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 Undirected Networks


The best of both worlds: stochastic and adversarial episodic MDPs with unknown transition

Neural Information Processing Systems

We consider the best-of-both-worlds problem for learning an episodic Markov Decision Process through $T$ episodes, with the goal of achieving $\widetilde{\mathcal{O}}(\sqrt{T})$ regret when the losses are adversarial and simultaneously $\mathcal{O}(\log T)$ regret when the losses are (almost) stochastic. Recent work by [Jin and Luo, 2020] achieves this goal when the fixed transition is known, and leaves the case of unknown transition as a major open question. In this work, we resolve this open problem by using the same Follow-the-Regularized-Leader (FTRL) framework together with a set of new techniques. Specifically, we first propose a loss-shifting trick in the FTRL analysis, which greatly simplifies the approach of [Jin and Luo, 2020] and already improves their results for the known transition case. Then, we extend this idea to the unknown transition case and develop a novel analysis which upper bounds the transition estimation error by the regret itself in the stochastic setting, a key property to ensure $\mathcal{O}(\log T)$ regret.


Masked Prediction: A Parameter Identifiability View

Neural Information Processing Systems

The vast majority of work in self-supervised learning have focused on assessing recovered features by a chosen set of downstream tasks. While there are several commonly used benchmark datasets, this lens of feature learning requires assumptions on the downstream tasks which are not inherent to the data distribution itself. In this paper, we present an alternative lens, one of parameter identifiability: assuming data comes from a parametric probabilistic model, we train a self-supervised learning predictor with a suitable parametric form, and ask whether the parameters of the optimal predictor can be used to extract the parameters of the ground truth generative model.Specifically, we focus on latent-variable models capturing sequential structures, namely Hidden Markov Models with both discrete and conditionally Gaussian observations. We focus on masked prediction as the self-supervised learning task and study the optimal masked predictor. We show that parameter identifiability is governed by the task difficulty, which is determined by the choice of data model and the amount of tokens to predict. Technique-wise, we uncover close connections with the uniqueness of tensor rank decompositions, a widely used tool in studying identifiability through the lens of the method of moments.


Unsupervised Joint k-node Graph Representations with Compositional Energy-Based Models

Neural Information Processing Systems

Existing Graph Neural Network (GNN) methods that learn graph representations focus on learning node and edge representations by predicting observed edges in the graph. Although such approaches have shown advances in downstream node classification tasks, they are ineffective in jointly representing larger k-node sets, k{>}2. We propose MHM-GNN, an inductive unsupervised graph representation approach that combines joint k-node representations with energy-based models (hypergraph Markov networks) and GNNs. To address the intractability of the loss that arises from this combination, we endow our optimization with a loss upper bound using a finite-sample unbiased Markov Chain Monte Carlo estimator. Our experiments show that the unsupervised joint k-node representations of MHM-GNN produce better unsupervised representations than existing approaches from the literature.


Mean Estimation in High-Dimensional Binary Markov Gaussian Mixture Models

Neural Information Processing Systems

We consider a high-dimensional mean estimation problem over a binary hidden Markov model, which illuminates the interplay between memory in data, sample size, dimension, and signal strength in statistical inference. In this model, an estimator observes $n$ samples of a $d$-dimensional parameter vector $\theta_{*}\in\mathbb{R}^{d}$, multiplied by a random sign $ S_i $ ($1\le i\le n$), and corrupted by isotropic standard Gaussian noise. The sequence of signs $\{S_{i}\}_{i\in[n]}\in\{-1,1\}^{n}$ is drawn from a stationary homogeneous Markov chain with flip probability $\delta\in[0,1/2]$. As $\delta$ varies, this model smoothly interpolates two well-studied models: the Gaussian Location Model for which $\delta=0$ and the Gaussian Mixture Model for which $\delta=1/2$. Assuming that the estimator knows $\delta$, we establish a nearly minimax optimal (up to logarithmic factors) estimation error rate, as a function of $\|\theta_{*}\|,\delta,d,n$. We then provide an upper bound to the case of estimating $\delta$, assuming a (possibly inaccurate) knowledge of $\theta_{*}$. The bound is proved to be tight when $\theta_{*}$ is an accurately known constant. These results are then combined to an algorithm which estimates $\theta_{*}$ with $\delta$ unknown a priori, and theoretical guarantees on its error are stated.


Simultaneously Learning Stochastic and Adversarial Episodic MDPs with Known Transition

Neural Information Processing Systems

This work studies the problem of learning episodic Markov Decision Processes with known transition and bandit feedback. We develop the first algorithm with a ``best-of-both-worlds'' guarantee: it achieves O(log T) regret when the losses are stochastic, and simultaneously enjoys worst-case robustness with \tilde{O}(\sqrt{T}) regret even when the losses are adversarial, where T is the number of episodes. More generally, it achieves \tilde{O}(\sqrt{C}) regret in an intermediate setting where the losses are corrupted by a total amount of C. Our algorithm is based on the Follow-the-Regularized-Leader method from Zimin and Neu (2013), with a novel hybrid regularizer inspired by recent works of Zimmert et al. (2019a, 2019b) for the special case of multi-armed bandits. Crucially, our regularizer admits a non-diagonal Hessian with a highly complicated inverse. Analyzing such a regularizer and deriving a particular self-bounding regret guarantee is our key technical contribution and might be of independent interest.


