Industry
Assessing the Potential of Generative Agents in Crowdsourced Fact-Checking
Costabile, Luigia, Orlando, Gian Marco, La Gatta, Valerio, Moscato, Vincenzo
The growing spread of online misinformation has created an urgent need for scalable, reliable fact-checking solutions. Crowdsourced fact-checking - where non-experts evaluate claim veracity - offers a cost-effective alternative to expert verification, despite concerns about variability in quality and bias. Encouraged by promising results in certain contexts, major platforms such as X (formerly Twitter), Facebook, and Instagram have begun shifting from centralized moderation to decentralized, crowd-based approaches. In parallel, advances in Large Language Models (LLMs) have shown strong performance across core fact-checking tasks, including claim detection and evidence evaluation. However, their potential role in crowdsourced workflows remains unexplored. This paper investigates whether LLM-powered generative agents - autonomous entities that emulate human behavior and decision-making - can meaningfully contribute to fact-checking tasks traditionally reserved for human crowds. Using the protocol of La Barbera et al. (2024), we simulate crowds of generative agents with diverse demographic and ideological profiles. Agents retrieve evidence, assess claims along multiple quality dimensions, and issue final veracity judgments. Our results show that agent crowds outperform human crowds in truthfulness classification, exhibit higher internal consistency, and show reduced susceptibility to social and cognitive biases. Compared to humans, agents rely more systematically on informative criteria such as Accuracy, Precision, and Informativeness, suggesting a more structured decision-making process. Overall, our findings highlight the potential of generative agents as scalable, consistent, and less biased contributors to crowd-based fact-checking systems.
SAGE: A Generic Framework for LLM Safety Evaluation
Jindal, Madhur, Shrawgi, Hari, Agrawal, Parag, Dandapat, Sandipan
As Large Language Models are rapidly deployed across diverse applications from healthcare to financial advice, safety evaluation struggles to keep pace. Current benchmarks focus on single-turn interactions with generic policies, failing to capture the conversational dynamics of real-world usage and the application-specific harms that emerge in context. Such potential oversights can lead to harms that go unnoticed in standard safety benchmarks and other current evaluation methodologies. To address these needs for robust AI safety evaluation, we introduce SAGE (Safety AI Generic Evaluation), an automated modular framework designed for customized and dynamic harm evaluations. SAGE employs prompted adversarial agents with diverse personalities based on the Big Five model, enabling system-aware multi-turn conversations that adapt to target applications and harm policies. We evaluate seven state-of-the-art LLMs across three applications and harm policies. Multi-turn experiments show that harm increases with conversation length, model behavior varies significantly when exposed to different user personalities and scenarios, and some models minimize harm via high refusal rates that reduce usefulness. We also demonstrate policy sensitivity within a harm category where tightening a child-focused sexual policy substantially increases measured defects across applications. These results motivate adaptive, policy-aware, and context-specific testing for safer real-world deployment.
Scaling Laws For Scalable Oversight
Engels, Joshua, Baek, David D., Kantamneni, Subhash, Tegmark, Max
Scalable oversight, the process by which weaker AI systems supervise stronger ones, has been proposed as a key strategy to control future superintelligent systems. However, it is still unclear how scalable oversight itself scales. To address this gap, we propose a framework that quantifies the probability of successful oversight as a function of the capabilities of the overseer and the system being overseen. Specifically, our framework models oversight as a game between capability-mismatched players; the players have oversight-specific Elo scores that are a piecewise-linear function of their general intelligence, with two plateaus corresponding to task incompetence and task saturation. We validate our framework with a modified version of the game Nim and then apply it to four oversight games: Mafia, Debate, Backdoor Code and Wargames. For each game, we find scaling laws that approximate how domain performance depends on general AI system capability. We then build on our findings in a theoretical study of Nested Scalable Oversight (NSO), a process in which trusted models oversee untrusted stronger models, which then become the trusted models in the next step. We identify conditions under which NSO succeeds and derive numerically (and in some cases analytically) the optimal number of oversight levels to maximize the probability of oversight success. We also apply our theory to our four oversight games, where we find that NSO success rates at a general Elo gap of 400 are 13.5% for Mafia, 51.7% for Debate, 10.0% for Backdoor Code, and 9.4% for Wargames; these rates decline further when overseeing stronger systems.
CIVIL: Causal and Intuitive Visual Imitation Learning
Dai, Yinlong, Sanchez, Robert Ramirez, Jeronimus, Ryan, Sagheb, Shahabedin, Nunez, Cara M., Nemlekar, Heramb, Losey, Dylan P.
