Media
"It Might be Technically Impressive, But It's Practically Useless to Us": Practices, Challenges, and Opportunities for Cross-Functional Collaboration around AI within the News Industry
Xiao, Qing, Fan, Xianzhe, Simon, Felix M., Zhang, Bingbing, Eslami, Motahhare
Recently, an increasing number of news organizations have integrated artificial intelligence (AI) into their workflows, leading to a further influx of AI technologists and data workers into the news industry. This has initiated cross-functional collaborations between these professionals and journalists. While prior research has explored the impact of AI-related roles entering the news industry, there is a lack of studies on how cross-functional collaboration unfolds between AI professionals and journalists. Through interviews with 17 journalists, 6 AI technologists, and 3 AI workers with cross-functional experience from leading news organizations, we investigate the current practices, challenges, and opportunities for cross-functional collaboration around AI in today's news industry. We first study how journalists and AI professionals perceive existing cross-collaboration strategies. We further explore the challenges of cross-functional collaboration and provide recommendations for enhancing future cross-functional collaboration around AI in the news industry.
Gov. Newsom signs bills offering AI protections for actors
Gov. Gavin Newsom on Tuesday signed into law two bills that will give actors more protections over their digital likenesses, addressing concerns brought up during last year's Hollywood strike led by performers guild SAG-AFTRA. One of the bills, AB1836, prohibits and penalizes the making and distribution of a deceased person's digital replica without permission from their estate. The other legislation, AB2602, makes a contract entered after Jan. 1, 2025, unenforceable if a digital replica of an actor was used when the individual could have performed the work in person, if the contract did not include a reasonably specific description of how the digital replica would be used and if the actor was not represented by their lawyer or labor union when the deal was signed. "No one should live in fear of becoming someone else's unpaid digital puppet," said Duncan Crabtree-Ireland, SAG-AFTRA's national executive director and chief negotiator in a statement. Newsom has led the way in protecting people -- and families -- from A.I. replication without real consent."
California passes landmark regulation to require permission from actors for AI deepfakes
California has given the go-ahead to a landmark AI bill to protect performers' digital likenesses. On Tuesday, Governor Gavin Newsom signed Assembly Bill 2602, which will go into effect on January 1, 2025. The bill requires studios and other employers to get consent before using "digital replicas" of performers. Newsom also signed AB 1836, which grants similar rights to deceased performers, requiring their estate's permission before using their AI likenesses. AB 2602, introduced in April, covers film, TV, video games, commercials, audiobooks and non-union performing jobs.
Indiana Jones and the Great Circle: a video game that will whip film fans into a frenzy
It's the spring of 1977, and George Lucas is petrified. Having just wrapped work on his third feature film, Star Wars, he retreats to Hawaii, unable to face the early reviews. Yet as he frets in a five-star resort, Lucas bumps into another Hollywood hideaway โ Steven Spielberg. The hero's moniker certainly benefited from some finessing, and the action-packed Raiders of the Lost Ark (1981) raked in 354m at the box office. Yet as great as Indy's influence was on cinema, it might have had an even bigger one on video games.
SpMis: An Investigation of Synthetic Spoken Misinformation Detection
Liu, Peizhuo, Wang, Li, He, Renqiang, He, Haorui, Wang, Lei, Zheng, Huadi, Shi, Jie, Xiao, Tong, Wu, Zhizheng
In recent years, speech generation technology has advanced rapidly, fueled by generative models and large-scale training techniques. While these developments have enabled the production of high-quality synthetic speech, they have also raised concerns about the misuse of this technology, particularly for generating synthetic misinformation. Current research primarily focuses on distinguishing machine-generated speech from human-produced speech, but the more urgent challenge is detecting misinformation within spoken content. This task requires a thorough analysis of factors such as speaker identity, topic, and synthesis. To address this need, we conduct an initial investigation into synthetic spoken misinformation detection by introducing an open-source dataset, SpMis. SpMis includes speech synthesized from over 1,000 speakers across five common topics, utilizing state-of-the-art text-to-speech systems. Although our results show promising detection capabilities, they also reveal substantial challenges for practical implementation, underscoring the importance of ongoing research in this critical area.
Enhancing Complex Formula Recognition with Hierarchical Detail-Focused Network
Wang, Jiale, Yu, Junhui, Liu, Huanyong, Kong, Chenanran
Hierarchical and complex Mathematical Expression Recognition (MER) is challenging due to multiple possible interpretations of a formula, complicating both parsing and evaluation. In this paper, we introduce the Hierarchical Detail-Focused Recognition dataset (HDR), the first dataset specifically designed to address these issues. It consists of a large-scale training set, HDR-100M, offering an unprecedented scale and diversity with one hundred million training instances. And the test set, HDR-Test, includes multiple interpretations of complex hierarchical formulas for comprehensive model performance evaluation. Additionally, the parsing of complex formulas often suffers from errors in fine-grained details. To address this, we propose the Hierarchical Detail-Focused Recognition Network (HDNet), an innovative framework that incorporates a hierarchical sub-formula module, focusing on the precise handling of formula details, thereby significantly enhancing MER performance. Experimental results demonstrate that HDNet outperforms existing MER models across various datasets.
