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 Deep Learning


Enabling Self-Improving Agents to Learn at Test Time With Human-In-The-Loop Guidance

arXiv.org Artificial Intelligence

Large language model (LLM) agents often struggle in environments where rules and required domain knowledge frequently change, such as regulatory compliance and user risk screening. Current approaches, like offline fine-tuning and standard prompting, are insufficient because they cannot effectively adapt to new knowledge during actual operation. To address this limitation, we propose the Adaptive Reflective Interactive Agent (ARIA), an LLM agent framework designed specifically to continuously learn updated domain knowledge at test time. ARIA assesses its own uncertainty through structured self-dialogue, proactively identifying knowledge gaps and requesting targeted explanations or corrections from human experts. It then systematically updates an internal, timestamped knowledge repository with provided human guidance, detecting and resolving conflicting or outdated knowledge through comparisons and clarification queries. We evaluate ARIA on the realistic customer due diligence name screening task on TikTok Pay, alongside publicly available dynamic knowledge tasks. Results demonstrate significant improvements in adaptability and accuracy compared to baselines using standard offline fine-tuning and existing self-improving agents. ARIA is deployed within TikTok Pay serving over 150 million monthly active users, confirming its practicality and effectiveness for operational use in rapidly evolving environments.


Site-Level Fine-Tuning with Progressive Layer Freezing: Towards Robust Prediction of Bronchopulmonary Dysplasia from Day-1 Chest Radiographs in Extremely Preterm Infants

arXiv.org Artificial Intelligence

Bronchopulmonary dysplasia (BPD) is a chronic lung disease affecting 35% of extremely low birth weight infants. Defined by oxygen dependence at 36 weeks postmenstrual age, it causes lifelong respiratory complications. However, preventive interventions carry severe risks, including neurodevelopmental impairment, ventilator-induced lung injury, and systemic complications. Therefore, early BPD prognosis and prediction of BPD outcome is crucial to avoid unnecessary toxicity in low risk infants. Admission radiographs of extremely preterm infants are routinely acquired within 24h of life and could serve as a non-invasive prognostic tool. In this work, we developed and investigated a deep learning approach using chest X-rays from 163 extremely low-birth-weight infants ($\leq$32 weeks gestation, 401-999g) obtained within 24 hours of birth. We fine-tuned a ResNet-50 pretrained specifically on adult chest radiographs, employing progressive layer freezing with discriminative learning rates to prevent overfitting and evaluated a CutMix augmentation and linear probing. For moderate/severe BPD outcome prediction, our best performing model with progressive freezing, linear probing and CutMix achieved an AUROC of 0.78 $\pm$ 0.10, balanced accuracy of 0.69 $\pm$ 0.10, and an F1-score of 0.67 $\pm$ 0.11. In-domain pre-training significantly outperformed ImageNet initialization (p = 0.031) which confirms domain-specific pretraining to be important for BPD outcome prediction. Routine IRDS grades showed limited prognostic value (AUROC 0.57 $\pm$ 0.11), confirming the need of learned markers. Our approach demonstrates that domain-specific pretraining enables accurate BPD prediction from routine day-1 radiographs. Through progressive freezing and linear probing, the method remains computationally feasible for site-level implementation and future federated learning deployments.


Lizard: An Efficient Linearization Framework for Large Language Models

arXiv.org Artificial Intelligence

We propose Lizard, a linearization framework that transforms pretrained Transformer-based Large Language Models (LLMs) into subquadratic architectures. Transformers faces severe computational and memory bottlenecks with long sequences due to the quadratic complexity of softmax attention and the growing Key-Value (KV) cache that makes inference memory-bound by context length. Lizard addresses these limitations by introducing a subquadratic attention mechanism that closely approximates softmax attention while preserving model quality. Unlike prior linearization methods constrained by fixed, non-adaptive structures, Lizard augments the architecture with compact, learnable modules that enable adaptive memory control and robust length generalization. Moreover, we introduce a hardwareaware algorithm that solves numerical instability in gated attention to accelerate training. Extensive experiments show that Lizard achieves near-lossless recovery of its teacher model's performance, significantly outperforming previous methods by up to 9.4 - 24.5 points on the 5-shot MMLU benchmark and demonstrating superior associative recall.


