Games


Man versus Artificial Intelligence: From Deep Blue to DeepMind in 20 Years – Besim on Data

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Garry Kasparov and DeepMind's CEO Demis Hassabis discuss Garry's new book "Deep Thinking: Where Machine Intelligence Ends and Human Creativity Begins ", his chess match with IBM Deep Blue and his thoughts on the future of AI in the world of chess. In May 1997, the world watched as Garry Kasparov, the greatest chess player in the world, was defeated for the first time by the IBM supercomputer Deep Blue. During the twenty years since playing Deep Blue, he's played both with and against machines, learning a great deal about our vital relationship with our most remarkable creations. It means you have to change certain habits and certain customs and what was important for me that's what I learned from my mother is that my game was not just about win it was also about making a difference and that's what helped me to make a transition later on in my life from playing chess being number one chess player for 20 years two other things that I'm doing now not pretending that I could be number one and repeat my outstanding achievements in the game of chess but still recognizing that I'm quite useful.


Man versus Artificial Intelligence: From Deep Blue to DeepMind in 20 Years – Besim on Data

#artificialintelligence

Garry Kasparov and DeepMind's CEO Demis Hassabis discuss Garry's new book "Deep Thinking: Where Machine Intelligence Ends and Human Creativity Begins ", his chess match with IBM Deep Blue and his thoughts on the future of AI in the world of chess. In May 1997, the world watched as Garry Kasparov, the greatest chess player in the world, was defeated for the first time by the IBM supercomputer Deep Blue. During the twenty years since playing Deep Blue, he's played both with and against machines, learning a great deal about our vital relationship with our most remarkable creations. It means you have to change certain habits and certain customs and what was important for me that's what I learned from my mother is that my game was not just about win it was also about making a difference and that's what helped me to make a transition later on in my life from playing chess being number one chess player for 20 years two other things that I'm doing now not pretending that I could be number one and repeat my outstanding achievements in the game of chess but still recognizing that I'm quite useful.


Man versus Artificial Intelligence: From Deep Blue to DeepMind in 20 Years – Besim on Data

#artificialintelligence

Garry Kasparov and DeepMind's CEO Demis Hassabis discuss Garry's new book "Deep Thinking: Where Machine Intelligence Ends and Human Creativity Begins ", his chess match with IBM Deep Blue and his thoughts on the future of AI in the world of chess. In May 1997, the world watched as Garry Kasparov, the greatest chess player in the world, was defeated for the first time by the IBM supercomputer Deep Blue. During the twenty years since playing Deep Blue, he's played both with and against machines, learning a great deal about our vital relationship with our most remarkable creations. It means you have to change certain habits and certain customs and what was important for me that's what I learned from my mother is that my game was not just about win it was also about making a difference and that's what helped me to make a transition later on in my life from playing chess being number one chess player for 20 years two other things that I'm doing now not pretending that I could be number one and repeat my outstanding achievements in the game of chess but still recognizing that I'm quite useful.


Hype or Not? Some Perspective on OpenAI's DotA 2 Bot

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When I read today's news about OpenAI's DotA 2 bot beating human players at The International, an eSports tournament with a prize pool of over $24M, I was jumping with excitement. These games require long-term strategic decision making, multiplayer cooperation, and have significantly more complex state and action spaces than Chess, Go, or Atari, all of which have been "solved" by AI techniques over the past decades. Given that 1v1 is mostly a game of mechanical skill, it is not surprising that a bot beats human players. And given the severely restricted environment, the artificially restricted set of possible actions, and that there was little to no need for long-term planning or coordination, I come to the conclusion that this problem was actually significantly easier than beating a human champion in the game of Go.


The truth behind Facebook AI inventing a new language

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In the particular case of the Facebook negotiation chat bot, you give it examples of negotiation dialogs with the whole situation properly annotated -- what the initial state was, the preferences of the negotiator, what was said, what the result was, etc. The program analyzes all these examples, extracts some features of each dialog, and assigns a number to these features, representing how often dialogs with that feature ended in positive results for the negotiator. AlphaGo started learning from real games played by real people. The original training data set was in English, but the extracted features were just words and phrases, and the robot was just putting them together based on the numerical representation of how likely they were going to help get the desired outcome.


Google's DeepMind to train AI to beat StarCraft II

Daily Mail

The research lab has teamed up with video game company Blizzard Entertainment to open StarCraft II as an AI research environment the firms hope will give insight into the most complex problems related to artificial intelligence. Google's DeepMind research lab has teamed up with video game company Blizzard Entertainment to open StarCraft II as an AI research environment the firms hope will give insight into the most complex problems related to artificial intelligence DeepMind has tackled games like Atari Breakout, but StarCraft II presents new challenges in how it contains multiple layers and sub-goals. Similarly, DeepMind's AlphaGo agent learned strategies for playing the ancient Chinese board game Go – beating human champion Lee Sedol in a man vs machine challenge this year. Gameplay involves a complex mix of skill and strategy, as players mine resources to pay for structures and military units as they explore an unknown map.


WorkinOttawa.ca

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Ottawa-based Artificial Intelligence (AI) Software Companies Land Major Investments In May of this year Google's AlphaGo A.I. Canada has been recognized as a global leader of artificial intelligence; in June, the highly coveted business magazine company, Forbes, published an article validating the AI revolution happening in Canada. In the last two years, AI and machine learning job openings have risen to almost 500% percent, of which 5% are future careers in the capital. Two local companies, and Invest Ottawa clients, leading growth in the field of AI are: Contextere and MindBridge.


Behold the Kickmen: how a game designer who hates football made the ultimate football sim

The Guardian

In an early development video, Marshall even recommends setting match duration to short times because, he reminds us, football is'just kicking and goals'. So for a game jam-type thing, I thought I'd make a silly football game. After 15 months, Behold the Kickmen turned from a joke, into a commercially released game for PC and Mac. It's not interesting if a football game designer is making a football game.


After beating the world's elite Go players, Google's AlphaGo AI is retiring

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AlphaGo first drew headlines last year when it beat former Go world champion Lee Sedol, and the China event took things to the next level with matches against 19-year-old Jie, and doubles with and against other top Go pros. For that reason, the Future of Go Summit is our final match event with AlphaGo. DeepMind is planning to publish a final review paper on how the AI developed since its matches with Lee Sedol last year. Top players, even Ke Jie himself, studied up on AlphaGo's moves and added some to their arsenal.


Future Belongs to AI, Says Chinese Go Prodigy after Losing to AlphaGo

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The future belongs to artificial intelligence (AI), said the Chinese Go prodigy Ke Jie after he was defeated by the Google-owned AlphaGo computer program.