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 Evolutionary Systems


Evolutionary bagging for ensemble learning

arXiv.org Artificial Intelligence

Ensemble learning has gained success in machine learning with major advantages over other learning methods. Bagging is a prominent ensemble learning method that creates subgroups of data, known as bags, that are trained by individual machine learning methods such as decision trees. Random forest is a prominent example of bagging with additional features in the learning process. Evolutionary algorithms have been prominent for optimisation problems and also been used for machine learning. Evolutionary algorithms are gradient-free methods that work with a population of candidate solutions that maintain diversity for creating new solutions. In conventional bagged ensemble learning, the bags are created once and the content, in terms of the training examples, are fixed over the learning process. In our paper, we propose evolutionary bagged ensemble learning, where we utilise evolutionary algorithms to evolve the content of the bags in order to iteratively enhance the ensemble by providing diversity in the bags. The results show that our evolutionary ensemble bagging method outperforms conventional ensemble methods (bagging and random forests) for several benchmark datasets under certain constraints. We find that evolutionary bagging can inherently sustain a diverse set of bags without reduction in performance accuracy.


GitHub - EpistasisLab/tpot: A Python Automated Machine Learning tool that optimizes machine learning pipelines using genetic programming.

#artificialintelligence

TPOT stands for Tree-based Pipeline Optimization Tool. Consider TPOT your Data Science Assistant. TPOT is a Python Automated Machine Learning tool that optimizes machine learning pipelines using genetic programming. TPOT will automate the most tedious part of machine learning by intelligently exploring thousands of possible pipelines to find the best one for your data. Once TPOT is finished searching (or you get tired of waiting), it provides you with the Python code for the best pipeline it found so you can tinker with the pipeline from there.


A Novel Knowledge-Based Genetic Algorithm for Robot Path Planning in Complex Environments

arXiv.org Artificial Intelligence

In this paper, a novel knowledge-based genetic algorithm for path planning of a mobile robot in unstructured complex environments is proposed, where five problem-specific operators are developed for efficient robot path planning. The proposed genetic algorithm incorporates the domain knowledge of robot path planning into its specialized operators, some of which also combine a local search technique. A unique and simple representation of the robot path is proposed and a simple but effective path evaluation method is developed, where the collisions can be accurately detected and the quality of a robot path is well reflected. The proposed algorithm is capable of finding a near-optimal robot path in both static and dynamic complex environments. The effectiveness and efficiency of the proposed algorithm are demonstrated by simulation studies. The irreplaceable role of the specialized genetic operators in the proposed genetic algorithm for solving the robot path planning problem is demonstrated through a comparison study.


Understandable Controller Extraction from Video Observations of Swarms

arXiv.org Artificial Intelligence

Swarm behavior emerges from the local interaction of agents and their environment often encoded as simple rules. Extracting the rules by watching a video of the overall swarm behavior could help us study and control swarm behavior in nature, or artificial swarms that have been designed by external actors. It could also serve as a new source of inspiration for swarm robotics. Yet extracting such rules is challenging as there is often no visible link between the emergent properties of the swarm and their local interactions. To this end, we develop a method to automatically extract understandable swarm controllers from video demonstrations. The method uses evolutionary algorithms driven by a fitness function that compares eight high-level swarm metrics. The method is able to extract many controllers (behavior trees) in a simple collective movement task. We then provide a qualitative analysis of behaviors that resulted in different trees, but similar behaviors. This provides the first steps toward automatic extraction of swarm controllers based on observations.


Neural Approaches to Co-Optimization in Robotics

arXiv.org Artificial Intelligence

Robots and intelligent systems that sense or interact with the world are increasingly being used to automate a wide array of tasks. The ability of these systems to complete these tasks depends on a large range of technologies such as the mechanical and electrical parts that make up the physical body of the robot and its sensors, perception algorithms to perceive the environment, and planning and control algorithms to produce meaningful actions. Therefore, it is often necessary to consider the interactions between these components when designing an embodied system. This thesis explores work on the task-driven co-optimization of robotics systems in an end-to-end manner, simultaneously optimizing the physical components of the system with inference or control algorithms directly for task performance. We start by considering the problem of optimizing a beacon-based localization system directly for localization accuracy. Designing such a system involves placing beacons throughout the environment and inferring location from sensor readings. In our work, we develop a deep learning approach to optimize both beacon placement and location inference directly for localization accuracy. We then turn our attention to the related problem of task-driven optimization of robots and their controllers. In our work, we start by proposing a data-efficient algorithm based on multi-task reinforcement learning. Our approach efficiently optimizes both physical design and control parameters directly for task performance by leveraging a design-conditioned controller capable of generalizing over the space of physical designs. We then follow this up with an extension to allow for the optimization over discrete morphological parameters such as the number and configuration of limbs. Finally, we conclude by exploring the fabrication and deployment of optimized soft robots.


