Reinforcement Learning
Imitation Learning for Intra-Day Power Grid Operation through Topology Actions
de Jong, Matthijs, Viebahn, Jan, Shapovalova, Yuliya
Power grid operation is becoming increasingly complex due to the increase in generation of renewable energy. The recent series of Learning To Run a Power Network (L2RPN) competitions have encouraged the use of artificial agents to assist human dispatchers in operating power grids. In this paper we study the performance of imitation learning for day-ahead power grid operation through topology actions. In particular, we consider two rule-based expert agents: a greedy agent and a N-1 agent. While the latter is more computationally expensive since it takes N-1 safety considerations into account, it exhibits a much higher operational performance. We train a fully-connected neural network (FCNN) on expert state-action pairs and evaluate it in two ways. First, we find that classification accuracy is limited despite extensive hyperparameter tuning, due to class imbalance and class overlap. Second, as a power system agent, the FCNN performs only slightly worse than expert agents. Furthermore, hybrid agents, which incorporate minimal additional simulations, match expert agents' performance with significantly lower computational cost. Consequently, imitation learning shows promise for developing fast, high-performing power grid agents, motivating its further exploration in future L2RPN studies.
Beyond Local Views: Global State Inference with Diffusion Models for Cooperative Multi-Agent Reinforcement Learning
Xu, Zhiwei, Mao, Hangyu, Zhang, Nianmin, Xin, Xin, Ren, Pengjie, Li, Dapeng, Zhang, Bin, Fan, Guoliang, Chen, Zhumin, Wang, Changwei, Yin, Jiangjin
In partially observable multi-agent systems, agents typically only have access to local observations. This severely hinders their ability to make precise decisions, particularly during decentralized execution. To alleviate this problem and inspired by image outpainting, we propose State Inference with Diffusion Models (SIDIFF), which uses diffusion models to reconstruct the original global state based solely on local observations. SIDIFF consists of a state generator and a state extractor, which allow agents to choose suitable actions by considering both the reconstructed global state and local observations. In addition, SIDIFF can be effortlessly incorporated into current multi-agent reinforcement learning algorithms to improve their performance. Finally, we evaluated SIDIFF on different experimental platforms, including Multi-Agent Battle City (MABC), a novel and flexible multi-agent reinforcement learning environment we developed. SIDIFF achieved desirable results and outperformed other popular algorithms.
Towards Safe and Robust Autonomous Vehicle Platooning: A Self-Organizing Cooperative Control Framework
Xu, Chengkai, Deng, Zihao, Liu, Jiaqi, Huang, Chao, Hang, Peng
In the emerging hybrid traffic flow environment, which includes both human-driven vehicles (HDVs) and autonomous vehicles (AVs), ensuring safe and robust decision-making and control is crucial for the effective operation of autonomous vehicle platooning. Current systems for cooperative adaptive cruise control and lane changing are inadequate in responding to real-world emergency situations, limiting the potential of autonomous vehicle platooning technology. To address the aforementioned challenges, we propose a Twin-World Safety-Enhanced Data-Model-Knowledge Hybrid-Driven autonomous vehicle platooning Cooperative Control Framework. Within this framework, a deep reinforcement learning formation decision model integrating traffic priors is designed, and a twin-world deduction model based on safety priority judgment is proposed. Subsequently, an optimal control-based multi-scenario decision-control right adaptive switching mechanism is designed to achieve adaptive switching between data-driven and model-driven methods. Through simulation experiments and hardware-in-loop tests, our algorithm has demonstrated excellent performance in terms of safety, robustness, and flexibility. A detailed account of the validation results for the model can be found in \url{https://perfectxu88.github.io/towardssafeandrobust.github.io/}.
