Markov Models
Generalization of Heterogeneous Multi-Robot Policies via Awareness and Communication of Capabilities
Howell, Pierce, Rudolph, Max, Torbati, Reza, Fu, Kevin, Ravichandar, Harish
Recent advances in multi-agent reinforcement learning (MARL) are enabling impressive coordination in heterogeneous multi-robot teams. However, existing approaches often overlook the challenge of generalizing learned policies to teams of new compositions, sizes, and robots. While such generalization might not be important in teams of virtual agents that can retrain policies on-demand, it is pivotal in multi-robot systems that are deployed in the real-world and must readily adapt to inevitable changes. As such, multi-robot policies must remain robust to team changes -- an ability we call adaptive teaming. In this work, we investigate if awareness and communication of robot capabilities can provide such generalization by conducting detailed experiments involving an established multi-robot test bed. We demonstrate that shared decentralized policies, that enable robots to be both aware of and communicate their capabilities, can achieve adaptive teaming by implicitly capturing the fundamental relationship between collective capabilities and effective coordination. Videos of trained policies can be viewed at: https://sites.google.com/view/cap-comm
Enhancing Next Destination Prediction: A Novel LSTM Approach Using Real-World Airline Data
Salihoglu, Salih, Koksal, Gulser, Abar, Orhan
In the modern transportation industry, accurate prediction of travelers' next destinations brings multiple benefits to companies, such as customer satisfaction and targeted marketing. This study focuses on developing a precise model that captures the sequential patterns and dependencies in travel data, enabling accurate predictions of individual travelers' future destinations. To achieve this, a novel model architecture with a sliding window approach based on Long Short-Term Memory (LSTM) is proposed for destination prediction in the transportation industry. The experimental results highlight satisfactory performance and high scores achieved by the proposed model across different data sizes and performance metrics. This research contributes to advancing destination prediction methods, empowering companies to deliver personalized recommendations and optimize customer experiences in the dynamic travel landscape.
Controlling Large Language Model-based Agents for Large-Scale Decision-Making: An Actor-Critic Approach
Zhang, Bin, Mao, Hangyu, Ruan, Jingqing, Wen, Ying, Li, Yang, Zhang, Shao, Xu, Zhiwei, Li, Dapeng, Li, Ziyue, Zhao, Rui, Li, Lijuan, Fan, Guoliang
The remarkable progress in Large Language Models (LLMs) opens up new avenues for addressing planning and decision-making problems in Multi-Agent Systems (MAS). However, as the number of agents increases, the issues of hallucination in LLMs and coordination in MAS have become increasingly prominent. Additionally, the efficient utilization of tokens emerges as a critical consideration when employing LLMs to facilitate the interactions among a substantial number of agents. In this paper, we develop a modular framework called LLaMAC to mitigate these challenges. LLaMAC implements a value distribution encoding similar to that found in the human brain, utilizing internal and external feedback mechanisms to facilitate collaboration and iterative reasoning among its modules. Through evaluations involving system resource allocation and robot grid transportation, we demonstrate the considerable advantages afforded by our proposed approach.
Multi-agent deep reinforcement learning with centralized training and decentralized execution for transportation infrastructure management
Saifullah, M., Papakonstantinou, K. G., Andriotis, C. P., Stoffels, S. M.
Optimal management of cross-asset infrastructure is a complex problem that requires adept inspection and maintenance policies addressing stochastic degradation impacts. According to the 2021 ASCE infrastructure report card [1], the US infrastructure is in fair to poor condition, earning a cumulative grade of C-, with components nearing the end of their useful lives and at high risk of failure. Pavements and bridges are indicative examples of inadequate infrastructure. One in every five miles of pavements is in poor condition, and 7.5% of bridges are structurally deficient. Economic analyses indicate that the US Department of Transportation fell 50% short of the funds required to sustain the national transportation system [1], which is also reflected in the available resources at individual State transportation agencies. The Virginia Department of Transportation, for example, reported that 50% of the State's bridges have exceeded their useful lives, and the required funds to replace them are five times greater than the estimated available funds over the next fifty years [2]. Inspection and Maintenance (I&M) policies are therefore indispensable towards efficiently distributing available economic and environmental resources for transportation systems. Making optimal decisions in complex and uncertain environments presents a variety of difficulties, including heterogeneity of asset classes, a high number of components resulting in vast state and action spaces, unreliable observations, limited availability of resources, and several related risks. Optimal solutions that define inspection and maintenance policies should thus incorporate concepts such as (i) online and offline data learning, (ii) imperfect information support, (iii) stochastic action outcomes considerations, and (iv) optimization of long-term goals under multiple constraints (e.g., safety targets or resource constraints).
Experience-Learning Inspired Two-Step Reward Method for Efficient Legged Locomotion Learning Towards Natural and Robust Gaits
Li, Yinghui, Wu, Jinze, Liu, Xin, Guo, Weizhong, Xue, Yufei
Abstract--Multi-legged robots offer enhanced stability in complex terrains, yet autonomously learning natural and robust motions in such environments remains challenging. Drawing inspiration from animals' progressive learning patterns, from simple to complex tasks, we introduce a universal two-stage learning framework with two-step reward setting based on self-acquired experience, which efficiently enables legged robots to incrementally learn natural and robust movements. In the first stage, robots learn through gait-related rewards to track velocity on flat terrain, acquiring natural, robust movements and generating effective motion experience data. In the second stage, mirroring animal learning from existing experiences, robots learn to navigate challenging terrains with natural and robust movements using adversarial imitation learning. To demonstrate our method's efficacy, we trained both quadruped robots and a hexapod robot, and the policy were successfully transferred to a physical quadruped robot GO1, which exhibited natural gait patterns and remarkable robustness in various terrains.
