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Planning with Reasoning using Vision Language World Model

arXiv.org Artificial Intelligence

Effective planning requires strong world models, but high-level world models that can understand and reason about actions with semantic and temporal abstraction remain largely underdeveloped. We introduce the Vision Language World Model (VLWM), a foundation model trained for language-based world modeling on natural videos. Given visual observations, the VLWM first infers the overall goal achievements then predicts a trajectory composed of interleaved actions and world state changes. Those targets are extracted by iterative LLM Self-Refine conditioned on compressed future observations represented by Tree of Captions. The VLWM learns both an action policy and a dynamics model, which respectively facilitates reactive system-1 plan decoding and reflective system-2 planning via cost minimization. The cost evaluates the semantic distance between the hypothetical future states given by VLWM roll-outs and the expected goal state, and is measured by a critic model that we trained in a self-supervised manner. The VLWM achieves state-of-the-art Visual Planning for Assistance (VPA) performance on both benchmark evaluations and our proposed PlannerArena human evaluations, where system-2 improves the Elo score by +27% upon system-1. The VLWM models also outperforms strong VLM baselines on RoboVQA and WorldPrediction benchmark.


Complementary Learning System Empowers Online Continual Learning of Vehicle Motion Forecasting in Smart Cities

arXiv.org Artificial Intelligence

Artificial intelligence underpins most smart city services, yet deep neural network (DNN) that forecasts vehicle motion still struggle with catastrophic forgetting, the loss of earlier knowledge when models are updated. Conventional fixes enlarge the training set or replay past data, but these strategies incur high data collection costs, sample inefficiently and fail to balance long- and short-term experience, leaving them short of human-like continual learning. Here we introduce Dual-LS, a task-free, online continual learning paradigm for DNN-based motion forecasting that is inspired by the complementary learning system of the human brain. Dual-LS pairs two synergistic memory rehearsal replay mechanisms to accelerate experience retrieval while dynamically coordinating long-term and short-term knowledge representations. Tests on naturalistic data spanning three countries, over 772,000 vehicles and cumulative testing mileage of 11,187 km show that Dual-LS mitigates catastrophic forgetting by up to 74.31\% and reduces computational resource demand by up to 94.02\%, markedly boosting predictive stability in vehicle motion forecasting without inflating data requirements. Meanwhile, it endows DNN-based vehicle motion forecasting with computation efficient and human-like continual learning adaptability fit for smart cities.


ReST-RL: Achieving Accurate Code Reasoning of LLMs with Optimized Self-Training and Decoding

arXiv.org Artificial Intelligence

With respect to improving the reasoning accuracy of LLMs, the representative reinforcement learning (RL) method GRPO faces failure due to insignificant reward variance, while verification methods based on process reward models (PRMs) suffer from difficulties with training data acquisition and verification effectiveness. To tackle these problems, this paper introduces ReST-RL, a unified LLM RL paradigm that significantly improves LLM's code reasoning ability by combining an improved GRPO algorithm with a meticulously designed test time decoding method assisted by a value model (VM). As the first stage of policy reinforcement, ReST-GRPO adopts an optimized ReST algorithm to filter and assemble high-value training data, increasing the reward variance of GRPO sampling, thus improving the effectiveness and efficiency of training. After the basic reasoning ability of LLM policy has been improved, we further propose a test time decoding optimization method called VM-MCTS. Through Monte-Carlo Tree Search (MCTS), we collect accurate value targets with no annotation required, on which VM training is based. When decoding, the VM is deployed by an adapted MCTS algorithm to provide precise process signals as well as verification scores, assisting the LLM policy to achieve high reasoning accuracy. We conduct extensive experiments on coding problems to verify the validity of the proposed RL paradigm. Upon comparison, our approach significantly outperforms other reinforcement training baselines (e.g., naive GRPO and ReST-DPO), as well as decoding and verification baselines (e.g., PRM-BoN and ORM-MCTS) on well-known coding benchmarks of various levels (e.g., APPS, BigCodeBench, and HumanEval), indicating its power to strengthen the reasoning ability of LLM policies. Codes for our project can be found at https://github.com/THUDM/ReST-RL.


