Ensemble Learning
An Efficient Adversarial Attack for Tree Ensembles
We study the problem of efficient adversarial attacks on tree based ensembles such as gradient boosting decision trees (GBDTs) and random forests (RFs). Since these models are non-continuous step functions and gradient does not exist, most existing efficient adversarial attacks are not applicable. Although decision-based black-box attacks can be applied, they cannot utilize the special structure of trees. In our work, we transform the attack problem into a discrete search problem specially designed for tree ensembles, where the goal is to find a valid leaf tuple'' that leads to mis-classification while having the shortest distance to the original input. With this formulation, we show that a simple yet effective greedy algorithm can be applied to iteratively optimize the adversarial example by moving the leaf tuple to its neighborhood within hamming distance 1. Experimental results on several large GBDT and RF models with up to hundreds of trees demonstrate that our method can be thousands of times faster than the previous mixed-integer linear programming (MILP) based approach, while also providing smaller (better) adversarial examples than decision-based black-box attacks on general \ell_p ( p 1, 2, \infty) norm perturbations.
Robustness Verification of Tree-based Models
We study the robustness verification problem of tree based models, including random forest (RF) and gradient boosted decision tree (GBDT). Formal robustness verification of decision tree ensembles involves finding the exact minimal adversarial perturbation or a guaranteed lower bound of it. Existing approaches cast this verification problem into a mixed integer linear programming (MILP) problem, which finds the minimal adversarial distortion in exponential time so is impractical for large ensembles. Although this verification problem is NP-complete in general, we give a more precise complexity characterization. We show that there is a simple linear time algorithm for verifying a single tree, and for tree ensembles the verification problem can be cast as a max-clique problem on a multi-partite boxicity graph.
Smooth And Consistent Probabilistic Regression Trees
We propose here a generalization of regression trees, referred to as Probabilistic Regression (PR) trees, that adapt to the smoothness of the prediction function relating input and output variables while preserving the interpretability of the prediction and being robust to noise. In PR trees, an observation is associated to all regions of a tree through a probability distribution that reflects how far the observation is to a region. We show that such trees are consistent, meaning that their error tends to 0 when the sample size tends to infinity, a property that has not been established for similar, previous proposals as Soft trees and Smooth Transition Regression trees. We further explain how PR trees can be used in different ensemble methods, namely Random Forests and Gradient Boosted Trees. Lastly, we assess their performance through extensive experiments that illustrate their benefits in terms of performance, interpretability and robustness to noise.
SnapBoost: A Heterogeneous Boosting Machine
Modern gradient boosting software frameworks, such as XGBoost and LightGBM, implement Newton descent in a functional space. At each boosting iteration, their goal is to find the base hypothesis, selected from some base hypothesis class, that is closest to the Newton descent direction in a Euclidean sense. Typically, the base hypothesis class is fixed to be all binary decision trees up to a given depth. In this work, we study a Heterogeneous Newton Boosting Machine (HNBM) in which the base hypothesis class may vary across boosting iterations. Specifically, at each boosting iteration, the base hypothesis class is chosen, from a fixed set of subclasses, by sampling from a probability distribution. We derive a global linear convergence rate for the HNBM under certain assumptions, and show that it agrees with existing rates for Newton's method when the Newton direction can be perfectly fitted by the base hypothesis at each boosting iteration.
Fast, Accurate, and Simple Models for Tabular Data via Augmented Distillation
Automated machine learning (AutoML) can produce complex model ensembles by stacking, bagging, and boosting many individual models like trees, deep networks, and nearest neighbor estimators. While highly accurate, the resulting predictors are large, slow, and opaque as compared to their constituents. To improve the deployment of AutoML on tabular data, we propose FAST-DAD to distill arbitrarily-complex ensemble predictors into individual models like boosted trees, random forests, and deep networks. At the heart of our approach is a data augmentation strategy based on Gibbs sampling from a self-attention pseudolikelihood estimator. Across 30 datasets spanning regression and binary/multiclass classification tasks, FAST-DAD distillation produces significantly better individual models than one obtains through standard training on the original data.
