Reinforcement Learning
State Chrono Representation for Enhancing Generalization in Reinforcement Learning
Chen, Jianda, Ng, Wen Zheng Terence, Chen, Zichen, Pan, Sinno Jialin, Zhang, Tianwei
In reinforcement learning with image-based inputs, it is crucial to establish a robust and generalizable state representation. Recent advancements in metric learning, such as deep bisimulation metric approaches, have shown promising results in learning structured low-dimensional representation space from pixel observations, where the distance between states is measured based on task-relevant features. However, these approaches face challenges in demanding generalization tasks and scenarios with non-informative rewards. This is because they fail to capture sufficient long-term information in the learned representations. To address these challenges, we propose a novel State Chrono Representation (SCR) approach. SCR augments state metric-based representations by incorporating extensive temporal information into the update step of bisimulation metric learning. It learns state distances within a temporal framework that considers both future dynamics and cumulative rewards over current and long-term future states. Our learning strategy effectively incorporates future behavioral information into the representation space without introducing a significant number of additional parameters for modeling dynamics. Extensive experiments conducted in DeepMind Control and Meta-World environments demonstrate that SCR achieves better performance comparing to other recent metric-based methods in demanding generalization tasks.
Deep Reinforcement Learning for Digital Twin-Oriented Complex Networked Systems
Wen, Jiaqi, Gabrys, Bogdan, Musial, Katarzyna
The Digital Twin Oriented Complex Networked System (DT-CNS) aims to build and extend a Complex Networked System (CNS) model with progressively increasing dynamics complexity towards an accurate reflection of reality -- a Digital Twin of reality. Our previous work proposed evolutionary DT-CNSs to model the long-term adaptive network changes in an epidemic outbreak. This study extends this framework by proposeing the temporal DT-CNS model, where reinforcement learning-driven nodes make decisions on temporal directed interactions in an epidemic outbreak. We consider cooperative nodes, as well as egocentric and ignorant "free-riders" in the cooperation. We describe this epidemic spreading process with the Susceptible-Infected-Recovered ($SIR$) model and investigate the impact of epidemic severity on the epidemic resilience for different types of nodes. Our experimental results show that (i) the full cooperation leads to a higher reward and lower infection number than a cooperation with egocentric or ignorant "free-riders"; (ii) an increasing number of "free-riders" in a cooperation leads to a smaller reward, while an increasing number of egocentric "free-riders" further escalate the infection numbers and (iii) higher infection rates and a slower recovery weakens networks' resilience to severe epidemic outbreaks. These findings also indicate that promoting cooperation and reducing "free-riders" can improve public health during epidemics.
Research on reinforcement learning based warehouse robot navigation algorithm in complex warehouse layout
Li, Keqin, Liu, Lipeng, Chen, Jiajing, Yu, Dezhi, Zhou, Xiaofan, Li, Ming, Wang, Congyu, Li, Zhao
In this paper, how to efficiently find the optimal path in complex warehouse layout and make real-time decision is a key problem. This paper proposes a new method of Proximal Policy Optimization (PPO) and Dijkstra's algorithm, Proximal policy-Dijkstra (PP-D). PP-D method realizes efficient strategy learning and real-time decision making through PPO, and uses Dijkstra algorithm to plan the global optimal path, thus ensuring high navigation accuracy and significantly improving the efficiency of path planning. Specifically, PPO enables robots to quickly adapt and optimize action strategies in dynamic environments through its stable policy updating mechanism. Dijkstra's algorithm ensures global optimal path planning in static environment. Finally, through the comparison experiment and analysis of the proposed framework with the traditional algorithm, the results show that the PP-D method has significant advantages in improving the accuracy of navigation prediction and enhancing the robustness of the system. Especially in complex warehouse layout, PP-D method can find the optimal path more accurately and reduce collision and stagnation. This proves the reliability and effectiveness of the robot in the study of complex warehouse layout navigation algorithm.
