Oceania's esports industry just took a huge step forward. Australia has opened its very first Esports High Performance Centre in Sydney, a new home base for Oceania's leading League of Legends team, the LG Dire Wolves. Established in Sydney's city sporting precinct, sitting in the side of Allianz Stadium looking towards the Sydney Cricket Ground, the facility aims to drive growth and development in Australia's esports industry. The facility will be stocked with new technology in eye-tracking and performance analysis, as part of a partnership with the University of Technology Sydney. The Dire Wolves, alongside Australia's leading mixed-gender Counter-Strike team, Supa-Stellar, will train and develop surrounded by some of Sydney's traditional sports teams, also residents of the precinct, including the Sydney Swans, Sydney Sixers, Sydney Roosters, Sydney FC, Cricket NSW, and the NSW Waratahs.
I watched England's final Test against South Africa and really felt for Keaton Jennings. The lack of backing I received was because of my poor performances against New Zealand, but I reckon if I could have been allowed to move through that challenging learning experience of my first real dip in form as an England player, I would have been better for it. Moving through the difficult learning process of being a newcomer to Test cricket is not straightforward and, should a player receive the full support of selection when experiencing a dip in form, it offers a healthy return on the investment of your initial selection. In reality, as much as performance matters so much to you as an individual, there is so much more that matters than scoring runs and the England cricket team winning matches and series.
The program connecting students and faculty with alumni and industry partners who work together to improve athletic performance by using engineering to enhance endurance, speed, accuracy, and agility in sports. Fay, who played squash and field hockey as an undergraduate at MIT, is working to identify the optimal weight for squash rackets by modeling the swing of a racket based on a person's height and weight. Cricket: Using a robotic arm to test the umpire's decisions In cricket, if a ball makes slight contact with a bat and is caught in the field before it touches the ground, the batsman is out. When the International Cricket Council (ICC) sought to test the accuracy of DRS, they turned to Sanjay Sarma, the Fred Fort Flowers and Daniel Fort Flowers Professor in Mechanical Engineering.
A mechanical robotic arm managed to circumvent a computer password system meant to deter "robots." YouTube user Matt Unsworth shared video of the robot, outfitted with a pair of googly eyes, as it used a stylus pen to check an "I am not a robot" Captcha security box. The robotic arm slides the stylus up the computer mouse pad before just barely managing to click inside the on-screen check box which proceeded to swirl into a green check mark. Proud of its success, the robotic arm turns toward the camera and drops the stylus as an animated pair of glasses fall upon its "eyes" alongside the phrase "Deal with it."
The latest iOS 10 beta update, 10.3, is sure to bring cheer for Indian users as Siri, Apple's digital assistant, will now be offering cricket scores, stats and trivia. However, Apple is actually playing catch-up with Google Now which added cricket support three years ago. Siri will virtually be competing with a host of popular cricket apps such as ESPN Cricinfo, Cricbuzz, NDTV Cricket, etc. Other than this, iOS 10.3 most interesting, and much-needed, feature is'Find My AirPods' -- modeled on'Find my iPhone' -- that allows users to locate their wireless ear pods within the Bluetooth range of their iOS devices, which are signed in to iCloud.
The same Microsoft technology currently used by healthcare organizations and yes, robots, is now being tested throughout the summer months by Cricket Australia, making it the first cricketing nation to integrate the company's team and player performance platform into its decision-making processes across fitness, game strategy, player recovery and team selection. But how could you harness the power of data to even start having a more intelligent informed conversation about performance of teams, performance of players?" Powered by Microsoft's Cloud and Cortana Analytics Suite, the new platform allows organizations like Cricket Australia to leverage predictive analytics and machine-learning to best understand players' performance on the pitch. "The new platform takes this vast amount of data, provides an environment for our sports science folks to explore that data and find insights in it, and then provides a very elegant dashboard that will surface the trends and the information that will be impactful to the coaches," Michael Osborne, Cricket Australia's Head of Technology, told Financial Review.
Among the world's first users of Microsoft's new high performance virtual and intelligent machines are the Australian Government, Cricket Australia, and Webjet. Nadella also announced the public preview of a new Azure Bot service, which enables developers to build, deploy and manage bots on the Microsoft Azure cloud. Already using these services are organisations including the Australian Department of Human Services [DHS] and Cricket Australia. Using Microsoft's intelligent cloud technologies, DHS will infuse bots with deeper human context and conversational understanding, helping agents improve and expand their customer engagement channels.
Global software major Microsoft on Monday invited Indian developers to use its machine learning and data platforms for building digital products and solutions to transform businesses and drive inclusive growth. The two-day conference is aimed at exploring the possibilities with big data, machine learning, artificial intelligence and open source technologies in enabling platforms, intelligent apps, services and experiences to accelerate economic growth, empower people and drive real impact. "We see immense possibilities to partner in India's digital transformation with our transformative technologies, our offerings and local cloud services," said Microsoft India (Research & Development) Managing Director Anil Bhansali. "We are extending the benefits of machine learning to the sports fraternity by offering a platform for Indian software developers to create solutions that could change the approach to sports administration and sports management," Bhansali said.
Microsoft's attempt to use machine learning to improve on the Duckworth-Lewis method in cricket has been dismissed by the current custodian of the system. For example, if the team batting first scores 400 in 50 overs for five wickets, but rain reduces the second team's innings to 40 overs, the D/L method may put forward a score of 300. So, in an attempt to use technology to improve the system, Sarvashrestha Paliwal, Azure business lead for Microsoft India, said that machine learning could improve the system. "We believe we can use historical Twenty20 data to derive an always up-to-date D/L table that takes into account these latest statistics.
We believe that we can use Machine Learning to analyze historical cricket games, and use this to continuously improve the Duckworth Lewis (D/L) Method of computing target scores in rain-shortened matches. Today, there are two D/L models/editions that are available to the cricket community: Standard Edition and Professional Edition. The D/L table is static and does not take into consideration the latest game statistics (e.g., which teams are playing better this season, ranking of players, etc.). We believe we can use historical Twenty20 data to derive an always up-to-date D/L table that takes into these latest statistics.