AirScape: An Aerial Generative World Model with Motion Controllability

arXiv.org Artificial Intelligence

How to enable agents to predict the outcomes of their own motion intentions in three-dimensional space has been a fundamental problem in embodied intelligence. To explore general spatial imagination capability, we present AirScape, the first world model designed for six-degree-of-freedom aerial agents. AirScape predicts future observation sequences based on current visual inputs and motion intentions. Specifically, we construct a dataset for aerial world model training and testing, which consists of 11k video-intention pairs. This dataset includes first-person-view videos capturing diverse drone actions across a wide range of scenarios, with over 1,000 hours spent annotating the corresponding motion intentions. Then we develop a two-phase schedule to train a foundation model--initially devoid of embodied spatial knowledge--into a world model that is controllable by motion intentions and adheres to physical spatio-temporal constraints. Experimental results demonstrate that AirScape significantly outperforms existing foundation models in 3D spatial imagination capabilities, especially with over a 50% improvement in metrics reflecting motion alignment. The project is available at: https://embodiedcity.github.io/AirScape/.


RedDebate: Safer Responses through Multi-Agent Red Teaming Debates

arXiv.org Artificial Intelligence

We introduce RedDebate, a novel multi-agent debate framework that provides the foundation for Large Language Models (LLMs) to identify and mitigate their unsafe behaviours. Existing AI safety approaches often rely on costly human evaluation or isolated single-model assessment, both constrained by scalability and prone to oversight failures. RedDebate employs collaborative argumentation among multiple LLMs across diverse debate scenarios, enabling them to critically evaluate one another's reasoning and systematically uncover unsafe failure modes through fully automated red-teaming. We further integrate distinct long-term memory modules that preserve safety-relevant insights from debate interactions and leverage them during subsequent inference, facilitating continuous refinement of model behaviour. Empirical evaluation on safety benchmarks across a diverse set of models demonstrates that RedDebate substantially reduces unsafe outputs. While debate alone allows LLMs to refine their behaviour, the addition of memory yields further significant reductions. To the best of our knowledge, RedDebate is the first fully automated framework to unify multi-agent debate and red-teaming to progressively enhance LLM safety without human intervention.


Learning to Reason Across Parallel Samples for LLM Reasoning

arXiv.org Artificial Intelligence

Scaling test-time compute brings substantial performance gains for large language models (LLMs). By sampling multiple answers and heuristically aggregate their answers (e.g., either through majority voting or using verifiers to rank the answers), one can achieve consistent performance gains in math domains. In this paper, we propose a new way to leverage such multiple sample set. We train a compact LLM, called Sample Set Aggregator (SSA), that takes a concatenated sequence of multiple samples and output the final answer, optimizing it for the answer accuracy with reinforcement learning. Experiments on five reasoning datasets demonstrate both the efficacy and efficiency of SSA. Notably, SSA improves over naive majority voting by 8% pass@5 on MATH. Furthermore, our 3B SSA surpasses model-based re-ranking with a much larger 72B process reward model. Our analysis also shows promising generalization ability of SSA, across sample set sizes, base model families and scales, and tasks. By separating LLMs to generate answers and LLMs to analyze and aggregate sampled answers, our approach can work with the outputs from premier black box models easily and efficiently.


What Makes LLMs Effective Sequential Recommenders? A Study on Preference Intensity and Temporal Context

arXiv.org Artificial Intelligence

Sequential recommendation systems aspire to profile users by interpreting their interaction histories, echoing how humans make decisions by weighing experience, relative preference strength, and situational relevance. Yet, existing large language model (LLM)-based recommenders often fall short of mimicking the flexible, context-aware decision strategies humans exhibit, neglecting the structured, dynamic, and context-aware mechanisms fundamental to human behaviors. To bridge this gap, we propose RecPO, a preference optimization framework that models structured feedback and contextual delay to emulate human-like prioritization in sequential recommendation. RecPO exploits adaptive reward margins based on inferred preference hierarchies and temporal signals, enabling the model to favor immediately relevant items and to distinguish between varying degrees of preference and aversion. Extensive experiments across five real-world datasets demonstrate that RecPO not only yields performance gains over state-of-the-art baselines, but also mirrors key characteristics of human decision-making: favoring timely satisfaction, maintaining coherent preferences, and exercising discernment under shifting contexts.


