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 Reinforcement Learning


See, Hear, Explore: Curiosity via Audio-Visual Association

Neural Information Processing Systems

Exploration is one of the core challenges in reinforcement learning. A common formulation of curiosity-driven exploration uses the difference between the real future and the future predicted by a learned model. However, predicting the future is an inherently difficult task which can be ill-posed in the face of stochasticity. In this paper, we introduce an alternative form of curiosity that rewards novel associations between different senses. Our approach exploits multiple modalities to provide a stronger signal for more efficient exploration.


Convergent Policy Optimization for Safe Reinforcement Learning

Neural Information Processing Systems

We study the safe reinforcement learning problem with nonlinear function approximation, where policy optimization is formulated as a constrained optimization problem with both the objective and the constraint being nonconvex functions. For such a problem, we construct a sequence of surrogate convex constrained optimization problems by replacing the nonconvex functions locally with convex quadratic functions obtained from policy gradient estimators. We prove that the solutions to these surrogate problems converge to a stationary point of the original nonconvex problem. Furthermore, to extend our theoretical results, we apply our algorithm to examples of optimal control and multi-agent reinforcement learning with safety constraints.


Distributional Reward Estimation for Effective Multi-agent Deep Reinforcement Learning

Neural Information Processing Systems

Multi-agent reinforcement learning has drawn increasing attention in practice, e.g., robotics and automatic driving, as it can explore optimal policies using samples generated by interacting with the environment. However, high reward uncertainty still remains a problem when we want to train a satisfactory model, because obtaining high-quality reward feedback is usually expensive and even infeasible. To handle this issue, previous methods mainly focus on passive reward correction. At the same time, recent active reward estimation methods have proven to be a recipe for reducing the effect of reward uncertainty. In this paper, we propose a novel Distributional Reward Estimation framework for effective Multi-Agent Reinforcement Learning (DRE-MARL).


Masked Autoencoding for Scalable and Generalizable Decision Making

Neural Information Processing Systems

We are interested in learning scalable agents for reinforcement learning that can learn from large-scale, diverse sequential data similar to current large vision and language models. To this end, this paper presents masked decision prediction (MaskDP), a simple and scalable self-supervised pretraining method for reinforcement learning (RL) and behavioral cloning (BC). In our MaskDP approach, we employ a masked autoencoder (MAE) to state-action trajectories, wherein we randomly mask state and action tokens and reconstruct the missing data. By doing so, the model is required to infer masked out states and actions and extract information about dynamics. We find that masking different proportions of the input sequence significantly helps with learning a better model that generalizes well to multiple downstream tasks.


Teacher Forcing Recovers Reward Functions for Text Generation

Neural Information Processing Systems

Reinforcement learning (RL) has been widely used in text generation to alleviate the exposure bias issue or to utilize non-parallel datasets. The reward function plays an important role in making RL training successful. However, previous reward functions are typically task-specific and sparse, restricting the use of RL. In our work, we propose a task-agnostic approach that derives a step-wise reward function directly from a model trained with teacher forcing. We additionally propose a simple modification to stabilize the RL training on non-parallel datasets with our induced reward function.


Variance-Reduced Off-Policy TDC Learning: Non-Asymptotic Convergence Analysis

Neural Information Processing Systems

Variance reduction techniques have been successfully applied to temporal-difference (TD) learning and help to improve the sample complexity in policy evaluation. However, the existing work applied variance reduction to either the less popular one time-scale TD algorithm or the two time-scale GTD algorithm but with a finite number of i.i.d.\ samples, and both algorithms apply to only the on-policy setting. In this work, we develop a variance reduction scheme for the two time-scale TDC algorithm in the off-policy setting and analyze its non-asymptotic convergence rate over both i.i.d.\ and Markovian samples. Experiments demonstrate that the proposed variance-reduced TDC achieves a smaller asymptotic convergence error than both the conventional TDC and the variance-reduced TD.


Rewriting History with Inverse RL: Hindsight Inference for Policy Improvement

Neural Information Processing Systems

Multi-task reinforcement learning (RL) aims to simultaneously learn policies for solving many tasks. Several prior works have found that relabeling past experience with different reward functions can improve sample efficiency. Relabeling methods typically pose the question: if, in hindsight, we assume that our experience was optimal for some task, for what task was it optimal? In this paper we show that inverse RL is a principled mechanism for reusing experience across tasks. We use this idea to generalize goal-relabeling techniques from prior work to arbitrary types of reward functions.


Storage Efficient and Dynamic Flexible Runtime Channel Pruning via Deep Reinforcement Learning

Neural Information Processing Systems

In this paper, we propose a deep reinforcement learning (DRL) based framework to efficiently perform runtime channel pruning on convolutional neural networks (CNNs). Our DRL-based framework aims to learn a pruning strategy to determine how many and which channels to be pruned in each convolutional layer, depending on each individual input instance at runtime. Unlike existing runtime pruning methods which require to store all channels parameters for inference, our framework can reduce parameters storage consumption by introducing a static pruning component. Comparison experimental results with existing runtime and static pruning methods on state-of-the-art CNNs demonstrate that our proposed framework is able to provide a tradeoff between dynamic flexibility and storage efficiency in runtime channel pruning.


Accommodating Picky Customers: Regret Bound and Exploration Complexity for Multi-Objective Reinforcement Learning

Neural Information Processing Systems

In this paper we consider multi-objective reinforcement learning where the objectives are balanced using preferences. In practice, the preferences are often given in an adversarial manner, e.g., customers can be picky in many applications. We formalize this problem as an episodic learning problem on a Markov decision process, where transitions are unknown and a reward function is the inner product of a preference vector with pre-specified multi-objective reward functions. In the online setting, the agent receives a (adversarial) preference every episode and proposes policies to interact with the environment. We provide a model-based algorithm that achieves a nearly minimax optimal regret bound \widetilde{\mathcal{O}}\bigl(\sqrt{\min\{d,S\}\cdot H 2 SAK}\bigr), where d is the number of objectives, S is the number of states, A is the number of actions, H is the length of the horizon, and K is the number of episodes.


Distributional Pareto-Optimal Multi-Objective Reinforcement Learning

Neural Information Processing Systems

Multi-objective reinforcement learning (MORL) has been proposed to learn control policies over multiple competing objectives with each possible preference over returns. However, current MORL algorithms fail to account for distributional preferences over the multi-variate returns, which are particularly important in real-world scenarios such as autonomous driving. To address this issue, we extend the concept of Pareto-optimality in MORL into distributional Pareto-optimality, which captures the optimality of return distributions, rather than the expectations. Our proposed method, called Distributional Pareto-Optimal Multi-Objective Reinforcement Learning (DPMORL), is capable of learning distributional Pareto-optimal policies that balance multiple objectives while considering the return uncertainty. We evaluated our method on several benchmark problems and demonstrated its effectiveness in discovering distributional Pareto-optimal policies and satisfying diverse distributional preferences compared to existing MORL methods.