Industry
Beluga: A CXL-Based Memory Architecture for Scalable and Efficient LLM KVCache Management
Yang, Xinjun, Hu, Qingda, Li, Junru, Li, Feifei, Zhu, Yicong, Zhou, Yuqi, Lin, Qiuru, Dai, Jian, Kong, Yang, Zhang, Jiayu, Xu, Guoqiang, Liu, Qiang
The rapid increase in LLM model sizes and the growing demand for long-context inference have made memory a critical bottleneck in GPU-accelerated serving systems. Although high-bandwidth memory (HBM) on GPUs offers fast access, its limited capacity necessitates reliance on host memory (CPU DRAM) to support larger working sets such as the KVCache. However, the maximum DRAM capacity is constrained by the limited number of memory channels per CPU socket. To overcome this limitation, current systems often adopt RDMA-based disaggregated memory pools, which introduce significant challenges including high access latency, complex communication protocols, and synchronization overhead. Fortunately, the emerging CXL technology introduces new opportunities in KVCache design. In this paper, we propose Beluga, a novel memory architecture that enables GPUs and CPUs to access a shared, large-scale memory pool through CXL switches. By supporting native load/store access semantics over the CXL fabric, our design delivers near-local memory latency, while reducing programming complexity and minimizing synchronization overhead. We conduct a systematic characterization of a commercial CXL switch-based memory pool and propose a set of design guidelines. Based on Beluga, we design and implement Beluga-KVCache, a system tailored for managing the large-scale KVCache in LLM inference. Beluga-KVCache achieves an 89.6% reduction in Time-To-First-Token (TTFT) and 7.35x throughput improvement in the vLLM inference engine compared to RDMA-based solutions. To the best of our knowledge, Beluga is the first system that enables GPUs to directly access large-scale memory pools through CXL switches, marking a significant step toward low-latency, shared access to vast memory resources by GPUs.
AppSelectBench: Application-Level Tool Selection Benchmark
Chen, Tianyi, Solodko, Michael, Wang, Sen, Ko, Jongwoo, Hao, Junheng, Banbury, Colby, Abdali, Sara, Amizadeh, Saeed, Xiao, Qing, Li, Yinheng, Ding, Tianyu, Dizaji, Kamran Ghasedi, Zheng, Suzhen, Fan, Hao, Wagle, Justin, Cameron, Pashmina, Koishida, Kazuhito
Computer Using Agents (CUAs) are increasingly equipped with external tools, enabling them to perform complex and realistic tasks. For CUAs to operate effectively, application selection, which refers to deciding which application to use before invoking fine-grained tools such as APIs, is a fundamental capability. It determines whether the agent initializes the correct environment, avoids orchestration confusion, and efficiently focuses on relevant context. However, existing benchmarks primarily assess fine-grained API selection, offering limited insight into whether models can reason across and choose between different applications. To fill this gap, we introduce AppSelectBench, a comprehensive benchmark for evaluating application selection in CUAs. AppSelectBench contains a novel user task generation pipeline that produces realistic, diverse, and semantically grounded user intents at scale, together with unified evaluation protocols covering random, heuristic, zero-shot, few-shot, and retrieval-augmented-settings. AppSelectBench covers one hundred widely used desktop applications and includes more than one hundred thousand realistic, diverse, and semantically grounded user tasks. Extensive experiments across both closed-source and open-source large language models reveal systematic strengths and weaknesses in inter-application reasoning, showing that even the most capable models still struggle to make consistent application choices. Together, these results establish AppSelectBench as a foundation for studying and advancing application level reasoning, an essential yet underexplored capability of intelligent CUAs. The source is available at https://microsoft.github.io/appselectbench/.