Leveraging Large Language Models for Accurate Sign Language Translation in Low-Resource Scenarios

arXiv.org Artificial Intelligence

Translating natural languages into sign languages is a highly complex and underexplored task. Despite growing interest in accessibility and inclusivity, the development of robust translation systems remains hindered by the limited availability of parallel corpora which align natural language with sign language data. Existing methods often struggle to generalize in these data-scarce environments, as the few datasets available are typically domain-specific, lack standardization, or fail to capture the full linguistic richness of sign languages. To address this limitation, we propose Advanced Use of LLMs for Sign Language Translation (AulSign), a novel method that leverages Large Language Models via dynamic prompting and in-context learning with sample selection and subsequent sign association. Despite their impressive abilities in processing text, LLMs lack intrinsic knowledge of sign languages; therefore, they are unable to natively perform this kind of translation. To overcome this limitation, we associate the signs with compact descriptions in natural language and instruct the model to use them. We evaluate our method on both English and Italian languages using SignBank+, a recognized benchmark in the field, as well as the Italian LaCAM CNR-ISTC dataset. We demonstrate superior performance compared to state-of-the-art models in low-data scenario. Our findings demonstrate the effectiveness of AulSign, with the potential to enhance accessibility and inclusivity in communication technologies for underrepresented linguistic communities.


Why Report Failed Interactions With Robots?! Towards Vignette-based Interaction Quality

arXiv.org Artificial Intelligence

Abstract--Although the quality of human-robot interactions has improved with the advent of LLMs, there are still various factors that cause systems to be sub-optimal when compared to human-human interactions. The nature and criticality of failures are often dependent on the context of the interaction and so cannot be generalized across the wide range of scenarios and experiments which have been implemented in HRI research. In this work we propose the use of a technique overlooked in the field of HRI, ethnographic vignettes, to clearly highlight these failures, particularly those that are rarely documented. We describe the methodology behind the process of writing vignettes and create our own based on our personal experiences with failures in HRI systems. We emphasize the strength of vignettes as the ability to communicate failures from a multi-disciplinary perspective, promote transparency about the capabilities of robots, and document unexpected behaviours which would otherwise be omitted from research reports. We encourage the use of vignettes to augment existing interaction evaluation methods. High-quality dialogue with robots is a goal for many human-robot interaction (HRI) researchers [38]. Despite technological advancements, dialogues in HRI sometimes fail. In this paper, we propose vignette-writing as a method for reporting observations from failed interactions. The abilities of large language models (LLMs) to simulate human language have sparked an increased interest and optimism towards generating meaningful dialogues, despite their well-known shortcomings [6, 9, 24]. However, there is still much ground to cover towards flawless spoken interactions with robots [45]. One of the challenges that need to be addressed in order to move towards this goal lies in defining, describing and evaluating concrete interactions. In this paper, we propose that describing moments of failure in dialogues through ethnographic methods is one path to understanding, evaluating and defining human-robot interactions.


CodeMixBench: Evaluating Code-Mixing Capabilities of LLMs Across 18 Languages

arXiv.org Artificial Intelligence

Code-mixing, the practice of switching between languages within a conversation, poses unique challenges for traditional NLP. Existing benchmarks are limited by their narrow language pairs and tasks, failing to adequately assess large language models' (LLMs) code-mixing abilities. Despite the recognized importance of code-mixing for multilingual users, research on LLMs in this context remains sparse. Additionally, current techniques for synthesizing code-mixed data are underdeveloped to generate code-mixing. In response, we introduce CodeMixBench, a comprehensive benchmark covering eight tasks, including three specific to LLMs and five traditional NLP tasks, and 18 languages across seven language families. We also propose a new method for generating large-scale synthetic code-mixed texts by combining word substitution with GPT-4 prompting. Our evaluation reveals consistent underperformance of LLMs on code-mixed datasets involving different language families. Enhancements in training data size, model scale, and few-shot learning could improve their performance. The code and dataset are available at https://github.com/Jeromeyluck/CodeMixBench.


Leveraging Out-of-Distribution Unlabeled Images: Semi-Supervised Semantic Segmentation with an Open-Vocabulary Model

arXiv.org Artificial Intelligence

In semi-supervised semantic segmentation, existing studies have shown promising results in academic settings with controlled splits of benchmark datasets. However, the potential benefits of leveraging significantly larger sets of unlabeled images remain unexplored. In real-world scenarios, abundant unlabeled images are often available from online sources (web-scraped images) or large-scale datasets. However, these images may have different distributions from those of the target dataset, a situation known as out-of-distribution (OOD). Using these images as unlabeled data in semi-supervised learning can lead to inaccurate pseudo-labels, potentially misguiding network training. In this paper, we propose a new semi-supervised semantic segmentation framework with an open-vocabulary segmentation model (SemiOVS) to effectively utilize unlabeled OOD images. Extensive experiments on Pascal VOC and Context datasets demonstrate two key findings: (1) using additional unlabeled images improves the performance of semi-supervised learners in scenarios with few labels, and (2) using the open-vocabulary segmentation (OVS) model to pseudo-label OOD images leads to substantial performance gains. In particular, SemiOVS outperforms existing PrevMatch and SemiVL methods by +3.5 and +3.0 mIoU, respectively, on Pascal VOC with a 92-label setting, achieving state-of-the-art performance. These findings demonstrate that our approach effectively utilizes abundant unlabeled OOD images for semantic segmentation tasks. We hope this work can inspire future research and real-world applications. The code is available at https://github.com/wooseok-shin/SemiOVS


