Education
Dynamic Mixture-of-Experts for Incremental Graph Learning
Kong, Lecheng, Vasiloudis, Theodore, Yun, Seongjun, Xie, Han, Song, Xiang
Graph incremental learning is a learning paradigm that aims to adapt trained models to continuously incremented graphs and data over time without the need for retraining on the full dataset. However, regular graph machine learning methods suffer from catastrophic forgetting when applied to incremental learning settings, where previously learned knowledge is overridden by new knowledge. Previous approaches have tried to address this by treating the previously trained model as an inseparable unit and using techniques to maintain old behaviors while learning new knowledge. These approaches, however, do not account for the fact that previously acquired knowledge at different timestamps contributes differently to learning new tasks. Some prior patterns can be transferred to help learn new data, while others may deviate from the new data distribution and be detrimental. To address this, we propose a dynamic mixture-of-experts (DyMoE) approach for incremental learning. Specifically, a DyMoE GNN layer adds new expert networks specialized in modeling the incoming data blocks. We design a customized regularization loss that utilizes data sequence information so existing experts can maintain their ability to solve old tasks while helping the new expert learn the new data effectively. As the number of data blocks grows over time, the computational cost of the full mixture-of-experts (MoE) model increases. To address this, we introduce a sparse MoE approach, where only the top-$k$ most relevant experts make predictions, significantly reducing the computation time. Our model achieved 4.92\% relative accuracy increase compared to the best baselines on class incremental learning, showing the model's exceptional power.
GBC: Generalized Behavior-Cloning Framework for Whole-Body Humanoid Imitation
Yao, Yifei, Luo, Chengyuan, Du, Jiaheng, He, Wentao, Lu, Jun-Guo
The creation of human-like humanoid robots is hindered by a fundamental fragmentation: data processing and learning algorithms are rarely universal across different robot morphologies. This paper introduces the Generalized Behavior Cloning (GBC) framework, a comprehensive and unified solution designed to solve this end-to-end challenge. GBC establishes a complete pathway from human motion to robot action through three synergistic innovations. First, an adaptive data pipeline leverages a differentiable IK network to automatically retarget any human MoCap data to any humanoid. Building on this foundation, our novel DAgger-MMPPO algorithm with its MMTransformer architecture learns robust, high-fidelity imitation policies. To complete the ecosystem, the entire framework is delivered as an efficient, open-source platform based on Isaac Lab, empowering the community to deploy the full workflow via simple configuration scripts. We validate the power and generality of GBC by training policies on multiple heterogeneous humanoids, demonstrating excellent performance and transfer to novel motions. This work establishes the first practical and unified pathway for creating truly generalized humanoid controllers.
BigCharts-R1: Enhanced Chart Reasoning with Visual Reinforcement Finetuning
Masry, Ahmed, Puri, Abhay, Hashemi, Masoud, Rodriguez, Juan A., Thakkar, Megh, Mahajan, Khyati, Yadav, Vikas, Madhusudhan, Sathwik Tejaswi, Piché, Alexandre, Bahdanau, Dzmitry, Pal, Christopher, Vazquez, David, Hoque, Enamul, Taslakian, Perouz, Rajeswar, Sai, Gella, Spandana
Charts are essential to data analysis, transforming raw data into clear visual representations that support human decision-making. Although current vision-language models (VLMs) have made significant progress, they continue to struggle with chart comprehension due to training on datasets that lack diversity and real-world authenticity, or on automatically extracted underlying data tables of charts, which can contain numerous estimation errors. Furthermore, existing models only rely on supervised fine-tuning using these low-quality datasets, severely limiting their effectiveness. To address these issues, we first propose BigCharts, a dataset creation pipeline that generates visually diverse chart images by conditioning the rendering process on real-world charts sourced from multiple online platforms. Unlike purely synthetic datasets, BigCharts incorporates real-world data, ensuring authenticity and visual diversity, while still retaining accurate underlying data due to our proposed replotting process. Additionally, we introduce a comprehensive training framework that integrates supervised fine-tuning with Group Relative Policy Optimization (GRPO)-based reinforcement learning. By introducing novel reward signals specifically designed for chart reasoning, our approach enhances model robustness and generalization across diverse chart styles and domains, resulting in a state-of-the-art chart reasoning model, BigCharts-R1. Extensive experiments demonstrate that our models surpass existing methods on multiple chart question-answering benchmarks compared to even larger open-source and closed-source models.
Goal Discovery with Causal Capacity for Efficient Reinforcement Learning
Yu, Yan, Yang, Yaodong, Lu, Zhengbo, Ma, Chengdong, Zhou, Wengang, Li, Houqiang
Causal inference is crucial for humans to explore the world, which can be modeled to enable an agent to efficiently explore the environment in reinforcement learning. Existing research indicates that establishing the causality between action and state transition will enhance an agent to reason how a policy affects its future trajectory, thereby promoting directed exploration. However, it is challenging to measure the causality due to its intractability in the vast state-action space of complex scenarios. In this paper, we propose a novel Goal Discovery with Causal Capacity (GDCC) framework for efficient environment exploration. Specifically, we first derive a measurement of causality in state space, \emph{i.e.,} causal capacity, which represents the highest influence of an agent's behavior on future trajectories. After that, we present a Monte Carlo based method to identify critical points in discrete state space and further optimize this method for continuous high-dimensional environments. Those critical points are used to uncover where the agent makes important decisions in the environment, which are then regarded as our subgoals to guide the agent to make exploration more purposefully and efficiently. Empirical results from multi-objective tasks demonstrate that states with high causal capacity align with our expected subgoals, and our GDCC achieves significant success rate improvements compared to baselines.
