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Massive Russian drone and missile attack kills four in Kyiv

The Japan Times

Men stand at the site of heavily damaged residential buildings following a Russian air attack on the outskirts of Kyiv on Sunday. KYIV - A massive Russian drone and missile attack against Ukraine lasting 12 hours into Sunday killed at least four people in Kyiv, including a 12-year-old girl, Ukrainian authorities said. Neighboring Poland scrambled jets to secure its airspace in the wake of the barrage, after NATO accused Moscow of being behind a series of violations of the defense alliance's airspace. Diplomatic efforts to stop the war have faltered, and Russia has vowed to press on with the offensive that it launched in February 2022. In a time of both misinformation and too much information, quality journalism is more crucial than ever.


Denmark bans civilian drone flights due to EU summit

The Japan Times

A mobile radar installation is positioned near the strait between Denmark and Sweden on Friday. COPENHAGEN - Denmark will ban all civilian drone flights across the country over the coming days to ensure security as Copenhagen hosts an EU summit gathering heads of government, the transport ministry said Sunday. Mysterious drone sightings across Denmark since Sept. 22 have prompted the closure of several airports, with Denmark hinting at possible Russian involvement, though Moscow denies the charge. Drones were observed over Danish military sites Saturday night for the second straight day, Denmark's army said on Sunday. In a time of both misinformation and too much information, quality journalism is more crucial than ever.


Who is Thomas Jacob Sanford? What we know about the suspected Michigan church gunman

FOX News

This material may not be published, broadcast, rewritten, or redistributed. Quotes displayed in real-time or delayed by at least 15 minutes. Market data provided by Factset . Powered and implemented by FactSet Digital Solutions . Mutual Fund and ETF data provided by Refinitiv Lipper .


VoiceAssistant-Eval: Benchmarking AI Assistants across Listening, Speaking, and Viewing

arXiv.org Artificial Intelligence

The growing capabilities of large language models and multimodal systems have spurred interest in voice-first AI assistants, yet existing benchmarks are inadequate for evaluating the full range of these systems' capabilities. We introduce VoiceAssistant-Eval, a comprehensive benchmark designed to assess AI assistants across listening, speaking, and viewing. VoiceAssistant-Eval comprises 10,497 curated examples spanning 13 task categories. These tasks include natural sounds, music, and spoken dialogue for listening; multi-turn dialogue, role-play imitation, and various scenarios for speaking; and highly heterogeneous images for viewing. To demonstrate its utility, we evaluate 21 open-source models and GPT-4o-Audio, measuring the quality of the response content and speech, as well as their consistency. The results reveal three key findings: (1) proprietary models do not universally outperform open-source models; (2) most models excel at speaking tasks but lag in audio understanding; and (3) well-designed smaller models can rival much larger ones. Notably, the mid-sized Step-Audio-2-mini (7B) achieves more than double the listening accuracy of LLaMA-Omni2-32B-Bilingual. However, challenges remain: multimodal (audio plus visual) input and role-play voice imitation tasks are difficult for current models, and significant gaps persist in robustness and safety alignment. VoiceAssistant-Eval identifies these gaps and establishes a rigorous framework for evaluating and guiding the development of next-generation AI assistants. Code and data will be released at https://mathllm.github.io/VoiceAssistantEval/ .


Recent Advancements in Microscopy Image Enhancement using Deep Learning: A Survey

arXiv.org Artificial Intelligence

Microscopy image enhancement plays a pivotal role in understanding the details of biological cells and materials at microscopic scales. In recent years, there has been a significant rise in the advancement of microscopy image enhancement, specifically with the help of deep learning methods. This survey paper aims to provide a snapshot of this rapidly growing state-of-the-art method, focusing on its evolution, applications, challenges, and future directions. The core discussions take place around the key domains of microscopy image enhancement of super-resolution, reconstruction, and denoising, with each domain explored in terms of its current trends and their practical utility of deep learning.


Towards an AI Musician: Synthesizing Sheet Music Problems for Musical Reasoning

arXiv.org Artificial Intelligence

Enhancing the ability of Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs) to interpret sheet music is a crucial step toward building AI musicians. However, current research lacks both evaluation benchmarks and training data for sheet music reasoning. Inspired by mathematics, where simple operations yield infinite verifiable problems, we introduce a novel approach that treats core music theory rules, such as those governing beats and intervals, as programmatic functions to systematically synthesize a vast and diverse corpus of sheet music reasoning problems. This approach allows us to introduce a data synthesis framework that generates verifiable sheet music questions in both textual and visual modalities, leading to the Synthetic Sheet Music Reasoning Benchmark (SSMR-Bench) and a complementary training set. Evaluation results on SSMR-Bench highlight the key role reasoning plays in interpreting sheet music, while also pointing out the ongoing challenges in understanding sheet music in a visual format. By leveraging synthetic data for RL VR, all models show significant improvements on the SSMR-Bench. Additionally, they also demonstrate considerable advancements on previously established human-crafted benchmarks, such as MusicTheoryBench and the music subset of MMMU. Finally, our results show that the enhanced reasoning ability can also facilitate music composition. "The sheet music is the language of musicians." Recent advancements in Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs) have inspired researchers to explore the potential of developing AI musicians (Qu et al., 2025; Bradshaw & Colton, 2025; Wang et al., 2024). Given that sheet music is the universal language of musicians, the ability to read and interpret it is an essential step for AI musicians (Y uan et al., 2024; Wang et al., 2025). As illustrated in Figure 1, sheet music reasoning differs fundamentally from Music Knowledge QA (Li et al., 2024), which evaluates memorized knowledge, and from sheet music recognition (Chen et al., 2025a), which focuses on identifying notation from images.