Towards Active Flow Control Strategies Through Deep Reinforcement Learning
Montalà, Ricard, Font, Bernat, Suárez, Pol, Rabault, Jean, Lehmkuhl, Oriol, Rodriguez, Ivette
This paper presents a deep reinforcement learning (DRL) framework for active flow control (AFC) to reduce drag in aerodynamic bodies. Tested on a 3D cylinder at Re = 100, the DRL approach achieved a 9.32% drag reduction and a 78.4% decrease in lift oscillations by learning advanced actuation strategies. The methodology integrates a CFD solver with a DRL model using an in-memory database for efficient communication between the two instances, making it scalable to more complex flows and higher Reynolds numbers. 1 INTRODUCTION In light of the current climate crisis, the transportation industry faces significant challenges in reducing fossil fuel emissions to mitigate the adverse effects of climate change.
Plasticity Loss in Deep Reinforcement Learning: A Survey
Klein, Timo, Miklautz, Lukas, Sidak, Kevin, Plant, Claudia, Tschiatschek, Sebastian
Akin to neuroplasticity in human brains, the plasticity of deep neural networks enables their quick adaption to new data. This makes plasticity particularly crucial for deep Reinforcement Learning (RL) agents: Once plasticity is lost, an agent's performance will inevitably plateau because it cannot improve its policy to account for changes in the data distribution, which are a necessary consequence of its learning process. Thus, developing well-performing and sample-efficient agents hinges on their ability to remain plastic during training. Furthermore, the loss of plasticity can be connected to many other issues plaguing deep RL, such as training instabilities, scaling failures, overestimation bias, and insufficient exploration. With this survey, we aim to provide an overview of the emerging research on plasticity loss for academics and practitioners of deep reinforcement learning. First, we propose a unified definition of plasticity loss based on recent works, relate it to definitions from the literature, and discuss metrics for measuring plasticity loss. Then, we categorize and discuss numerous possible causes of plasticity loss before reviewing currently employed mitigation strategies. Our taxonomy is the first systematic overview of the current state of the field. Lastly, we discuss prevalent issues within the literature, such as a necessity for broader evaluation, and provide recommendations for future research, like gaining a better understanding of an agent's neural activity and behavior.
Improving Multi-Domain Task-Oriented Dialogue System with Offline Reinforcement Learning
Prajapat, Dharmendra, Toshniwal, Durga
Task-oriented dialogue (TOD) system is designed to accomplish user-defined tasks through dialogues. The TOD system has progressed towards end-to-end modeling by leveraging pre-trained large language models. Fine-tuning the pre-trained language models using only supervised learning leads to the exposure bias and token loss problem and it deviates the models from completing the user's task. To address these issues, we propose a TOD system that leverages a unified pre-trained language model, GPT2, as a base model. It is optimized using supervised learning and reinforcement learning (RL). The issues in the TOD system are mitigated using a non-differentiable reward function. The reward is calculated using the weighted sum of the success rate and BLEU evaluation metrics. The success rate and BLEU metrics in reward calculation guide the language model for user task completion while ensuring a coherent and fluent response. Our model is acquired by fine-tuning a pre-trained model on the dialogue-session level which comprises user utterance, belief state, system act, and system response. Experimental results on MultiWOZ2.1 demonstrate that our model increases the inform rate by 1.60% and the success rate by 3.17% compared to the baseline.
Safe Reinforcement Learning of Robot Trajectories in the Presence of Moving Obstacles
Kiemel, Jonas, Righetti, Ludovic, Kröger, Torsten, Asfour, Tamim
In this paper, we present an approach for learning collision-free robot trajectories in the presence of moving obstacles. As a first step, we train a backup policy to generate evasive movements from arbitrary initial robot states using model-free reinforcement learning. When learning policies for other tasks, the backup policy can be used to estimate the potential risk of a collision and to offer an alternative action if the estimated risk is considered too high. No matter which action is selected, our action space ensures that the kinematic limits of the robot joints are not violated. We analyze and evaluate two different methods for estimating the risk of a collision. A physics simulation performed in the background is computationally expensive but provides the best results in deterministic environments. If a data-based risk estimator is used instead, the computational effort is significantly reduced, but an additional source of error is introduced. For evaluation, we successfully learn a reaching task and a basketball task while keeping the risk of collisions low. The results demonstrate the effectiveness of our approach for deterministic and stochastic environments, including a human-robot scenario and a ball environment, where no state can be considered permanently safe. By conducting experiments with a real robot, we show that our approach can generate safe trajectories in real time.