SynTraC: A Synthetic Dataset for Traffic Signal Control from Traffic Monitoring Cameras
Chen, Tiejin, Shirke, Prithvi, Chakravarthi, Bharatesh, Vaghela, Arpitsinh, Da, Longchao, Lu, Duo, Yang, Yezhou, Wei, Hua
This paper introduces SynTraC, the first public image-based traffic signal control dataset, aimed at bridging the gap between simulated environments and real-world traffic management challenges. Unlike traditional datasets for traffic signal control which aim to provide simplified feature vectors like vehicle counts from traffic simulators, SynTraC provides real-style images from the CARLA simulator with annotated features, along with traffic signal states. This image-based dataset comes with diverse real-world scenarios, including varying weather and times of day. Additionally, SynTraC also provides different reward values for advanced traffic signal control algorithms like reinforcement learning. Experiments with SynTraC demonstrate that it is still an open challenge to image-based traffic signal control methods compared with feature-based control methods, indicating our dataset can further guide the development of future algorithms. The code for this paper can be found in \url{https://github.com/DaRL-LibSignal/SynTraC}.SynTraC
REFINE-LM: Mitigating Language Model Stereotypes via Reinforcement Learning
Qureshi, Rameez, Es-Sebbani, Naรฏm, Galรกrraga, Luis, Graham, Yvette, Couceiro, Miguel, Bouraoui, Zied
With the introduction of (large) language models, there has been significant concern about the unintended bias such models may inherit from their training data. A number of studies have shown that such models propagate gender stereotypes, as well as geographical and racial bias, among other biases. While existing works tackle this issue by preprocessing data and debiasing embeddings, the proposed methods require a lot of computational resources and annotation effort while being limited to certain types of biases. To address these issues, we introduce REFINE-LM, a debiasing method that uses reinforcement learning to handle different types of biases without any fine-tuning. By training a simple model on top of the word probability distribution of a LM, our bias agnostic reinforcement learning method enables model debiasing without human annotations or significant computational resources. Experiments conducted on a wide range of models, including several LMs, show that our method (i) significantly reduces stereotypical biases while preserving LMs performance; (ii) is applicable to different types of biases, generalizing across contexts such as gender, ethnicity, religion, and nationality-based biases; and (iii) it is not expensive to train.
Algorithmic Contract Design with Reinforcement Learning Agents
Concha, David Molina, Park, Kyeonghyeon, Lee, Hyun-Rok, Lee, Taesik, Lee, Chi-Guhn
We introduce a novel problem setting for algorithmic contract design, named the principal-MARL contract design problem. This setting extends traditional contract design to account for dynamic and stochastic environments using Markov Games and Multi-Agent Reinforcement Learning. To tackle this problem, we propose a Multi-Objective Bayesian Optimization (MOBO) framework named Constrained Pareto Maximum Entropy Search (cPMES). Our approach integrates MOBO and MARL to explore the highly constrained contract design space, identifying promising incentive and recruitment decisions. cPMES transforms the principal-MARL contract design problem into an unconstrained multi-objective problem, leveraging the probability of feasibility as part of the objectives and ensuring promising designs predicted on the feasibility border are included in the Pareto front. By focusing the entropy prediction on designs within the Pareto set, cPMES mitigates the risk of the search strategy being overwhelmed by entropy from constraints. We demonstrate the effectiveness of cPMES through extensive benchmark studies in synthetic and simulated environments, showing its ability to find feasible contract designs that maximize the principal's objectives. Additionally, we provide theoretical support with a sub-linear regret bound concerning the number of iterations.
Directed Exploration in Reinforcement Learning from Linear Temporal Logic
Bagatella, Marco, Krause, Andreas, Martius, Georg
Linear temporal logic (LTL) is a powerful language for task specification in reinforcement learning, as it allows describing objectives beyond the expressivity of conventional discounted return formulations. Nonetheless, recent works have shown that LTL formulas can be translated into a variable rewarding and discounting scheme, whose optimization produces a policy maximizing a lower bound on the probability of formula satisfaction. However, the synthesized reward signal remains fundamentally sparse, making exploration challenging. We aim to overcome this limitation, which can prevent current algorithms from scaling beyond low-dimensional, short-horizon problems. We show how better exploration can be achieved by further leveraging the LTL specification and casting its corresponding Limit Deterministic B\"uchi Automaton (LDBA) as a Markov reward process, thus enabling a form of high-level value estimation. By taking a Bayesian perspective over LDBA dynamics and proposing a suitable prior distribution, we show that the values estimated through this procedure can be treated as a shaping potential and mapped to informative intrinsic rewards. Empirically, we demonstrate applications of our method from tabular settings to high-dimensional continuous systems, which have so far represented a significant challenge for LTL-based reinforcement learning algorithms.
