjects are defined from the urgent requirements of the sustainable development of intelligent manufacturing platforms. Next, service optimization algorithms are classified into two categories, heuristic and reinforcement learning. After comparing the two categories, the current key techniques of service optimization are targeted. Finally, research hotspots and future research trends of service optimization are summarized.
Social Learning through Interactions with Other Agents: A Survey
Hillier, Dylan, Tan, Cheston, Jiang, Jing
Social learning plays an important role in the development of human intelligence. As children, we imitate our parents' speech patterns until we are able to produce sounds; we learn from them praising us and scolding us; and as adults, we learn by working with others. In this work, we survey the degree to which this paradigm -- social learning -- has been mirrored in machine learning. In particular, since learning socially requires interacting with others, we are interested in how embodied agents can and have utilised these techniques. This is especially in light of the degree to which recent advances in natural language processing (NLP) enable us to perform new forms of social learning. We look at how behavioural cloning and next-token prediction mirror human imitation, how learning from human feedback mirrors human education, and how we can go further to enable fully communicative agents that learn from each other. We find that while individual social learning techniques have been used successfully, there has been little unifying work showing how to bring them together into socially embodied agents.
Walk Wisely on Graph: Knowledge Graph Reasoning with Dual Agents via Efficient Guidance-Exploration
Wang, Zijian, Wang, Bin, Jing, Haifeng, Li, Huayu, Dou, Hongbo
Recent years, multi-hop reasoning has been widely studied for knowledge graph (KG) reasoning due to its efficacy and interpretability. However, previous multi-hop reasoning approaches are subject to two primary shortcomings. First, agents struggle to learn effective and robust policies at the early phase due to sparse rewards. Second, these approaches often falter on specific datasets like sparse knowledge graphs, where agents are required to traverse lengthy reasoning paths. To address these problems, we propose a multi-hop reasoning model with dual agents based on hierarchical reinforcement learning (HRL), which is named FULORA. FULORA tackles the above reasoning challenges by eFficient GUidance-ExpLORAtion between dual agents. The high-level agent walks on the simplified knowledge graph to provide stage-wise hints for the low-level agent walking on the original knowledge graph. In this framework, the low-level agent optimizes a value function that balances two objectives: (1) maximizing return, and (2) integrating efficient guidance from the high-level agent. Experiments conducted on three real-word knowledge graph datasets demonstrate that FULORA outperforms RL-based baselines, especially in the case of long-distance reasoning.
Re-ENACT: Reinforcement Learning for Emotional Speech Generation using Actor-Critic Strategy
Shankar, Ravi, Venkataraman, Archana
In this paper, we propose the first method to modify the prosodic features of a given speech signal using actor-critic reinforcement learning strategy. Our approach uses a Bayesian framework to identify contiguous segments of importance that links segments of the given utterances to perception of emotions in humans. We train a neural network to produce the variational posterior of a collection of Bernoulli random variables; our model applies a Markov prior on it to ensure continuity. A sample from this distribution is used for downstream emotion prediction. Further, we train the neural network to predict a soft assignment over emotion categories as the target variable. In the next step, we modify the prosodic features (pitch, intensity, and rhythm) of the masked segment to increase the score of target emotion. We employ an actor-critic reinforcement learning to train the prosody modifier by discretizing the space of modifications. Further, it provides a simple solution to the problem of gradient computation through WSOLA operation for rhythm manipulation. Our experiments demonstrate that this framework changes the perceived emotion of a given speech utterance to the target. Further, we show that our unified technique is on par with state-of-the-art emotion conversion models from supervised and unsupervised domains that require pairwise training.
Deep progressive reinforcement learning-based flexible resource scheduling framework for IRS and UAV-assisted MEC system
Dong, Li, Jiang, Feibo, Wang, Minjie, Peng, Yubo, Li, Xiaolong
The intelligent reflection surface (IRS) and unmanned aerial vehicle (UAV)-assisted mobile edge computing (MEC) system is widely used in temporary and emergency scenarios. Our goal is to minimize the energy consumption of the MEC system by jointly optimizing UAV locations, IRS phase shift, task offloading, and resource allocation with a variable number of UAVs. To this end, we propose a Flexible REsource Scheduling (FRES) framework by employing a novel deep progressive reinforcement learning which includes the following innovations: Firstly, a novel multi-task agent is presented to deal with the mixed integer nonlinear programming (MINLP) problem. The multi-task agent has two output heads designed for different tasks, in which a classified head is employed to make offloading decisions with integer variables while a fitting head is applied to solve resource allocation with continuous variables. Secondly, a progressive scheduler is introduced to adapt the agent to the varying number of UAVs by progressively adjusting a part of neurons in the agent. This structure can naturally accumulate experiences and be immune to catastrophic forgetting. Finally, a light taboo search (LTS) is introduced to enhance the global search of the FRES. The numerical results demonstrate the superiority of the FRES framework which can make real-time and optimal resource scheduling even in dynamic MEC systems.