Delving Into the Psychology of Machines: Exploring the Structure of Self-Regulated Learning via LLM-Generated Survey Responses

arXiv.org Artificial Intelligence

Large language models (LLMs) offer the potential to simulate human - like responses and behaviors, creating new opportunities for psychological science . In the context of self - regulated learning (SRL), if LLMs can reliably simulate survey responses at scale and speed, they could be used to test intervention scenarios, refine theoretical models, augment sparse datasets, and represent hard - to - reach populations. However, the validity of LLM - generated survey responses remains uncertain, with limited research focu sed on SRL and existing studies beyond SRL yielding mixed results. Therefore, in this study, we examined LLM - generated responses to the 44 - item Motivated Strategies for Learning Questionnaire (MSLQ; Pintrich & De Groot, 1990), a widely used instrument assessing students' learning strategies and academic motivation. Partic ularly, we used the LLMs GPT - 4o, Claude 3.7 Sonnet, Gemini 2 Flash, LLaMA 3.1 - 8B, and Mistral Large. We analyzed item distributions, the psychological network of the theoretical SRL dimensi ons, and psychometric validity based on the latent factor structure. Our results suggest that Gemini 2 Flash was the most promising LLM, showing considerable sampling variability and producing underlying dimensions and theoretical relationships that align with prior theory and empirical findings. At the same time, we observed discrepancies and limitations, underscoring both the potential and current constraints of using LLMs for simulating psychological survey data and applying it in educational contexts .


InterFeat: A Pipeline for Finding Interesting Scientific Features

arXiv.org Artificial Intelligence

Finding interesting phenomena is the core of scientific discovery, but it is a manual, ill-defined concept. We present an integrative pipeline for automating the discovery of interesting simple hypotheses (feature-target relations with effect direction and a potential underlying mechanism) in structured biomedical data. The pipeline combines machine learning, knowledge graphs, literature search and Large Language Models. We formalize "interestingness" as a combination of novelty, utility and plausibility. On 8 major diseases from the UK Biobank, our pipeline consistently recovers risk factors years before their appearance in the literature. 40--53% of our top candidates were validated as interesting, compared to 0--7% for a SHAP-based baseline. Overall, 28% of 109 candidates were interesting to medical experts. The pipeline addresses the challenge of operationalizing "interestingness" scalably and for any target. We release data and code: https://github.com/LinialLab/InterFeat


Human-AI Collaboration or Academic Misconduct? Measuring AI Use in Student Writing Through Stylometric Evidence

arXiv.org Artificial Intelligence

Human - Artificial Intelligence (HAI) collaboration in writing offers opportunities to enhance efficiency and boost student confidence; however, it also carries risks, such as reduced creativity, over - reliance on AI - generated content, and academic integrity (Kim & Lee, 2023) . While the ethical use of AI in education is widely acknowledged as a way to enhance student learning (Cotton et al., 2023; Foltynek et al., 2023), the rise of Unauthorised Content Generation (UCG) presents a significant challenge to academic misconduct. Measuring the extent and nature of HAI collaboration in academic contexts remains a critical challenge for educators, particularly as generative AI (genAI) tools become increasingly available and integrated into educational settings (Atchley et al., 2024; E. Oliveira et al., 2023) . Distinguishing AI - generated text from human - authored content is necessary for understanding student learning behaviours, supporting skill development, and maintaining academic integrity. Analysing student writing patterns can help educators evaluate how st udents engage with AI tools, track their writing skill progression, and identify areas where additional support is needed (Pan et al., 2025). Existing detection tools for AI - assisted misconduct often lack reliability, explainability, and resilience to circ umvention strategies such as paraphrasing (Cotton et al., 2023) . These challenges highlight the need for innovative, transparent, and robust approaches to address the unacknowledged use of genAI in HAI collaboration within academic writing (Kasneci et al., 2023) .