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ZiCo-BC: A Bias Corrected Zero-Shot NAS for Vision Tasks

arXiv.org Artificial Intelligence

Zero-Shot Neural Architecture Search (NAS) approaches propose novel training-free metrics called zero-shot proxies to substantially reduce the search time compared to the traditional training-based NAS. Despite the success on image classification, the effectiveness of zero-shot proxies is rarely evaluated on complex vision tasks such as semantic segmentation and object detection. Moreover, existing zero-shot proxies are shown to be biased towards certain model characteristics which restricts their broad applicability. In this paper, we empirically study the bias of state-of-the-art (SOTA) zero-shot proxy ZiCo across multiple vision tasks and observe that ZiCo is biased towards thinner and deeper networks, leading to sub-optimal architectures. To solve the problem, we propose a novel bias correction on ZiCo, called ZiCo-BC. Our extensive experiments across various vision tasks (image classification, object detection and semantic segmentation) show that our approach can successfully search for architectures with higher accuracy and significantly lower latency on Samsung Galaxy S10 devices.


REWAFL: Residual Energy and Wireless Aware Participant Selection for Efficient Federated Learning over Mobile Devices

arXiv.org Artificial Intelligence

Participant selection (PS) helps to accelerate federated learning (FL) convergence, which is essential for the practical deployment of FL over mobile devices. While most existing PS approaches focus on improving training accuracy and efficiency rather than residual energy of mobile devices, which fundamentally determines whether the selected devices can participate. Meanwhile, the impacts of mobile devices' heterogeneous wireless transmission rates on PS and FL training efficiency are largely ignored. Moreover, PS causes the staleness issue. Prior research exploits isolated functions to force long-neglected devices to participate, which is decoupled from original PS designs. In this paper, we propose a residual energy and wireless aware PS design for efficient FL training over mobile devices (REWAFL). REW AFL introduces a novel PS utility function that jointly considers global FL training utilities and local energy utility, which integrates energy consumption and residual battery energy of candidate mobile devices. Under the proposed PS utility function framework, REW AFL further presents a residual energy and wireless aware local computing policy. Besides, REWAFL buries the staleness solution into its utility function and local computing policy. The experimental results show that REW AFL is effective in improving training accuracy and efficiency, while avoiding "flat battery" of mobile devices.


Real-time Bandwidth Estimation from Offline Expert Demonstrations

arXiv.org Artificial Intelligence

In this work, we tackle the problem of bandwidth estimation (BWE) for real-time communication systems; however, in contrast to previous works, we leverage the vast efforts of prior heuristic-based BWE methods and synergize these approaches with deep learning-based techniques. Our work addresses challenges in generalizing to unseen network dynamics and extracting rich representations from prior experience, two key challenges in integrating data-driven bandwidth estimators into real-time systems. To that end, we propose Merlin, the first purely offline, data-driven solution to BWE that harnesses prior heuristic-based methods to extract an expert BWE policy. Through a series of experiments, we demonstrate that Merlin surpasses state-of-the-art heuristic-based and deep learning-based bandwidth estimators in terms of objective quality of experience metrics while generalizing beyond the offline world to in-the-wild network deployments where Merlin achieves a 42.85% and 12.8% reduction in packet loss and delay, respectively, when compared against WebRTC in inter-continental videoconferencing calls. We hope that Merlin's offline-oriented design fosters new strategies for real-time network control.