Non-monotonic Resource Utilization in the Bandits with Knapsacks Problem

Neural Information Processing Systems

Bandits with knapsacks (BwK) is an influential model of sequential decision-making under uncertainty that incorporates resource consumption constraints. In each round, the decision-maker observes an outcome consisting of a reward and a vector of nonnegative resource consumptions, and the budget of each resource is decremented by its consumption. In this paper we introduce a natural generalization of the stochastic BwK problem that allows non-monotonic resource utilization. In each round, the decision-maker observes an outcome consisting of a reward and a vector of resource drifts that can be positive, negative or zero, and the budget of each resource is incremented by its drift. Our main result is a Markov decision process (MDP) policy that has constant regret against a linear programming (LP) relaxation when the decision-maker knows the true outcome distributions. We build upon this to develop a learning algorithm that has logarithmic regret against the same LP relaxation when the decision-maker does not know the true outcome distributions. We also present a reduction from BwK to our model that shows our regret bound matches existing results.


Reconstruction on Trees and Low-Degree Polynomials

Neural Information Processing Systems

The study of Markov processes and broadcasting on trees has deep connections to a variety of areas including statistical physics, graphical models, phylogenetic reconstruction, Markov Chain Monte Carlo, and community detection in random graphs. Notably, the celebrated Belief Propagation (BP) algorithm achieves Bayes-optimal performance for the reconstruction problem of predicting the value of the Markov process at the root of the tree from its values at the leaves.Recently, the analysis of low-degree polynomials has emerged as a valuable tool for predicting computational-to-statistical gaps. In this work, we investigate the performance of low-degree polynomials for the reconstruction problem on trees. Perhaps surprisingly, we show that there are simple tree models with $N$ leaves and bounded arity where (1) nontrivial reconstruction of the root value is possible with a simple polynomial time algorithm and with robustness to noise, but not with any polynomial of degree $N^{c}$ for $c > 0$ a constant depending only on the arity, and (2) when the tree is unknown and given multiple samples with correlated root assignments, nontrivial reconstruction of the root value is possible with a simple Statistical Query algorithm but not with any polynomial of degree $N^c$. These results clarify some of the limitations of low-degree polynomials vs. polynomial time algorithms for Bayesian estimation problems. They also complement recent work of Moitra, Mossel, and Sandon who studied the circuit complexity of Belief Propagation. As a consequence of our main result, we are able to prove a result of independent interest regarding the performance of RBF kernel ridge regression for learning to predict the root coloration: for some $c' > 0$ depending only on the arity, $\exp(N^{c'})$ many samples are needed for the kernel regression to obtain nontrivial correlation with the true regression function (BP). We pose related open questions about low-degree polynomials and the Kesten-Stigum threshold.


Why Do Pretrained Language Models Help in Downstream Tasks? An Analysis of Head and Prompt Tuning

Neural Information Processing Systems

Pretrained language models have achieved state-of-the-art performance when adapted to a downstream NLP task. However, theoretical analysis of these models is scarce and challenging since the pretraining and downstream tasks can be very different. We propose an analysis framework that links the pretraining and downstream tasks with an underlying latent variable generative model of text -- the downstream classifier must recover a function of the posterior distribution over the latent variables. We analyze head tuning (learning a classifier on top of the frozen pretrained model) and prompt tuning in this setting. The generative model in our analysis is either a Hidden Markov Model (HMM) or an HMM augmented with a latent memory component, motivated by long-term dependencies in natural language. We show that 1) under certain non-degeneracy conditions on the HMM, simple classification heads can solve the downstream task, 2) prompt tuning obtains downstream guarantees with weaker non-degeneracy conditions, and 3) our recovery guarantees for the memory-augmented HMM are stronger than for the vanilla HMM because task-relevant information is easier to recover from the long-term memory. Experiments on synthetically generated data from HMMs back our theoretical findings.


Reinforcement Learning with State Observation Costs in Action-Contingent Noiselessly Observable Markov Decision Processes

Neural Information Processing Systems

Many real-world problems that require making optimal sequences of decisions under uncertainty involve costs when the agent wishes to obtain information about its environment. We design and analyze algorithms for reinforcement learning (RL) in Action-Contingent Noiselessly Observable MDPs (ACNO-MDPs), a special class of POMDPs in which the agent can choose to either (1) fully observe the state at a cost and then act; or (2) act without any immediate observation information, relying on past observations to infer the underlying state. ACNO-MDPs arise frequently in important real-world application domains like healthcare, in which clinicians must balance the value of information gleaned from medical tests (e.g., blood-based biomarkers) with the costs of gathering that information (e.g., the costs of labor and materials required to administer such tests). We develop a PAC RL algorithm for tabular ACNO-MDPs that provides substantially tighter bounds, compared to generic POMDP-RL algorithms, on the total number of episodes exhibiting worse than near-optimal performance. For continuous-state ACNO-MDPs, we propose a novel method of incorporating observation information that, when coupled with modern RL algorithms, yields significantly faster learning compared to other POMDP-RL algorithms in several simulated environments.


Multi-agent active perception with prediction rewards

Neural Information Processing Systems

Multi-agent active perception is a task where a team of agents cooperatively gathers observations to compute a joint estimate of a hidden variable. The task is decentralized and the joint estimate can only be computed after the task ends by fusing observations of all agents. The objective is to maximize the accuracy of the estimate. The accuracy is quantified by a centralized prediction reward determined by a centralized decision-maker who perceives the observations gathered by all agents after the task ends. In this paper, we model multi-agent active perception as a decentralized partially observable Markov decision process (Dec-POMDP) with a convex centralized prediction reward. We prove that by introducing individual prediction actions for each agent, the problem is converted into a standard Dec-POMDP with a decentralized prediction reward. The loss due to decentralization is bounded, and we give a sufficient condition for when it is zero. Our results allow application of any Dec-POMDP solution algorithm to multi-agent active perception problems, and enable planning to reduce uncertainty without explicit computation of joint estimates. We demonstrate the empirical usefulness of our results by applying a standard Dec-POMDP algorithm to multi-agent active perception problems, showing increased scalability in the planning horizon.