Draw-In-Mind: Rebalancing Designer-Painter Roles in Unified Multimodal Models Benefits Image Editing

arXiv.org Artificial Intelligence

In recent years, integrating multimodal understanding and generation into a single unified model has emerged as a promising paradigm. While this approach achieves strong results in text-to-image (T2I) generation, it still struggles with precise image editing. We attribute this limitation to an imbalanced division of responsibilities. The understanding module primarily functions as a translator that encodes user instructions into semantic conditions, while the generation module must simultaneously act as designer and painter, inferring the original layout, identifying the target editing region, and rendering the new content. This imbalance is counterintuitive because the understanding module is typically trained with several times more data on complex reasoning tasks than the generation module. To address this issue, we introduce Draw-In-Mind (DIM), a dataset comprising two complementary subsets: (i) DIM-T2I, containing 14M long-context image-text pairs to enhance complex instruction comprehension; and (ii) DIM-Edit, consisting of 233K chain-of-thought imaginations generated by GPT-4o, serving as explicit design blueprints for image edits. We connect a frozen Qwen2.5-VL-3B with a trainable SANA1.5-1.6B via a lightweight two-layer MLP, and train it on the proposed DIM dataset, resulting in DIM-4.6B-T2I/Edit. Despite its modest parameter scale, DIM-4.6B-Edit achieves SOTA or competitive performance on the ImgEdit and GEdit-Bench benchmarks, outperforming much larger models such as UniWorld-V1 and Step1X-Edit. These findings demonstrate that explicitly assigning the design responsibility to the understanding module provides significant benefits for image editing. Our dataset and models are available at https://github.com/showlab/DIM.


Persona-Augmented Benchmarking: Evaluating LLMs Across Diverse Writing Styles

arXiv.org Artificial Intelligence

Current benchmarks for evaluating Large Language Models (LLMs) often do not exhibit enough writing style diversity, with many adhering primarily to standardized conventions. Such benchmarks do not fully capture the rich variety of communication patterns exhibited by humans. Thus, it is possible that LLMs, which are optimized on these benchmarks, may demonstrate brittle performance when faced with "non-standard" input. In this work, we test this hypothesis by rewriting evaluation prompts using persona-based LLM prompting, a low-cost method to emulate diverse writing styles. Our results show that, even with identical semantic content, variations in writing style and prompt formatting significantly impact the estimated performance of the LLM under evaluation. Notably, we identify distinct writing styles that consistently trigger either low or high performance across a range of models and tasks, irrespective of model family, size, and recency. Our work offers a scalable approach to augment existing benchmarks, improving the external validity of the assessments they provide for measuring LLM performance across linguistic variations.


ZeroTuning: Unlocking the Initial Token's Power to Enhance Large Language Models Without Training

arXiv.org Artificial Intelligence

Token-level attention tuning, a class of training-free methods including Post-hoc Attention Steering (PASTA) and Attention Calibration (ACT), has emerged as a promising way to improve frozen LLMs with interpretable interventions. However, these methods depend on auxiliary heuristics to identify "important" task-specific tokens, which can introduce bias and limit applicability when token importance is unclear or when using optimized kernels where attention maps are inaccessible. We propose a simpler and more elegant alternative: acting only on the initial token (e.g., in LLaMA). We show theoretically that adding lightweight biases to this token's attention logits monotonically controls the entropy of the downstream attention distribution - an effect amplified by its natural function as an attention sink. Our empirical analysis reveals that this tuning process can positively affect LLMs and better unlock their pretrained knowledge, with stronger effects in early layers and distinct scaling preferences across attention heads. Building on these insights, we introduce ZeroTuning: a training-free method that improves LLM performance by applying head-specific attention adjustments to the initial token, requiring zero parameter updates. We present two variants: a supervised mode that calibrates on validation examples, and a novel unsupervised mode that directly minimizes the model's output entropy. The method is lightweight, kernel-agnostic, and requires only four lines of modification to the standard LlamaAttention code. It achieves broad gains across 15 datasets and outperforms previous, more complex methods; for instance, with Llama-3.1-8B, it yields relative improvements of 19.9% on classification, 4.5% on question answering, and 2.1% on dialogue. ZeroTuning also works out-of-the-box with quantized inference and maintains its performance improvements with increasing context lengths.


Zero-Effort Image-to-Music Generation: An Interpretable RAG-based VLM Approach

arXiv.org Artificial Intelligence

Recently, Image-to-Music (I2M) generation has garnered significant attention, with potential applications in fields such as gaming, advertising, and multi-modal art creation. However, due to the ambiguous and subjective nature of I2M tasks, most end-to-end methods lack interpretability, leaving users puzzled about the generation results. Even methods based on emotion mapping face controversy, as emotion represents only a singular aspect of art. Additionally, most learning-based methods require substantial computational resources and large datasets for training, hindering accessibility for common users. To address these challenges, we propose the first Vision Language Model (VLM)-based I2M framework that offers high interpretability and low computational cost. Specifically, we utilize ABC notation to bridge the text and music modalities, enabling the VLM to generate music using natural language. We then apply multi-modal Retrieval-Augmented Generation (RAG) and self-refinement techniques to allow the VLM to produce high-quality music without external training. Furthermore, we leverage the generated motivations in text and the attention maps from the VLM to provide explanations for the generated results in both text and image modalities. To validate our method, we conduct both human studies and machine evaluations, where our method outperforms others in terms of music quality and music-image consistency, indicating promising results. Our code is available at https://github.com/RS2002/Image2Music .