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A Qualitative Markov Assumption and its Implications for Belief Change

arXiv.org Artificial Intelligence

The study of belief change has been an active area in philosophy and AI. In recent years two special cases of belief change, belief revision and belief update, have been studied in detail. Roughly, revision treats a surprising observation as a sign that previous beliefs were wrong, while update treats a surprising observation as an indication that the world has changed. In general, we would expect that an agent making an observation may both want to revise some earlier beliefs and assume that some change has occurred in the world. We define a novel approach to belief change that allows us to do this, by applying ideas from probability theory in a qualitative setting. The key idea is to use a qualitative Markov assumption, which says that state transitions are independent. We show that a recent approach to modeling qualitative uncertainty using plausibility measures allows us to make such a qualitative Markov assumption in a relatively straightforward way, and show how the Markov assumption can be used to provide an attractive belief-change model.


Tail Sensitivity Analysis in Bayesian Networks

arXiv.org Artificial Intelligence

The paper presents an efficient method for simulating the tails of a target variable Z=h(X) which depends on a set of basic variables X=(X_1, ..., X_n). To this aim, variables X_i, i=1, ..., n are sequentially simulated in such a manner that Z=h(x_1, ..., x_i-1, X_i, ..., X_n) is guaranteed to be in the tail of Z. When this method is difficult to apply, an alternative method is proposed, which leads to a low rejection proportion of sample values, when compared with the Monte Carlo method. Both methods are shown to be very useful to perform a sensitivity analysis of Bayesian networks, when very large confidence intervals for the marginal/conditional probabilities are required, as in reliability or risk analysis. The methods are shown to behave best when all scores coincide. The required modifications for this to occur are discussed. The methods are illustrated with several examples and one example of application to a real case is used to illustrate the whole process.


Propagation of 2-Monotone Lower Probabilities on an Undirected Graph

arXiv.org Artificial Intelligence

Lower and upper probabilities, also known as Choquet capacities, are widely used as a convenient representation for sets of probability distributions. This paper presents a graphical decomposition and exact propagation algorithm for computing marginal posteriors of 2-monotone lower probabilities (equivalently, 2-alternating upper probabilities).


Flexible Policy Construction by Information Refinement

arXiv.org Artificial Intelligence

We report on work towards flexible algorithms for solving decision problems represented as influence diagrams. An algorithm is given to construct a tree structure for each decision node in an influence diagram. Each tree represents a decision function and is constructed incrementally. The improvements to the tree converge to the optimal decision function (neglecting computational costs) and the asymptotic behaviour is only a constant factor worse than dynamic programming techniques, counting the number of Bayesian network queries. Empirical results show how expected utility increases with the size of the tree and the number of Bayesian net calculations.


Efficient Search-Based Inference for Noisy-OR Belief Networks: TopEpsilon

arXiv.org Artificial Intelligence

Inference algorithms for arbitrary belief networks are impractical for large, complex belief networks. Inference algorithms for specialized classes of belief networks have been shown to be more efficient. In this paper, we present a search-based algorithm for approximate inference on arbitrary, noisy-OR belief networks, generalizing earlier work on search-based inference for two-level, noisy-OR belief networks. Initial experimental results appear promising.


A Sufficiently Fast Algorithm for Finding Close to Optimal Junction Trees

arXiv.org Artificial Intelligence

An algorithm is developed for finding a close to optimal junction tree of a given graph G. The algorithm has a worst case complexity O(c^k n^a) where a and c are constants, n is the number of vertices, and k is the size of the largest clique in a junction tree of G in which this size is minimized. The algorithm guarantees that the logarithm of the size of the state space of the heaviest clique in the junction tree produced is less than a constant factor off the optimal value. When k = O(log n), our algorithm yields a polynomial inference algorithm for Bayesian networks.


Learning Equivalence Classes of Bayesian Networks Structures

arXiv.org Artificial Intelligence

Approaches to learning Bayesian networks from data typically combine a scoring function with a heuristic search procedure. Given a Bayesian network structure, many of the scoring functions derived in the literature return a score for the entire equivalence class to which the structure belongs. When using such a scoring function, it is appropriate for the heuristic search algorithm to search over equivalence classes of Bayesian networks as opposed to individual structures. We present the general formulation of a search space for which the states of the search correspond to equivalence classes of structures. Using this space, any one of a number of heuristic search algorithms can easily be applied. We compare greedy search performance in the proposed search space to greedy search performance in a search space for which the states correspond to individual Bayesian network structures.


Topological Parameters for Time-Space Tradeoff

arXiv.org Artificial Intelligence

In this paper we propose a family of algorithms combining tree-clustering with conditioning that trade space for time. Such algorithms are useful for reasoning in probabilistic and deterministic networks as well as for accomplishing optimization tasks. By analyzing the problem structure it will be possible to select from a spectrum the algorithm that best meets a given time-space specification.


Bucket Elimination: A Unifying Framework for Several Probabilistic Inference

arXiv.org Artificial Intelligence

Probabilistic inference algorithms for finding the most probable explanation, the maximum aposteriori hypothesis, and the maximum expected utility and for updating belief are reformulated as an elimination--type algorithm called bucket elimination. This emphasizes the principle common to many of the algorithms appearing in that literature and clarifies their relationship to nonserial dynamic programming algorithms. We also present a general way of combining conditioning and elimination within this framework. Bounds on complexity are given for all the algorithms as a function of the problem's structure.


An Alternative Markov Property for Chain Graphs

arXiv.org Artificial Intelligence

Graphical Markov models use graphs, either undirected, directed, or mixed, to represent possible dependences among statistical variables. Applications of undirected graphs (UDGs) include models for spatial dependence and image analysis, while acyclic directed graphs (ADGs), which are especially convenient for statistical analysis, arise in such fields as genetics and psychometrics and as models for expert systems and Bayesian belief networks. Lauritzen, Wermuth and Frydenberg (LWF) introduced a Markov property for chain graphs, which are mixed graphs that can be used to represent simultaneously both causal and associative dependencies and which include both UDGs and ADGs as special cases. In this paper an alternative Markov property (AMP) for chain graphs is introduced, which in some ways is a more direct extension of the ADG Markov property than is the LWF property for chain graph.