Today's robots attempt to learn new tasks by imitating human examples. These robots watch the human complete the task, and then try to match the actions taken by the human expert. However, this standard approach to visual imitation learning is fundamentally limited: the robot observes what the human does, but not why the human chooses those behaviors. Without understanding which features of the system or environment factor into the human's decisions, robot learners often misinterpret the human's examples. In practice, this results in causal confusion, inefficient learning, and robot policies that fail when the environment changes. We therefore propose a shift in perspective: instead of asking human teachers just to show what actions the robot should take, we also enable humans to intuitively indicate why they made those decisions. Under our paradigm human teachers attach markers to task-relevant objects and use natural language prompts to describe their state representation. Our proposed algorithm, CIVIL, leverages this augmented demonstration data to filter the robot's visual observations and extract a feature representation that aligns with the human teacher. CIVIL then applies these causal features to train a transformer-based policy that -- when tested on the robot -- is able to emulate human behaviors without being confused by visual distractors or irrelevant items. Our simulations and real-world experiments demonstrate that robots trained with CIVIL learn both what actions to take and why to take those actions, resulting in better performance than state-of-the-art baselines. From the human's perspective, our user study reveals that this new training paradigm actually reduces the total time required for the robot to learn the task, and also improves the robot's performance in previously unseen scenarios. See videos at our project website: https://civil2025.github.io
On Developers' Self-Declaration of AI-Generated Code: An Analysis of Practices
Kashif, Syed Mohammad, Liang, Peng, Tahir, Amjed
AI code generation tools have gained significant popularity among developers, who use them to assist in software development due to their capability to generate code. Existing studies mainly explored the quality, e.g., correctness and security, of AI-generated code, while in real-world software development, the prerequisite is to distinguish AI-generated code from human-written code, which emphasizes the need to explicitly declare AI-generated code by developers. To this end, this study intends to understand the ways developers use to self-declare AI-generated code and explore the reasons why developers choose to self-declare or not. We conducted a mixed-methods study consisting of two phases. In the first phase, we mined GitHub repositories and collected 613 instances of AI-generated code snippets. In the second phase, we conducted a follow-up practitioners' survey, which received 111 valid responses. Our research revealed the practices followed by developers to self-declare AI-generated code. Most practitioners (76.6%) always or sometimes self-declare AI-generated code. In contrast, other practitioners (23.4%) noted that they never self-declare AI-generated code. The reasons for self-declaring AI-generated code include the need to track and monitor the code for future review and debugging, and ethical considerations. The reasons for not self-declaring AI-generated code include extensive modifications to AI-generated code and the developers' perception that self-declaration is an unnecessary activity. We finally provided guidelines for practitioners to self-declare AI-generated code, addressing ethical and code quality concerns.
Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning
Shi, Jiyuan, Liu, Xinzhe, Wang, Dewei, Lu, Ouyang, Schwertfeger, Sรถren, Zhang, Chi, Sun, Fuchun, Bai, Chenjia, Li, Xuelong
Humans exhibit diverse and expressive whole-body movements. However, attaining human-like whole-body coordination in humanoid robots remains challenging, as conventional approaches that mimic whole-body motions often neglect the distinct roles of upper and lower body. This oversight leads to computationally intensive policy learning and frequently causes robot instability and falls during real-world execution. To address these issues, we propose Adversarial Locomotion and Motion Imitation (ALMI), a novel framework that enables adversarial policy learning between upper and lower body. Specifically, the lower body aims to provide robust locomotion capabilities to follow velocity commands while the upper body tracks various motions. Conversely, the upper-body policy ensures effective motion tracking when the robot executes velocity-based movements. Through iterative updates, these policies achieve coordinated whole-body control, which can be extended to loco-manipulation tasks with teleoperation systems. Extensive experiments demonstrate that our method achieves robust locomotion and precise motion tracking in both simulation and on the full-size Unitree H1 robot. Additionally, we release a large-scale whole-body motion control dataset featuring high-quality episodic trajectories from MuJoCo simulations deployable on real robots. The project page is https://almi-humanoid.github.io.