Natural Strategic Ability in Stochastic Multi-Agent Systems
Berthon, Raphaël, Katoen, Joost-Pieter, Mittelmann, Munyque, Murano, Aniello
Strategies synthesized using formal methods can be complex and often require infinite memory, which does not correspond to the expected behavior when trying to model Multi-Agent Systems (MAS). To capture such behaviors, natural strategies are a recently proposed framework striking a balance between the ability of agents to strategize with memory and the model-checking complexity, but until now has been restricted to fully deterministic settings. For the first time, we consider the probabilistic temporal logics PATL and PATL* under natural strategies (NatPATL and NatPATL*, resp.). As main result we show that, in stochastic MAS, NatPATL model-checking is NP-complete when the active coalition is restricted to deterministic strategies. We also give a 2NEXPTIME complexity result for NatPATL* with the same restriction. In the unrestricted case, we give an EXPSPACE complexity for NatPATL and 3EXPSPACE complexity for NatPATL*.
Beyond Expected Return: Accounting for Policy Reproducibility when Evaluating Reinforcement Learning Algorithms
Flageat, Manon, Lim, Bryan, Cully, Antoine
Many applications in Reinforcement Learning (RL) usually have noise or stochasticity present in the environment. Beyond their impact on learning, these uncertainties lead the exact same policy to perform differently, i.e. yield different return, from one roll-out to another. Common evaluation procedures in RL summarise the consequent return distributions using solely the expected return, which does not account for the spread of the distribution. Our work defines this spread as the policy reproducibility: the ability of a policy to obtain similar performance when rolled out many times, a crucial property in some real-world applications. We highlight that existing procedures that only use the expected return are limited on two fronts: first an infinite number of return distributions with a wide range of performance-reproducibility trade-offs can have the same expected return, limiting its effectiveness when used for comparing policies; second, the expected return metric does not leave any room for practitioners to choose the best trade-off value for considered applications. In this work, we address these limitations by recommending the use of Lower Confidence Bound, a metric taken from Bayesian optimisation that provides the user with a preference parameter to choose a desired performance-reproducibility trade-off. We also formalise and quantify policy reproducibility, and demonstrate the benefit of our metrics using extensive experiments of popular RL algorithms on common uncertain RL tasks.
Spatial and Temporal Hierarchy for Autonomous Navigation using Active Inference in Minigrid Environment
de Tinguy, Daria, van de Maele, Toon, Verbelen, Tim, Dhoedt, Bart
Robust evidence suggests that humans explore their environment using a combination of topological landmarks and coarse-grained path integration. This approach relies on identifiable environmental features (topological landmarks) in tandem with estimations of distance and direction (coarse-grained path integration) to construct cognitive maps of the surroundings. This cognitive map is believed to exhibit a hierarchical structure, allowing efficient planning when solving complex navigation tasks. Inspired by human behaviour, this paper presents a scalable hierarchical active inference model for autonomous navigation, exploration, and goal-oriented behaviour. The model uses visual observation and motion perception to combine curiosity-driven exploration with goal-oriented behaviour. Motion is planned using different levels of reasoning, i.e., from context to place to motion. This allows for efficient navigation in new spaces and rapid progress toward a target. By incorporating these human navigational strategies and their hierarchical representation of the environment, this model proposes a new solution for autonomous navigation and exploration. The approach is validated through simulations in a mini-grid environment.
Decision Tree Search as a Markov Decision Problem
Kohler, Hector, Akrour, Riad, Preux, Philippe
Finding an optimal decision tree for a supervised learning task is a challenging combinatorial problem to solve at scale. It was recently proposed to frame the problem as a Markov Decision Problem (MDP) and use deep reinforcement learning to tackle scaling. Unfortunately, these methods are not competitive with the current branch-and-bound state-of-the-art. We propose instead to scale the resolution of such MDPs using an information-theoretic tests generating function that heuristically, and dynamically for every state, limits the set of admissible test actions to a few good candidates. As a solver, we show empirically that our algorithm is at the very least competitive with branch-and-bound alternatives. As a machine learning tool, a key advantage of our approach is to solve for multiple complexity-performance trade-offs at virtually no additional cost. With such a set of solutions, a user can then select the tree that generalizes best and which has the interpretability level that best suits their needs, which no current branch-and-bound method allows.
Bimanual Deformable Bag Manipulation Using a Structure-of-Interest Based Latent Dynamics Model
Zhou, Peng, Zheng, Pai, Qi, Jiaming, Li, Chenxi, Yang, Chenguang, Navarro-Alarcon, David, Pan, Jia
The manipulation of deformable objects by robotic systems presents a significant challenge due to their complex and infinite-dimensional configuration spaces. This paper introduces a novel approach to Deformable Object Manipulation (DOM) by emphasizing the identification and manipulation of Structures of Interest (SOIs) in deformable fabric bags. We propose a bimanual manipulation framework that leverages a Graph Neural Network (GNN)-based latent dynamics model to succinctly represent and predict the behavior of these SOIs. Our approach involves constructing a graph representation from partial point cloud data of the object and learning the latent dynamics model that effectively captures the essential deformations of the fabric bag within a reduced computational space. By integrating this latent dynamics model with Model Predictive Control (MPC), we empower robotic manipulators to perform precise and stable manipulation tasks focused on the SOIs. We have validated our framework through various empirical experiments demonstrating its efficacy in bimanual manipulation of fabric bags. Our contributions not only address the complexities inherent in DOM but also provide new perspectives and methodologies for enhancing robotic interactions with deformable objects by concentrating on their critical structural elements. Experimental videos can be obtained from https://sites.google.com/view/bagbot.