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Probabilistic Safety for Bayesian Neural Networks

arXiv.org Machine Learning

We study probabilistic safety for Bayesian Neural Networks (BNNs) under adversarial input perturbations. Given a compact set of input points, $T \subseteq \mathbb{R}^m$, we study the probability w.r.t. the BNN posterior that all the points in $T$ are mapped to the same region $S$ in the output space. In particular, this can be used to evaluate the probability that a network sampled from the BNN is vulnerable to adversarial attacks. We rely on relaxation techniques from non-convex optimization to develop a method for computing a lower bound on probabilistic safety for BNNs, deriving explicit procedures for the case of interval and linear function propagation techniques. We apply our methods to BNNs trained on a regression task, airborne collision avoidance, and MNIST, empirically showing that our approach allows one to certify probabilistic safety of BNNs with millions of parameters.


Quiver Mutations, Seiberg Duality and Machine Learning

arXiv.org Machine Learning

We initiate the study of applications of machine learning to Seiberg duality, focusing on the case of quiver gauge theories, a problem also of interest in mathematics in the context of cluster algebras. Within the general theme of Seiberg duality, we define and explore a variety of interesting questions, broadly divided into the binary determination of whether a pair of theories picked from a series of duality classes are dual to each other, as well as the multi-class determination of the duality class to which a given theory belongs. We study how the performance of machine learning depends on several variables, including number of classes and mutation type (finite or infinite). In addition, we evaluate the relative advantages of Naive Bayes classifiers versus Convolutional Neural Networks. Finally, we also investigate how the results are affected by the inclusion of additional data, such as ranks of gauge/flavor groups and certain variables motivated by the existence of underlying Diophantine equations. In all questions considered, high accuracy and confidence can be achieved.


Likelihood-Free Inference with Deep Gaussian Processes

arXiv.org Machine Learning

In recent years, surrogate models have been successfully used in likelihood-free inference to decrease the number of simulator evaluations. The current state-of-the-art performance for this task has been achieved by Bayesian Optimization with Gaussian Processes (GPs). While this combination works well for unimodal target distributions, it is restricting the flexibility and applicability of Bayesian Optimization for accelerating likelihood-free inference more generally. We address this problem by proposing a Deep Gaussian Process (DGP) surrogate model that can handle more irregularly behaved target distributions. Our experiments show how DGPs can outperform GPs on objective functions with multimodal distributions and maintain a comparable performance in unimodal cases. This confirms that DGPs as surrogate models can extend the applicability of Bayesian Optimization for likelihood-free inference (BOLFI), while adding computational overhead that remains negligible for computationally intensive simulators.


Distributed Value Function Approximation for Collaborative Multi-Agent Reinforcement Learning

arXiv.org Machine Learning

In this paper we propose novel distributed gradient-based temporal difference algorithms for multi-agent off-policy learning of linear approximation of the value function in Markov decision processes. The algorithms are composed of: 1) local parameter updates based on the single-agent off-policy gradient temporal difference learning algorithms, including eligibility traces with state dependent parameters, and 2) linear dynamic consensus scheme over the underlying, typically sparsely connected, inter-agent communication network. The proposed algorithms differ in the way of how the time-scales are selected, how local recursions are performed and how consensus iterations are incorporated. The algorithms are completely decentralized, allowing applications in which all the agents may have completely different behavior policies while evaluating a single target policy. In this sense, the algorithms may be considered as a tool for either parallelization or multi-agent collaborative learning under given constraints. We provide weak convergence results, taking rigorously into account properties of the underlying Feller-Markov processes. We prove that, under nonrestrictive assumptions on the time-varying network topology and the individual state-visiting distributions of the agents, the parameter estimates of the algorithms weakly converge to a consensus point. The variance reduction effect of the proposed algorithms is demonstrated by analyzing a limiting stochastic differential equation. Specific guidelines for network design, providing the desired convergence points, are given. The algorithms' properties are illustrated by characteristic simulation results.


GAT-GMM: Generative Adversarial Training for Gaussian Mixture Models

arXiv.org Machine Learning

Learning the distribution of observed data is a basic task in unsupervised learning which has been studied for decades. The recently-introduced concept of Generative Adversarial Networks (GANs) [1] has demonstrated great success in various distribution learning tasks. Unlike the traditional maximum-likelihood-based approaches, GANs learn the distribution of observed data through a zero-sum game between two machine players, a generator G mimicking the true distribution of data and a discriminator D distinguishing the generator's produced samples from real data points. This zero-sum game is typically formulated through a minimax optimization problem where G and D optimize a minimax objective quantifying how dissimilar G's generated samples and real training samples are. In GAN minimax optimization problems, the generator and discriminator functions are commonly chosen as two deep neural networks (DNNs). Leveraging the expressive power of DNNs, GANs have achieved state-of-the-art performance in learning complex distributions of image data [2, 3, 4]. This success, however, is achieved at the cost of their notoriously difficult training procedure which has introduced several challenges to the machine learning community. Addressing these challenges requires a deeper theoretical understanding of GANs, including their approximation, generalization, and optimization properties. Specifically, GANs have been frequently observed to fail in learning multi-modal distributions [5].