EvolvingBehavior: Towards Co-Creative Evolution of Behavior Trees for Game NPCs

arXiv.org Artificial Intelligence

To assist game developers in crafting game NPCs, we present EvolvingBehavior, a novel tool for genetic programming to evolve behavior trees in Unreal Engine 4. In an initial evaluation, we compare evolved behavior to hand-crafted trees designed by our researchers, and to randomly-grown trees, in a 3D survival game. We find that EvolvingBehavior is capable of producing behavior approaching the designer's goals in this context. Finally, we discuss implications and future avenues of exploration for co-creative game AI design tools, as well as challenges and difficulties in behavior tree evolution.


Towards Hexapod Gait Adaptation using Enumerative Encoding of Gaits: Gradient-Free Heuristics

arXiv.org Artificial Intelligence

Abstract--The quest for the efficient adaptation of multilegged robotic systems to changing conditions is expected to render new insights into robotic control and locomotion. In this paper, we study the performance frontiers of the enumerative (factorial) encoding of hexapod gaits for fast recovery to conditions of leg failures. Our computational studies using five nature-inspired gradient-free optimization heuristics have shown that it is possible to render feasible recovery gait strategies that achieve minimal deviation to desired locomotion directives with a few evaluations (trials). For instance, it is possible to generate viable recovery gait strategies reaching 2.5 cm. Our results are the potential to enable efficient adaptation to new conditions and to explore further the canonical representations for adaptation in robotic locomotion problems.


Innovation and informal knowledge exchanges between firms

arXiv.org Artificial Intelligence

Firm clusters are seen as having a positive effect on innovations, what can be interpreted as economies of scale or knowledge spillovers. The processes underlying the success of these clusters remain difficult to isolate. We propose in this paper a stylised agent-based model to test the role of geographical proximity and informal knowledge exchanges between firms on the emergence of innovations. The model is run on synthetic firm clusters. Sensitivity analysis and systematic model exploration unveil a strong impact of interaction distance on innovations, with a qualitative shift when spatial interactions are more intense. Model bi-objective optimisation shows a compromise between innovation and product diversity, suggesting trade-offs for clusters in practice. This model provides thus a first basis to systematically explore the interplay between firm cluster geography and innovation, from an evolutionary perspective.


Automated recognition of the pericardium contour on processed CT images using genetic algorithms

arXiv.org Artificial Intelligence

This work proposes the use of Genetic Algorithms (GA) in tracing and recognizing the pericardium contour of the human heart using Computed Tomography (CT) images. We assume that each slice of the pericardium can be modelled by an ellipse, the parameters of which need to be optimally determined. An optimal ellipse would be one that closely follows the pericardium contour and, consequently, separates appropriately the epicardial and mediastinal fats of the human heart. Tracing and automatically identifying the pericardium contour aids in medical diagnosis. Usually, this process is done manually or not done at all due to the effort required. Besides, detecting the pericardium may improve previously proposed automated methodologies that separate the two types of fat associated to the human heart. Quantification of these fats provides important health risk marker information, as they are associated with the development of certain cardiovascular pathologies. Finally, we conclude that GA offers satisfiable solutions in a feasible amount of processing time.


Jacobian Methods for Dynamic Polarization Control in Optical Applications

arXiv.org Artificial Intelligence

Dynamic polarization control (DPC) is beneficial for many optical applications. It uses adjustable waveplates to perform automatic polarization tracking and manipulation. Efficient algorithms are essential to realizing an endless polarization control process at high speed. However, the standard gradientbased algorithm is not well analyzed. Here we model the DPC with a Jacobian-based control theory framework that finds a lot in common with robot kinematics. We then give a detailed analysis of the condition of the Stokes vector gradient as a Jacobian matrix. We identify the multi-stage DPC as a redundant system enabling control algorithms with null-space operations. An efficient, reset-free algorithm can be found. We anticipate more customized DPC algorithms to follow the same framework in various optical systems.