Reinforcement Learning
Policy Gradient for Rectangular Robust Markov Decision Processes
Policy gradient methods have become a standard for training reinforcement learning agents in a scalable and efficient manner. However, they do not account for transition uncertainty, whereas learning robust policies can be computationally expensive. In this paper, we introduce robust policy gradient (RPG), a policy-based method that efficiently solves rectangular robust Markov decision processes (MDPs). We provide a closed-form expression for the worst occupation measure. Incidentally, we find that the worst kernel is a rank-one perturbation of the nominal.
SustainGym: Reinforcement Learning Environments for Sustainable Energy Systems
The lack of standardized benchmarks for reinforcement learning (RL) in sustainability applications has made it difficult to both track progress on specific domains and identify bottlenecks for researchers to focus their efforts. In this paper, we present SustainGym, a suite of five environments designed to test the performance of RL algorithms on realistic sustainable energy system tasks, ranging from electric vehicle charging to carbon-aware data center job scheduling. The environments test RL algorithms under realistic distribution shifts as well as in multi-agent settings. We show that standard off-the-shelf RL algorithms leave significant room for improving performance and highlight the challenges ahead for introducing RL to real-world sustainability tasks.
PID-Inspired Inductive Biases for Deep Reinforcement Learning in Partially Observable Control Tasks
Deep reinforcement learning (RL) has shown immense potential for learning to control systems through data alone. However, one challenge deep RL faces is that the full state of the system is often not observable. When this is the case, the policy needs to leverage the history of observations to infer the current state. At the same time, differences between the training and testing environments makes it critical for the policy not to overfit to the sequence of observations it sees at training time. As such, there is an important balancing act between having the history encoder be flexible enough to extract relevant information, yet be robust to changes in the environment.
Online RL in Linearly q \pi -Realizable MDPs Is as Easy as in Linear MDPs If You Learn What to Ignore
We consider online reinforcement learning (RL) in episodic Markov decision processes (MDPs) under the linear q \pi -realizability assumption, where it is assumed that the action-values of all policies can be expressed as linear functions of state-action features. This class is known to be more general than linear MDPs, where the transition kernel and the reward function are assumed to be linear functions of the feature vectors. As our first contribution, we show that the difference between the two classes is the presence of states in linearly q \pi -realizable MDPs where for any policy, all the actions have approximately equal values, and skipping over these states by following an arbitrarily fixed policy in those states transforms the problem to a linear MDP. Based on this observation, we derive a novel (computationally inefficient) learning algorithm for linearly q \pi -realizable MDPs that simultaneously learns what states should be skipped over and runs another learning algorithm on the linear MDP hidden in the problem. The method returns an \epsilon -optimal policy after \text{polylog}(H, d)/\epsilon 2 interactions with the MDP, where H is the time horizon and d is the dimension of the feature vectors, giving the first polynomial-sample-complexity online RL algorithm for this setting.
TradeMaster: A Holistic Quantitative Trading Platform Empowered by Reinforcement Learning
The financial markets, which involve over \ 90 trillion market capitals, attract the attention of innumerable profit-seeking investors globally. Recent explosion of reinforcement learning in financial trading (RLFT) research has shown stellar performance on many quantitative trading tasks. However, it is still challenging to deploy reinforcement learning (RL) methods into real-world financial markets due to the highly composite nature of this domain, which entails design choices and interactions between components that collect financial data, conduct feature engineering, build market environments, make investment decisions, evaluate model behaviors and offers user interfaces. Despite the availability of abundant financial data and advanced RL techniques, a remarkable gap still exists between the potential and realized utilization of RL in financial trading. In particular, orchestrating an RLFT project lifecycle poses challenges in engineering (i.e.
Bridging RL Theory and Practice with the Effective Horizon
Deep reinforcement learning (RL) works impressively in some environments and fails catastrophically in others. Ideally, RL theory should be able to provide an understanding of why this is, i.e. bounds predictive of practical performance. Unfortunately, current theory does not quite have this ability. We compare standard deep RL algorithms to prior sample complexity bounds by introducing a new dataset, BRIDGE. It consists of 155 MDPs from common deep RL benchmarks, along with their corresponding tabular representations, which enables us to exactly compute instance-dependent bounds.
MADG: Margin-based Adversarial Learning for Domain Generalization
Domain Generalization (DG) techniques have emerged as a popular approach to address the challenges of domain shift in Deep Learning (DL), with the goal of generalizing well to the target domain unseen during the training. In recent years, numerous methods have been proposed to address the DG setting, among which one popular approach is the adversarial learning-based methodology. The main idea behind adversarial DG methods is to learn domain-invariant features by minimizing a discrepancy metric. However, most adversarial DG methods use 0-1 loss based \mathcal{H}\Delta\mathcal{H} divergence metric. In contrast, the margin loss-based discrepancy metric has the following advantages: more informative, tighter, practical, and efficiently optimizable.
General Munchausen Reinforcement Learning with Tsallis Kullback-Leibler Divergence
Many policy optimization approaches in reinforcement learning incorporate a Kullback-Leilbler (KL) divergence to the previous policy, to prevent the policy from changing too quickly. This idea was initially proposed in a seminal paper on Conservative Policy Iteration, with approximations given by algorithms like TRPO and Munchausen Value Iteration (MVI). We continue this line of work by investigating a generalized KL divergence---called the Tsallis KL divergence. Tsallis KL defined by the q -logarithm is a strict generalization, as q 1 corresponds to the standard KL divergence; q 1 provides a range of new options. We characterize the types of policies learned under the Tsallis KL, and motivate when q 1 could be beneficial.
Adversarial Learning for Feature Shift Detection and Correction
Data shift is a phenomenon present in many real-world applications, and while there are multiple methods attempting to detect shifts, the task of localizing and correcting the features originating such shifts has not been studied in depth. Feature shifts can occur in many datasets, including in multi-sensor data, where some sensors are malfunctioning, or in tabular and structured data, including biomedical, financial, and survey data, where faulty standardization and data processing pipelines can lead to erroneous features. In this work, we explore using the principles of adversarial learning, where the information from several discriminators trained to distinguish between two distributions is used to both detect the corrupted features and fix them in order to remove the distribution shift between datasets. We show that mainstream supervised classifiers, such as random forest or gradient boosting trees, combined with simple iterative heuristics, can localize and correct feature shifts, outperforming current statistical and neural network-based techniques.
Efficient Meta Neural Heuristic for Multi-Objective Combinatorial Optimization
Recently, neural heuristics based on deep reinforcement learning have exhibited promise in solving multi-objective combinatorial optimization problems (MOCOPs). However, they are still struggling to achieve high learning efficiency and solution quality. To tackle this issue, we propose an efficient meta neural heuristic (EMNH), in which a meta-model is first trained and then fine-tuned with a few steps to solve corresponding single-objective subproblems. Specifically, for the training process, a (partial) architecture-shared multi-task model is leveraged to achieve parallel learning for the meta-model, so as to speed up the training; meanwhile, a scaled symmetric sampling method with respect to the weight vectors is designed to stabilize the training. For the fine-tuning process, an efficient hierarchical method is proposed to systematically tackle all the subproblems. Experimental results on the multi-objective traveling salesman problem (MOTSP), multi-objective capacitated vehicle routing problem (MOCVRP), and multi-objective knapsack problem (MOKP) show that, EMNH is able to outperform the state-of-the-art neural heuristics in terms of solution quality and learning efficiency, and yield competitive solutions to the strong traditional heuristics while consuming much shorter time.