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 Markov Models


Heterogeneous Multi-Agent Reinforcement Learning for Distributed Channel Access in WLANs

arXiv.org Artificial Intelligence

This paper investigates the use of multi-agent reinforcement learning (MARL) to address distributed channel access in wireless local area networks. In particular, we consider the challenging yet more practical case where the agents heterogeneously adopt value-based or policy-based reinforcement learning algorithms to train the model. We propose a heterogeneous MARL training framework, named QPMIX, which adopts a centralized training with distributed execution paradigm to enable heterogeneous agents to collaborate. Moreover, we theoretically prove the convergence of the proposed heterogeneous MARL method when using the linear value function approximation. Our method maximizes the network throughput and ensures fairness among stations, therefore, enhancing the overall network performance. Simulation results demonstrate that the proposed QPMIX algorithm improves throughput, mean delay, delay jitter, and collision rates compared with conventional carrier-sense multiple access with collision avoidance in the saturated traffic scenario. Furthermore, the QPMIX is shown to be robust in unsaturated and delay-sensitive traffic scenarios, and promotes cooperation among heterogeneous agents.


Leveraging Time Series Categorization and Temporal Fusion Transformers to Improve Cryptocurrency Price Forecasting

arXiv.org Artificial Intelligence

Organizing and managing cryptocurrency portfolios and decision-making on transactions is crucial in this market. Optimal selection of assets is one of the main challenges that requires accurate prediction of the price of cryptocurrencies. In this work, we categorize the financial time series into several similar subseries to increase prediction accuracy by learning each subseries category with similar behavior. For each category of the subseries, we create a deep learning model based on the attention mechanism to predict the next step of each subseries. Due to the limited amount of cryptocurrency data for training models, if the number of categories increases, the amount of training data for each model will decrease, and some complex models will not be trained well due to the large number of parameters. To overcome this challenge, we propose to combine the time series data of other cryptocurrencies to increase the amount of data for each category, hence increasing the accuracy of the models corresponding to each category.


The One RING: a Robotic Indoor Navigation Generalist

arXiv.org Artificial Intelligence

Modern robots vary significantly in shape, size, and sensor configurations used to perceive and interact with their environments. However, most navigation policies are embodiment-specific; a policy learned using one robot's configuration does not typically gracefully generalize to another. Even small changes in the body size or camera viewpoint may cause failures. With the recent surge in custom hardware developments, it is necessary to learn a single policy that can be transferred to other embodiments, eliminating the need to (re)train for each specific robot. In this paper, we introduce RING (Robotic Indoor Navigation Generalist), an embodiment-agnostic policy, trained solely in simulation with diverse randomly initialized embodiments at scale. Specifically, we augment the AI2-THOR simulator with the ability to instantiate robot embodiments with controllable configurations, varying across body size, rotation pivot point, and camera configurations. In the visual object-goal navigation task, RING achieves robust performance on real unseen robot platforms (Stretch RE-1, LoCoBot, Unitree's Go1), achieving an average of 72.1% and 78.9% success rate across 5 embodiments in simulation and 4 robot platforms in the real world. (project website: https://one-ring-policy.allen.ai/)


Threshold UCT: Cost-Constrained Monte Carlo Tree Search with Pareto Curves

arXiv.org Artificial Intelligence

Constrained Markov decision processes (CMDPs), in which the agent optimizes expected payoffs while keeping the expected cost below a given threshold, are the leading framework for safe sequential decision making under stochastic uncertainty. Among algorithms for planning and learning in CMDPs, methods based on Monte Carlo tree search (MCTS) have particular importance due to their efficiency and extendibility to more complex frameworks (such as partially observable settings and games). However, current MCTS-based methods for CMDPs either struggle with finding safe (i.e., constraint-satisfying) policies, or are too conservative and do not find valuable policies. We introduce Threshold UCT (T-UCT), an online MCTS-based algorithm for CMDP planning. Unlike previous MCTS-based CMDP planners, T-UCT explicitly estimates Pareto curves of cost-utility trade-offs throughout the search tree, using these together with a novel action selection and threshold update rules to seek safe and valuable policies. Our experiments demonstrate that our approach significantly outperforms state-of-the-art methods from the literature.


Enabling Realtime Reinforcement Learning at Scale with Staggered Asynchronous Inference

arXiv.org Artificial Intelligence

Realtime environments change even as agents perform action inference and learning, thus requiring high interaction frequencies to effectively minimize regret. However, recent advances in machine learning involve larger neural networks with longer inference times, raising questions about their applicability in realtime systems where reaction time is crucial. We present an analysis of lower bounds on regret in realtime reinforcement learning (RL) environments to show that minimizing long-term regret is generally impossible within the typical sequential interaction and learning paradigm, but often becomes possible when sufficient asynchronous compute is available. We propose novel algorithms for staggering asynchronous inference processes to ensure that actions are taken at consistent time intervals, and demonstrate that use of models with high action inference times is only constrained by the environment's effective stochasticity over the inference horizon, and not by action frequency. Our analysis shows that the number of inference processes needed scales linearly with increasing inference times while enabling use of models that are multiple orders of magnitude larger than existing approaches when learning from a realtime simulation of Game Boy games such as Pok\'emon and Tetris.


Implementing TD3 to train a Neural Network to fly a Quadcopter through an FPV Gate

arXiv.org Artificial Intelligence

Over the past few years, Reinforcement Learning has shown to have the capacity to train Deep Neural Networks to perform complex tasks. This paper investigates the use of a Deep Reinforcement Learning algorithm, Twin Delayed Deep Deterministic Policy Gradient, to learn a policy to fly a quadcopter through a First Person View(FPV) drone racing gate. BattleDrones is an autonomous drone racing competition held by Virginia Tech. Teams must design a controller to navigate a quadcopter through a course consisting of multiple gates as part of the competition. The quadcopter is outfitted with a camera that is used to identify an AprilTag [1], a fiducial marker, on the gates.