Know Me, Respond to Me: Benchmarking LLMs for Dynamic User Profiling and Personalized Responses at Scale
Jiang, Bowen, Hao, Zhuoqun, Cho, Young-Min, Li, Bryan, Yuan, Yuan, Chen, Sihao, Ungar, Lyle, Taylor, Camillo J., Roth, Dan
Large Language Models (LLMs) have emerged as personalized assistants for users across a wide range of tasks -- from offering writing support to delivering tailored recommendations or consultations. Over time, the interaction history between a user and an LLM can provide extensive information about an individual's traits and preferences. However, open questions remain on how well LLMs today can effectively leverage such history to (1) internalize the user's inherent traits and preferences, (2) track how the user profiling and preferences evolve over time, and (3) generate personalized responses accordingly in new scenarios. In this work, we introduce the PERSONAMEM benchmark. PERSONAMEM features curated user profiles with over 180 simulated user-LLM interaction histories, each containing up to 60 sessions of multi-turn conversations across 15 real-world tasks that require personalization. Given an in-situ user query, i.e. query issued by the user from the first-person perspective, we evaluate LLM chatbots' ability to identify the most suitable response according to the current state of the user's profile. We observe that current LLMs still struggle to recognize the dynamic evolution in users' profiles over time through direct prompting approaches. As a consequence, LLMs often fail to deliver responses that align with users' current situations and preferences, with frontier models such as GPT-4.1, o4-mini, GPT-4.5, o1, or Gemini-2.0 achieving only around 50% overall accuracy, suggesting room for improvement. We hope that PERSONAMEM, along with the user profile and conversation simulation pipeline, can facilitate future research in the development of truly user-aware chatbots. Code and data are available at github.com/bowen-upenn/PersonaMem.
On the Importance of Tactile Sensing for Imitation Learning: A Case Study on Robotic Match Lighting
Funk, Niklas, Chen, Changqi, Schneider, Tim, Chalvatzaki, Georgia, Calandra, Roberto, Peters, Jan
Abstract-- The field of robotic manipulation has advanced significantly in recent years. At the sensing level, several novel tactile sensors have been developed, capable of providing accurate contact information. On a methodological level, learning from demonstrations has proven an efficient paradigm to obtain performant robotic manipulation policies. The combination of both holds the promise to extract crucial contact-related information from the demonstration data and actively exploit it during policy rollouts. However, this integration has so far been underexplored, most notably in dynamic, contact-rich manipulation tasks where precision and reactivity are essential. This work therefore proposes a multimodal, visuotactile imitation learning framework that integrates a modular transformer architecture with a flow-based generative model, enabling efficient learning of fast and dexterous manipulation policies. We evaluate our framework on the dynamic, contact-rich task of robotic match lighting - a task in which tactile feedback influences human manipulation performance. The experimental results highlight the effectiveness of our approach and show that adding tactile information improves policy performance, thereby underlining their combined potential for learning dynamic manipulation from few demonstrations. I. INTRODUCTION Robotic manipulation still remains far from matching human dexterity and efficiency [1], [2]. A promising direction toward closing this gap is leveraging human demonstration data for learning robotic manipulation through imitation [3], [4], [5], thereby actively exploiting humans' task understanding and advanced manipulation capabilities. Although numerous studies have shown that access to touch sensing benefits human manipulation performance [6], [7], [8], the majority of current works in imitation learning for manipulation are still missing out on this modality [4], [5], [9].
Antidistillation Sampling
Savani, Yash, Trockman, Asher, Feng, Zhili, Xu, Yixuan Even, Schwarzschild, Avi, Robey, Alexander, Finzi, Marc, Kolter, J. Zico
Frontier models that generate extended reasoning traces inadvertently produce rich token sequences that can facilitate model distillation. Recognizing this vulnerability, model owners may seek sampling strategies that limit the effectiveness of distillation without compromising model performance. Antidistillation sampling provides exactly this capability. By strategically modifying a model's next-token probability distribution, antidistillation sampling poisons reasoning traces, rendering them significantly less effective for distillation while preserving the model's practical utility. For further details, see https://antidistillation.com.
TianQuan-S2S: A Subseasonal-to-Seasonal Global Weather Model via Incorporate Climatology State
Li, Guowen, Liu, Xintong, Liu, Yang, Chen, Mengxuan, Cao, Shilei, Wang, Xuehe, Zheng, Juepeng, Zhang, Jinxiao, Liang, Haoyuan, Zhang, Lixian, Wang, Jiuke, Jin, Meng, Cheng, Hong, Fu, Haohuan
Accurate Subseasonal-to-Seasonal (S2S) forecasting is vital for decision-making in agriculture, energy production, and emergency management. However, it remains a challenging and underexplored problem due to the chaotic nature of the weather system. Recent data-driven studies have shown promising results, but their performance is limited by the inadequate incorporation of climate states and a model tendency to degrade, progressively losing fine-scale details and yielding over-smoothed forecasts. To overcome these limitations, we propose TianQuan-S2S, a global S2S forecasting model that integrates initial weather states with climatological means via incorporating climatology into patch embedding and enhancing variability capture through an uncertainty-augmented Transformer. Extensive experiments on the Earth Reanalysis 5 (ERA5) reanalysis dataset demonstrate that our model yields a significant improvement in both deterministic and ensemble forecasting over the climatology mean, traditional numerical methods, and data-driven models. Ablation studies empirically show the effectiveness of our model designs. Remarkably, our model outperforms skillful numerical ECMWF-S2S and advanced data-driven Fuxi-S2S in key meteorological variables.