Human Experts' Evaluation of Generative AI for Contextualizing STEAM Education in the Global South
Nyaaba, Matthew, Nabang, Macharious, Kyeremeh, Patrick, Nantomah, Ibrahim, Owusu-Fordjour, Collins, Ako, Martin, Akanzire, Bismark Nyaaba, Nantomah, Kassim Korah, Issaka, Cecilia, Zhai, Xiaoming
STEAM education in many parts of the Global South remains abstract and weakly connected to learners sociocultural realities. This study examines how human experts evaluate the capacity of Generative AI (GenAI) to contextualize STEAM instruction in these settings. Using a convergent mixed-methods design grounded in human-centered and culturally responsive pedagogy, four STEAM education experts reviewed standardized Ghana NaCCA lesson plans and GenAI-generated lessons created with a customized Culturally Responsive Lesson Planner (CRLP). Quantitative data were collected with a validated 25-item Culturally Responsive Pedagogy Rubric assessing bias awareness, cultural representation, contextual relevance, linguistic responsiveness, and teacher agency. Qualitative reflections provided additional insight into the pedagogical and cultural dynamics of each lesson. Findings show that GenAI, especially through the CRLP, improved connections between abstract standards and learners lived experiences. Teacher Agency was the strongest domain, while Cultural Representation was the weakest. CRLP-generated lessons were rated as more culturally grounded and pedagogically engaging. However, GenAI struggled to represent Ghana's cultural diversity, often producing surface-level references, especially in Mathematics and Computing. Experts stressed the need for teacher mediation, community input, and culturally informed refinement of AI outputs. Future work should involve classroom trials, broader expert participation, and fine-tuning with Indigenous corpora.
Percept-WAM: Perception-Enhanced World-Awareness-Action Model for Robust End-to-End Autonomous Driving
Han, Jianhua, Tian, Meng, Zhu, Jiangtong, He, Fan, Zhang, Huixin, Guo, Sitong, Zhu, Dechang, Tang, Hao, Xu, Pei, Guo, Yuze, Niu, Minzhe, Zhu, Haojie, Dong, Qichao, Yan, Xuechao, Dong, Siyuan, Hou, Lu, Huang, Qingqiu, Jia, Xiaosong, Xu, Hang
Autonomous driving heavily relies on accurate and robust spatial perception. Many failures arise from inaccuracies and instability, especially in long-tail scenarios and complex interactions. However, current vision-language models are weak at spatial grounding and understanding, and VLA systems built on them therefore show limited perception and localization ability. To address these challenges, we introduce Percept-WAM, a perception-enhanced World-Awareness-Action Model that is the first to implicitly integrate 2D/3D scene understanding abilities within a single vision-language model (VLM). Instead of relying on QA-style spatial reasoning, Percept-WAM unifies 2D/3D perception tasks into World-PV and World-BEV tokens, which encode both spatial coordinates and confidence. We propose a grid-conditioned prediction mechanism for dense object perception, incorporating IoU-aware scoring and parallel autoregressive decoding, improving stability in long-tail, far-range, and small-object scenarios. Additionally, Percept-WAM leverages pretrained VLM parameters to retain general intelligence (e.g., logical reasoning) and can output perception results and trajectory control outputs directly. Experiments show that Percept-WAM matches or surpasses classical detectors and segmenters on downstream perception benchmarks, achieving 51.7/58.9 mAP on COCO 2D detection and nuScenes BEV 3D detection. When integrated with trajectory decoders, it further improves planning performance on nuScenes and NAVSIM, e.g., surpassing DiffusionDrive by 2.1 in PMDS on NAVSIM. Qualitative results further highlight its strong open-vocabulary and long-tail generalization.
Are Large Vision Language Models Truly Grounded in Medical Images? Evidence from Italian Clinical Visual Question Answering
Felizzi, Federico, Riccomi, Olivia, Ferramola, Michele, Causio, Francesco Andrea, Del Medico, Manuel, De Vita, Vittorio, De Mori, Lorenzo, Piscitelli, Alessandra, Risuleo, Pietro Eric, Castaniti, Bianca Destro, Cristiano, Antonio, Longo, Alessia, De Angelis, Luigi, Vassalli, Mariapia, Di Pumpo, Marcello
Large vision language models (VLMs) have achieved impressive performance on medical visual question answering benchmarks, yet their reliance on visual information remains unclear. We investigate whether frontier VLMs demonstrate genuine visual grounding when answering Italian medical questions by testing four state-of-the-art models: Claude Sonnet 4.5, GPT-4o, GPT-5-mini, and Gemini 2.0 flash exp. Using 60 questions from the EuropeMedQA Italian dataset that explicitly require image interpretation, we substitute correct medical images with blank placeholders to test whether models truly integrate visual and textual information. Our results reveal striking variability in visual dependency: GPT-4o shows the strongest visual grounding with a 27.9pp accuracy drop (83.2% [74.6%, 91.7%] to 55.3% [44.1%, 66.6%]), while GPT-5-mini, Gemini, and Claude maintain high accuracy with modest drops of 8.5pp, 2.4pp, and 5.6pp respectively. Analysis of model-generated reasoning reveals confident explanations for fabricated visual interpretations across all models, suggesting varying degrees of reliance on textual shortcuts versus genuine visual analysis. These findings highlight critical differences in model robustness and the need for rigorous evaluation before clinical deployment.
