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 Reinforcement Learning


Near Instance-Optimal PAC Reinforcement Learning for Deterministic MDPs

Neural Information Processing Systems

In probably approximately correct (PAC) reinforcement learning (RL), an agent is required to identify an \epsilon -optimal policy with probability 1-\delta . While minimax optimal algorithms exist for this problem, its instance-dependent complexity remains elusive in episodic Markov decision processes (MDPs). In this paper, we propose the first nearly matching (up to a horizon squared factor and logarithmic terms) upper and lower bounds on the sample complexity of PAC RL in deterministic episodic MDPs with finite state and action spaces. In particular, our bounds feature a new notion of sub-optimality gap for state-action pairs that we call the deterministic return gap. While our instance-dependent lower bound is written as a linear program, our algorithms are very simple and do not require solving such an optimization problem during learning.


Trust Region-Guided Proximal Policy Optimization

Neural Information Processing Systems

Proximal policy optimization (PPO) is one of the most popular deep reinforcement learning (RL) methods, achieving state-of-the-art performance across a wide range of challenging tasks. However, as a model-free RL method, the success of PPO relies heavily on the effectiveness of its exploratory policy search. In this paper, we give an in-depth analysis on the exploration behavior of PPO, and show that PPO is prone to suffer from the risk of lack of exploration especially under the case of bad initialization, which may lead to the failure of training or being trapped in bad local optima. To address these issues, we proposed a novel policy optimization method, named Trust Region-Guided PPO (TRGPPO), which adaptively adjusts the clipping range within the trust region. We formally show that this method not only improves the exploration ability within the trust region but enjoys a better performance bound compared to the original PPO as well. Extensive experiments verify the advantage of the proposed method.


Compositional Generalization by Learning Analytical Expressions

Neural Information Processing Systems

Compositional generalization is a basic and essential intellective capability of human beings, which allows us to recombine known parts readily. However, existing neural network based models have been proven to be extremely deficient in such a capability. Inspired by work in cognition which argues compositionality can be captured by variable slots with symbolic functions, we present a refreshing view that connects a memory-augmented neural model with analytical expressions, to achieve compositional generalization. Our model consists of two cooperative neural modules, Composer and Solver, fitting well with the cognitive argument while being able to be trained in an end-to-end manner via a hierarchical reinforcement learning algorithm. Experiments on the well-known benchmark SCAN demonstrate that our model seizes a great ability of compositional generalization, solving all challenges addressed by previous works with 100% accuracies.


Constraint-Conditioned Policy Optimization for Versatile Safe Reinforcement Learning

Neural Information Processing Systems

Safe reinforcement learning (RL) focuses on training reward-maximizing agents subject to pre-defined safety constraints. Yet, learning versatile safe policies that can adapt to varying safety constraint requirements during deployment without retraining remains a largely unexplored and challenging area. In this work, we formulate the versatile safe RL problem and consider two primary requirements: training efficiency and zero-shot adaptation capability. To address them, we introduce the Conditioned Constrained Policy Optimization (CCPO) framework, consisting of two key modules: (1) Versatile Value Estimation (VVE) for approximating value functions under unseen threshold conditions, and (2) Conditioned Variational Inference (CVI) for encoding arbitrary constraint thresholds during policy optimization. Our extensive experiments demonstrate that CCPO outperforms the baselines in terms of safety and task performance while preserving zero-shot adaptation capabilities to different constraint thresholds data-efficiently. This makes our approach suitable for real-world dynamic applications.


A Closer Look at Offline RL Agents

Neural Information Processing Systems

Despite recent advances in the field of Offline Reinforcement Learning (RL), less attention has been paid to understanding the behaviors of learned RL agents. As a result, there remain some gaps in our understandings, i.e., why is one offline RL agent more performant than another? In this work, we first introduce a set of experiments to evaluate offline RL agents, focusing on three fundamental aspects: representations, value functions and policies. Counterintuitively, we show that a more performant offline RL agent can learn relatively low-quality representations and inaccurate value functions. Furthermore, we showcase that the proposed experiment setups can be effectively used to diagnose the bottleneck of offline RL agents.


Instance-based Generalization in Reinforcement Learning

Neural Information Processing Systems

Agents trained via deep reinforcement learning (RL) routinely fail to generalize to unseen environments, even when these share the same underlying dynamics as the training levels. Understanding the generalization properties of RL is one of the challenges of modern machine learning. Towards this goal, we analyze policy learning in the context of Partially Observable Markov Decision Processes (POMDPs) and formalize the dynamics of training levels as instances. We prove that, independently of the exploration strategy, reusing instances introduces significant changes on the effective Markov dynamics the agent observes during training. Maximizing expected rewards impacts the learned belief state of the agent by inducing undesired instance-specific speed-running policies instead of generalizable ones, which are sub-optimal on the training set.


A Family of Robust Stochastic Operators for Reinforcement Learning

Neural Information Processing Systems

We consider a new family of stochastic operators for reinforcement learning with the goal of alleviating negative effects and becoming more robust to approximation or estimation errors. Various theoretical results are established, which include showing that our family of operators preserve optimality and increase the action gap in a stochastic sense. Our empirical results illustrate the strong benefits of our robust stochastic operators, significantly outperforming the classical Bellman operator and recently proposed operators.


Continuous Doubly Constrained Batch Reinforcement Learning

Neural Information Processing Systems

Reliant on too many experiments to learn good actions, current Reinforcement Learning (RL) algorithms have limited applicability in real-world settings, which can be too expensive to allow exploration. We propose an algorithm for batch RL, where effective policies are learned using only a fixed offline dataset instead of online interactions with the environment. The limited data in batch RL produces inherent uncertainty in value estimates of states/actions that were insufficiently represented in the training data. This leads to particularly severe extrapolation when our candidate policies diverge from one that generated the data. We propose to mitigate this issue via two straightforward penalties: a policy-constraint to reduce this divergence and a value-constraint that discourages overly optimistic estimates.


Modeling and Optimization Trade-off in Meta-learning

Neural Information Processing Systems

By searching for shared inductive biases across tasks, meta-learning promises to accelerate learning on novel tasks, but with the cost of solving a complex bilevel optimization problem. We introduce and rigorously define the trade-off between accurate modeling and optimization ease in meta-learning. At one end, classic meta-learning algorithms account for the structure of meta-learning but solve a complex optimization problem, while at the other end domain randomized search (otherwise known as joint training) ignores the structure of meta-learning and solves a single level optimization problem. Taking MAML as the representative meta-learning algorithm, we theoretically characterize the trade-off for general non-convex risk functions as well as linear regression, for which we are able to provide explicit bounds on the errors associated with modeling and optimization. We also empirically study this trade-off for meta-reinforcement learning benchmarks.


Gossip-based Actor-Learner Architectures for Deep Reinforcement Learning

Neural Information Processing Systems

Multi-simulator training has contributed to the recent success of Deep Reinforcement Learning (Deep RL) by stabilizing learning and allowing for higher training throughputs. In this work, we propose Gossip-based Actor-Learner Architectures (GALA) where several actor-learners (such as A2C agents) are organized in a peer-to-peer communication topology, and exchange information through asynchronous gossip in order to take advantage of a large number of distributed simulators. We prove that GALA agents remain within an epsilon-ball of one-another during training when using loosely coupled asynchronous communication. By reducing the amount of synchronization between agents, GALA is more computationally efficient and scalable compared to A2C, its fully-synchronous counterpart. GALA also outperforms A2C, being more robust and sample efficient.