Graph Reinforcement Learning for Radio Resource Allocation

arXiv.org Artificial Intelligence

Deep reinforcement learning (DRL) for resource allocation has been investigated extensively owing to its ability of handling model-free and end-to-end problems. Yet the high training complexity of DRL hinders its practical use in dynamic wireless systems. To reduce the training cost, we resort to graph reinforcement learning for exploiting two kinds of relational priors inherent in many problems in wireless communications: topology information and permutation properties. To design graph reinforcement learning framework systematically for harnessing the two priors, we first conceive a method to transform state matrix into state graph, and then propose a general method for graph neural networks to satisfy desirable permutation properties. To demonstrate how to apply the proposed methods, we take deep deterministic policy gradient (DDPG) as an example for optimizing two representative resource allocation problems. One is predictive power allocation that minimizes the energy consumed for ensuring the quality-ofservice of each user that requests video streaming. The other is link scheduling that maximizes the sum-rate for device-to-device communications. Simulation results show that the graph DDPG algorithm converges much faster and needs much lower space complexity than existing DDPG algorithms to achieve the same learning performance. Deep reinforcement learning (DRL) has been introduced to optimize a variety of resource allocation problems, thanks to its ability of learning wireless policies from the optimization problems without closed-form objectives and constraints, making decision in an end-to-end manner, and online training [1-8]. When learning a resource allocation policy to be operated in non-stationary wireless channels, a DRL algorithm needs to be online trained consistently for adapting to the dynamic environments. In particular, the agent of DRL interacts with the environment to gather a sample (i.e., an experience in reinforcement learning parlance) in each time step and updates deep neural networks (DNNs) with a batch of experiences every several time steps.


Des-q: a quantum algorithm to construct and efficiently retrain decision trees for regression and binary classification

arXiv.org Artificial Intelligence

Decision trees are widely used in machine learning due to their simplicity in construction and interpretability. However, as data sizes grow, traditional methods for constructing and retraining decision trees become increasingly slow, scaling polynomially with the number of training examples. In this work, we introduce a novel quantum algorithm, named Des-q, for constructing and retraining decision trees in regression and binary classification tasks. Assuming the data stream produces small increments of new training examples, we demonstrate that our Des-q algorithm significantly reduces the time required for tree retraining, achieving a poly-logarithmic time complexity in the number of training examples, even accounting for the time needed to load the new examples into quantum-accessible memory. Our approach involves building a decision tree algorithm to perform k-piecewise linear tree splits at each internal node. These splits simultaneously generate multiple hyperplanes, dividing the feature space into k distinct regions. To determine the k suitable anchor points for these splits, we develop an efficient quantum-supervised clustering method, building upon the q-means algorithm of Kerenidis et al. Des-q first efficiently estimates each feature weight using a novel quantum technique to estimate the Pearson correlation. Subsequently, we employ weighted distance estimation to cluster the training examples in k disjoint regions and then proceed to expand the tree using the same procedure. We benchmark the performance of the simulated version of our algorithm against the state-of-the-art classical decision tree for regression and binary classification on multiple data sets with numerical features. Further, we showcase that the proposed algorithm exhibits similar performance to the state-of-the-art decision tree while significantly speeding up the periodic tree retraining.


Decision-making and control with diffractive optical networks

arXiv.org Artificial Intelligence

The ultimate goal of artificial intelligence is to mimic the human brain to perform decision-making and control directly from high-dimensional sensory input. Diffractive optical networks provide a promising solution for implementing artificial intelligence with high-speed and low-power consumption. Most of the reported diffractive optical networks focus on single or multiple tasks that do not involve environmental interaction, such as object recognition and image classification. In contrast, the networks capable of performing decision-making and control have not yet been developed to our knowledge. Here, we propose using deep reinforcement learning to implement diffractive optical networks that imitate human-level decision-making and control capability. Such networks taking advantage of a residual architecture, allow for finding optimal control policies through interaction with the environment and can be readily implemented with existing optical devices. The superior performance of these networks is verified by engaging three types of classic games, Tic-Tac-Toe, Super Mario Bros., and Car Racing. Finally, we present an experimental demonstration of playing Tic-Tac-Toe by leveraging diffractive optical networks based on a spatial light modulator. Our work represents a solid step forward in advancing diffractive optical networks, which promises a fundamental shift from the target-driven control of a pre-designed state for simple recognition or classification tasks to the high-level sensory capability of artificial intelligence. It may find exciting applications in autonomous driving, intelligent robots, and intelligent manufacturing.