Conditioned quantum-assisted deep generative surrogate for particle-calorimeter interactions

arXiv.org Artificial Intelligence

Particle collisions at accelerators such as the Large Hadron Collider, recorded and analyzed by experiments such as ATLAS and CMS, enable exquisite measurements of the Standard Model and searches for new phenomena. Simulations of collision events at these detectors have played a pivotal role in shaping the design of future experiments and analyzing ongoing ones. However, the quest for accuracy in Large Hadron Collider (LHC) collisions comes at an imposing computational cost, with projections estimating the need for millions of CPU-years annually during the High Luminosity LHC (HL-LHC) run \cite{collaboration2022atlas}. Simulating a single LHC event with \textsc{Geant4} currently devours around 1000 CPU seconds, with simulations of the calorimeter subdetectors in particular imposing substantial computational demands \cite{rousseau2023experimental}. To address this challenge, we propose a conditioned quantum-assisted deep generative model. Our model integrates a conditioned variational autoencoder (VAE) on the exterior with a conditioned Restricted Boltzmann Machine (RBM) in the latent space, providing enhanced expressiveness compared to conventional VAEs. The RBM nodes and connections are meticulously engineered to enable the use of qubits and couplers on D-Wave's Pegasus-structured \textit{Advantage} quantum annealer (QA) for sampling. We introduce a novel method for conditioning the quantum-assisted RBM using \textit{flux biases}. We further propose a novel adaptive mapping to estimate the effective inverse temperature in quantum annealers. The effectiveness of our framework is illustrated using Dataset 2 of the CaloChallenge \cite{calochallenge}.


ManiBox: Enhancing Spatial Grasping Generalization via Scalable Simulation Data Generation

arXiv.org Artificial Intelligence

Learning a precise robotic grasping policy is crucial for embodied agents operating in complex real-world manipulation tasks. Despite significant advancements, most models still struggle with accurate spatial positioning of objects to be grasped. We first show that this spatial generalization challenge stems primarily from the extensive data requirements for adequate spatial understanding. However, collecting such data with real robots is prohibitively expensive, and relying on simulation data often leads to visual generalization gaps upon deployment. To overcome these challenges, we then focus on state-based policy generalization and present \textbf{ManiBox}, a novel bounding-box-guided manipulation method built on a simulation-based teacher-student framework. The teacher policy efficiently generates scalable simulation data using bounding boxes, which are proven to uniquely determine the objects' spatial positions. The student policy then utilizes these low-dimensional spatial states to enable zero-shot transfer to real robots. Through comprehensive evaluations in simulated and real-world environments, ManiBox demonstrates a marked improvement in spatial grasping generalization and adaptability to diverse objects and backgrounds. Further, our empirical study into scaling laws for policy performance indicates that spatial volume generalization scales with data volume in a power law. For a certain level of spatial volume, the success rate of grasping empirically follows Michaelis-Menten kinetics relative to data volume, showing a saturation effect as data increases. Our videos and code are available in https://thkkk.github.io/manibox.


Distributed satellite information networks: Architecture, enabling technologies, and trends

arXiv.org Artificial Intelligence

Driven by the vision of ubiquitous connectivity and wireless intelligence, the evolution of ultra-dense constellation-based satellite-integrated Internet is underway, now taking preliminary shape. Nevertheless, the entrenched institutional silos and limited, nonrenewable heterogeneous network resources leave current satellite systems struggling to accommodate the escalating demands of next-generation intelligent applications. In this context, the distributed satellite information networks (DSIN), exemplified by the cohesive clustered satellites system, have emerged as an innovative architecture, bridging information gaps across diverse satellite systems, such as communication, navigation, and remote sensing, and establishing a unified, open information network paradigm to support resilient space information services. This survey first provides a profound discussion about innovative network architectures of DSIN, encompassing distributed regenerative satellite network architecture, distributed satellite computing network architecture, and reconfigurable satellite formation flying, to enable flexible and scalable communication, computing and control. The DSIN faces challenges from network heterogeneity, unpredictable channel dynamics, sparse resources, and decentralized collaboration frameworks. To address these issues, a series of enabling technologies is identified, including channel modeling and estimation, cloud-native distributed MIMO cooperation, grant-free massive access, network routing, and the proper combination of all these diversity techniques. Furthermore, to heighten the overall resource efficiency, the cross-layer optimization techniques are further developed to meet upper-layer deterministic, adaptive and secure information services requirements. In addition, emerging research directions and new opportunities are highlighted on the way to achieving the DSIN vision.


Relational Neurosymbolic Markov Models

arXiv.org Artificial Intelligence

Sequential problems are ubiquitous in AI, such as in reinforcement learning or natural language processing. State-of-the-art deep sequential models, like transformers, excel in these settings but fail to guarantee the satisfaction of constraints necessary for trustworthy deployment. In contrast, neurosymbolic AI (NeSy) provides a sound formalism to enforce constraints in deep probabilistic models but scales exponentially on sequential problems. To overcome these limitations, we introduce relational neurosymbolic Markov models (NeSy-MMs), a new class of end-to-end differentiable sequential models that integrate and provably satisfy relational logical constraints. We propose a strategy for inference and learning that scales on sequential settings, and that combines approximate Bayesian inference, automated reasoning, and gradient estimation. Our experiments show that NeSy-MMs can solve problems beyond the current state-of-the-art in neurosymbolic AI and still provide strong guarantees with respect to desired properties. Moreover, we show that our models are more interpretable and that constraints can be adapted at test time to out-of-distribution scenarios.