Online Prediction with Limited Selectivity
Selective prediction [Dru13, QV19] models the scenario where a forecaster freely decides on the prediction window that their forecast spans. Many data statistics can be predicted to a non-trivial error rate without any distributional assumptions or expert advice, yet these results rely on that the forecaster may predict at any time. We introduce a model of Prediction with Limited Selectivity (PLS) where the forecaster can start the prediction only on a subset of the time horizon. We study the optimal prediction error both on an instance-by-instance basis and via an average-case analysis. We introduce a complexity measure that gives instance-dependent bounds on the optimal error. For a randomly-generated PLS instance, these bounds match with high probability.
COXNet: Cross-Layer Fusion with Adaptive Alignment and Scale Integration for RGBT Tiny Object Detection
Peng, Peiran, Xu, Tingfa, Song, Liqiang, Zhu, Mengqi, Fang, Yuqiang, Li, Jianan
Detecting tiny objects in multimodal Red-Green-Blue-Thermal (RGBT) imagery is a critical challenge in computer vision, particularly in surveillance, search and rescue, and autonomous navigation. Drone-based scenarios exacerbate these challenges due to spatial misalignment, low-light conditions, occlusion, and cluttered backgrounds. Current methods struggle to leverage the complementary information between visible and thermal modalities effectively. We propose COXNet, a novel framework for RGBT tiny object detection, addressing these issues through three core innovations: i) the Cross-Layer Fusion Module, fusing high-level visible and low-level thermal features for enhanced semantic and spatial accuracy; ii) the Dynamic Alignment and Scale Refinement module, correcting cross-modal spatial misalignments and preserving multi-scale features; and iii) an optimized label assignment strategy using the GeoShape Similarity Measure for better localization. COXNet achieves a 3.32\% mAP$_{50}$ improvement on the RGBTDronePerson dataset over state-of-the-art methods, demonstrating its effectiveness for robust detection in complex environments.
Decentralized Rank Scheduling for Energy-Constrained Multi-Task Federated Fine-Tuning in Edge-Assisted IoV Networks
Zheng, Bokeng, Zhong, Jianqiang, Liu, Jiayi, Zhang, Xiaoxi
--Federated fine-tuning has emerged as a promising approach for adapting foundation models (FMs) to diverse downstream tasks in edge environments. In Internet of V ehicles (IoV) systems, enabling efficient and low-latency multi-task adaptation is particularly challenging due to client mobility, heterogeneous resources, and intermittent connectivity. This paper proposes a hierarchical federated fine-tuning framework that coordinates roadside units (RSUs) and vehicles to support resource-aware and mobility-resilient learning across dynamic IoV scenarios. Leveraging Low-Rank Adaptation (LoRA), we introduce a decentralized, energy-aware rank adaptation mechanism formulated as a constrained multi-armed bandit problem. A novel UCB-DUAL algorithm is developed to enable adaptive exploration under per-task energy budgets, achieving provable sublinear regret. T o evaluate our method, we construct a large-scale IoV simulator based on real-world trajectories, capturing dynamic participation, RSU handoffs, and communication variability. Extensive experiments show that our approach achieves the best accuracy-efficiency trade-off among all baselines, reducing latency by over 24% and improving average accuracy by more than 2.5%. With the deepening development of smart cities, the internet of vehicles (IoV) has attracted much attention [1]. By facilitating coordination among vehicles, roadside units (RSUs), and cloud platforms, IoV supports a wide range of intelligent services, such as traffic flow prediction, environmental monitoring, and autonomous driving [2]-[4].
Cross-lingual Aspect-Based Sentiment Analysis: A Survey on Tasks, Approaches, and Challenges
Aspect-based sentiment analysis (ABSA) is a fine-grained sentiment analysis task that focuses on understanding opinions at the aspect level, including sentiment towards specific aspect terms, categories, and opinions. While ABSA research has seen significant progress, much of the focus has been on monolingual settings. Cross-lingual ABSA, which aims to transfer knowledge from resource-rich languages (such as English) to low-resource languages, remains an under-explored area, with no systematic review of the field. This paper aims to fill that gap by providing a comprehensive survey of cross-lingual ABSA. We summarize key ABSA tasks, including aspect term extraction, aspect sentiment classification, and compound tasks involving multiple sentiment elements. Additionally, we review the datasets, modelling paradigms, and cross-lingual transfer methods used to solve these tasks. We also examine how existing work in monolingual and multilingual ABSA, as well as ABSA with LLMs, contributes to the development of cross-lingual ABSA. Finally, we highlight the main challenges and suggest directions for future research to advance cross-lingual ABSA systems.