Yo'City: Personalized and Boundless 3D Realistic City Scene Generation via Self-Critic Expansion
Lu, Keyang, Zhou, Sifan, Xu, Hongbin, Xu, Gang, Yang, Zhifei, Wang, Yikai, Xiao, Zhen, Long, Jieyi, Li, Ming
Realistic 3D city generation is fundamental to a wide range of applications, including virtual reality and digital twins. However, most existing methods rely on training a single diffusion model, which limits their ability to generate personalized and boundless city-scale scenes. In this paper, we present Yo'City, a novel agentic framework that enables user-customized and infinitely expandable 3D city generation by leveraging the reasoning and compositional capabilities of off-the-shelf large models. Specifically, Yo'City first conceptualize the city through a top-down planning strategy that defines a hierarchical "City-District-Grid" structure. The Global Planner determines the overall layout and potential functional districts, while the Local Designer further refines each district with detailed grid-level descriptions. Subsequently, the grid-level 3D generation is achieved through a "produce-refine-evaluate" isometric image synthesis loop, followed by image-to-3D generation. To simulate continuous city evolution, Yo'City further introduces a user-interactive, relationship-guided expansion mechanism, which performs scene graph-based distance- and semantics-aware layout optimization, ensuring spatially coherent city growth. To comprehensively evaluate our method, we construct a diverse benchmark dataset and design six multi-dimensional metrics that assess generation quality from the perspectives of semantics, geometry, texture, and layout. Extensive experiments demonstrate that Yo'City consistently outperforms existing state-of-the-art methods across all evaluation aspects.
Beyond the Rubric: Cultural Misalignment in LLM Benchmarks for Sexual and Reproductive Health
Dey, Sumon Kanti, S, Manvi, Mehta, Zeel, Shah, Meet, Agrawal, Unnati, Jalota, Suhani, Ismail, Azra
Large Language Models (LLMs) have been positioned as having the potential to expand access to health information in the Global South, yet their evaluation remains heavily dependent on benchmarks designed around Western norms. We present insights from a preliminary benchmarking exercise with a chatbot for sexual and reproductive health (SRH) for an underserved community in India. We evaluated using HealthBench, a benchmark for conversational health models by OpenAI. We extracted 637 SRH queries from the dataset and evaluated on the 330 single-turn conversations. Responses were evaluated using HealthBench's rubric-based automated grader, which rated responses consistently low. However, qualitative analysis by trained annotators and public health experts revealed that many responses were actually culturally appropriate and medically accurate. We highlight recurring issues, particularly a Western bias, such as for legal framing and norms (e.g., breastfeeding in public), diet assumptions (e.g., fish safe to eat during pregnancy), and costs (e.g., insurance models). Our findings demonstrate the limitations of current benchmarks in capturing the effectiveness of systems built for different cultural and healthcare contexts. We argue for the development of culturally adaptive evaluation frameworks that meet quality standards while recognizing needs of diverse populations.
