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Linear Convergence of Variance-Reduced Stochastic Gradient without Strong Convexity

arXiv.org Machine Learning

Stochastic gradient algorithms estimate the gradient based on only one or a few samples and enjoy low computational cost per iteration. They have been widely used in large-scale optimization problems. However, stochastic gradient algorithms are usually slow to converge and achieve sub-linear convergence rates, due to the inherent variance in the gradient computation. To accelerate the convergence, some variance-reduced stochastic gradient algorithms, e.g., proximal stochastic variance-reduced gradient (Prox-SVRG) algorithm, have recently been proposed to solve strongly convex problems. Under the strongly convex condition, these variance-reduced stochastic gradient algorithms achieve a linear convergence rate. However, many machine learning problems are convex but not strongly convex. In this paper, we introduce Prox-SVRG and its projected variant called Variance-Reduced Projected Stochastic Gradient (VRPSG) to solve a class of non-strongly convex optimization problems widely used in machine learning. As the main technical contribution of this paper, we show that both VRPSG and Prox-SVRG achieve a linear convergence rate without strong convexity. A key ingredient in our proof is a Semi-Strongly Convex (SSC) inequality which is the first to be rigorously proved for a class of non-strongly convex problems in both constrained and regularized settings. Moreover, the SSC inequality is independent of algorithms and may be applied to analyze other stochastic gradient algorithms besides VRPSG and Prox-SVRG, which may be of independent interest. To the best of our knowledge, this is the first work that establishes the linear convergence rate for the variance-reduced stochastic gradient algorithms on solving both constrained and regularized problems without strong convexity.


Feature-based tuning of simulated annealing applied to the curriculum-based course timetabling problem

arXiv.org Artificial Intelligence

We consider the university course timetabling problem, which is one of the most studied problems in educational timetabling. In particular, we focus our attention on the formulation known as the curriculum-based course timetabling problem, which has been tackled by many researchers and for which there are many available benchmarks. The contribution of this paper is twofold. First, we propose an effective and robust single-stage simulated annealing method for solving the problem. Secondly, we design and apply an extensive and statistically-principled methodology for the parameter tuning procedure. The outcome of this analysis is a methodology for modeling the relationship between search method parameters and instance features that allows us to set the parameters for unseen instances on the basis of a simple inspection of the instance itself. Using this methodology, our algorithm, despite its apparent simplicity, has been able to achieve high quality results on a set of popular benchmarks. A final contribution of the paper is a novel set of real-world instances, which could be used as a benchmark for future comparison.


DC Proximal Newton for Non-Convex Optimization Problems

arXiv.org Machine Learning

We introduce a novel algorithm for solving learning problems where both the loss function and the regularizer are non-convex but belong to the class of difference of convex (DC) functions. Our contribution is a new general purpose proximal Newton algorithm that is able to deal with such a situation. The algorithm consists in obtaining a descent direction from an approximation of the loss function and then in performing a line search to ensure sufficient descent. A theoretical analysis is provided showing that the iterates of the proposed algorithm {admit} as limit points stationary points of the DC objective function. Numerical experiments show that our approach is more efficient than current state of the art for a problem with a convex loss functions and non-convex regularizer. We have also illustrated the benefit of our algorithm in high-dimensional transductive learning problem where both loss function and regularizers are non-convex.


Natural Neural Networks

arXiv.org Machine Learning

We introduce Natural Neural Networks, a novel family of algorithms that speed up convergence by adapting their internal representation during training to improve conditioning of the Fisher matrix. In particular, we show a specific example that employs a simple and efficient reparametrization of the neural network weights by implicitly whitening the representation obtained at each layer, while preserving the feed-forward computation of the network. Such networks can be trained efficiently via the proposed Projected Natural Gradient Descent algorithm (PRONG), which amortizes the cost of these reparametrizations over many parameter updates and is closely related to the Mirror Descent online learning algorithm. We highlight the benefits of our method on both unsupervised and supervised learning tasks, and showcase its scalability by training on the large-scale ImageNet Challenge dataset.


Fast Cross-Validation for Incremental Learning

arXiv.org Machine Learning

Cross-validation (CV) is one of the main tools for performance estimation and parameter tuning in machine learning. The general recipe for computing CV estimate is to run a learning algorithm separately for each CV fold, a computationally expensive process. In this paper, we propose a new approach to reduce the computational burden of CV-based performance estimation. As opposed to all previous attempts, which are specific to a particular learning model or problem domain, we propose a general method applicable to a large class of incremental learning algorithms, which are uniquely fitted to big data problems. In particular, our method applies to a wide range of supervised and unsupervised learning tasks with different performance criteria, as long as the base learning algorithm is incremental. We show that the running time of the algorithm scales logarithmically, rather than linearly, in the number of CV folds. Furthermore, the algorithm has favorable properties for parallel and distributed implementation. Experiments with state-of-the-art incremental learning algorithms confirm the practicality of the proposed method.