Reducing the Environmental Impact of Wireless Communication via Probabilistic Machine Learning

arXiv.org Artificial Intelligence

Machine learning methods are increasingly adopted in communications problems, particularly those arising in next generation wireless settings. Though seen as a key climate mitigation and societal adaptation enabler, communications related energy consumption is high and is expected to grow in future networks in spite of anticipated efficiency gains in 6G due to exponential communications traffic growth. To make meaningful climate mitigation impact in the communications sector, a mindset shift away from maximizing throughput at all cost and towards prioritizing energy efficiency is needed. Moreover, this must be adopted in both existing (without incurring further embodied carbon costs through equipment replacement) and future network infrastructure, given the long development time of mobile generations. To that end, we present summaries of two such problems, from both current and next generation network specifications, where probabilistic inference methods were used to great effect: using Bayesian parameter tuning we are able to safely reduce the energy consumption of existing hardware on a live communications network by $11\%$ whilst maintaining operator specified performance envelopes; through spatiotemporal Gaussian process surrogate modeling we reduce the overhead in a next generation hybrid beamforming system by over $60\%$, greatly improving the networks' ability to target highly mobile users such as autonomous vehicles. The Bayesian paradigm is itself helpful in terms of energy usage, since training a Bayesian optimization model can require much less computation than, say, training a deep neural network.


Towards Energy-Aware Federated Traffic Prediction for Cellular Networks

arXiv.org Artificial Intelligence

Cellular traffic prediction is a crucial activity for optimizing networks in fifth-generation (5G) networks and beyond, as accurate forecasting is essential for intelligent network design, resource allocation and anomaly mitigation. Although machine learning (ML) is a promising approach to effectively predict network traffic, the centralization of massive data in a single data center raises issues regarding confidentiality, privacy and data transfer demands. To address these challenges, federated learning (FL) emerges as an appealing ML training framework which offers high accurate predictions through parallel distributed computations. However, the environmental impact of these methods is often overlooked, which calls into question their sustainability. In this paper, we address the trade-off between accuracy and energy consumption in FL by proposing a novel sustainability indicator that allows assessing the feasibility of ML models. Then, we comprehensively evaluate state-of-the-art deep learning (DL) architectures in a federated scenario using real-world measurements from base station (BS) sites in the area of Barcelona, Spain. Our findings indicate that larger ML models achieve marginally improved performance but have a significant environmental impact in terms of carbon footprint, which make them impractical for real-world applications.


An Empirical Study of NetOps Capability of Pre-Trained Large Language Models

arXiv.org Artificial Intelligence

Nowadays, the versatile capabilities of Pre-trained Large Language Models (LLMs) have attracted much attention from the industry. However, some vertical domains are more interested in the in-domain capabilities of LLMs. For the Networks domain, we present NetEval, an evaluation set for measuring the comprehensive capabilities of LLMs in Network Operations (NetOps). NetEval is designed for evaluating the commonsense knowledge and inference ability in NetOps in a multi-lingual context. NetEval consists of 5,732 questions about NetOps, covering five different sub-domains of NetOps. With NetEval, we systematically evaluate the NetOps capability of 26 publicly available LLMs. The results show that only GPT-4 can achieve a performance competitive to humans. However, some open models like LLaMA 2 demonstrate significant potential.


QoS-Aware Service Prediction and Orchestration in Cloud-Network Integrated Beyond 5G

arXiv.org Artificial Intelligence

Novel applications such as the Metaverse have highlighted the potential of beyond 5G networks, which necessitate ultra-low latency communications and massive broadband connections. Moreover, the burgeoning demand for such services with ever-fluctuating users has engendered a need for heightened service continuity consideration in B5G. To enable these services, the edge-cloud paradigm is a potential solution to harness cloud capacity and effectively manage users in real time as they move across the network. However, edge-cloud networks confront a multitude of limitations, including networking and computing resources that must be collectively managed to unlock their full potential. This paper addresses the joint problem of service placement and resource allocation in a network-cloud integrated environment while considering capacity constraints, dynamic users, and end-to-end delays. We present a non-linear programming model that formulates the optimization problem with the aiming objective of minimizing overall cost while enhancing latency. Next, to address the problem, we introduce a DDQL-based technique using RNNs to predict user behavior, empowered by a water-filling-based algorithm for service placement. The proposed framework adeptly accommodates the dynamic nature of users, the placement of services that mandate ultra-low latency in B5G, and service continuity when users migrate from one location to another. Simulation results show that our solution provides timely responses that optimize the network's potential, offering a scalable and efficient placement.