Why are games fun? In part, because they challenge our ability to think. Even simple games like Tic-Tac-Toe, Nim and Kalah, or puzzles like the Eights Puzzle, are challenging to children. More complex games like checkers, chess, bridge, and Go are difficult enough that it takes years for gifted adults to master them. Nearly all games require seeing patterns, making plans, searching combinations, judging alternative moves, and learning from experience, all being skills which are also involved in many daily tasks.
It's no surprise that Alan Turing proposed chess playing as a good project for studying computers' ability to reason. In many ways, games have provided simple proving grounds for many of AI's powerful ideas.
Facebook Research and MIT researchers are using the popular video game'Minecraft' to build a new AI assistant that can juggle multiple tasks at once. Facebook is using the popular video game Minecraft to help train a new artificially intelligent assistant that, in the future, could help humans perform a wide range of tasks with a broad range of spoken commands. Facebook Research and MIT researchers quietly published a paper in July outlining how they intend to use Minecraft to train an AI assistant that can multitask rather than perform one task at superhuman levels. "In this work, we have argued for building a virtual assistant situated in the game of Minecraft, in order to study learning from interaction, and especially learning from language interaction," the researchers explain in the published paper. According to the researcher team, Minecraft is the perfect environment to train artificial intelligence because it's what is known as a "sandbox" game, which allows players to roam freely, fight, craft, explore and build objects in an online world.
Artificial Intelligence (AI) is continuing to advance. But in many AI initiatives, a critical component is missing. Read about why Human-Centered Design critical to succeed in the AI space, and how you can get started. The excitement of artificial intelligence (AI) continues. We keep hearing grand promises of a complete re-shaping of organizations and society thanks to big data and AI-powered projects.
The world of AI is one of boom and bust. The successes: from Deep Blue to ImageNet and AlphaGo, machine learning is now capable of incredible feats, from beating the best board game players, or recognising what an image contains. However, this progress comes at a price. Research breakthroughs trigger an avalanche in investment, but this vast spending often generates only trickles of commercial returns. Right now, investors are chasing the most recent academic successes, like speech recognition and image classification, as well as the great challenges facing society today: think autonomous urban driving, robot manipulation, natural language understanding, and protein folding.
On Fox Nation's "Maria Bartiromo's Insiders", White House trade adviser Peter Navarro pointed the finger at the Federal Reserve amid concerns of a potential U.S. economic recession. "The problem here, the thing that worries me is that we've got a Federal Reserve playing checkers in a chess world," said Navarro. Despite signs of slowing U.S. job growth and global economic uncertainty, Navarro insists that the U.S. economy is "solid", and he blamed the U.S. central bank for failing to properly react to financial moves made by global actors. "In the world of central banking, the Federal Reserve has to pay very close attention to what the European Central Bank is doing and other central banks. If they lower, we have to lower otherwise we lose exports and we slow our growth," said Navarro, adding that the high cost of borrowing is damaging to the U.S. economy.
A couple years ago, Google pitted AlphaGo -- an AI designed to master Go, a famous chinese board game, by watching other players and learning from their actions -- against the world's top players. The results shocked the gaming world: AlphaGo beat Ke Jie, the Go world champion. But that was just one surprising AI gaming experiment among many over the next few years. Big-name video game companies like Blizzard Entertainment, EA, Apex Game Tools and others have started using AI to change the face of their industry. How are they doing it?
FIDE CM Kingscrusher goes over Leela Chess outrageous Thorn Pawn Strategy KomodoMCTS vs Leela TCEC Season 16 Play turn style chess at http://bit.ly/chessworld FIDE CM Kingscrusher goes over amazing games of Chess every day, with a focus recently on chess champions such as Magnus Carlsen or even games of Neural Networks which are opening up new concepts for how chess could be played more effectively. The Game qualities that kingscrusher looks for are generally amazing games with some awesome or astonishing features to them. Many brilliant games are being played every year in Chess and this channel helps to find and explain them in a clear way. There are classic games, crushing and dynamic games. There are exceptionally elegant games.
The excitement of artificial intelligence continues. We keep hearing grand promises of a complete re-shaping of organizations and society thanks to big data and AI-powered projects. Media reports on new technical advances, and it's easy to get the feeling that new "artificial minds" are outperforming humans in more and more domains, ranging from healthcare, transportation, logistics, and financial investment, to games and even creativity. At the same time, recent studies estimate that 60 percent of data-driven and AI projects fail to even launch. And we also hear many concerns about the risks with AI, such as robots taking people's jobs and how negative bias can spread fake information that can amplify and distort public opinion.
The College of Optometrists called AI "the new buzzword in ophthalmology" and over the last 12 months it has been hitting headlines on a regular basis. The definition of AI can mean different things. AI-equipped machines range from purely reactive ones like IBM's Deep Blue, which famously beat international chess grandmaster Gary Kasparov in the 90's, to the most advanced AI technology today which enables machines to teach themselves new skills by looking at, and processing, the world around them. The latter is what the ophthalmic space has been getting excited about, where computers have been using artificial neural networks that replicate the human brain in order to take in, process and learn from information presented. One of the biggest stories of 2018 came from that, when a study from Moorfield's Eye Hospital was conducted in the UK, working with Google's DeepMind project.
Emerging technology, like blockchain technology, Artificial Intelligence, virtual reality, drones, cloud computing -- are all on the table of the Narendra Modi government as it pushes ahead to realise the goal of better e-governance for citizens. As part of its vision of providing a One Government experience to citizens, the Modi government is moving forward rapidly to implement the India Enterprise Architecture (IndEA) -- a single window digitisation solution for cashless, paperless and faceless services. At an e-Governance conference held in Shillong, Meghalaya, earlier this month, representatives of all the state governments and Union Territories, as well as business houses, brainstormed on the way ahead to provide better e-governance, and exchanged success stories of various states that could be adopted at the national level. A Shillong Declaration was adopted as a roadmap of the way forward, at the conclusion of the two-day 22nd National Conference on e-Governance (NCeG) 2019, with special focus on the Northeast, held on August 8-9, in Shillong. The conference, that saw over 500 delegates attending, with representation from states at the level of Additional Secretary and Principal Secretary, and top representatives of business houses like Wipro, HP and KPMG, was organised by the Department of Administrative Reforms & Public Grievances (DARPG), in association with the Ministry of Electronics & Information Technology (MeitY), and the Meghalaya government.