Data-Driven Distributed Common Operational Picture from Heterogeneous Platforms using Multi-Agent Reinforcement Learning
Sur, Indranil, Raghavan, Aswin, Rahman, Abrar, Hare, James Z, Cassenti, Daniel, Busart, Carl
The integration of unmanned platforms equipped with advanced sensors promises to enhance situational awareness and mitigate the "fog of war" in military operations. However, managing the vast influx of data from these platforms poses a significant challenge for Command and Control (C2) systems. This study presents a novel multi-agent learning framework to address this challenge. Our method enables autonomous and secure communication between agents and humans, which in turn enables real-time formation of an interpretable Common Operational Picture (COP). Each agent encodes its perceptions and actions into compact vectors, which are then transmitted, received and decoded to form a COP encompassing the current state of all agents (friendly and enemy) on the battlefield. Using Deep Reinforcement Learning (DRL), we jointly train COP models and agent's action selection policies. We demonstrate resilience to degraded conditions such as denied GPS and disrupted communications. Experimental validation is performed in the Starcraft-2 simulation environment to evaluate the precision of the COPs and robustness of policies. We report less than 5% error in COPs and policies resilient to various adversarial conditions. In summary, our contributions include a method for autonomous COP formation, increased resilience through distributed prediction, and joint training of COP models and multi-agent RL policies. This research advances adaptive and resilient C2, facilitating effective control of heterogeneous unmanned platforms.
Reinforcement Learning for Adaptive Resource Scheduling in Complex System Environments
Li, Pochun, Xiao, Yuyang, Yan, Jinghua, Li, Xuan, Wang, Xiaoye
This study presents a novel computer system performance optimization and adaptive workload management scheduling algorithm based on Q-learning. In modern computing environments, characterized by increasing data volumes, task complexity, and dynamic workloads, traditional static scheduling methods such as Round-Robin and Priority Scheduling fail to meet the demands of efficient resource allocation and real-time adaptability. By contrast, Q-learning, a reinforcement learning algorithm, continuously learns from system state changes, enabling dynamic scheduling and resource optimization. Through extensive experiments, the superiority of the proposed approach is demonstrated in both task completion time and resource utilization, outperforming traditional and dynamic resource allocation (DRA) algorithms. These findings are critical as they highlight the potential of intelligent scheduling algorithms based on reinforcement learning to address the growing complexity and unpredictability of computing environments. This research provides a foundation for the integration of AI-driven adaptive scheduling in future large-scale systems, offering a scalable, intelligent solution to enhance system performance, reduce operating costs, and support sustainable energy consumption. The broad applicability of this approach makes it a promising candidate for next-generation computing frameworks, such as edge computing, cloud computing, and the Internet of Things.
Tangled Program Graphs as an alternative to DRL-based control algorithms for UAVs
Szolc, Hubert, Desnos, Karol, Kryjak, Tomasz
Deep reinforcement learning (DRL) is currently the most popular AI-based approach to autonomous vehicle control. An agent, trained for this purpose in simulation, can interact with the real environment with a human-level performance. Despite very good results in terms of selected metrics, this approach has some significant drawbacks: high computational requirements and low explainability. Because of that, a DRL-based agent cannot be used in some control tasks, especially when safety is the key issue. Therefore we propose to use Tangled Program Graphs (TPGs) as an alternative for deep reinforcement learning in control-related tasks. In this approach, input signals are processed by simple programs that are combined in a graph structure. As a result, TPGs are less computationally demanding and their actions can be explained based on the graph structure. In this paper, we present our studies on the use of TPGs as an alternative for DRL in control-related tasks. In particular, we consider the problem of navigating an unmanned aerial vehicle (UAV) through the unknown environment based solely on the on-board LiDAR sensor. The results of our work show promising prospects for the use of TPGs in control related-tasks.