Model Agnostic Supervised Local Explanations
Gregory Plumb, Denali Molitor, Ameet S. Talwalkar
Model interpretability is an increasingly important component of practical machine learning. Some of the most common forms of interpretability systems are example-based, local, and global explanations. One of the main challenges in interpretability is designing explanation systems that can capture aspects of each of these explanation types, in order to develop a more thorough understanding of the model. We address this challenge in a novel model called MAPLE that uses local linear modeling techniques along with a dual interpretation of random forests (both as a supervised neighborhood approach and as a feature selection method). MAPLE has two fundamental advantages over existing interpretability systems. First, while it is effective as a black-box explanation system, MAPLE itself is a highly accurate predictive model that provides faithful self explanations, and thus sidesteps the typical accuracy-interpretability trade-off. Specifically, we demonstrate, on several UCI datasets, that MAPLE is at least as accurate as random forests and that it produces more faithful local explanations than LIME, a popular interpretability system. Second, MAPLE provides both example-based and local explanations and can detect global patterns, which allows it to diagnose limitations in its local explanations.
Cost efficient gradient boosting
Sven Peter, Ferran Diego, Fred A. Hamprecht, Boaz Nadler
Many applications require learning classifiers or regressors that are both accurate and cheap to evaluate. Prediction cost can be drastically reduced if the learned predictor is constructed such that on the majority of the inputs, it uses cheap features and fast evaluations. The main challenge is to do so with little loss in accuracy. In this work we propose a budget-aware strategy based on deep boosted regression trees. In contrast to previous approaches to learning with cost penalties, our method can grow very deep trees that on average are nonetheless cheap to compute. We evaluate our method on a number of datasets and find that it outperforms the current state of the art by a large margin. Our algorithm is easy to implement and its learning time is comparable to that of the original gradient boosting.
LightGBM: A Highly Efficient Gradient Boosting Decision Tree
Gradient Boosting Decision Tree (GBDT) is a popular machine learning algorithm, and has quite a few effective implementations such as XGBoost and pGBRT. Although many engineering optimizations have been adopted in these implementations, the efficiency and scalability are still unsatisfactory when the feature dimension is high and data size is large. A major reason is that for each feature, they need to scan all the data instances to estimate the information gain of all possible split points, which is very time consuming. To tackle this problem, we propose two novel techniques: \emph{Gradient-based One-Side Sampling} (GOSS) and \emph{Exclusive Feature Bundling} (EFB). With GOSS, we exclude a significant proportion of data instances with small gradients, and only use the rest to estimate the information gain.
LightGBM: A Highly Efficient Gradient Boosting Decision Tree
Guolin Ke, Qi Meng, Thomas Finley, Taifeng Wang, Wei Chen, Weidong Ma, Qiwei Ye, Tie-Yan Liu
Gradient Boosting Decision Tree (GBDT) is a popular machine learning algorithm, and has quite a few effective implementations such as XGBoost and pGBRT. Although many engineering optimizations have been adopted in these implementations, the efficiency and scalability are still unsatisfactory when the feature dimension is high and data size is large. A major reason is that for each feature, they need to scan all the data instances to estimate the information gain of all possible split points, which is very time consuming. To tackle this problem, we propose two novel techniques: Gradient-based One-Side Sampling (GOSS) and Exclusive Feature Bundling (EFB). With GOSS, we exclude a significant proportion of data instances with small gradients, and only use the rest to estimate the information gain. We prove that, since the data instances with larger gradients play a more important role in the computation of information gain, GOSS can obtain quite accurate estimation of the information gain with a much smaller data size. With EFB, we bundle mutually exclusive features (i.e., they rarely take nonzero values simultaneously), to reduce the number of features. We prove that finding the optimal bundling of exclusive features is NP-hard, but a greedy algorithm can achieve quite good approximation ratio (and thus can effectively reduce the number of features without hurting the accuracy of split point determination by much).
Reviews: Cost efficient gradient boosting
Thus, the paper is similar to the work of Xu et al., 2012. The main differences are the fact that the feature and evaluation costs are input-specific, the evaluation cost depends on the number of tree splits, their optimization approach is different (based on the Taylor expansion around T_{k-1}, as described in the XGBoost paper), and they use best-first growth to grow the trees to a maximum number of splits (instead of a max depth). The authors point out that their setup works either in the case where feature cost dominates or evaluation cost dominates and they show experimental results for these settings.