Augment, Drop & Swap: Improving Diversity in LLM Captions for Efficient Music-Text Representation Learning
Manco, Ilaria, Salamon, Justin, Nieto, Oriol
Audio-text contrastive models have become a powerful approach in music representation learning. Despite their empirical success, however, little is known about the influence of key design choices on the quality of music-text representations learnt through this framework. In this work, we expose these design choices within the constraints of limited data and computation budgets, and establish a more solid understanding of their impact grounded in empirical observations along three axes: the choice of base encoders, the level of curation in training data, and the use of text augmentation. We find that data curation is the single most important factor for music-text contrastive training in resource-constrained scenarios. Motivated by this insight, we introduce two novel techniques, Augmented View Dropout and TextSwap, which increase the diversity and descriptiveness of text inputs seen in training. Through our experiments we demonstrate that these are effective at boosting performance across different pre-training regimes, model architectures, and downstream data distributions, without incurring higher computational costs or requiring additional training data.
LC-Protonets: Multi-label Few-shot learning for world music audio tagging
Papaioannou, Charilaos, Benetos, Emmanouil, Potamianos, Alexandros
We introduce Label-Combination Prototypical Networks (LC-Protonets) to address the problem of multi-label few-shot classification, where a model must generalize to new classes based on only a few available examples. Extending Prototypical Networks, LC-Protonets generate one prototype per label combination, derived from the power set of labels present in the limited training items, rather than one prototype per label. Our method is applied to automatic audio tagging across diverse music datasets, covering various cultures and including both modern and traditional music, and is evaluated against existing approaches in the literature. The results demonstrate a significant performance improvement in almost all domains and training setups when using LC-Protonets for multi-label classification. In addition to training a few-shot learning model from scratch, we explore the use of a pre-trained model, obtained via supervised learning, to embed items in the feature space. Fine-tuning improves the generalization ability of all methods, yet LC-Protonets achieve high-level performance even without fine-tuning, in contrast to the comparative approaches. We finally analyze the scalability of the proposed method, providing detailed quantitative metrics from our experiments. The implementation and experimental setup are made publicly available, offering a benchmark for future research.
Small Language Models can Outperform Humans in Short Creative Writing: A Study Comparing SLMs with Humans and LLMs
Marco, Guillermo, Rello, Luz, Gonzalo, Julio
In this paper, we evaluate the creative fiction writing abilities of a fine-tuned small language model (SLM), BART Large, and compare its performance to humans and two large language models (LLMs): GPT-3.5 and GPT-4o. Our evaluation consists of two experiments: (i) a human evaluation where readers assess the stories generated by the SLM compared to human-written stories, and (ii) a qualitative linguistic analysis comparing the textual characteristics of the stories generated by the different models. In the first experiment, we asked 68 participants to rate short stories generated by the models and humans along dimensions such as grammaticality, relevance, creativity, and attractiveness. BART Large outperformed human writers in most aspects, except creativity, with an overall score of 2.11 compared to 1.85 for human-written texts -- a 14% improvement. In the second experiment, the qualitative analysis revealed that, while GPT-4o exhibited near-perfect internal and external coherence, it tended to produce more predictable narratives, with only 3% of its stories seen as novel. In contrast, 15% of BART's stories were considered novel, indicating a higher degree of creativity despite its smaller model size. This study provides both quantitative and qualitative insights into how model size and fine-tuning influence the balance between creativity, fluency, and coherence in creative writing tasks.
Capturing Differences in Character Representations Between Communities: An Initial Study with Fandom
Sociolinguistic theories have highlighted how narratives are often retold, co-constructed and reconceptualized in collaborative settings. This working paper focuses on the re-interpretation of characters, an integral part of the narrative story-world, and attempts to study how this may be computationally compared between online communities. Using online fandom - a highly communal phenomenon that has been largely studied qualitatively - as data, computational methods were applied to explore shifts in character representations between two communities and the original text. Specifically, text from the Harry Potter novels, r/HarryPotter subreddit, and fanfiction on Archive of Our Own were analyzed for changes in character mentions, centrality measures from co-occurrence networks, and semantic associations. While fandom elevates secondary characters as found in past work, the two fan communities prioritize different subsets of characters. Word embedding tests reveal starkly different associations of the same characters between communities on the gendered concepts of femininity/masculinity, cruelty, and beauty. Furthermore, fanfiction descriptions of a male character analyzed between romance pairings scored higher for feminine-coded characteristics in male-male romance, matching past qualitative theorizing. The results high-light the potential for computational methods to assist in capturing the re-conceptualization of narrative elements across communities and in supporting qualitative research on fandom.