Prompt: "An AI learning to crack tough puzzle (with no text on the image)". If you have ever chatted with an AI language model like chatGPT, you might have been impressed by its coherent and well-structured answers. But does that imply these AIs can handle any query? The real challenge begins when we ask them to exercise logic and reason. We tried it on the popular Sudoku puzzle: GPT4-based ChatGPT is perfectly aware of these rules, and confident it can indeed play Sudoku.
This disturbingly real-looking artificial intelligence sci-fi was made a couple of years ago on what looks like a budget of small change tipped out of the film-makers' coin jars. It's getting a release now presumably on account of AI anxiety creeping up the league table of things that keep people awake at night. Like the Nosedive episode of Charlie Brooker's Black Mirror, the premise here is that in an apparently-near future people wear contact lenses that feed them information about the world. Andrew Riddell plays Patrick, who like everyone else wears dazzling blue contact lenses that fill the air around him with holograms. Patrick is an agoraphobic who hasn't left his apartment for over a month; he spends his time playing computer games, going hammer and tongs with 3D zombies.
"Vision Pro feels familiar, yet it's entirely new." That's how Apple's CEO, Tim Cook, introduced the company's new computer goggles at the Apple Worldwide Developers Conference on Monday. The Vision Pro headset, which resembles a glass scuba mask with a fabric head strap, seamlessly blends the real and digital worlds, Cook said. But the product's name, which could just as easily describe a brand of contact-lens solution, hints at a challenge. Familiar yet entirely new, natural but augmented: If goggles really are the future of computing, they will have to overcome a bevy of conflicting sentiments. As you might expect, Apple's product is slick.
The creator of the darkly addictive sci-fi series Black Mirror saw it fitting to ask ChatGPT to conjure up an episode for Season 6 only to find the chatbot'is sh***.' Charlie Brooker, 52, said he typed in'generate Black Mirror episode' and received a story'that sorta mushed' all the other ones together. The first thing Black Mirror creator Charlie Brooker did, when everyone was trying ChatGPT for the first time, was to type in'generate Black Mirror episode.' Speaking to Empire, Brooker found there was no real thought behind the AI-generated script, only that it read'plausibly.' Brooker -- who has been writing most episodes of the haunting, Twilight Zone-esque series since its first 2011 season on UK's Channel 4 -- said that his brush with an AI-generated doppelgänger of his own show did teach him to be less robotic himself. The Black Mirror creator's experience with ChatGPT has encouraged him to make bolder creative choices with future seasons of the dystopian anthology series. One upcoming episode'Beyond The Sea,' starring Josh Hartnett (above) takes place in an alternate 1969 ChatGPT was first unleashed in November, sparking excitement and alarm at its ability to generate convincingly human-like essays, poems, form letters and conversational answers to almost any question. 'I was aware that I had written lots of episodes where someone goes'Oh, I was inside a computer the whole time!''
The news quiz is a tradition at TIME that dates back to 1935. Iterations of the test were used in schools across the country to examine current-affairs knowledge, and it even came in a crossword version. Now, the recent removal of TIME's digital paywall has opened up a century of journalism for everyone, ripe for testing your knowledge about the people who shaped history. Since TIME's archive contains 200 million words, it's a task that's well-suited for the new generation of AI technology, which is able to analyze huge amounts of human-generated text in seconds. So what happens when you turn the power of cutting-edge AI to the task of generating news quizzes based on magazine articles?
When I listen to the voice recording I made at the Irvine, California, headquarters of the video-game company Blizzard Entertainment this past January, I hear a noise that many gamers find blissful: the sound of utter mayhem. Playing a prerelease version of Diablo IV, the latest installment in a 26-year-old adventure series about battling the forces of hell, I faced swarms of demons that yowled and belched. I jabbed buttons arrhythmically--click … click … clickclickclick--while trying to stifle curses and whimpers. But the strangest sounds came from the two Diablo IV designers who sat alongside me. As I dueled with an angry sea witch, Joseph Piepiora, an associate game director, gently noted that I was low on healing potions.
Michael Sayman has worked at Facebook, Google, Roblox, and Twitter. At 26, the software engineer has already published a memoir, App Kid. But until he began work on his latest project, he'd never built a website. "I made it in five hours over the weekend, out of frustration that there wasn't anything like this," he says. Sayman's site is AI Hits.
That was the first thing I heard from one excited WWDC attendee as I waited to test Apple's Vision Pro mixed reality headset. That level is excitement is exactly what Apple is hoping for. Realistically, not everyone will be able to afford a $3,499 device. But if Apple can get mainstream consumers excited about the idea of spatial computing, then it'll be able to make a bigger splash when it inevitably unveils a more affordable follow-up. After spending thirty minutes with the Vision Pro, my reaction is more tempered than that excitable attendee.
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