VIRAL: Visual Sim-to-Real at Scale for Humanoid Loco-Manipulation
He, Tairan, Wang, Zi, Xue, Haoru, Ben, Qingwei, Luo, Zhengyi, Xiao, Wenli, Yuan, Ye, Da, Xingye, Castaรฑeda, Fernando, Sastry, Shankar, Liu, Changliu, Shi, Guanya, Fan, Linxi, Zhu, Yuke
A key barrier to the real-world deployment of humanoid robots is the lack of autonomous loco-manipulation skills. W e introduce VIRAL, a visual sim-to-real framework that learns humanoid loco-manipulation entirely in simulation and deploys it zero-shot to real hardware. VIRAL follows a teacher-student design: a privileged RL teacher, operating on full state, learns long-horizon loco-manipulation using a delta action space and reference state initialization. A vision-based student policy is then distilled from the teacher via large-scale simulation with tiled rendering, trained with a mixture of online DAgger and behavior cloning. W e find that compute scale is critical: scaling simulation to tens of GPUs (up to 64) makes both teacher and student training reliable, while low-compute regimes often fail. T o bridge the sim-to-real gap, VIRAL combines large-scale visual domain randomization over lighting, materials, camera parameters, image quality, and sensor delays--with real-to-sim alignment of the dexterous hands and cameras. Deployed on a Unitree G1 humanoid, the resulting RGB-based policy performs continuous loco-manipulation for up to 54 cycles, generalizing to diverse spatial and appearance variations without any real-world fine-tuning, and approaching expert-level teleoperation performance. Extensive ablations dissect the key design choices required to make RGB-based humanoid loco-manipulation work in practice.
From Perception to Reasoning: Deep Thinking Empowers Multimodal Large Language Models
Zhu, Wenxin, Chen, Andong, Song, Yuchen, Chen, Kehai, Zhu, Conghui, Chen, Ziyan, Zhao, Tiejun
With the remarkable success of Multimodal Large Language Models (MLLMs) in perception tasks, enhancing their complex reasoning capabilities has emerged as a critical research focus. Existing models still suffer from challenges such as opaque reasoning paths and insufficient generalization ability. Chain-of-Thought (CoT) reasoning, which has demonstrated significant efficacy in language models by enhancing reasoning transparency and output interpretability, holds promise for improving model reasoning capabilities when extended to the multimodal domain. This paper provides a systematic review centered on "Multimodal Chain-of-Thought" (MCoT). First, it analyzes the background and theoretical motivations for its inception from the perspectives of technical evolution and task demands. Then, it introduces mainstream MCoT methods from three aspects: CoT paradigms, the post-training stage, and the inference stage, while also analyzing their underlying mechanisms. Furthermore, the paper summarizes existing evaluation benchmarks and metrics, and discusses the application scenarios of MCoT. Finally, it analyzes the challenges currently facing MCoT and provides an outlook on its future research directions.
MolEdit: Knowledge Editing for Multimodal Molecule Language Models
Lei, Zhenyu, Soga, Patrick, Zhu, Yaochen, He, Yinhan, Dong, Yushun, Li, Jundong
Understanding and continuously refining multimodal molecular knowledge is crucial for advancing biomedicine, chemistry, and materials science. Molecule language models (MoLMs) have become powerful tools in these domains, integrating structural representations (e.g., SMILES strings, molecular graphs) with rich contextual descriptions (e.g., physicochemical properties). However, MoLMs can encode and propagate inaccuracies due to outdated web-mined training corpora or malicious manipulation, jeopardizing downstream discovery pipelines. While knowledge editing has been explored for general-domain AI, its application to MoLMs remains uncharted, presenting unique challenges due to the multifaceted and interdependent nature of molecular knowledge. In this paper, we take the first step toward MoLM editing for two critical tasks: molecule-to-caption generation and caption-to-molecule generation. To address molecule-specific challenges, we propose MolEdit, a powerful framework that enables targeted modifications while preserving unrelated molecular knowledge. MolEdit combines a Multi-Expert Knowledge Adapter that routes edits to specialized experts for different molecular facets with an Expertise-Aware Editing Switcher that activates the adapters only when input closely matches the stored edits across all expertise, minimizing interference with unrelated knowledge. To systematically evaluate editing performance, we introduce MEBench, a comprehensive benchmark assessing multiple dimensions, including Reliability (accuracy of the editing), Locality (preservation of irrelevant knowledge), and Generality (robustness to reformed queries). Across extensive experiments on two popular MoLM backbones, MolEdit delivers up to 18.8% higher Reliability and 12.0% better Locality than baselines while maintaining efficiency. The code is available at: https://github.com/LzyFischer/MolEdit.