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Nonlinear spectral unmixing of hyperspectral images using Gaussian processes

arXiv.org Machine Learning

This paper presents an unsupervised algorithm for nonlinear unmixing of hyperspectral images. The proposed model assumes that the pixel reflectances result from a nonlinear function of the abundance vectors associated with the pure spectral components. We assume that the spectral signatures of the pure components and the nonlinear function are unknown. The first step of the proposed method consists of the Bayesian estimation of the abundance vectors for all the image pixels and the nonlinear function relating the abundance vectors to the observations. The endmembers are subsequently estimated using Gaussian process regression. The performance of the unmixing strategy is evaluated with simulations conducted on synthetic and real data.


Statistical Anomaly Detection for Train Fleets

AAAI Conferences

We have developed a method for statistical anomaly detection which has been deployed in a tool for condition monitoring of train fleets. The tool is currently used by several railway operators over the world to inspect and visualize the occurrence of event messages generated on the trains. The anomaly detection component helps the operators to quickly find significant deviations from normal behavior and to detect early indications for possible problems. The savings in maintenance costs comes mainly from avoiding costly breakdowns, and have been estimated to several million Euros per year for the tool. In the long run, it is expected that maintenance costs can be reduced with between 5 and 10 % by using the tool.


Considering State in Plan Recognition with Lexicalized Grammars

AAAI Conferences

This paper documents extending the ELEXIR (Engine for LEXicalized Intent Recognition) system (Geib 2009; Geib 2011) with a world model. This is a significant increase in the expressiveness of the plan recognition system and allows a number of additions to the algorithm, most significantly conditioning probabilities for recognized plans on the state of the world during execution. Since, ELEXIR falls in the family of gramatical methods for plan recognition in viewing the problem of plan recognition as that of parsing, this paper will also briefly discuss how this extension relates to state of the art proposals in the natural language community regarding probabilistic parsing.


What's in a URL? Genre Classification from URLs

AAAI Conferences

The importance of URLs in the representation of a document cannot be overstated. Shorthand mnemonics such as ``wiki'' or ``blog'' are often embedded in a URL to convey its functional purpose or genre. Other mnemonics have evolved from use (e.g., a Wordpress particle is strongly suggestive of blogs). Can we leverage from this predictive power to induce the genre of a document from the representation of a URL? This paper presents a methodology for webpage genre classification from URLs which, to our knowledge, has not been previously attempted. Experiments using machine learning techniques to evaluate this claim show promising results and a novel algorithm for character n-gram decomposition is provided. Such a capability could be useful to improve personalized search results, disambiguate content, efficiently crawl the Web in search of relevant documents, and construct behavioral profiles from clickstream data without parsing the entire document.


An Object-Based Bayesian Framework for Top-Down Visual Attention

AAAI Conferences

We introduce a new task-independent framework to model top-down overt visual attention based on graph-ical models for probabilistic inference and reasoning. We describe a Dynamic Bayesian Network (DBN) that infers probability distributions over attended objects and spatial locations directly from observed data. Probabilistic inference in our model is performed over object-related functions which are fed from manual annotations of objects in video scenes or by state-of-the-art object detection models. Evaluating over ∼3 hours (appx. 315,000 eye fixations and 12,600 saccades) of observers playing 3 video games (time-scheduling, driving, and flight combat), we show that our approach is significantly more predictive of eye fixations compared to: 1) simpler classifier-based models also developed here that map a signature of a scene (multi-modal information from gist, bottom-up saliency, physical actions, and events) to eye positions, 2) 14 state-of-the-art bottom-up saliency models, and 3) brute-force algorithms such as mean eye position. Our results show that the proposed model is more effective in employing and reasoning over spatio-temporal visual data.


Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains

AAAI Conferences

We present the first real-world benchmark for sequentially-optimal team formation, working within the framework of a class of online football prediction games known as Fantasy Football. We model the problem as a Bayesian reinforcement learning one, where the action space is exponential in the number of players and where the decision maker's beliefs are over multiple characteristics of each footballer. We then exploit domain knowledge to construct computationally tractable solution techniques in order to build a competitive automated Fantasy Football manager. Thus, we are able to establish the baseline performance in this domain, even without complete information on footballers' performances (accessible to human managers), showing that our agent is able to rank at around the top percentile when pitched against 2.5M human players.


Identifying Bullies with a Computer Game

AAAI Conferences

Current computer involvement in adolescent social networks (youth between the ages of 11 and 17) provides new opportunities to study group dynamics, interactions amongst peers, and individual preferences. Nevertheless, most of the research in this area focuses on efficiently retrieving information that is explicit in large social networks (e.g., properties of the graph structure), but not on how to use the dynamics of the virtual social network to discover latent characteristics of the real-world social network. In this paper, we present the analysis of a game designed to take advantage of the familiarity of adolescents with online social networks, and describe how the data generated by the game can be used to identify bullies in 5th grade classrooms. We present a probabilistic model of the game and using the in-game interactions of the players (i.e., content of chat messages) infer their social role within their classroom (either a bully or non-bully). The evaluation of our model is done by using previously collected data from psychological surveys on the same 5th grade population and by comparing the performance of the new model with off-the-shelf classifiers.


Coupling Spatiotemporal Disease Modeling with Diagnosis

AAAI Conferences

Modelling the density of an infectious disease in space and time is a task generally carried out separately from the diagnosis of that disease in individuals. These two inference problems are complementary, however: diagnosis of disease can be done more accurately if prior information from a spatial risk model is employed, and in turn a disease density model can benefit from the incorporation of rich symptomatic information rather than simple counts of presumed cases of infection. We propose a unifying framework for both of these tasks, and illustrate it with the case of malaria. To do this we first introduce a state space model of malaria spread, and secondly a computer vision based system for detecting plasmodium in microscopical blood smear images, which can be run on location-aware mobile devices. We demonstrate the tractability of combining both elements and the improvement in accuracy this brings about.


Symbolic Dynamic Programming for Continuous State and Action MDPs

AAAI Conferences

Many real-world decision-theoretic planning problemsare naturally modeled using both continuous state andaction (CSA) spaces, yet little work has provided ex-act solutions for the case of continuous actions. Inthis work, we propose a symbolic dynamic program-ming (SDP) solution to obtain the optimal closed-formvalue function and policy for CSA-MDPs with mul-tivariate continuous state and actions, discrete noise,piecewise linear dynamics, and piecewise linear (or re-stricted piecewise quadratic) reward. Our key contribu-tion over previous SDP work is to show how the contin-uous action maximization step in the dynamic program-ming backup can be evaluated optimally and symboli-cally — a task which amounts to symbolic constrainedoptimization subject to unknown state parameters; wefurther integrate this technique to work with an efficientand compact data structure for SDP — the extendedalgebraic decision diagram (XADD). We demonstrateempirical results on a didactic nonlinear planning exam-ple and two domains from operations research to showthe first automated exact solution to these problems.


Symbolic Variable Elimination for Discrete and Continuous Graphical Models

AAAI Conferences

Probabilistic reasoning in the real-world often requires inference incontinuous variable graphical models, yet there are few methods for exact, closed-form inference when joint distributions are non-Gaussian. To address this inferential deficit, we introduce SVE -- a symbolic extension of the well-known variable elimination algorithm to perform exact inference in an expressive class of mixed discrete and continuous variable graphical models whose conditional probability functions can be well-approximated as piecewise combinations of polynomials with bounded support. Using this representation, we show that we can compute all of the SVE operations exactly and in closed-form, which crucially includes definite integration w.r.t. multivariate piecewise polynomial functions. To aid in the efficient computation and compact representation of this solution, we use an extended algebraic decision diagram (XADD) data structure that supports all SVE operations. We provide illustrative results for SVE on probabilistic inference queries inspired by robotics localization and tracking applications that mix various continuous distributions; this represents the first time a general closed-form exact solution has been proposed for this expressive class of discrete/continuous graphical models.