Divide-and-Conquer with Sequential Monte Carlo

arXiv.org Machine Learning

We propose a novel class of Sequential Monte Carlo (SMC) algorithms, appropriate for inference in probabilistic graphical models. This class of algorithms adopts a divide-and-conquer approach based upon an auxiliary tree-structured decomposition of the model of interest, turning the overall inferential task into a collection of recursively solved sub-problems. The proposed method is applicable to a broad class of probabilistic graphical models, including models with loops. Unlike a standard SMC sampler, the proposed Divide-and-Conquer SMC employs multiple independent populations of weighted particles, which are resampled, merged, and propagated as the method progresses. We illustrate empirically that this approach can outperform standard methods in terms of the accuracy of the posterior expectation and marginal likelihood approximations. Divide-and-Conquer SMC also opens up novel parallel implementation options and the possibility of concentrating the computational effort on the most challenging sub-problems. We demonstrate its performance on a Markov random field and on a hierarchical logistic regression problem.


Diffusion Nets

arXiv.org Machine Learning

Non-linear manifold learning enables high-dimensional data analysis, but requires out-of-sample-extension methods to process new data points. In this paper, we propose a manifold learning algorithm based on deep learning to create an encoder, which maps a high-dimensional dataset and its low-dimensional embedding, and a decoder, which takes the embedded data back to the high-dimensional space. Stacking the encoder and decoder together constructs an autoencoder, which we term a diffusion net, that performs out-of-sample-extension as well as outlier detection. We introduce new neural net constraints for the encoder, which preserves the local geometry of the points, and we prove rates of convergence for the encoder. Also, our approach is efficient in both computational complexity and memory requirements, as opposed to previous methods that require storage of all training points in both the high-dimensional and the low-dimensional spaces to calculate the out-of-sample-extension and the pre-image.


Multi-Armed Bandits for Intelligent Tutoring Systems

arXiv.org Artificial Intelligence

We present an approach to Intelligent Tutoring Systems which adaptively personalizes sequences of learning activities to maximize skills acquired by students, taking into account the limited time and motivational resources. At a given point in time, the system proposes to the students the activity which makes them progress faster. We introduce two algorithms that rely on the empirical estimation of the learning progress, RiARiT that uses information about the difficulty of each exercise and ZPDES that uses much less knowledge about the problem. The system is based on the combination of three approaches. First, it leverages recent models of intrinsically motivated learning by transposing them to active teaching, relying on empirical estimation of learning progress provided by specific activities to particular students. Second, it uses state-of-the-art Multi-Arm Bandit (MAB) techniques to efficiently manage the exploration/exploitation challenge of this optimization process. Third, it leverages expert knowledge to constrain and bootstrap initial exploration of the MAB, while requiring only coarse guidance information of the expert and allowing the system to deal with didactic gaps in its knowledge. The system is evaluated in a scenario where 7-8 year old schoolchildren learn how to decompose numbers while manipulating money. Systematic experiments are presented with simulated students, followed by results of a user study across a population of 400 school children.


Spectral Analysis of Symmetric and Anti-Symmetric Pairwise Kernels

arXiv.org Machine Learning

Many real-world phenomena can be described in tems of pairwise relationships between entities. When learning pairwise relations, symmetry and anti-symmetry are two types of prior knowledge constraints that commonly appear when both of the objects in a pair belong to the same domain. A typical example of an application where relationships are often assumed to be symmetric is the prediction of protein-protein interactions: if protein A interacts with protein B, then conversely it also holds that B interacts with A. Typical example of an anti-symmetric relation would be a preference relation: if A is preferred over B, then conversely B is not preferred over A. Commonly used symmetric pairwise kernels include the symmetrized Kronecker [Ben-Hur and Noble, 2005] and Cartesian [Kashima et al., 2009], as well as the metric learning [Vert et al., 2007] kernels. Such kernels are analyzed in more detail by Brunner et al. [2012]. Typical examples of anti-symmetric kernels are the transitive kernel of [Herbrich et al., 2000] used for learning to rank, and the anti-symmetric Kronecker product kernel [Pahikkala et al., 2010] for learning intransitive preference relations.


A hybrid algorithm for Bayesian network structure learning with application to multi-label learning

arXiv.org Machine Learning

We present a novel hybrid algorithm for Bayesian network structure learning, called H2PC. It first reconstructs the skeleton of a Bayesian network and then performs a Bayesian-scoring greedy hill-climbing search to orient the edges. The algorithm is based on divide-and-conquer constraint-based subroutines to learn the local structure around a target variable. We conduct two series of experimental comparisons of H2PC against Max-Min Hill-Climbing (MMHC), which is currently the most powerful state-of-the-art algorithm for Bayesian network structure learning. First, we use eight well-known Bayesian network benchmarks with various data sizes to assess the quality of the learned structure returned by the algorithms. Our extensive experiments show that H2PC outperforms MMHC in terms of goodness of fit to new data and quality of the network structure with respect to the true dependence structure of the data. Second, we investigate H2PC's ability to solve the multi-label learning problem. We provide theoretical results to characterize and identify graphically the so-called minimal label powersets that appear as irreducible factors in the joint distribution under the faithfulness condition. The multi-label learning problem is then decomposed into a series of multi-class classification problems, where each multi-class variable encodes a label powerset. H2PC is shown to compare favorably to MMHC in terms of global classification accuracy over ten multi-label data sets covering different application domains. Overall, our experiments support the conclusions that local structural learning with H2PC in the form of local neighborhood induction is a theoretically well-motivated and empirically effective learning framework that is well suited to multi-label learning. The source code (in R) of H2PC as well as all data sets used for the empirical tests are publicly available.