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Spectral Learning of Mixture of Hidden Markov Models

Neural Information Processing Systems

In this paper, we propose a learning approach for the Mixture of Hidden Markov Models (MHMM) based on the Method of Moments (MoM). Computational advantages of MoM make MHMM learning amenable for large data sets. It is not possible to directly learn an MHMM with existing learning approaches, mainly due to a permutation ambiguity in the estimation process. We show that it is possible to resolve this ambiguity using the spectral properties of a global transition matrix even in the presence of estimation noise. We demonstrate the validity of our approach on synthetic and real data.


Mixing Time Estimation in Reversible Markov Chains from a Single Sample Path

Neural Information Processing Systems

This article provides the first procedure for computing a fully data-dependent interval that traps the mixing time $t_{mix}$ of a finite reversible ergodic Markov chain at a prescribed confidence level. The interval is computed from a single finite-length sample path from the Markov chain, and does not require the knowledge of any parameters of the chain. This stands in contrast to previous approaches, which either only provide point estimates, or require a reset mechanism, or additional prior knowledge. The interval is constructed around the relaxation time $t_{relax}$, which is strongly related to the mixing time, and the width of the interval converges to zero roughly at a $\sqrt{n}$ rate, where $n$ is the length of the sample path. Upper and lower bounds are given on the number of samples required to achieve constant-factor multiplicative accuracy.


Fast Bidirectional Probability Estimation in Markov Models

Neural Information Processing Systems

We develop a new bidirectional algorithm for estimating Markov chain multi-step transition probabilities: given a Markov chain, we want to estimate the probability of hitting a given target state in $\ell$ steps after starting from a given source distribution. Given the target state $t$, we use a (reverse) local power iteration to construct an expanded target distribution', which has the same mean as the quantity we want to estimate, but a smaller variance -- this can then be sampled efficiently by a Monte Carlo algorithm. Our method extends to any Markov chain on a discrete (finite or countable) state-space, and can be extended to compute functions of multi-step transition probabilities such as PageRank, graph diffusions, hitting/return times, etc. Our main result is that in sparse' Markov Chains -- wherein the number of transitions between states is comparable to the number of states -- the running time of our algorithm for a uniform-random target node is order-wise smaller than Monte Carlo and power iteration based algorithms; in particular, our method can estimate a probability $p$ using only $O(1/\sqrt{p})$ running time. Papers published at the Neural Information Processing Systems Conference.


Neurons as Monte Carlo Samplers: Bayesian Inference and Learning in Spiking Networks

Neural Information Processing Systems

We propose a two-layer spiking network capable of performing approximate inference and learning for a hidden Markov model. The lower layer sensory neurons detect noisy measurements of hidden world states. The higher layer neurons with recurrent connections infer a posterior distribution over world states from spike trains generated by sensory neurons. We show how such a neuronal network with synaptic plasticity can implement a form of Bayesian inference similar to Monte Carlo methods such as particle filtering. Each spike in the population of inference neurons represents a sample of a particular hidden world state.


Catching heuristics are optimal control policies

Neural Information Processing Systems

Two seemingly contradictory theories attempt to explain how humans move to intercept an airborne ball. One theory posits that humans predict the ball trajectory to optimally plan future actions; the other claims that, instead of performing such complicated computations, humans employ heuristics to reactively choose appropriate actions based on immediate visual feedback. In this paper, we show that interception strategies appearing to be heuristics can be understood as computational solutions to the optimal control problem faced by a ball-catching agent acting under uncertainty. Modeling catching as a continuous partially observable Markov decision process and employing stochastic optimal control theory, we discover that the four main heuristics described in the literature are optimal solutions if the catcher has sufficient time to continuously visually track the ball. Specifically, by varying model parameters such as noise, time to ground contact, and perceptual latency, we show that different strategies arise under different circumstances.


Temporal Regularization for Markov Decision Process

Neural Information Processing Systems

Several applications of Reinforcement Learning suffer from instability due to high variance. This is especially prevalent in high dimensional domains. Regularization is a commonly used technique in machine learning to reduce variance, at the cost of introducing some bias. Most existing regularization techniques focus on spatial (perceptual) regularization. Yet in reinforcement learning, due to the nature of the Bellman equation, there is an opportunity to also exploit temporal regularization based on smoothness in value estimates over trajectories. This paper explores a class of methods for temporal regularization.


Scalable Adaptation of State Complexity for Nonparametric Hidden Markov Models

Neural Information Processing Systems

Bayesian nonparametric hidden Markov models are typically learned via fixed truncations of the infinite state space or local Monte Carlo proposals that make small changes to the state space. We develop an inference algorithm for the sticky hierarchical Dirichlet process hidden Markov model that scales to big datasets by processing a few sequences at a time yet allows rapid adaptation of the state space cardinality. Unlike previous point-estimate methods, our novel variational bound penalizes redundant or irrelevant states and thus enables optimization of the state space. Our birth proposals use observed data statistics to create useful new states that escape local optima. Merge and delete proposals remove ineffective states to yield simpler models with more affordable future computations.


Optimal Tagging with Markov Chain Optimization

Neural Information Processing Systems

Many information systems use tags and keywords to describe and annotate content. These allow for efficient organization and categorization of items, as well as facilitate relevant search queries. As such, the selected set of tags for an item can have a considerable effect on the volume of traffic that eventually reaches an item. In tagging systems where tags are exclusively chosen by an item's owner, who in turn is interested in maximizing traffic, a principled approach for assigning tags can prove valuable. In this paper we introduce the problem of optimal tagging, where the task is to choose a subset of tags for a new item such that the probability of browsing users reaching that item is maximized.


Learning Unknown Markov Decision Processes: A Thompson Sampling Approach

Neural Information Processing Systems

We consider the problem of learning an unknown Markov Decision Process (MDP) that is weakly communicating in the infinite horizon setting. We propose a Thompson Sampling-based reinforcement learning algorithm with dynamic episodes (TSDE). At the beginning of each episode, the algorithm generates a sample from the posterior distribution over the unknown model parameters. It then follows the optimal stationary policy for the sampled model for the rest of the episode. The duration of each episode is dynamically determined by two stopping criteria.


Projecting Markov Random Field Parameters for Fast Mixing

Neural Information Processing Systems

Markov chain Monte Carlo (MCMC) algorithms are simple and extremely powerful techniques to sample from almost arbitrary distributions. The flaw in practice is that it can take a large and/or unknown amount of time to converge to the stationary distribution. This paper gives sufficient conditions to guarantee that univariate Gibbs sampling on Markov Random Fields (MRFs) will be fast mixing, in a precise sense. Further, an algorithm is given to project onto this set of fast-mixing parameters in the Euclidean norm. Following recent work, we give an example use of this to project in various divergence measures, comparing of univariate marginals obtained by sampling after projection to common variational methods and Gibbs sampling on the original parameters.