A Constructive Framework for Nondeterministic Automata via Time-Shared, Depth-Unrolled Feedforward Networks

arXiv.org Artificial Intelligence

We present a formal and constructive simulation framework for nondeterministic finite automata (NFAs) using time-shared, depth-unrolled feedforward networks (TS-FFNs), i.e., acyclic unrolled computations with shared parameters that are functionally equivalent to unrolled recurrent or state-space models. Unlike prior approaches that rely on explicit recurrent architectures or post hoc extraction methods, our formulation symbolically encodes automaton states as binary vectors, transitions as sparse matrix transformations, and nondeterministic branching-including $\varepsilon$-closures-as compositions of shared thresholded updates. We prove that every regular language can be recognized exactly by such a shared-parameter unrolled feedforward network, with parameter count independent of input length. Our construction yields a constructive equivalence between NFAs and neural networks and demonstrates \emph{empirical learnability}: these networks can be trained via gradient descent on supervised acceptance data to recover the target automaton behavior. This learnability, formalized in Proposition 5.1, is the crux of this work. Extensive experiments validate the theoretical results, achieving perfect or near-perfect agreement on acceptance, state propagation, and closure dynamics. This work clarifies the correspondence between automata theory and modern neural architectures, showing that unrolled feedforward networks can perform precise, interpretable, and trainable symbolic computation.


An LLM-as-Judge Metric for Bridging the Gap with Human Evaluation in SE Tasks

arXiv.org Artificial Intelligence

Large Language Models (LLMs) and other automated techniques have been increasingly used to support software developers by generating software artifacts such as code snippets, patches, and comments. However, accurately assessing the correctness of these generated artifacts remains a significant challenge. On one hand, human evaluation provides high accuracy but is labor-intensive and lacks scalability. On the other hand, many automatic evaluation metrics are scalable and require minimal human effort, but they often fail to accurately reflect the actual correctness of generated software artifacts. In this paper, we present SE-Jury, the first evaluation metric for LLM-as-Ensemble-Judge specifically designed to accurately assess the correctness of generated software artifacts. SE-Jury first defines five distinct evaluation strategies, each implemented by an independent judge. A dynamic team selection mechanism then identifies the most appropriate subset of judges as a team to produce a final correctness score through ensembling. We evaluate SE-Jury across a diverse set of software engineering (SE) benchmarks that span three popular SE tasks: code generation, automated program repair, and code summarization. Results demonstrate that SE-Jury consistently achieves a higher correlation with human judgments, with improvements ranging from 29.6% to 140.8% over existing automatic metrics. SE-Jury reaches agreement levels with human annotators that are close to inter-annotator agreement in code generation and program repair. These findings underscore SE-Jury's potential as a scalable and reliable alternative to human evaluation in these SE tasks.


Automating eHMI Action Design with LLMs for Automated Vehicle Communication

arXiv.org Artificial Intelligence

The absence of explicit communication channels between automated vehicles (AVs) and other road users requires the use of external Human-Machine Interfaces (eHMIs) to convey messages effectively in uncertain scenarios. Currently, most eHMI studies employ predefined text messages and manually designed actions to perform these messages, which limits the real-world deployment of eHMIs, where adaptability in dynamic scenarios is essential. Given the generalizability and versatility of large language models (LLMs), they could potentially serve as automated action designers for the message-action design task. To validate this idea, we make three contributions: (1) We propose a pipeline that integrates LLMs and 3D renderers, using LLMs as action designers to generate executable actions for controlling eHMIs and rendering action clips. (2) We collect a user-rated Action-Design Scoring dataset comprising a total of 320 action sequences for eight intended messages and four representative eHMI modalities. The dataset validates that LLMs can translate intended messages into actions close to a human level, particularly for reasoning-enabled LLMs. (3) We introduce two automated raters, Action Reference Score (ARS) and Vision-Language Models (VLMs), to benchmark 18 LLMs, finding that the VLM aligns with human preferences yet varies across eHMI modalities.