Exploratory Optimal Stopping: A Singular Control Formulation
Dianetti, Jodi, Ferrari, Giorgio, Xu, Renyuan
This paper explores continuous-time and state-space optimal stopping problems from a reinforcement learning perspective. We begin by formulating the stopping problem using randomized stopping times, where the decision maker's control is represented by the probability of stopping within a given time--specifically, a bounded, non-decreasing, c\`adl\`ag control process. To encourage exploration and facilitate learning, we introduce a regularized version of the problem by penalizing it with the cumulative residual entropy of the randomized stopping time. The regularized problem takes the form of an (n+1)-dimensional degenerate singular stochastic control with finite-fuel. We address this through the dynamic programming principle, which enables us to identify the unique optimal exploratory strategy. For the specific case of a real option problem, we derive a semi-explicit solution to the regularized problem, allowing us to assess the impact of entropy regularization and analyze the vanishing entropy limit. Finally, we propose a reinforcement learning algorithm based on policy iteration. We show both policy improvement and policy convergence results for our proposed algorithm.
Out-of-distribution materials property prediction using adversarial learning based fine-tuning
Li, Qinyang, Miklaucic, Nicholas, Hu, Jianjun
The accurate prediction of material properties is crucial in a wide range of scientific and engineering disciplines. Machine learning (ML) has advanced the state of the art in this field, enabling scientists to discover novel materials and design materials with specific desired properties. However, one major challenge that persists in material property prediction is the generalization of models to out-of-distribution (OOD) samples,i.e., samples that differ significantly from those encountered during training. In this paper, we explore the application of advancements in OOD learning approaches to enhance the robustness and reliability of material property prediction models. We propose and apply the Crystal Adversarial Learning (CAL) algorithm for OOD materials property prediction,which generates synthetic data during training to bias the training towards those samples with high prediction uncertainty. We further propose an adversarial learning based targeting finetuning approach to make the model adapted to a particular OOD dataset, as an alternative to traditional fine-tuning. Our experiments demonstrate the success of our CAL algorithm with its high effectiveness in ML with limited samples which commonly occurs in materials science. Our work represents a promising direction toward better OOD learning and materials property prediction.
DRL-Based Resource Allocation for Motion Blur Resistant Federated Self-Supervised Learning in IoV
Gu, Xueying, Wu, Qiong, Fan, Pingyi, Fan, Qiang, Cheng, Nan, Chen, Wen, Letaief, Khaled B.
In the Internet of Vehicles (IoV), Federated Learning (FL) provides a privacy-preserving solution by aggregating local models without sharing data. Traditional supervised learning requires image data with labels, but data labeling involves significant manual effort. Federated Self-Supervised Learning (FSSL) utilizes Self-Supervised Learning (SSL) for local training in FL, eliminating the need for labels while protecting privacy. Compared to other SSL methods, Momentum Contrast (MoCo) reduces the demand for computing resources and storage space by creating a dictionary. However, using MoCo in FSSL requires uploading the local dictionary from vehicles to Base Station (BS), which poses a risk of privacy leakage. Simplified Contrast (SimCo) addresses the privacy leakage issue in MoCo-based FSSL by using dual temperature instead of a dictionary to control sample distribution. Additionally, considering the negative impact of motion blur on model aggregation, and based on SimCo, we propose a motion blur-resistant FSSL method, referred to as BFSSL. Furthermore, we address energy consumption and delay in the BFSSL process by proposing a Deep Reinforcement Learning (DRL)-based resource allocation scheme, called DRL-BFSSL. In this scheme, BS allocates the Central Processing Unit (CPU) frequency and transmission power of vehicles to minimize energy consumption and latency, while aggregating received models based on the motion blur level. Simulation results validate the effectiveness of our proposed aggregation and resource allocation methods.