Time-Variant Variational Transfer for Value Functions

arXiv.org Machine Learning

In most of the transfer learning approaches to reinforcement learning (RL) the distribution over the tasks is assumed to be stationary. Therefore, the target and source tasks are i.i.d. samples of the same distribution. In the context of this work, we consider the problem of transferring value functions through a variational method when the distribution that generates the tasks is time-variant, proposing a solution that leverages this temporal structure inherent in the task generating process. Furthermore, by means of a finite-sample analysis, the previously mentioned solution is theoretically compared to its time-invariant version. Finally, we will provide an experimental evaluation of the proposed technique with three distinct temporal dynamics in three different RL environments.


Efficient Conversion of Bayesian Network Learning into Quadratic Unconstrained Binary Optimization

arXiv.org Machine Learning

Ising machines (IMs) are a potential breakthrough in the NP-hard problem of score-based Bayesian network (BN) learning. To utilize the power of IMs, encoding of BN learning into quadratic unconstrained binary optimization (QUBO) has been proposed using up to $\mathcal{O}(N^2)$ bits, for $N$ variables in BN and $M = 2$ parents each. However, this approach is usually infeasible owing to the upper bound of IM bits when $M \geq 3$. In this paper, we propose an efficient conversion method for BN learning into QUBO with a maximum of $\sum_n (\Lambda_n - 1) + \binom N2$ bits, for $\Lambda_n$ parent set candidates each. The advance selection of parent set candidates plays an essential role in reducing the number of required bits. We also develop a pre-processing algorithm based on the capabilities of a classification and regression tree (CART), which allows us to search for parent set candidates consistent with score minimization in a realistic timeframe.Our conversion method enables us to more significantly reduce the upper bound of the required bits in comparison to an existing method, and is therefore expected to make a significant contribution to the advancement of scalable score-based BN learning.


Artificial Musical Intelligence: A Survey

arXiv.org Artificial Intelligence

Computers have been used to analyze and create music since they were first introduced in the 1950s and 1960s. Beginning in the late 1990s, the rise of the Internet and large scale platforms for music recommendation and retrieval have made music an increasingly prevalent domain of machine learning and artificial intelligence research. While still nascent, several different approaches have been employed to tackle what may broadly be referred to as "musical intelligence." This article provides a definition of musical intelligence, introduces a taxonomy of its constituent components, and surveys the wide range of AI methods that can be, and have been, brought to bear in its pursuit, with a particular emphasis on machine learning methods.


Reinforcement Learning with Uncertainty Estimation for Tactical Decision-Making in Intersections

arXiv.org Artificial Intelligence

This paper investigates how a Bayesian reinforcement learning method can be used to create a tactical decision-making agent for autonomous driving in an intersection scenario, where the agent can estimate the confidence of its recommended actions. An ensemble of neural networks, with additional randomized prior functions (RPF), are trained by using a bootstrapped experience replay memory. The coefficient of variation in the estimated $Q$-values of the ensemble members is used to approximate the uncertainty, and a criterion that determines if the agent is sufficiently confident to make a particular decision is introduced. The performance of the ensemble RPF method is evaluated in an intersection scenario, and compared to a standard Deep Q-Network method. It is shown that the trained ensemble RPF agent can detect cases with high uncertainty, both in situations that are far from the training distribution, and in situations that seldom occur within the training distribution. In this study, the uncertainty information is used to choose safe actions in unknown situations, which removes all collisions from within the training distribution, and most collisions outside of the distribution.


Parameterized MDPs and Reinforcement Learning Problems -- A Maximum Entropy Principle Based Framework

arXiv.org Artificial Intelligence

We present a framework to address a class of sequential decision making problems. Our framework features learning the optimal control policy with robustness to noisy data, determining the unknown state and action parameters, and performing sensitivity analysis with respect to problem parameters. We consider two broad categories of sequential decision making problems modelled as infinite horizon Markov Decision Processes (MDPs) with (and without) an absorbing state. The central idea underlying our framework is to quantify exploration in terms of the Shannon Entropy of the trajectories under the MDP and determine the stochastic policy that maximizes it while guaranteeing a low value of the expected cost along a trajectory. This resulting policy enhances the quality of exploration early on in the learning process, and consequently allows faster convergence rates and robust solutions even in the presence of noisy data as demonstrated in our comparisons to popular algorithms such as Q-learning, Double Q-learning and entropy regularized Soft Q-learning. The framework extends to the class of parameterized MDP and RL problems, where states and actions are parameter dependent, and the objective is to determine the optimal parameters along with the corresponding optimal policy. Here, the associated cost function can possibly be non-convex with multiple poor local minima. Simulation results applied to a 5G small cell network problem demonstrate successful determination of communication routes and the small cell locations. We also obtain sensitivity measures to problem parameters and robustness to noisy environment data.